Difference between revisions of "Titanfall"
From PCGamingWiki, the wiki about fixing PC games
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==Issues unresolved== | ==Issues unresolved== | ||
===Connection Errors/Infinite Loop=== | ===Connection Errors/Infinite Loop=== | ||
− | {{ii}}EA suggests that slower connections may be causing these issues, and suggest resetting your modem/router.<ref name="issues">[http://help.ea.com/uk/article/titanfall-known-issues-and-troubleshooting-information/#1 Titanfall known issues and troubleshooting information - EA Help]</ref> | + | {{ii}} EA suggests that slower connections may be causing these issues, and suggest resetting your modem/router.<ref name="issues">[http://help.ea.com/uk/article/titanfall-known-issues-and-troubleshooting-information/#1 Titanfall known issues and troubleshooting information - EA Help]</ref> |
===Crashing when accepting an Invite=== | ===Crashing when accepting an Invite=== | ||
− | {{ii}}Accepting an invite to a game that is currently in progress while you are in the middle of a match will crash the game. For now you must exit a match before accepting an invite to prevent crashing.<ref name="issues"/> | + | {{ii}} Accepting an invite to a game that is currently in progress while you are in the middle of a match will crash the game. For now you must exit a match before accepting an invite to prevent crashing.<ref name="issues"/> |
===Sound Crackling=== | ===Sound Crackling=== | ||
− | {{ii}}Whenever people are playing in a match on the game, Crackling seems to be a natural occurrence when you are piloting a titan. Hopefully this issue will be fixed, or have a solution found, soon. | + | {{ii}} Whenever people are playing in a match on the game, Crackling seems to be a natural occurrence when you are piloting a titan. Hopefully this issue will be fixed, or have a solution found, soon. |
===Mouse Sensitivity is Tied to Frame rate=== | ===Mouse Sensitivity is Tied to Frame rate=== | ||
− | {{ii}}Though your game's settings will stay the same, your ability to move your crosshair is currently tied to your frame rate. This is specific to Titanfall, since in most other games, a dip in your frame rate just means that you don't get to see as many frames of your crosshair moving from point A to B, but it will move the same distance at the same speed, regardless of your FPS. However, in Titanfall, if you're running at a steady 60 FPS, and run into a graphically intense scenario dropping your frame rate to 30 temporarily, your crosshair will become sluggish and difficult to move. In bad cases, the motion to move your crosshair from point A to B may only move it about half the distance. | + | {{ii}} Though your game's settings will stay the same, your ability to move your crosshair is currently tied to your frame rate. This is specific to Titanfall, since in most other games, a dip in your frame rate just means that you don't get to see as many frames of your crosshair moving from point A to B, but it will move the same distance at the same speed, regardless of your FPS. However, in Titanfall, if you're running at a steady 60 FPS, and run into a graphically intense scenario dropping your frame rate to 30 temporarily, your crosshair will become sluggish and difficult to move. In bad cases, the motion to move your crosshair from point A to B may only move it about half the distance. |
==Issues fixed== | ==Issues fixed== | ||
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===Game runs poorly/fails to run on Intel Graphics=== | ===Game runs poorly/fails to run on Intel Graphics=== | ||
− | {{ii}}Users using integrated Intel graphics should install the latest beta drivers [https://downloadcenter.intel.com/Detail_Desc.aspx?agr=Y&DwnldID=23644 here.] | + | {{ii}} Users using integrated Intel graphics should install the latest beta drivers [https://downloadcenter.intel.com/Detail_Desc.aspx?agr=Y&DwnldID=23644 here.] |
==="Failed to get token from Origin" error message=== | ==="Failed to get token from Origin" error message=== |
Revision as of 02:50, 10 March 2016
Developers | |
---|---|
Respawn Entertainment | |
Publishers | |
Electronic Arts | |
Engines | |
Source | |
Release dates | |
Windows | March 11, 2014 |
Warnings
- This game requires a constant internet connection for all game modes.
Titanfall | |
---|---|
Titanfall | 2014 |
Titanfall 2 | 2016 |
Apex Legends | 2019 |
General information
- Official game site
- Official forums
- Official Titanfall Wiki
- Unofficial Titanfall Wiki
- EA Troubleshooting Info
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | ||||
Amazon.com | ||||
Incorrect store name. See here for available options. | ||||
GamersGate | ||||
Incorrect store name. See here for available options. | ||||
Green Man Gaming | ||||
Origin |
- All versions require Origin.
DLC and expansion packs
Name | Notes | |
---|---|---|
Season Pass | Available for free from Origin. | |
Expedition | Available for free from Origin. | |
Frontier's Edge | Available for free from Origin. | |
IMC Rising | Available for free from Origin. |
Essential improvements
Launch Options
Add one or more of the following as command line arguments in Origin.
Flag | Description |
---|---|
-novid |
Disables intro videos |
-high |
Force Titanfall to launch as a high priority process |
-noborder |
Removes the border around Titanfall if ran in Windowed mode |
-window |
Runs the game in windowed mode |
+cl_showfps 1 or 2 |
Displays the game FPS at the top-right (1) or top-left (2) |
+m_rawinput 1 |
Raw mouse input, may fix mouse lag (or may have no effect[1]) |
-nomenuvid 1 |
Disables looping video on the main menu |
-nojoy |
Disables gamepad input |
Game data
Configuration file(s) location
Template:Game data/row
System | Location |
---|
Save game cloud syncing
System | Native | Notes |
---|---|---|
Origin |
Video settings
Anti-aliasing (AA)
Instructions |
---|
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Brazilian Portuguese | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | Broken in international versions of the game; can be forced via modding. | |||
Korean | ||||
Polish | ||||
Russian | ||||
Spanish | ||||
Traditional Chinese |
- Most languages can be forced by using
-language Language
. See Command line arguments.
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
LAN play | ||||
Online play | 12 | Versus, Co-op Pilot Skirmish gamemode allows for 16 players. Co-op: 4 players. |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | Servers are hosted using Microsoft's Azure Cloud platform | |
Self-hosting | ||
Direct IP |
VR support
3D modes | State | Notes | |
---|---|---|---|
Native 3D | |||
Nvidia 3D Vision | |||
TriDef 3D | |||
iZ3D |
Issues unresolved
Connection Errors/Infinite Loop
- EA suggests that slower connections may be causing these issues, and suggest resetting your modem/router.[2]
Crashing when accepting an Invite
- Accepting an invite to a game that is currently in progress while you are in the middle of a match will crash the game. For now you must exit a match before accepting an invite to prevent crashing.[2]
Sound Crackling
- Whenever people are playing in a match on the game, Crackling seems to be a natural occurrence when you are piloting a titan. Hopefully this issue will be fixed, or have a solution found, soon.
Mouse Sensitivity is Tied to Frame rate
- Though your game's settings will stay the same, your ability to move your crosshair is currently tied to your frame rate. This is specific to Titanfall, since in most other games, a dip in your frame rate just means that you don't get to see as many frames of your crosshair moving from point A to B, but it will move the same distance at the same speed, regardless of your FPS. However, in Titanfall, if you're running at a steady 60 FPS, and run into a graphically intense scenario dropping your frame rate to 30 temporarily, your crosshair will become sluggish and difficult to move. In bad cases, the motion to move your crosshair from point A to B may only move it about half the distance.
Issues fixed
"Failed to CreateGameWindow. Resolution unsupported?" crash on launch
- Titanfall uses 1280x720 by default which some monitors may not be able to switch to.[3]
Instructions |
---|
"audio.exe was not installed sucessfully" Error
- Titanfall requires a 64-bit OS and will present this error if you attempt to install it on a 32-bit system.[3]
Installation fails at 20%
Instructions |
---|
Instructions |
---|
Installation fails at 31%
Instructions |
---|
Installation failures on a FAT32 drive
Instructions |
---|
Game runs poorly/fails to run on Intel Graphics
- Users using integrated Intel graphics should install the latest beta drivers here.
"Failed to get token from Origin" error message
Instructions |
---|
Instructions |
---|
Instructions |
---|
Instructions |
---|
Instructions |
---|
Connection issues with Belkin routers
Instructions |
---|
Weak and unsteady performance on "Insane" despite good hardware
Instructions |
---|
Instructions |
---|
Microstutter or frequent frame rate drops
Instructions |
---|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 | |
Shader Model support | 5 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Physics | Havok | |
Audio | Speex | |
Cutscenes | Bink Video |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | Vista SP2 | 7 SP1, 8, 8.1 |
Processor (CPU) | Intel Core 2 Duo 2.4 GHz AMD Athlon X2 2.8 GHz |
Intel Core 2 Quad Q9450 2.66 GHz AMD Phenom II X4 820 |
System memory (RAM) | 4 GB | 8 GB |
Hard disk drive (HDD) | 50 GB | |
Video card (GPU) | Nvidia GeForce 8800 GT AMD Radeon HD 4770 512 MB of VRAM DirectX 11 compatible | Nvidia GeForce GTX 560 AMD Radeon HD 6870 3 GB of VRAM |
- 64-bit OS required
References
- ↑ Post your findings! (Nvidia/AMD/General Tweaks) - Reddit
- ↑ 2.0 2.1 Titanfall known issues and troubleshooting information - EA Help
- ↑ 3.0 3.1 https://www.reddit.com/r/pcgaming/comments/20444b/no_4k_at_60hz_support_for_titanfall/cfzou24 Cite error: Invalid
<ref>
tag; name "resolution" defined multiple times with different content