Difference between revisions of "Return to Castle Wolfenstein"
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# Change "0" to "1" | # Change "0" to "1" | ||
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+ | }} | ||
+ | |||
+ | ===Frame Rate Drops On Modern Machines=== | ||
+ | Return to castle wolfenstein is not coded/optimized to run on modern multi-core cpus, resulting in framerate drops on some modern machines. | ||
+ | {{Fixbox/fix|Set launch option (Steam Version Only) | ||
+ | # Right click on Return To Castle Wolfenstein in your steam library and click properties. | ||
+ | # Click "Set Launch Options" and enter the following, <code>+set r_primitives 2</code> | ||
+ | # Press okay to save changes | ||
+ | {{ii}} This fix makes the game run on 2 cores, because the game is not coded/optimized to run on modern multi-core cpus. | ||
}} | }} | ||
Revision as of 01:36, 9 December 2015
Developers | |
---|---|
Gray Matter Interactive | |
id Software | |
Multiplayer | Nerve Software |
Splash Damage | |
Publishers | |
Activision | |
Mac OS | Aspyr Media |
Engines | |
id Tech 3 | |
Release dates | |
Windows | November 19, 2001 |
Linux | March 16, 2002 |
Mac OS (Classic) | April 2002 |
macOS (OS X) | April 2002 |
⤏ Go to series page | |
Castle Wolfenstein | 1981 |
Beyond Castle Wolfenstein | 1984 |
Wolfenstein 3D | 1992 |
Spear of Destiny | 1992 |
Return to Castle Wolfenstein | 2001 |
Wolfenstein: Enemy Territory | 2003 |
Wolfenstein | 2009 |
Wolfram (unofficial game) | 2012 |
Wolfenstein: The New Order | 2014 |
Wolfenstein: The Old Blood | 2015 |
Wolfenstein II: The New Colossus | 2017 |
Wolfenstein: Youngblood | 2019 |
Wolfenstein: Cyberpilot | 2019 |
RealRTCW (unofficial mod) | 2020 |
Key points
- Master servers for the multiplayer were shut down in February 2012. A mod S4NDMoD solves this problem, by making a game use fans' master server.
General information
- Official Wolfenstein series site
- Wolfenstein Wiki - A detailed wiki for every Wolfenstein game made.
- GOG.com Community Discussions for game series
- GOG.com Support Page
- Steam Community Discussions
- Steam Users' Forums for game series
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | ||||
Amazon.com | ||||
Incorrect store name. See here for available options. | ||||
Green Man Gaming | ||||
GOG.com | Not available for purchase in Germany.[1] | |||
Steam |
Essential improvements
Unofficial Patch
- A patch by Knightmare[2] that fixes various crashes and adds native widescreen support.
S4NDMoD
A mod that focuses on fixing exploits and adding necessary features to RTCW multiplayer. A list of features can be found here. Due to master server being down, this mod is the best solution to make server browser work, again. Mod can be downloaded, here.
Game data
Configuration file(s) location
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/9010/pfx/[Note 1] |
-
wolfconfig.cfg
contains single player settings. -
wolfconfig_mp.cfg
contains multiplayer settings.
Save game data location
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/9010/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video settings
Widescreen resolution
- The Unofficial Patch should already add support for common resolutions in the in-game options.
Instructions |
---|
Instructions |
---|
Field of view (FOV)
Instructions |
---|
Instructions |
---|
Instructions |
---|
High frame rate
Instructions |
---|
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Spanish |
Network
Can play coop with RTCWCoop.
Multiplayer types
Type | Native | Notes | |
---|---|---|---|
LAN play | |||
Online play |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP | Use connect [IP address here] in the console. |
Ports
Protocol | Port(s) and/or port range(s) |
---|---|
TCP | 28960 |
UDP | 27960 |
- Universal Plug and Play (UPnP) support status is unknown.
Issues fixed
Enlarged Upper Left Corner of Screen
Increasing the game resolution above 800x600 causes the upper left corner of the game to take up the entire screen. One reason is that game detects a 3dfx driver (possibly caused by nGlide).
Instructions |
---|
Frame Rate Drops On Modern Machines
Return to castle wolfenstein is not coded/optimized to run on modern multi-core cpus, resulting in framerate drops on some modern machines. Template:Fixbox/fix
Other information
Disable view bob
Instructions |
---|
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 95 OSR2 | 98, ME, 2000, XP |
Processor (CPU) | AMD Athlon Intel Pentium II 400 MHz | |
System memory (RAM) | 128 MB | 256 MB |
Hard disk drive (HDD) | 1.1 GB | |
Video card (GPU) | 16 MB of VRAM OpenGL compatible DirectX 8.0a compatible |
- Supported chipsets: 3dfx Voodoo 3 or higher, ATI Rage 128/128 Pro, ATI Radeon, Matrox G400, Nvidia Riva TNT and TNT2, all Nvidia GeForce chips
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/9010/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (9010) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- Windows
- Linux
- Mac OS
- OS X
- Invalid template usage (Infobox game)
- Games
- Invalid template usage (Series)
- Invalid template usage (Availability)
- Invalid template usage (Save game cloud syncing)
- Invalid template usage (Fixbox)
- Invalid section order
- Self-hosting
- Invalid template usage (Network)
- Missing section (Video)
- Missing section (Input)
- Missing section (Audio)
- Missing section (API)