Difference between revisions of "Dr. Robotnik's Ring Racers"
From PCGamingWiki, the wiki about fixing PC games
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Revision as of 13:30, 10 May 2024
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Developers | |
---|---|
Kart Krew | |
Engines | |
Doom Legacy | |
Release dates | |
Windows | April 24, 2024 |
macOS (OS X) | April 24, 2024 |
Linux | April 24, 2024 |
Taxonomy | |
Monetization | Freeware |
Microtransactions | None |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | Third-person |
Controls | Direct control |
Genres | Racing |
Art styles | Pixel art |
Themes | Sci-fi |
Series | Sonic the Hedgehog fangames |
Sonic the Hedgehog fangames | |
---|---|
Subseries of Sonic the Hedgehog | |
Retro Sonic | 2007 |
Sonic Nexus | 2007 |
Sonic Robo Blast 2 | 2009 |
Sonic Robo Blast 2 Kart | 2018 |
Dr. Robotnik's Ring Racers | 2024 |
Sonic P-06 | Early access |
Dr. Robotnik's Ring Racers is a singleplayer and multiplayer third-person racing game developed and published by Kart Krew. It is a re-imagining and reboot of Sonic Robo Blast 2 Kart.
General information
Modding resources
- High Voltage Ring Mirror - Level editor
- Kartmaker - Character .wad generator
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Official website | ||||
Publisher website |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>/ringconfig.cfg[Note 1] <path-to-game>/srvbans.json[Note 1] |
Linux | $HOME/.var/app/org.kartkrew.RingRacers/.ringracers/ringconfig.cfg $HOME/.var/app/org.kartkrew.RingRacers/.ringracers/srvbans.json |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>/ringdata.dat[Note 1] <path-to-game>/ringprofiles.prf[Note 1] <path-to-game>/srvstats.dat[Note 1] |
Linux | $HOME/.var/app/org.kartkrew.RingRacers/.ringracers/ringdata.dat $HOME/.var/app/org.kartkrew.RingRacers/.ringracers/ringprofiles.prf $HOME/.var/app/org.kartkrew.RingRacers/.ringracers/srvstats.dat |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | Main menu is static aspect 16:10 with border graphics; gameplay is Hor+. | ||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
High-fidelity upscaling | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | |||
High dynamic range display (HDR) | See the glossary page for potential alternatives. | ||
Ray tracing (RT) |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | ||
---|---|---|
PlayStation button prompts | ||
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes |
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | Lite Steer accessibility option allows usage of slight turns. | |
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | SFX, music. | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | On, only music or only SFX. | |
Royalty free audio | Toggleable; called Streamer-Safe Music. Added in v2.2. |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 4 | Versus, Co-op Local allows playing Grand Prix |
||
LAN play | 16 | Versus |
||
Online play | 16 | Versus |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
OpenGL | 2.1 | [2] |
Software renderer |
Executable | 32-bit | 64-bit | ARM | Notes |
---|---|---|---|---|
Windows | ||||
macOS (OS X) | Mach-O FAT (Universal) binary.[1] | |||
Linux |
Middleware
Middleware | Notes | |
---|---|---|
Input | SDL2 | [3] |
System requirements
Windows | ||
---|---|---|
Minimum[2] | ||
Operating system (OS) | ||
Processor (CPU) | ||
System memory (RAM) | ||
Hard disk drive (HDD) | ||
Video card (GPU) | OpenGL 2.1 compatible |
macOS (OS X) | ||
---|---|---|
Minimum[2] | ||
Operating system (OS) | ||
Processor (CPU) | ||
System memory (RAM) | ||
Hard disk drive (HDD) | ||
Video card (GPU) | OpenGL 2.1 compatible |
- A 64-bit operating system is required.
Linux | ||
---|---|---|
Minimum[2] | ||
Operating system (OS) | ||
Processor (CPU) | ||
System memory (RAM) | ||
Hard disk drive (HDD) | ||
Video card (GPU) | OpenGL 2.1 compatible |
- A 64-bit operating system is required.
Notes
- ↑ 1.0 1.1 1.2 1.3 1.4 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).
References
- ↑ Verified by User:Macgovern on 2024-04-29
- Analyzed macOS binary using Detect It Easy v3.09.
- ↑ 2.0 2.1 2.2 2.3 Kart Krew Dev - Dr. Robotnik's Ring Racers Version 2.2 - last accessed on 2024-05-08
- "The current intended minimum system requirement for Ring Racers is OpenGL 2.1 support"
- ↑ GitLab - Kart Krew / RingRacers - Building from Source - last accessed on 2024-04-28
- "On Linux platforms, you will need the following libraries available on the system. [...] SDL2"