Difference between revisions of "Lucky Luke: Western Fever"
(→Game data: Added configuration location based off files written to VirtualStore) |
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===Configuration file(s) location=== | ===Configuration file(s) location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/config|Windows|}} | + | {{Game data/config|Windows|{{p|game}}\DATA\BOARD\BUTTONS.DAT}} |
}} | }} | ||
Revision as of 20:51, 22 March 2024
Cover image missing, please upload it | |
Developers | |
---|---|
Kalisto Entertainment | |
Publishers | |
Infogrames | |
Atari | |
Release dates | |
Windows | 2001 |
Taxonomy | |
Monetization | One-time game purchase |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | Third-person |
Controls | Direct control |
Genres | Action, Puzzle, TPS |
Art styles | Cartoon |
Themes | North America, Western |
Series | Lucky Luke |
You as Lucky Luke have to walk around the fixed tracks on Mexican territory and sometimes shoot the bandits, moving the aim of your gun from one fixed position to another. Also you have to avoid their shooting and reload bullets in your gun.
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | Simple disc check. |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\DATA\BOARD\BUTTONS.DAT[Note 1] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\SAVE[Note 1] |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | See this page. | ||
Multi-monitor | See this page. | ||
Ultra-widescreen | See this page. | ||
4K Ultra HD | See this page. | ||
Field of view (FOV) | |||
Windowed | See the glossary page for potential workarounds. | ||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
High-fidelity upscaling | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
60 FPS and 120+ FPS | See Game runs too fast/Audio ends early during cutscenes | ||
High dynamic range display (HDR) | |||
Ray tracing (RT) |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support |
Controller types |
---|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Music, Voices and Sound Effects. | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Dutch | ||||
French | ||||
German | ||||
Italian | ||||
Portuguese | Fan translation by rubinho146, Download | |||
Spanish |
Issues unresolved
Crashes during level load/save game
- On windows 10, the game can sometimes freeze and crash during level loading and more rarely when saving the game.
As a workaround, it is recommended to save in multiple slots, keeping a number of saves (e.g. 3 saves) and overwriting only the oldest of the number of existing saves when saving a game.
Issues fixed
Game runs too fast/audio ends early during cutscenes
- Game logic is tied to the framerate and values higher than 30 cause the game to run too fast and cutscene audio to end before dialogue is completed.
Cap the framerate to 30 with dgVoodoo 2 |
---|
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 6 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
- No middleware information; you can edit this page to add it.
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 95, 98, ME and superior | |
Processor (CPU) | Intel Pentium 200 MMX | |
System memory (RAM) | 32 MB | |
Hard disk drive (HDD) |
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).