Difference between revisions of "Recoil"
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{{Infobox game/row/date|Windows|March 18, 1999|ref=<ref>{{Refurl|url=http://www.ign.com/games/recoil/pc-3717|title=Recoil - PC - IGN|date=May 2023}}</ref>}} | {{Infobox game/row/date|Windows|March 18, 1999|ref=<ref>{{Refurl|url=http://www.ign.com/games/recoil/pc-3717|title=Recoil - PC - IGN|date=May 2023}}</ref>}} | ||
|taxonomy = | |taxonomy = | ||
− | {{Infobox game/row/taxonomy/monetization | }} | + | {{Infobox game/row/taxonomy/monetization | One-time game purchase }} |
{{Infobox game/row/taxonomy/microtransactions | }} | {{Infobox game/row/taxonomy/microtransactions | }} | ||
− | {{Infobox game/row/taxonomy/modes | }} | + | {{Infobox game/row/taxonomy/modes | Singleplayer, Multiplayer }} |
− | {{Infobox game/row/taxonomy/pacing | }} | + | {{Infobox game/row/taxonomy/pacing | Real-time }} |
− | {{Infobox game/row/taxonomy/perspectives | }} | + | {{Infobox game/row/taxonomy/perspectives | First-person, Third-person }} |
− | {{Infobox game/row/taxonomy/controls | }} | + | {{Infobox game/row/taxonomy/controls | Direct control }} |
− | {{Infobox game/row/taxonomy/genres | }} | + | {{Infobox game/row/taxonomy/genres | Action, FPS, TPS, Vehicle combat }} |
{{Infobox game/row/taxonomy/sports | }} | {{Infobox game/row/taxonomy/sports | }} | ||
− | {{Infobox game/row/taxonomy/vehicles | }} | + | {{Infobox game/row/taxonomy/vehicles | Naval/watercraft, Tank }} |
− | {{Infobox game/row/taxonomy/art styles | }} | + | {{Infobox game/row/taxonomy/art styles | Realistic }} |
− | {{Infobox game/row/taxonomy/themes | }} | + | {{Infobox game/row/taxonomy/themes | Sci-fi }} |
{{Infobox game/row/taxonomy/series | }} | {{Infobox game/row/taxonomy/series | }} | ||
|steam appid = | |steam appid = | ||
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{{Introduction | {{Introduction | ||
− | |introduction = | + | |introduction = '''''Recoil''''' is a {{Glossary:Singleplayer}} and {{Glossary:Multiplayer}} {{Glossary:Action}} {{Glossary:Vehicle combat}} {{Glossary:Shooter}} game developed by [[Company:Zipper_Interactive|Zipper Interactive]], produced by [[Company:Westwood Studios|Westwood Studios]] and published by [[Company:Electronic Arts|Electronic Arts]]. |
− | |release history = | + | |release history = The game was first released for Windows on March 18, 1999. It was released in France as '''Tank Blaster'''. |
− | |current state = | + | |current state = An OEM version was bundled with the Diamond Monster sound card, which does not support multiplayer.. |
}} | }} | ||
− | |||
− | |||
− | |||
==Availability== | ==Availability== | ||
Line 59: | Line 56: | ||
# Delete or rename {{file|GLIDE2X.dll}}. | # Delete or rename {{file|GLIDE2X.dll}}. | ||
# Run {{file|Rec3dfx.exe}}. | # Run {{file|Rec3dfx.exe}}. | ||
− | # In Options set renderer to '''Accelerator - VooDoo (3dfx)'''. | + | # In Options, set renderer to '''Accelerator - VooDoo (3dfx)'''. |
# Start the game. | # Start the game. | ||
}} | }} | ||
Line 83: | Line 80: | ||
|4k ultra hd wsgf award = | |4k ultra hd wsgf award = | ||
|widescreen resolution = hackable | |widescreen resolution = hackable | ||
− | |widescreen resolution notes= | + | |widescreen resolution notes= See [https://community.pcgamingwiki.com/files/file/2809-recoil-1999-widescreen-fix/ this page]. |
− | |multimonitor = | + | |multimonitor = hackable |
− | |multimonitor notes = | + | |multimonitor notes = See [https://community.pcgamingwiki.com/files/file/2809-recoil-1999-widescreen-fix/ this page]. |
− | |ultrawidescreen = | + | |ultrawidescreen = hackable |
− | |ultrawidescreen notes = | + | |ultrawidescreen notes = See [https://community.pcgamingwiki.com/files/file/2809-recoil-1999-widescreen-fix/ this page]. |
− | |4k ultra hd = | + | |4k ultra hd = hackable |
− | |4k ultra hd notes = | + | |4k ultra hd notes = See [https://community.pcgamingwiki.com/files/file/2809-recoil-1999-widescreen-fix/ this page]. |
|fov = false | |fov = false | ||
|fov notes = | |fov notes = | ||
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|borderless windowed = false | |borderless windowed = false | ||
|borderless windowed notes = | |borderless windowed notes = | ||
− | |anisotropic = | + | |anisotropic = false |
− | |anisotropic notes = | + | |anisotropic notes = |
− | |antialiasing = | + | |antialiasing = false |
− | |antialiasing notes = | + | |antialiasing notes = |
− | |upscaling = | + | |upscaling = false |
|upscaling tech = | |upscaling tech = | ||
|upscaling notes = | |upscaling notes = | ||
|vsync = hackable | |vsync = hackable | ||
− | |vsync notes = | + | |vsync notes = Enabled by default in Direct3D mode. In Glide mode, use a wrapper like nGlide or dgVoodoo2 to force it. |
|60 fps = true | |60 fps = true | ||
− | |60 fps notes = Glide capped | + | |60 fps notes = Glide renderer is capped at 63 FPS. |
|120 fps = false | |120 fps = false | ||
− | |120 fps notes = Runs very fast | + | |120 fps notes = Runs very fast. |
− | |hdr = | + | |hdr = false |
|hdr notes = | |hdr notes = | ||
− | |color blind = | + | |color blind = false |
|color blind notes = | |color blind notes = | ||
}} | }} | ||
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|invert mouse y-axis = false | |invert mouse y-axis = false | ||
|invert mouse y-axis notes = | |invert mouse y-axis notes = | ||
− | |touchscreen = | + | |touchscreen = false |
|touchscreen notes = | |touchscreen notes = | ||
|controller support = true | |controller support = true | ||
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{{Audio | {{Audio | ||
|separate volume = true | |separate volume = true | ||
− | |separate volume notes = Music and Sound | + | |separate volume notes = Music and Sound. |
|surround sound = unknown | |surround sound = unknown | ||
|surround sound notes = | |surround sound notes = | ||
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|mute on focus lost = true | |mute on focus lost = true | ||
|mute on focus lost notes = | |mute on focus lost notes = | ||
− | |eax support = | + | |eax support = false |
− | |eax support notes = | + | |eax support notes = |
|royalty free audio = unknown | |royalty free audio = unknown | ||
|royalty free audio notes = | |royalty free audio notes = | ||
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|lan play modes = | |lan play modes = | ||
|lan play notes = | |lan play notes = | ||
− | |online play = | + | |online play = true |
|online play players = 8 | |online play players = 8 | ||
|online play modes = | |online play modes = | ||
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==Issues fixed== | ==Issues fixed== | ||
===Failed to initialize video device=== | ===Failed to initialize video device=== | ||
− | {{Fixbox|description=Use | + | {{Fixbox|description=Use [[DgVoodoo_2|dgVoodoo2]] (D3D Mode).|ref=<ref>{{Refcheck|user=AlphaYellow|date=2023-11-18}}</ref>}} |
− | |||
− | |||
− | }} | ||
− | {{Fixbox|description=Use | + | {{Fixbox|description=Use [https://github.com/narzoul/DDrawCompat/releases/ DDrawCompat] (D3D Mode).|ref=<ref>{{Refcheck|user=AlphaYellow|date=2023-11-18}}</ref>}} |
− | {{Fixbox|description=Use | + | {{Fixbox|description=Use [https://www.zeus-software.com/downloads/nglide nGlide] (3DFX Mode).|ref=<ref>{{Refcheck|user=AlphaYellow|date=2023-11-18}}</ref>}} |
===Game engine runs too fast=== | ===Game engine runs too fast=== | ||
− | + | {{Fixbox|description=Enable 60 FPS cap|ref=<ref>{{Refcheck|user=AlphaYellow|date=2023-11-18}}</ref>|fix= | |
− | {{Fixbox|description=Enable 60 FPS cap|ref={{ | ||
* See [[Glossary:Frame rate (FPS)#Frame rate capping|Frame rate capping]]. | * See [[Glossary:Frame rate (FPS)#Frame rate capping|Frame rate capping]]. | ||
}} | }} | ||
− | {{Fixbox|description=Set refresh rate on | + | |
− | }} | + | {{Fixbox|description=Set refresh rate on 60 Hz.|ref=<ref>{{Refcheck|user=AlphaYellow|date=2023-11-18}}</ref>}} |
===Game starts lagging=== | ===Game starts lagging=== | ||
− | {{--}} | + | {{--}} It's caused by long Windows uptime, most notably on Windows 8/10+, due to the [[Wikipedia:Reboot#Windows deviations and labeling criticism|Fast Startup]] feature. |
{{Fixbox|description=Uptime Faker|ref=<ref>{{Refcheck|user=Blackbird|date=2023-03-24|comment=}}</ref>|fix= | {{Fixbox|description=Uptime Faker|ref=<ref>{{Refcheck|user=Blackbird|date=2023-03-24|comment=}}</ref>|fix= | ||
− | # Download [https://github.com/ThirteenAG/Ultimate-ASI-Loader/releases Ultimate ASI Loader] (not x64 version) | + | # Download [https://github.com/ThirteenAG/Ultimate-ASI-Loader/releases Ultimate ASI Loader] (not x64 version). |
− | # Copy {{file|dinput8.dll}} to {{folder|{{P|game}}}} and rename it to {{file|dsound.dll}} | + | # Copy {{file|dinput8.dll}} to {{folder|{{P|game}}}} and rename it to {{file|dsound.dll}}. |
− | # Download [https://github.com/CookiePLMonster/UptimeFaker/releases/tag/v1.1 UptimeFaker32] | + | # Download [https://github.com/CookiePLMonster/UptimeFaker/releases/tag/v1.1 UptimeFaker32]. |
− | # Copy both files to {{folder|{{P|game}}}} | + | # Copy both files to {{folder|{{P|game}}}}. |
− | # Rename {{file|UptimeFaker32.dll}} to {{file|UptimeFaker32.asi}} | + | # Rename {{file|UptimeFaker32.dll}} to {{file|UptimeFaker32.asi}}. |
− | # Open {{file|UptimeFaker.ini}} and change values as noted, then save the file | + | # Open {{file|UptimeFaker.ini}} and change values as noted, then save the file. |
<pre> | <pre> | ||
AddUptimeDays=0 | AddUptimeDays=0 | ||
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===Game is uncapped in software mode=== | ===Game is uncapped in software mode=== | ||
− | {{ii}} Software mode comes with no | + | {{ii}} Software mode comes with no FPS limit or Vsync, which makes the game run too fast. |
{{Fixbox|description=Run the game with DxWnd|ref=<ref>[https://sourceforge.net/p/dxwnd/discussion/general/thread/0a347826/#614e Discussion | DxWnd • View topic - Recoil (1998)]</ref>|fix= | {{Fixbox|description=Run the game with DxWnd|ref=<ref>[https://sourceforge.net/p/dxwnd/discussion/general/thread/0a347826/#614e Discussion | DxWnd • View topic - Recoil (1998)]</ref>|fix= | ||
# Go to Options in Menu bar of DxWnd and enable Expert mode. | # Go to Options in Menu bar of DxWnd and enable Expert mode. | ||
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|windows 32-bit exe = true | |windows 32-bit exe = true | ||
|windows 64-bit exe = false | |windows 64-bit exe = false | ||
− | |windows arm app = | + | |windows arm app = |
|windows exe notes = | |windows exe notes = | ||
|macos intel 32-bit app = | |macos intel 32-bit app = | ||
|macos intel 64-bit app = | |macos intel 64-bit app = | ||
− | |macos arm app = | + | |macos arm app = |
|macos app notes = | |macos app notes = | ||
|linux 32-bit executable= | |linux 32-bit executable= | ||
|linux 64-bit executable= | |linux 64-bit executable= | ||
− | |linux arm app = | + | |linux arm app = |
|linux executable notes = | |linux executable notes = | ||
}} | }} |
Revision as of 16:32, 18 November 2023
Developers | |
---|---|
Zipper Interactive | |
Westwood Studios | |
Publishers | |
Electronic Arts | |
Engines | |
GameZ | |
Release dates | |
Windows | March 18, 1999[1] |
Taxonomy | |
Monetization | One-time game purchase |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | First-person, Third-person |
Controls | Direct control |
Genres | Action, FPS, TPS, Vehicle combat |
Vehicles | Naval/watercraft, Tank |
Art styles | Realistic |
Themes | Sci-fi |
Warnings
- SafeDisc retail DRM does not work on Windows Vista and later (see Availability for affected versions).
Recoil is a singleplayer and multiplayer action vehicle combat shooter game developed by Zipper Interactive, produced by Westwood Studios and published by Electronic Arts.
The game was first released for Windows on March 18, 1999. It was released in France as Tank Blaster.
An OEM version was bundled with the Diamond Monster sound card, which does not support multiplayer..
Availability
- SafeDisc retail DRM does not work on Windows Vista and later (see above for affected versions).
- To install on modern Windows, set Windows 95 compatibility mode for
Autorun.exe
.
Essential improvements
nGlide wrapper
- The game is compatible with the nGlide wrapper which means it can be easier to play on modern systems.
- You can use nGlide configuration to set the resolution you want to upscale the game. Set Aspect ratio to "Aspect correction" to avoid stretching.
Instructions[citation needed] |
---|
|
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | HKEY_CURRENT_USER\Software\Zipper\RECOIL\ |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\savedgames\[Note 2] |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | See this page. | ||
Multi-monitor | See this page. | ||
Ultra-widescreen | See this page. | ||
4K Ultra HD | See this page. | ||
Field of view (FOV) | |||
Windowed | See the glossary page for potential workarounds. | ||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
High-fidelity upscaling | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | Enabled by default in Direct3D mode. In Glide mode, use a wrapper like nGlide or dgVoodoo2 to force it. | ||
60 FPS | Glide renderer is capped at 63 FPS. | ||
120+ FPS | Runs very fast. | ||
High dynamic range display (HDR) |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Music and Sound. | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio | ||
Red Book CD audio | On Windows, CD music might not play correctly; see the troubleshooting guide for solutions. |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
LAN play | 8 | |||
Online play | 8 |
Connection types
Type | Native | Notes |
---|---|---|
Direct IP |
Ports
Protocol | Port(s) and/or port range(s) |
---|---|
TCP | 2300-2400, 47624 |
UDP | 2300-2400 |
- Universal Plug and Play (UPnP) support status is unknown.
Issues fixed
Failed to initialize video device
Use dgVoodoo2 (D3D Mode).[4] |
---|
Use DDrawCompat (D3D Mode).[5] |
---|
Use nGlide (3DFX Mode).[6] |
---|
Game engine runs too fast
Enable 60 FPS cap[7] |
---|
|
Set refresh rate on 60 Hz.[8] |
---|
Game starts lagging
- It's caused by long Windows uptime, most notably on Windows 8/10+, due to the Fast Startup feature.
Uptime Faker[9] |
---|
AddUptimeDays=0 ProcessTime=1 |
Music does not play or loop
Fix CD audio not looping on Windows Vista and newer operating systems[10] |
---|
|
Game is uncapped in software mode
- Software mode comes with no FPS limit or Vsync, which makes the game run too fast.
Run the game with DxWnd[11] |
---|
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 6 | |
Glide | 2.56 | |
Software renderer |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Multiplayer | Westwood Online |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 95, 98 | |
Processor (CPU) | Intel Pentium 166 MHz | |
System memory (RAM) | 32 MB | |
Hard disk drive (HDD) | 220 MB | |
Video card (GPU) | 2 MB of VRAM DirectX 6 compatible |
|
Sound (audio device) | DirectX compatible |
Notes
- ↑ SafeDisc retail DRM does not work on Windows 10[2] or Windows 11 and is disabled by default on Windows Vista, Windows 7, Windows 8, and Windows 8.1 when the KB3086255 update is installed.[3]
- ↑ When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).
References
- ↑ Recoil - PC - IGN - last accessed on May 2023
- ↑ Not Loading in Windows 10; this will break thousands of - Microsoft Community - last accessed on 2017-01-16
- ↑ Microsoft - MS15-097: Description of the security update for the graphics component in Windows: September 8, 2015 - last accessed on 2018-02-16
- ↑ Verified by User:AlphaYellow on 2023-11-18
- ↑ Verified by User:AlphaYellow on 2023-11-18
- ↑ Verified by User:AlphaYellow on 2023-11-18
- ↑ Verified by User:AlphaYellow on 2023-11-18
- ↑ Verified by User:AlphaYellow on 2023-11-18
- ↑ Verified by User:Blackbird on 2023-03-24
- ↑ Verified by User:Demon272481 on 2022-04-27
- ↑ Discussion | DxWnd • View topic - Recoil (1998)