Difference between revisions of "Darkened Skye"
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Mewtwowimmer (talk | contribs) |
(→Other information: It loads only d3dim700.dll. There are OpenGL and Glide options in the game's configurator.) |
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===API=== | ===API=== | ||
{{API | {{API | ||
− | |direct3d versions = | + | |direct3d versions = 7 |
− | |direct3d notes = | + | |direct3d notes = Offers both Software and Hardware TnL |
|directdraw versions = | |directdraw versions = | ||
|directdraw notes = | |directdraw notes = | ||
− | |opengl versions = | + | |opengl versions = true |
|opengl notes = | |opengl notes = | ||
− | |glide versions = | + | |glide versions = true |
|glide notes = | |glide notes = | ||
|software mode = | |software mode = |
Revision as of 17:01, 22 September 2023
Developers | |
---|---|
Boston Animation | |
Publishers | |
Simon & Schuster Interactive | |
Release dates | |
Windows | January 27, 2002 |
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | Simple disc check. |
- This game is not available digitally.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\[Note 1] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\Save[Note 1] |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | In Setup.cfg, change the values of set G_ScreenX and set G_ScreenY to the desired horizontal and vertical resolutions respectively. Screen change is Vert-. See Widescreen FOV. | ||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | See Widescreen FOV. | ||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | |||
60 FPS | Default | ||
120+ FPS | Change value of set G_Refresh to desired refresh rate in Setup.cfg | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Widescreen FOV
Modify the game executable |
---|
00 00 B4 42 = 90 (Default 4:3) 1F 85 D4 42 = 106.26 (16:9)
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support |
Controller types |
---|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Traditional Chinese | ||||
Polish | Local retail only. |
Issues fixed
Cutscenes skipping
Set Compatibility mode to Windows XP (Service Pack 2). |
---|
Crash when giving item to Eeb (Shopkeeper)
Set Compatibility mode to Windows XP (Service Pack 2). |
---|
Network
Multiplayer types
Type | Native | Notes | |
---|---|---|---|
Local play | |||
LAN play | |||
Online play |
VR support
3D modes | State | Notes | |
---|---|---|---|
vorpX | Z3D User created profile, requires DGVoodoo2 v 2.6, see profile introdution. Note: Profile may not work with the latest wrapper, in case of issues please report to the vorpx forum. |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 7 | Offers both Software and Hardware TnL |
OpenGL | ||
Glide |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 98 | XP |
Processor (CPU) | Intel Pentium II 350 MHz | Intel Pentium III 500 MHz |
System memory (RAM) | 64 MB | 128 MB |
Hard disk drive (HDD) | 400 MB | 600 MB |
Video card (GPU) | 8 MB of VRAM DirectX 8.0 compatible | 16 MB of VRAM |
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).