Difference between revisions of "SimCopter"
From PCGamingWiki, the wiki about fixing PC games
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{{Infobox game/row/date|Windows|October 31, 1996}} | {{Infobox game/row/date|Windows|October 31, 1996}} | ||
|taxonomy = | |taxonomy = | ||
− | {{Infobox game/row/taxonomy/monetization | }} | + | {{Infobox game/row/taxonomy/monetization | One-time game purchase }} |
{{Infobox game/row/taxonomy/microtransactions | }} | {{Infobox game/row/taxonomy/microtransactions | }} | ||
{{Infobox game/row/taxonomy/modes | Singleplayer }} | {{Infobox game/row/taxonomy/modes | Singleplayer }} |
Revision as of 16:40, 14 July 2022
Developers | |
---|---|
Maxis | |
Publishers | |
Electronic Arts | |
Release dates | |
Windows | October 31, 1996 |
Taxonomy | |
Monetization | One-time game purchase |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | First-person, Third-person |
Genres | Simulation |
Vehicles | Helicopter |
Themes | Contemporary |
Series | SimCity |
SimCity | |
---|---|
Subseries of Sim | |
SimCity (1989) | 1989 |
SimCity 2000 | 1994 |
SimCity 2000 Network Edition | 1996 |
SimCopter | 1996 |
Streets of SimCity | 1997 |
SimCity 3000 | 1999 |
SimCity 4 | 2003 |
SimCity Societies | 2007 |
SimCity (2013) | 2013 |
Key points
- Game works on modern systems (see Installing on 64-bit versions of Windows).
- Game lacks an FPS limiter or vsync and causes a lot of bugs and physical glitches with frame rates above 60 FPS.
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail |
Essential improvements
Official Patches
- Patch 1.02 adds a better flight model and experimental 3Dfx acceleration.
- The patch comes in a 16-bit installer executable and so cannot be installed natively on 64-bit Windows. Additionally it removes the "easter egg event".
Unofficial Patches
- SimCopterX patches the game to prevent crashing on modern CPUs, along with bypassing the CD DRM checks. It also provides optional settings such as higher-resolutions modes.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\[Note 1] |
- Config files require a hex editor to read and are not easy to interpret.
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\My Saved Cities\*.sc2[Note 1] |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | SimCopter is locked at a display mode of 640x480 256 colours. This can be unlocked with SimCopterX which supports additional resolution modes. | ||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | Create a shortcut with the command line option -w and enable reduced color mode (8-bit 256 color) in the compatibility settings. Using Alt+↵ Enter to change from fullscreen to windowed causes major graphical issues, but it works fine the other way round. |
||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
60 FPS and 120+ FPS | Frame-rate is uncapped, however running the game above 120 FPS may cause it to speed up and/or crash. See Game crashes |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | Joystick deadzone can be set using Tweaker program on disc. | |
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Sliders for Game and Radio volume. Ability to turn off radio commercials and DJ. | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
EAX support | A3D 1.0[1] |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Japanese | Japan only. |
Issues fixed
Installing on 64-bit versions of Windows
- The original disc release uses a 16-bit installer.
Install with a modified 32-bit installer[citation needed] |
---|
|
Game crashes
- The game often runs too fast on modern CPUs and must be slowed down.
Slow down the game internally[2] |
---|
Use SimCopterX which slows the game down internally through a patch. The patcher also comes with optional settings such as higher-resolution modes. |
Slow down the game externally[3] |
---|
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Glide | 2.1.1 | Only available after installing the 1.02 patch and activated via the command line option -v . This mode is experimental and so the HUD and some other features are missing, with a number of graphical glitches also present. Supported by nGlide. |
Software renderer |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 95 | |
Processor (CPU) | Intel Pentium/75 MHz | |
System memory (RAM) | 16 MB | |
Hard disk drive (HDD) | 15 MB | |
Video card (GPU) | SVGA video card 512 KB of VRAM |
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).
References
- ↑ SimCopter user review - Amazon.com
- ↑ Reference
- ↑ Reference