Difference between revisions of "Battlezone II: Combat Commander"
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Revision as of 10:38, 22 September 2021
This page is for the original release. For the remake, see Battlezone: Combat Commander.
Developers | |
---|---|
Pandemic Studios | |
Publishers | |
Activision | |
Engines | |
Zero | |
Release dates | |
Windows | December 28, 1999[1] |
Warnings
Battlezone | |
---|---|
Battlezone (1983) | 1983 |
Battlezone | 1998 |
Battlezone II: Combat Commander | 1999 |
Battlezone (2010) | 2010 |
Battlezone 98 Redux | 2016 |
Battlezone (2017) | 2017 |
Battlezone: Combat Commander | 2018 |
Key points
- Two original developers released further patches to bring fixes and newer OS compatibility
- Newer patches moved multiplayer from the outdated GameSpy to RakNet
- Quite mod-friendly
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail |
Essential improvements
Patches
- An unofficial 1.3 patch was on offer at this link in 2006 by two of the game's designers, but the download links were pulled in March 2018. A mirror of the last version of the 1.3 patch, a beta release of version 1.3.7.2, is available here.
- Patch v1.2 was the last official patch the game got, released in August 2000 (available here). However, Activision did not officially support this patch - only the 1.1 patch, released February 2000.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\[Note 1] |
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\My Games\Battlezone II\ |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | Can be toggled by pressing Alt+↵ Enter. See Windowed. | ||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | Multi-sampling. | ||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS |
Windowed
- Default windowed resolution is 640x480, but it can be edited in a config file.
Edit render.cfg to change a windowed resolution[citation needed] |
---|
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support |
Controller types |
---|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
EAX support | A3D 2.0,[2] DirectSound3D with EAX 1[3] | |
Red Book CD audio | On Windows, CD music might not play correctly; see the troubleshooting guide for solutions. |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Network
Multiplayer types
Type | Native | Notes | |
---|---|---|---|
LAN play | |||
Online play | GameSpy services have been shut down;[4] see GameSpy for workarounds. |
Issues fixed
Installer doesn't work
Skip the installer launcher[5] |
---|
Original launcher for the installer is written in 16bits, which means it's impossible to use it on 64-bit operating systems.
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 7 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Cutscenes | Bink Video | 0.9k |
Multiplayer | GameSpy |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 95 | 98 (note: the game became compatible Windows 2000 from patch v1.2) |
Processor (CPU) | Intel Pentium 200 MHz | |
System memory (RAM) | 64 MB | |
Hard disk drive (HDD) | 600 MB | |
Video card (GPU) | ATI Rage 128 Riva TNT |
Notes
- ↑ When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).