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Difference between revisions of "Initial D: Mountain Vengeance"

From PCGamingWiki, the wiki about fixing PC games
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|release dates=  
 
|release dates=  
 
{{Infobox game/row/date|Windows|February 24, 2004}}
 
{{Infobox game/row/date|Windows|February 24, 2004}}
 +
|taxonomy    =
 +
{{Infobox game/row/taxonomy/monetization      | }}
 +
{{Infobox game/row/taxonomy/microtransactions | }}
 +
{{Infobox game/row/taxonomy/modes            | }}
 +
{{Infobox game/row/taxonomy/pacing            | }}
 +
{{Infobox game/row/taxonomy/perspectives      | }}
 +
{{Infobox game/row/taxonomy/controls          | }}
 +
{{Infobox game/row/taxonomy/genres            | Racing }}
 +
{{Infobox game/row/taxonomy/sports            | }}
 +
{{Infobox game/row/taxonomy/vehicles          | }}
 +
{{Infobox game/row/taxonomy/art styles        | }}
 +
{{Infobox game/row/taxonomy/themes            | }}
 +
{{Infobox game/row/taxonomy/series            | Initial D }}
 
|steam appid  =  
 
|steam appid  =  
 
|gogcom id    =  
 
|gogcom id    =  
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|license      = commercial
 
|license      = commercial
 
}}
 
}}
{{Series|Initial D}}
 
  
 
'''Key points'''
 
'''Key points'''
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{{ii}} Save files are encrypted.
 
{{ii}} Save files are encrypted.
  
==Video settings==
+
==Video==
 
{{Image|Initial D Mountain Vengeance - Options.png|Sound and Display options.}}
 
{{Image|Initial D Mountain Vengeance - Options.png|Sound and Display options.}}
{{Video settings
+
{{Video
 
|wsgf link                  =  
 
|wsgf link                  =  
 
|widescreen wsgf award      =  
 
|widescreen wsgf award      =  
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|antialiasing              = true
 
|antialiasing              = true
 
|antialiasing notes        = On/Off.
 
|antialiasing notes        = On/Off.
 +
|upscaling                  = false
 +
|upscaling tech            =
 +
|upscaling notes            =
 
|vsync                      = false
 
|vsync                      = false
 
|vsync notes                = Forced On.
 
|vsync notes                = Forced On.
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|120 fps                    = true
 
|120 fps                    = true
 
|120 fps notes              =  
 
|120 fps notes              =  
|hdr                        = unknown
+
|hdr                        = false
 
|hdr notes                  =  
 
|hdr notes                  =  
 
|color blind                = unknown
 
|color blind                = unknown
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}}
 
}}
  
==Input settings==
+
==Input==
 
{{Image|Initial D Mountain Vengeance - Controls.png|Control options.}}
 
{{Image|Initial D Mountain Vengeance - Controls.png|Control options.}}
{{Input settings
+
{{Input
 
|key remap                = true
 
|key remap                = true
 
|key remap notes          =  
 
|key remap notes          =  
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|tracked motion prompts    = unknown
 
|tracked motion prompts    = unknown
 
|tracked motion prompts notes =  
 
|tracked motion prompts notes =  
|other controllers        = unknown
+
|other controllers        = true
 
|other controllers notes  =  
 
|other controllers notes  =  
|other button prompts      = unknown
+
|other button prompts      = generic
 
|other button prompts notes= Game uses generic button names, ie "Button A".
 
|other button prompts notes= Game uses generic button names, ie "Button A".
 
|controller hotplug        = false
 
|controller hotplug        = false
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}}
 
}}
  
==Audio settings==
+
==Audio==
{{Audio settings
+
{{Audio
 
|separate volume          = false
 
|separate volume          = false
 
|separate volume notes    = Master volume only, music is toggled on or off.
 
|separate volume notes    = Master volume only, music is toggled on or off.
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|mute on focus lost notes =  
 
|mute on focus lost notes =  
 
|eax support              =  
 
|eax support              =  
|eax support notes        =  
+
|eax support notes         =
 +
|royalty free audio       = unknown
 +
|royalty free audio notes  =  
 
}}
 
}}
  
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|windows 32-bit exe    = true
 
|windows 32-bit exe    = true
 
|windows 64-bit exe    = false
 
|windows 64-bit exe    = false
 +
|windows arm app        = unknown
 
|windows exe notes      =  
 
|windows exe notes      =  
|macos 32-bit app       =  
+
|macos intel 32-bit app =  
|macos 64-bit app       =  
+
|macos intel 64-bit app =  
 +
|macos arm app          = unknown
 
|macos app notes        =  
 
|macos app notes        =  
 
|linux 32-bit executable=  
 
|linux 32-bit executable=  
 
|linux 64-bit executable=  
 
|linux 64-bit executable=  
 +
|linux arm app          = unknown
 
|linux executable notes =  
 
|linux executable notes =  
 
}}
 
}}

Latest revision as of 19:11, 26 February 2023

Initial D: Mountain Vengeance
Initial D: Mountain Vengeance cover
Developers
Canopy Games
Publishers
ValuSoft
Release dates
Windows February 24, 2004
Taxonomy
Genres Racing
Series Initial D
Initial D: Mountain Vengeance on MobyGames
Initial D
Initial D: Ryosuke Takahashi's Fastest Typing Theory 2000
Initial D Second Stage: Fastest Typing in Kanto Project 2001
Initial D: Mountain Vengeance 2004

Key points

Based on the TOKYOPOP dub of the anime, and thus uses the dub's names and soundtrack.
Released only in North America.
Limited video options; only two (800x600, 1024x768) screen resolutions. See Increase Rendering Resolution.

Availability

Source DRM Notes Keys OS
Retail
DRM-free
CD-ROM used only for installation.
Windows
This game is not available digitally.

Game data

Configuration file(s) location

System Location
Windows <path-to-game>\cfg[Note 1]
Editing files doesn't seem to change anything.

Save game data location

System Location
Windows <path-to-game>\Saves\[Note 1]
Save files are encrypted.

Video

Sound and Display options.
Sound and Display options.

Increase Rendering Resolution

Play at 1080p or higher
  1. Download dgVoodoo.
  2. Extract dgVoodooCpl.exe and dgVoodoo.conf to <path-to-game>, where InitialD.exe resides.
  3. Open the MS folder in the dgVoodoo zip and extract DDraw.dll, D3DImm.dll, and D3D8.dll to <path-to-game>, again where InitialD.exe resides.
  4. Open dgVoodooCpl.exe.
  5. Make sure the Config folder / Running instance is set to <path-to-game>, it may already be there by default.
  6. In the General tab, set Adapter(s) to use / enable to your current graphics card, Appearance to Full Screen, and Scaling mode to either Stretched, keep Aspect Ratio or Stretched, 4:3 Aspect Ratio.
  7. In the DirectX tab, make sure Disable and passthru to real DirectX is unchecked, and set Resolution to Max. You can uncheck dgVoodoo Watermark if you wish.
  8. Optional: under Texturing, set Filtering to Force anisotropic 16x and set Antialiasing (MSAA) to 8x to enable anisotropic filtering and antialiasing respectively.
  9. Click Apply and exit the program.

Borderless fullscreen windowed

Play in Borderless Windowed mode
  1. Download and install 3D-Analyze.
  2. Launch 3D-Analyze.
  3. In 3D-Analyze, click the SELECT button and choose <path-to-game>\InitialD.exe
  4. Check "force windowed mode".
  5. Click the RUN button.

Input

Control options.
Control options.

Keyboard and mouse State Notes
Remapping
Mouse acceleration
Mouse sensitivity
Mouse is only used for menus.
Mouse input in menus
Mouse Y-axis inversion
Controller
Controller support
Only DirectInput.
Full controller support
Some options can only be toggled by KB/M, intro videos cannot be skipped with controller.
Controller remapping
Some buttons cannot be properly remapped.
Controller sensitivity
Controller Y-axis inversion
Controller types
XInput-compatible controllers
See Controller support.
Xbox button prompts
Impulse Trigger vibration
PlayStation controllers
Generic/other controllers
Button prompts Input settings icon - Generic Controller.svg Game uses generic button names, ie "Button A".
Additional information
Controller hotplugging
When controller is unplugged, the game will input randomly until it's plugged back in.
Haptic feedback
Digital movement supported
Simultaneous controller+KB/M

Controller support

Fix button assignment
  1. Download and run XInput Plus.
  2. Set the "Target Program" to InitialD.exe.
  3. Go to "DirectInput" and check "Enable DirectInput Output".
  4. Assign LT/RT to Button 11/12.
  5. Click Apply, this will install DLL files in the installation folder.

Audio

Audio feature State Notes
Separate volume controls
Master volume only, music is toggled on or off.
Surround sound
Subtitles
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English

Other information

API

Technical specs Supported Notes
Direct3D 8.1
Executable 32-bit 64-bit Notes
Windows

System requirements

Windows
Minimum Recommended
Operating system (OS) 98, ME, XP
Processor (CPU) Intel Pentium III 500 MHz
System memory (RAM) 128 MB
Hard disk drive (HDD) 375 MB
Video card (GPU) 16 MB of VRAM
DirectX 8.1 compatible
Sound (audio device) DirectX 8.1 Compliant Sound Card
Other 4X CD-ROM Drive


Notes

  1. 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).

References