Difference between revisions of "Call of Duty: Modern Warfare 2"
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+ | {{disambig|the original 2009 release|the 2020 campaign remaster|[[Call of Duty: Modern Warfare 2 Campaign Remastered]]|the sequel to the 2019 reboot|[[Call of Duty: Modern Warfare II]]}} | ||
{{Infobox game | {{Infobox game | ||
|cover = Call of Duty Modern Warfare 2 Cover.jpg | |cover = Call of Duty Modern Warfare 2 Cover.jpg | ||
Line 13: | Line 14: | ||
{{Infobox game/row/date|Windows|November 10, 2009}} | {{Infobox game/row/date|Windows|November 10, 2009}} | ||
{{Infobox game/row/date|OS X|May 20, 2014}} | {{Infobox game/row/date|OS X|May 20, 2014}} | ||
+ | |taxonomy = | ||
+ | {{Infobox game/row/taxonomy/monetization | One-time game purchase }} | ||
+ | {{Infobox game/row/taxonomy/microtransactions | }} | ||
+ | {{Infobox game/row/taxonomy/modes | Singleplayer, Multiplayer }} | ||
+ | {{Infobox game/row/taxonomy/pacing | Real-time }} | ||
+ | {{Infobox game/row/taxonomy/perspectives | First-person }} | ||
+ | {{Infobox game/row/taxonomy/controls | Direct control }} | ||
+ | {{Infobox game/row/taxonomy/genres | Action, FPS, Shooter }} | ||
+ | {{Infobox game/row/taxonomy/sports | }} | ||
+ | {{Infobox game/row/taxonomy/vehicles | }} | ||
+ | {{Infobox game/row/taxonomy/art styles | Realistic }} | ||
+ | {{Infobox game/row/taxonomy/themes | Europe, South America, Contemporary }} | ||
+ | {{Infobox game/row/taxonomy/series | Call of Duty: Modern Warfare }} | ||
+ | |reception = | ||
+ | {{Infobox game/row/reception|Metacritic|call-of-duty-modern-warfare-2|86}} | ||
+ | {{Infobox game/row/reception|IGDB|call-of-duty-modern-warfare-2|94}} | ||
|steam appid = 10180 | |steam appid = 10180 | ||
|steam appid side = 10190 | |steam appid side = 10190 | ||
|gogcom id = | |gogcom id = | ||
+ | |hltb = 1477 | ||
+ | |lutris = call-of-duty-modern-warfare-2 | ||
|strategywiki = Call of Duty: Modern Warfare 2 | |strategywiki = Call of Duty: Modern Warfare 2 | ||
+ | |mobygames = call-of-duty-modern-warfare-2 | ||
|wikipedia = Call of Duty: Modern Warfare 2 | |wikipedia = Call of Duty: Modern Warfare 2 | ||
|winehq = 10600 | |winehq = 10600 | ||
|license = commercial | |license = commercial | ||
}} | }} | ||
− | {{ | + | |
+ | {{Introduction | ||
+ | |introduction = | ||
+ | |||
+ | |release history = | ||
+ | |||
+ | |current state = | ||
+ | }} | ||
'''General information''' | '''General information''' | ||
{{mm}} [http://www.callofduty.com/ Official Call of Duty series site] | {{mm}} [http://www.callofduty.com/ Official Call of Duty series site] | ||
− | {{mm}} [ | + | {{mm}} [https://callofdutymaps.com/Call-of-Duty/modern-warfare-2/ CallofDutyMaps] - A detailed Website for all included multiplayer maps. |
− | |||
− | |||
{{mm}} [https://steamcommunity.com/app/10180/discussions/ Steam Community Discussions] | {{mm}} [https://steamcommunity.com/app/10180/discussions/ Steam Community Discussions] | ||
==Availability== | ==Availability== | ||
{{Availability| | {{Availability| | ||
− | {{Availability/row| Retail | | Steam | | + | {{Availability/row| Retail | | Steam | 2 DVDs | | Windows }} |
− | |||
− | |||
{{Availability/row| Steam | 10180 | Steam | | | Windows, OS X }} | {{Availability/row| Steam | 10180 | Steam | | | Windows, OS X }} | ||
+ | {{Availability/row| Amazon | B003DTMVGG | Steam | | | Windows, OS X | unavailable }} | ||
+ | {{Availability/row| Gamesplanet | 2608-1 | Steam | | | Windows, OS X | unavailable }} | ||
}} | }} | ||
{{ii}} All versions require {{DRM|Steam}}. | {{ii}} All versions require {{DRM|Steam}}. | ||
{{DLC| | {{DLC| | ||
− | {{DLC/row| Stimulus Package | | + | {{DLC/row| Stimulus Package |Adds five new maps with two maps from Call of Duty 4: Modern Warfare. |
− | {{DLC/row| Resurgence Pack | | + | Bailout - a multi-level apartment complex. |
+ | |||
+ | Storm - an open industrial park littered with heavy machinery. | ||
+ | |||
+ | Salvage - a snowy junkyard fortified by stacked debris and crushed cars. | ||
+ | |||
+ | Crash - a war-torn urban environment (CoD 4). | ||
+ | |||
+ | Overgrown - features a massive dry creek bed (CoD 4). | Windows, OS X}} | ||
+ | {{DLC/row| Resurgence Pack | Adds five new maps with two maps from Call of Duty 4: Modern Warfare. | ||
+ | "Carnival," a large abandoned theme park that offers lots of unique vantage points that work well for all game modes. The once vibrant rides now sit idle and neglected as perfect cover points in one of the most original multiplayer locations for Modern Warfare 2. | ||
+ | |||
+ | "Fuel," a massive oil refinery with extremely long sightlines great for medium- to long-range firefights. The spacious surroundings offer a great sniper advantage; offices, warehouses, and buildings house objectives and provide opportunity for close-range firefights. | ||
+ | |||
+ | "Trailer Park," a medium-sized mobile estate with a maze of tight flank routes and lots of cover. Junk covered yards, deserted trailers, and debris-riddled surroundings offer intense firefights with a wide variety of vantage points and routes available. | ||
+ | |||
+ | "Strike," a large urban desert town, excellent for medium-to-large team games. The large monument, connecting streets, and surrounding buildings offer great firefights in Team Deathmatch, and great vantage points for objective team games (CoD 4). | ||
+ | |||
+ | "Vacant," a deserted Russian office complex offering a great mixture of interior and exterior combat. Long hallways with minimal cover points offer a fast escape route for potential runners, but high accuracy and fast aiming is required when advancing through this large complex (CoD 4).| Windows, OS X}} | ||
}} | }} | ||
==Essential improvements== | ==Essential improvements== | ||
===Skip intro videos=== | ===Skip intro videos=== | ||
− | {{Fixbox|description= | + | {{Fixbox|description=Edit config file|ref=<ref>{{Refcheck|user=Tecc|date=2023-09-09|comment=}}</ref>|fix= |
+ | # Go to the [[#Game data|configuration file(s) location]]. | ||
+ | # Open {{file|config.cfg}}. | ||
+ | # Change <code>seta intro "1"</code> to <code>seta intro "0"</code>. | ||
+ | # Save the file. | ||
+ | }} | ||
===Skip logo=== | ===Skip logo=== | ||
{{Fixbox|description=Delete/rename image file|ref={{cn|date=July 2016}}|fix= | {{Fixbox|description=Delete/rename image file|ref={{cn|date=July 2016}}|fix= | ||
− | # Go to | + | # Go to {{folder|{{p|game}}}}. |
− | # Delete or rename | + | # Delete or rename {{file|splash.bmp}}. |
}} | }} | ||
Line 60: | Line 108: | ||
{{Game data/config|OS X|}} | {{Game data/config|OS X|}} | ||
}} | }} | ||
− | {{ii}} | + | {{ii}} Singleplayer configuration settings are saved in {{folder|{{p|game}}\players\config.cfg}}. |
− | {{ii}} Multiplayer configuration settings are saved in | + | {{ii}} Multiplayer configuration settings are saved in {{folder|{{p|game}}\players\config_mp.cfg}}. |
===Save game data location=== | ===Save game data location=== | ||
Line 71: | Line 119: | ||
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ||
{{Save game cloud syncing | {{Save game cloud syncing | ||
− | |origin | + | |discord = |
− | |origin notes | + | |discord notes = |
− | |steam cloud | + | |epic games launcher = |
− | |steam cloud notes | + | |epic games launcher notes = |
− | | | + | |gog galaxy = |
− | | | + | |gog galaxy notes = |
+ | |origin = | ||
+ | |origin notes = | ||
+ | |steam cloud = true | ||
+ | |steam cloud notes = Syncs '''only''' multiplayer progress.<ref>[https://steamcommunity.com/app/10180/discussions/0/666825524908039306/ MW2 on different machines | Steam Discussion forum]</ref> | ||
+ | |ubisoft connect = | ||
+ | |ubisoft connect notes = | ||
+ | |xbox cloud = | ||
+ | |xbox cloud notes = | ||
}} | }} | ||
− | ==Video | + | ==Video== |
− | {{Video | + | {{Video |
|wsgf link = https://www.wsgf.org/dr/call-duty-modern-warfare-2/en | |wsgf link = https://www.wsgf.org/dr/call-duty-modern-warfare-2/en | ||
|widescreen wsgf award = gold | |widescreen wsgf award = gold | ||
Line 93: | Line 149: | ||
|ultrawidescreen notes = See the [https://www.wsgf.org/dr/call-duty-modern-warfare-2/en WSGF entry] or use [https://github.com/dlrudie/WidescreenFixer/releases Widescreen Fixer]. | |ultrawidescreen notes = See the [https://www.wsgf.org/dr/call-duty-modern-warfare-2/en WSGF entry] or use [https://github.com/dlrudie/WidescreenFixer/releases Widescreen Fixer]. | ||
|4k ultra hd = true | |4k ultra hd = true | ||
− | |4k ultra hd notes = Does not work with in-game fullscreen enabled | + | |4k ultra hd notes = Does not work with in-game fullscreen enabled. |
|fov = hackable | |fov = hackable | ||
− | |fov notes = Default is 65°. See [[#Field of view (FOV)|Field of view (FOV)]]. | + | |fov notes = Default is 65° vertical. See [[#Field of view (FOV)|Field of view (FOV)]]. |
|windowed = true | |windowed = true | ||
− | |windowed notes = | + | |windowed notes = Toggle using {{key|Alt|Enter}} or change 'seta r_fullscreen "0"' to 'seta r_fullscreen "1"' in the configuration file. |
− | |borderless windowed = | + | |borderless windowed = false |
− | |borderless windowed notes = | + | |borderless windowed notes = |
|anisotropic = hackable | |anisotropic = hackable | ||
|anisotropic notes = See [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]]. | |anisotropic notes = See [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]]. | ||
|antialiasing = true | |antialiasing = true | ||
|antialiasing notes = | |antialiasing notes = | ||
+ | |upscaling = false | ||
+ | |upscaling tech = | ||
+ | |upscaling notes = | ||
|vsync = true | |vsync = true | ||
|vsync notes = | |vsync notes = | ||
Line 109: | Line 168: | ||
|60 fps notes = | |60 fps notes = | ||
|120 fps = hackable | |120 fps = hackable | ||
− | |120 fps notes = Frame rate is capped at 91 FPS. Use [https:// | + | |120 fps notes = Frame rate in multiplayer is capped at 91 FPS. Use [https://mega.nz/file/JgVEjB6Q#8tT0JA0-_A42d2A46GIPmn0FWxIgR9PJmcvIjnbz2cI MW2 FPS Unlocker] or [https://github.com/ZeroMemes/BetterCOD/releases BetterCOD]. For multiplayer after the 2023 update, use [https://github.com/PierroD/Market Market by PierroD AKA: LINDRA]. |
− | |hdr = | + | |hdr = false |
|hdr notes = | |hdr notes = | ||
− | |color blind = | + | |ray tracing = false |
+ | |ray tracing notes = | ||
+ | |color blind = false | ||
|color blind notes = | |color blind notes = | ||
}} | }} | ||
===[[Glossary:Field of view (FOV)|Field of view (FOV)]]=== | ===[[Glossary:Field of view (FOV)|Field of view (FOV)]]=== | ||
− | {{ii}} For multiplayer use [https://github.com/ | + | {{ii}} For multiplayer after the 2023 update use [https://github.com/PierroD/Market Market by PierroD AKA: LINDRA]. Infinity Ward does not treat FOV adjustment as cheating.<ref>[https://web.archive.org/web/20131007213533/https://community.callofduty.com/message/205674719#205674719 FoV changer - Is it alowed? | Community]</ref> |
{{ii}} For campaign and special ops use [https://github.com/marvinlehmann/CoD-SCZ-FoV-Changer Call of Duty: SCZ FoV Changer], or the fix below. | {{ii}} For campaign and special ops use [https://github.com/marvinlehmann/CoD-SCZ-FoV-Changer Call of Duty: SCZ FoV Changer], or the fix below. | ||
− | {{Fixbox|description=Edit config.cfg|ref=<ref> | + | {{Fixbox|description=Edit config.cfg|ref=<ref>{{Refurl|url=https://gamefaqs.gamespot.com/boards/951942-call-of-duty-modern-warfare-2/52205786|title=gamefaqs.gamespot.com|date=May 2023}}</ref>|fix= |
− | + | <ol> | |
− | + | <li>Open {{folder|{{p|game}}\players\config.cfg}} with a text-editing tool.</li> | |
− | <pre> | + | <li>Find the line <code>seta monkeytoy</code> and change its value from "1" to "0".</li> |
− | + | <li>Add the following lines:</li> | |
− | + | <pre> | |
− | bind w "cg_fov 80;cg_fovScale 1.125"</pre> | + | seta thereisacow "1337" |
− | + | bind w "+forward;cg_fov 80;cg_fovScale 1.125"</pre> | |
+ | <li>Save it. Once in game, press W (as it's already done to walk forward; just rebind it to another key if preferred) and the FOV will be changed.</li> | ||
+ | </ol> | ||
'''Notes''' | '''Notes''' | ||
− | {{ii}} <code>cg_fov</code> | + | {{ii}} <code>cg_fov</code> adjustst the base hipfire FOV, while <code>cg_fovScale</code> is a multiplier for all FOV levels (including hipfire FOV and the weapon-specific aim down sights FOV levels). You can adjust both to the desired values. |
− | {{ii}} Starting a new level will reset the FOV to default but reaching a checkpoint will save | + | {{ii}} Starting a new level will reset the FOV to default but reaching a checkpoint will save the changed FOV, including if saving, quitting and resuming that same level. |
+ | {{ii}} Weapon models are affected by changes in FOV. | ||
+ | {{ii}} Warning: There has been several tweak suggestions online for adding <code>sv_cheats "1"</code> into the config file to enable the console menu. While this has been true for the previous game, Modern Warfare 2 had a stricter stance on cheating thereby adding <code>sv_cheats</code> may well crash the game on startup and even delete the config file afterwards. Make sure to backup the config file if risking to add the line. That said, the FOV tweak mentioned will work fine. | ||
}} | }} | ||
===[[Glossary:Anisotropic filtering (AF)|Anisotropic filtering (AF)]]=== | ===[[Glossary:Anisotropic filtering (AF)|Anisotropic filtering (AF)]]=== | ||
{{Fixbox|description=Edit config files|ref={{cn|date=July 2016}}|fix= | {{Fixbox|description=Edit config files|ref={{cn|date=July 2016}}|fix= | ||
− | # Go to | + | # Go to {{folder|{{p|game}}\players\}}. |
− | #* For singleplayer, edit | + | #* For singleplayer, edit {{file|config.cfg}} |
− | #* For multiplayer, edit | + | #* For multiplayer, edit {{file|config_mp.cfg}} |
# Find a line <code>seta r_texFilterAnisoMin "1"</code> and change the value to either "2", "8" or "16" (max). | # Find a line <code>seta r_texFilterAnisoMin "1"</code> and change the value to either "2", "8" or "16" (max). | ||
# Find a line <code>seta r_texFilterAnisoMax "4"</code> and change the value to either "2", "8" or "16" (max). | # Find a line <code>seta r_texFilterAnisoMax "4"</code> and change the value to either "2", "8" or "16" (max). | ||
Line 146: | Line 211: | ||
}} | }} | ||
− | ==Input | + | ==Input== |
− | {{Input | + | {{Input |
|key remap = true | |key remap = true | ||
|key remap notes = | |key remap notes = | ||
Line 153: | Line 218: | ||
|acceleration option notes = Disabled by default. See [[#Mouse acceleration|Mouse acceleration]]. | |acceleration option notes = Disabled by default. See [[#Mouse acceleration|Mouse acceleration]]. | ||
|mouse sensitivity = true | |mouse sensitivity = true | ||
− | |mouse sensitivity notes = Does not show how high the sensitivity is manually, must go into config_mp to directly change | + | |mouse sensitivity notes = Does not show how high the sensitivity is manually, must go into {{folder|{{p|game}}\players\config_mp.cfg}} to directly change it. |
|mouse menu = true | |mouse menu = true | ||
|mouse menu notes = | |mouse menu notes = | ||
|invert mouse y-axis = true | |invert mouse y-axis = true | ||
|invert mouse y-axis notes = | |invert mouse y-axis notes = | ||
− | |touchscreen = | + | |touchscreen = false |
|touchscreen notes = | |touchscreen notes = | ||
|controller support = false | |controller support = false | ||
Line 211: | Line 276: | ||
===[[Glossary:Mouse acceleration|Mouse acceleration]]=== | ===[[Glossary:Mouse acceleration|Mouse acceleration]]=== | ||
− | Mouse acceleration is disabled by default. It can be manually enabled by editing a config file. | + | {{ii}} Mouse acceleration is disabled by default. It can be manually enabled by editing a config file. |
{{Fixbox|description=Edit config file|ref={{cn|date=July 2016}}|fix= | {{Fixbox|description=Edit config file|ref={{cn|date=July 2016}}|fix= | ||
− | # Go to | + | # Go to {{folder|{{p|game}}\players\}}. |
# Edit {{file|config.cfg}} (single player) or {{file|config_mp.cfg}} (multiplayer). | # Edit {{file|config.cfg}} (single player) or {{file|config_mp.cfg}} (multiplayer). | ||
# Change <code>seta cl_mouseAccel "0"</code> to <code>seta cl_mouseAccel "1"</code> to enable mouse acceleration. | # Change <code>seta cl_mouseAccel "0"</code> to <code>seta cl_mouseAccel "1"</code> to enable mouse acceleration. | ||
}} | }} | ||
− | ==Audio | + | ==Audio== |
− | {{Audio | + | {{Audio |
|separate volume = false | |separate volume = false | ||
|separate volume notes = | |separate volume notes = | ||
|surround sound = true | |surround sound = true | ||
− | |surround sound notes = Only 5.1 | + | |surround sound notes = Only 5.1. |
|subtitles = true | |subtitles = true | ||
|subtitles notes = | |subtitles notes = | ||
Line 232: | Line 297: | ||
|mute on focus lost notes = | |mute on focus lost notes = | ||
|eax support = | |eax support = | ||
− | |eax support notes | + | |eax support notes = |
+ | |royalty free audio = always on | ||
+ | |royalty free audio notes = | ||
}} | }} | ||
Line 243: | Line 310: | ||
|notes = | |notes = | ||
|fan = | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Czech | ||
+ | |interface = hackable | ||
+ | |audio = false | ||
+ | |subtitles = hackable | ||
+ | |notes = [https://prekladyher.eu/preklady/call-of-duty-modern-warfare-2.260/ Fan translation]. | ||
+ | |fan = true | ||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
Line 259: | Line 334: | ||
|notes = | |notes = | ||
|fan = | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Hungarian | ||
+ | |interface = hackable | ||
+ | |audio = false | ||
+ | |subtitles = hackable | ||
+ | |notes = Fan translation, [https://bakeronline.hu/download/call-of-duty-modern-warfare-2-magyaritas/ link #1], [https://magyaritasok.hu/magyaritasok/call-of-duty-modern-warfare-2/call-of-duty-modern-warfare-2/1494 link #2]. | ||
+ | |fan = true | ||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
Line 299: | Line 382: | ||
|notes = | |notes = | ||
|fan = | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Slovak | ||
+ | |interface = hackable | ||
+ | |audio = false | ||
+ | |subtitles = hackable | ||
+ | |notes = [https://www.lokalizacie.sk/hra/91-call-of-duty-modern-warfare-2-2009/preklad/ Fan translation]. | ||
+ | |fan = true | ||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
|language = Turkish | |language = Turkish | ||
− | |interface = | + | |interface = hackable |
|audio = false | |audio = false | ||
− | |subtitles = | + | |subtitles = hackable |
|fan = true | |fan = true | ||
|notes = | |notes = | ||
Line 319: | Line 410: | ||
|lan play players = 18 | |lan play players = 18 | ||
|lan play modes = | |lan play modes = | ||
− | |lan play notes = | + | |lan play notes = |
|online play = true | |online play = true | ||
|online play players = 18 | |online play players = 18 | ||
Line 338: | Line 429: | ||
|direct ip notes = | |direct ip notes = | ||
}}{{Network/Ports | }}{{Network/Ports | ||
− | |tcp = | + | |tcp = 28960(MP), 28961 (Spec-Ops) |
− | |udp = | + | |udp = 28960(MP), 28961 (Spec-Ops) |
− | |upnp = | + | |upnp = true |
+ | }} | ||
+ | |||
+ | ==VR support== | ||
+ | {{VR support | ||
+ | |gg3d name = | ||
+ | |native 3d gg3d award = | ||
+ | |nvidia 3d vision gg3d award = | ||
+ | |tridef 3d gg3d award = | ||
+ | |iz3d gg3d award = | ||
+ | |native 3d = | ||
+ | |native 3d notes = | ||
+ | |nvidia 3d vision = | ||
+ | |nvidia 3d vision notes = | ||
+ | |tridef 3d = | ||
+ | |tridef 3d notes = | ||
+ | |iz3d = | ||
+ | |iz3d notes = | ||
+ | |vorpx = hackable | ||
+ | |vorpx modes = G3D,Z3D | ||
+ | |vorpx notes = User created game profile, see [https://www.vorpx.com/forums/topic/call-of-duty-modern-warfare-2/ vorpx forum] profile introduction. | ||
+ | |htc vive = | ||
+ | |htc vive notes = | ||
+ | |oculus rift = | ||
+ | |oculus rift notes = | ||
+ | |osvr = | ||
+ | |osvr notes = | ||
+ | |keyboard-mouse = | ||
+ | |keyboard-mouse notes = | ||
+ | |3rd space gaming vest = true | ||
+ | |3rd space gaming vest notes = | ||
+ | |novint falcon = | ||
+ | |novint falcon notes = | ||
+ | |trackir = | ||
+ | |trackir notes = | ||
+ | |tobii eye tracking = | ||
+ | |tobii eye tracking notes = | ||
+ | |play area seated = | ||
+ | |play area seated notes = | ||
+ | |play area standing = | ||
+ | |play area standing notes = | ||
+ | |play area room-scale = | ||
+ | |play area room-scale notes = | ||
+ | }} | ||
+ | |||
+ | ==Issues unresolved== | ||
+ | ===Cannot install the game from retail DVDs=== | ||
+ | {{Fixbox|description=Use [https://disk.yandex.com/d/skuzqVkm6ET1Zw Phoenix] extractor|ref=<ref>{{Refurl|url=https://community.pcgamingwiki.com/topic/4804-call-of-duty-games-not-launchingcompleting-installation-black-ops-modern-warfare-2/|title=community.pcgamingwiki.com|date=May 2023}}</ref>|fix= | ||
+ | # Extract the game files from the DVDs using this [https://www.youtube.com/watch?v=t47qwvujOvc tutorial]. | ||
+ | # Start downloading the game in Steam (redeem the code from the back of the manual for a new copy). | ||
+ | # Place the extracted files in the game's Steamapps folder chosen during its installation. | ||
+ | # Verify integrity of game files in Properties>Local game files clicking RMB on the game. | ||
+ | # After verification, downloading of additional few gigabytes will start. | ||
}} | }} | ||
==Issues fixed== | ==Issues fixed== | ||
+ | ===Ambient Occlusion issues on Nvidia GPUs === | ||
+ | {{Image|Call of Duty Modern Warfare 2 Ambient Occlusion ON.jpg|Ambient Occlusion set to Performance.}} | ||
+ | {{Image|Call of Duty Modern Warfare 2 Ambient Occlusion OFF.jpg|Ambient Occlusion set to off.}} | ||
+ | {{ii}} {{file|iw4sp.exe}} is for Singleplayer, {{file|iw4mp.exe}} is for Multiplayer. | ||
+ | {{Fixbox|description=Disable Ambient Occlusion inside NVIDIA Control Panel|fix= | ||
+ | # Open the Nvidia Control Panel. | ||
+ | # Go to '''3D Settings''' > '''Manage 3D settings''' > '''Program Settings'''. | ||
+ | # Click '''Add''', '''Browse''' and select {{file|iw4sp.exe}} or {{file|iw4mp.exe}} inside {{folder|{{p|game}}}}. | ||
+ | # Set '''Ambient Occlusion''' to '''Off'''. | ||
+ | }} | ||
+ | |||
===Singleplayer hangs on launch with black screen and mouse cursor moving=== | ===Singleplayer hangs on launch with black screen and mouse cursor moving=== | ||
− | {{Fixbox|description=Download [https://yadi.sk/d/z9ub_Pbj3aQgXz DSOAL] or other DirectSound wrapper, and put it into | + | {{Fixbox|description=Download [https://yadi.sk/d/z9ub_Pbj3aQgXz DSOAL] or other DirectSound wrapper, and put it into {{folder|{{p|game}}}}}} |
===Multiplayer hangs on launch/startup with splash screen=== | ===Multiplayer hangs on launch/startup with splash screen=== | ||
{{Fixbox|description=Delete file mp_playlist_dlc2.ff|fix= | {{Fixbox|description=Delete file mp_playlist_dlc2.ff|fix= | ||
− | Navigate to | + | * Navigate to {{folder|C:\Program Files\Steam\steamapps\common\Call of Duty Modern Warfare 2\zone\english\}}. |
− | {{ii}} For some users | + | |
+ | '''Notes''' | ||
+ | {{ii}} For some users, deleting {{file|mp_playlists_dlc1.ff}} or/and {{file|mp_playlists.ff}} might help as well. | ||
}} | }} | ||
− | === | + | ===Mouse stuttering/skipping=== |
− | {{Fixbox|description= | + | {{Fixbox|description=Uncap framerate|fix= |
− | + | * Disallow RTSS or other similar programs from capping the framerate and disabling Vsync will help reduce mouse stutter as well as a lower mouse polling rate. | |
− | |||
− | |||
− | |||
− | |||
}} | }} | ||
+ | |||
+ | ===Stuck in The Gulag level=== | ||
+ | {{ii}} Playing at high fps results in a stuck in The Gulag Level. | ||
+ | |||
+ | {{Fixbox|description=Enable Vsync in the options game and set monitor to 60 Hz|ref={{cn|date=January 2021}}}} | ||
==Other information== | ==Other information== | ||
===API=== | ===API=== | ||
{{API | {{API | ||
− | |direct3d versions = | + | |direct3d versions = 9 |
|direct3d notes = | |direct3d notes = | ||
|directdraw versions = | |directdraw versions = | ||
Line 387: | Line 544: | ||
|windows 32-bit exe = true | |windows 32-bit exe = true | ||
|windows 64-bit exe = false | |windows 64-bit exe = false | ||
+ | |windows arm app = | ||
|windows exe notes = | |windows exe notes = | ||
− | |macos 32-bit app | + | |mac os x powerpc app = unknown |
− | |macos 64-bit app | + | |macos intel 32-bit app = true |
− | |macos app notes = 32-bit only.<ref> | + | |macos intel 64-bit app = false |
− | |linux 32-bit executable= | + | |macos arm app = unknown |
− | |linux 64-bit executable= | + | |macos app notes = 32-bit only.<ref>{{Refurl|url=https://support.aspyr.com/hc/en-us/articles/360000214186|title=MacOS Catalina, 64-bit, 32-bit, and related Questions – Aspyr Support|date=9 June 2023}}</ref> |
+ | |linux 32-bit executable= | ||
+ | |linux 64-bit executable= | ||
+ | |linux arm app = | ||
|linux executable notes = | |linux executable notes = | ||
}} | }} | ||
+ | |||
+ | ===Middleware=== | ||
+ | {{Middleware | ||
+ | |physics = | ||
+ | |physics notes = | ||
+ | |audio = Miles Sound System | ||
+ | |audio notes = | ||
+ | |interface = | ||
+ | |interface notes = | ||
+ | |input = | ||
+ | |input notes = | ||
+ | |cutscenes = Bink Video | ||
+ | |cutscenes notes = | ||
+ | |multiplayer = | ||
+ | |multiplayer notes= | ||
+ | |anticheat = | ||
+ | |anticheat notes = | ||
+ | }} | ||
+ | |||
+ | ===Mods=== | ||
+ | ====[https://www.moddb.com/mods/higher-resolution-textures/addons/higher-resolution-textures-v14 High(er) Resolution Textures]==== | ||
+ | {{++}} Upscales the Textures to a minimum of 1024 pixels. | ||
+ | |||
+ | ====[https://gamebanana.com/mods/239921 HD Blood decals]==== | ||
+ | {{++}} This replaces the game's default 128x128 blood decals with newer and higher resolution (2048x2048) ones. | ||
==System requirements== | ==System requirements== | ||
Line 400: | Line 586: | ||
|OSfamily = Windows | |OSfamily = Windows | ||
− | |minOS = XP | + | |minOS = XP, Vista |
|minCPU = Intel Pentium 4 3.2 GHz | |minCPU = Intel Pentium 4 3.2 GHz | ||
|minCPU2 = AMD Athlon 64 3200+ | |minCPU2 = AMD Athlon 64 3200+ | ||
Line 409: | Line 595: | ||
|minVRAM = 256 MB | |minVRAM = 256 MB | ||
|minDX = 9.0c | |minDX = 9.0c | ||
+ | |minaudio = Direct X 9.0c compatibility | ||
− | |recOS = | + | |recOS = |
− | |recCPU = Intel Core 2 Duo 2 | + | |recCPU = Intel Core 2 Duo 2 GHz |
|recRAM = 2 GB | |recRAM = 2 GB | ||
|recGPU = Nvidia GeForce 7800 GT | |recGPU = Nvidia GeForce 7800 GT | ||
|recGPU2 = ATI Radeon X1800 | |recGPU2 = ATI Radeon X1800 | ||
+ | |notes = {{ii}} Hosting co-op or multiplayer matches also recommends CPU speeds of at least 2 GHz. | ||
}} | }} | ||
Line 424: | Line 612: | ||
|minRAM = 4 GB | |minRAM = 4 GB | ||
|minHD = 13 GB | |minHD = 13 GB | ||
− | |minGPU = | + | |minGPU = ATI Radeon HD 4850 |
− | |minGPU2 = | + | |minGPU2 = Nvidia GeForce 640M |
|minGPU3 = Intel Iris | |minGPU3 = Intel Iris | ||
|minVRAM = 512 MB | |minVRAM = 512 MB | ||
− | |recOS = | + | |recOS = 10.12 |
|recCPU = | |recCPU = | ||
|recRAM = | |recRAM = | ||
Line 435: | Line 623: | ||
|recGPU2 = | |recGPU2 = | ||
|recVRAM = | |recVRAM = | ||
− | |notes = {{ | + | |notes = {{ii}} The following chipsets are unsupported by the OS X version: ATI Radeon HD 2000 series, ATI Radeon HD 6490M, 6630M, 3870, Nvidia GeForce 9000 series, Nvidia GeForce 320M, 330M, Intel HD 3000, 4000, 5000. |
− | {{--}} Hard drive volumes formatted as Mac OS Extended (Case Sensitive) are not supported | + | {{--}} Hard drive volumes formatted as Mac OS Extended (Case Sensitive) are not supported. |
+ | {{--}} Modern Warfare 2 for Mac may not be accessible to users in Russia, Poland, and Japan. | ||
}} | }} | ||
{{References}} | {{References}} |
Latest revision as of 06:47, 28 April 2024
This page is for the original 2009 release. For the 2020 campaign remaster, see Call of Duty: Modern Warfare 2 Campaign Remastered. For the sequel to the 2019 reboot, see Call of Duty: Modern Warfare II.
Developers | |
---|---|
Infinity Ward | |
macOS (OS X) | Aspyr Media |
Publishers | |
Activision | |
OS X | Aspyr Media |
Japan | Square Enix |
Engines | |
IW 4.0 | |
Release dates | |
Windows | November 10, 2009 |
macOS (OS X) | May 20, 2014 |
Reception | |
Metacritic | 86 |
IGDB | 94 |
Taxonomy | |
Monetization | One-time game purchase |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | First-person |
Controls | Direct control |
Genres | Action, FPS, Shooter |
Art styles | Realistic |
Themes | Europe, South America, Contemporary |
Series | Call of Duty: Modern Warfare |
Warnings
- The macOS (OS X) version of this game does not work on macOS Catalina (version 10.15) or later due to the removal of support for 32-bit-only apps.
Call of Duty: Modern Warfare 2 is a singleplayer and multiplayer first-person action, FPS and shooter game in the Call of Duty: Modern Warfare series.
General information
- Official Call of Duty series site
- CallofDutyMaps - A detailed Website for all included multiplayer maps.
- Steam Community Discussions
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | 2 DVDs | |||
Steam | ||||
Amazon.com (unavailable) | ||||
(unavailable) |
DLC and expansion packs
Name | Notes | |
---|---|---|
Stimulus Package | Adds five new maps with two maps from Call of Duty 4: Modern Warfare.
Bailout - a multi-level apartment complex. Storm - an open industrial park littered with heavy machinery. Salvage - a snowy junkyard fortified by stacked debris and crushed cars. Crash - a war-torn urban environment (CoD 4). Overgrown - features a massive dry creek bed (CoD 4). |
|
Resurgence Pack | Adds five new maps with two maps from Call of Duty 4: Modern Warfare.
"Carnival," a large abandoned theme park that offers lots of unique vantage points that work well for all game modes. The once vibrant rides now sit idle and neglected as perfect cover points in one of the most original multiplayer locations for Modern Warfare 2. "Fuel," a massive oil refinery with extremely long sightlines great for medium- to long-range firefights. The spacious surroundings offer a great sniper advantage; offices, warehouses, and buildings house objectives and provide opportunity for close-range firefights. "Trailer Park," a medium-sized mobile estate with a maze of tight flank routes and lots of cover. Junk covered yards, deserted trailers, and debris-riddled surroundings offer intense firefights with a wide variety of vantage points and routes available. "Strike," a large urban desert town, excellent for medium-to-large team games. The large monument, connecting streets, and surrounding buildings offer great firefights in Team Deathmatch, and great vantage points for objective team games (CoD 4). "Vacant," a deserted Russian office complex offering a great mixture of interior and exterior combat. Long hallways with minimal cover points offer a fast escape route for potential runners, but high accuracy and fast aiming is required when advancing through this large complex (CoD 4). |
Essential improvements
Skip intro videos
Edit config file[1] |
---|
|
Skip logo
Delete/rename image file[citation needed] |
---|
|
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\players\[Note 1] |
macOS (OS X) | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/10180/pfx/[Note 2] |
- Singleplayer configuration settings are saved in
<path-to-game>\players\config.cfg
. - Multiplayer configuration settings are saved in
<path-to-game>\players\config_mp.cfg
.
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\players\save\[Note 1] <path-to-game>\players\settings_c.zip.iw4[Note 1] <path-to-game>\players\settings_s.zip.iw4[Note 1] |
macOS (OS X) | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/10180/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud | Syncs only multiplayer progress.[2] |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | See the WSGF entry or use Widescreen Fixer. | ||
Ultra-widescreen | See the WSGF entry or use Widescreen Fixer. | ||
4K Ultra HD | Does not work with in-game fullscreen enabled. | ||
Field of view (FOV) | Default is 65° vertical. See Field of view (FOV). | ||
Windowed | Toggle using Alt+↵ Enter or change 'seta r_fullscreen "0"' to 'seta r_fullscreen "1"' in the configuration file. | ||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | See Anisotropic filtering (AF). | ||
Anti-aliasing (AA) | |||
High-fidelity upscaling | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | |||
60 FPS | |||
120+ FPS | Frame rate in multiplayer is capped at 91 FPS. Use MW2 FPS Unlocker or BetterCOD. For multiplayer after the 2023 update, use Market by PierroD AKA: LINDRA. | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. | ||
Ray tracing (RT) |
Field of view (FOV)
- For multiplayer after the 2023 update use Market by PierroD AKA: LINDRA. Infinity Ward does not treat FOV adjustment as cheating.[3]
- For campaign and special ops use Call of Duty: SCZ FoV Changer, or the fix below.
Edit config.cfg[4] |
---|
seta thereisacow "1337" bind w "+forward;cg_fov 80;cg_fovScale 1.125" Notes
|
Anisotropic filtering (AF)
Edit config files[citation needed] |
---|
Notes
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | Disabled by default. See Mouse acceleration. | |
Mouse sensitivity | Does not show how high the sensitivity is manually, must go into <path-to-game>\players\config_mp.cfg to directly change it. |
|
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support |
Controller types |
---|
Mouse acceleration
- Mouse acceleration is disabled by default. It can be manually enabled by editing a config file.
Edit config file[citation needed] |
---|
|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | Only 5.1. | |
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Czech | Fan translation. | |||
French | ||||
German | ||||
Hungarian | Fan translation, link #1, link #2. | |||
Italian | ||||
Japanese | ||||
Polish | ||||
Russian | ||||
Spanish | ||||
Slovak | Fan translation. | |||
Turkish | Fan translation. Details missing—please edit this page and add it. |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
LAN play | 18 | |||
Online play | 18 |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Ports
Protocol | Port(s) and/or port range(s) |
---|---|
TCP | 28960(MP), 28961 (Spec-Ops) |
UDP | 28960(MP), 28961 (Spec-Ops) |
- This game supports Universal Plug and Play (UPnP) for automatic port configuration.
VR support
3D modes | State | Notes | |
---|---|---|---|
vorpX | G3D, Z3D User created game profile, see vorpx forum profile introduction. |
Devices | |||
---|---|---|---|
3RD Space Gaming Vest |
Issues unresolved
Cannot install the game from retail DVDs
Use Phoenix extractor[5] |
---|
|
Issues fixed
Ambient Occlusion issues on Nvidia GPUs
-
iw4sp.exe
is for Singleplayer,iw4mp.exe
is for Multiplayer.
Disable Ambient Occlusion inside NVIDIA Control Panel |
---|
|
Singleplayer hangs on launch with black screen and mouse cursor moving
Download DSOAL or other DirectSound wrapper, and put it into <path-to-game>
|
---|
Multiplayer hangs on launch/startup with splash screen
Delete file mp_playlist_dlc2.ff |
---|
Notes
|
Mouse stuttering/skipping
Uncap framerate |
---|
|
Stuck in The Gulag level
- Playing at high fps results in a stuck in The Gulag Level.
Enable Vsync in the options game and set monitor to 60 Hz[citation needed] |
---|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | 32-bit only.[6] |
Middleware
Middleware | Notes | |
---|---|---|
Audio | Miles Sound System | |
Cutscenes | Bink Video |
Mods
High(er) Resolution Textures
- Upscales the Textures to a minimum of 1024 pixels.
HD Blood decals
- This replaces the game's default 128x128 blood decals with newer and higher resolution (2048x2048) ones.
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP, Vista | |
Processor (CPU) | Intel Pentium 4 3.2 GHz AMD Athlon 64 3200+ |
Intel Core 2 Duo 2 GHz |
System memory (RAM) | 1 GB | 2 GB |
Hard disk drive (HDD) | 12 GB | |
Video card (GPU) | Nvidia GeForce 6600 GT ATI Radeon 9800 Pro 256 MB of VRAM DirectX 9.0c compatible | Nvidia GeForce 7800 GT ATI Radeon X1800 |
Sound (audio device) | Direct X 9.0c compatibility |
- Hosting co-op or multiplayer matches also recommends CPU speeds of at least 2 GHz.
macOS (OS X) | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10.9.2 | 10.12 |
Processor (CPU) | Intel Core i3 2.2 GHz | |
System memory (RAM) | 4 GB | |
Hard disk drive (HDD) | 13 GB | |
Video card (GPU) | ATI Radeon HD 4850 Nvidia GeForce 640M Intel Iris 512 MB of VRAM |
- The following chipsets are unsupported by the OS X version: ATI Radeon HD 2000 series, ATI Radeon HD 6490M, 6630M, 3870, Nvidia GeForce 9000 series, Nvidia GeForce 320M, 330M, Intel HD 3000, 4000, 5000.
- Hard drive volumes formatted as Mac OS Extended (Case Sensitive) are not supported.
- Modern Warfare 2 for Mac may not be accessible to users in Russia, Poland, and Japan.
Notes
- ↑ 1.0 1.1 1.2 1.3 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details). - ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/10180/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (10180) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Verified by User:Tecc on 2023-09-09
- ↑ MW2 on different machines | Steam Discussion forum
- ↑ FoV changer - Is it alowed? | Community
- ↑ gamefaqs.gamespot.com - last accessed on May 2023
- ↑ community.pcgamingwiki.com - last accessed on May 2023
- ↑ MacOS Catalina, 64-bit, 32-bit, and related Questions – Aspyr Support - last accessed on 9 June 2023