Difference between revisions of "Corporate Property"
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{{stub}} | {{stub}} | ||
− | {{Infobox | + | {{Infobox game |
− | |cover | + | |cover = Cp logo.jpg |
+ | |developers = | ||
+ | {{Infobox game/row/developer|Games Academy}} | ||
+ | |publishers = | ||
+ | |engines = | ||
+ | {{Infobox game/row/engine|Unreal Engine 3}} | ||
+ | |release dates= | ||
+ | {{Infobox game/row/date|Windows|February 24, 2012}} | ||
+ | |taxonomy = | ||
+ | {{Infobox game/row/taxonomy/monetization | }} | ||
+ | {{Infobox game/row/taxonomy/microtransactions | }} | ||
+ | {{Infobox game/row/taxonomy/modes | }} | ||
+ | {{Infobox game/row/taxonomy/pacing | }} | ||
+ | {{Infobox game/row/taxonomy/perspectives | }} | ||
+ | {{Infobox game/row/taxonomy/controls | }} | ||
+ | {{Infobox game/row/taxonomy/genres | }} | ||
+ | {{Infobox game/row/taxonomy/sports | }} | ||
+ | {{Infobox game/row/taxonomy/vehicles | }} | ||
+ | {{Infobox game/row/taxonomy/art styles | }} | ||
+ | {{Infobox game/row/taxonomy/themes | }} | ||
+ | {{Infobox game/row/taxonomy/series | }} | ||
+ | |steam appid = | ||
+ | |gogcom id = | ||
+ | |mobygames = | ||
+ | |strategywiki = | ||
+ | |wikipedia = | ||
+ | |winehq = | ||
+ | |license = | ||
}} | }} | ||
− | Corporate Property | + | '''General information''' |
+ | {{mm}} [https://www.facebook.com/pages/Corporate-Property/102202499823006 Official Facebook page] | ||
− | == | + | ==Availability== |
− | + | {{Availability| | |
+ | {{Availability/row| official | https://www.computerbild.de/download/Corporate-Property-7880250.html | DRM-free | | | Windows }} | ||
+ | }} | ||
+ | |||
+ | ==Game data== | ||
+ | ===Configuration file(s) location=== | ||
+ | {{Game data| | ||
+ | {{Game data/config|Windows|{{p|game}}\UTGame\Config}} | ||
+ | }} | ||
+ | |||
+ | ===Save game data location=== | ||
+ | {{Game data| | ||
+ | {{Game data/saves|Windows|}} | ||
+ | }} | ||
+ | |||
+ | ==Video== | ||
+ | {{Video | ||
+ | |wsgf link = | ||
+ | |widescreen wsgf award = | ||
+ | |multimonitor wsgf award = | ||
+ | |ultrawidescreen wsgf award = | ||
+ | |4k ultra hd wsgf award = | ||
+ | |widescreen resolution = hackable | ||
+ | |widescreen resolution notes= Adjust <code>ResX</code> and <code>ResY</code> under <code>[SystemSettings]</code> inside <code>UTEngine.ini</code> | ||
+ | |multimonitor = unknown | ||
+ | |multimonitor notes = Widescreen solution should work. Not tested | ||
+ | |ultrawidescreen = unknown | ||
+ | |ultrawidescreen notes = Widescreen solution should work. Not tested | ||
+ | |4k ultra hd = unknown | ||
+ | |4k ultra hd notes = Widescreen solution should work. Not tested | ||
+ | |fov = unknown | ||
+ | |fov notes = | ||
+ | |windowed = true | ||
+ | |windowed notes = Toggle with {{key|Alt|Enter}}. | ||
+ | |borderless windowed = unknown | ||
+ | |borderless windowed notes = | ||
+ | |anisotropic = hackable | ||
+ | |anisotropic notes = Default is 4. Can be adjusted with <code>MaxAnisotropy</code> inside <code>UTEngine.ini</code> | ||
+ | |antialiasing = false | ||
+ | |antialiasing notes = | ||
+ | |upscaling = unknown | ||
+ | |upscaling tech = | ||
+ | |upscaling notes = | ||
+ | |vsync = hackable | ||
+ | |vsync notes = Can be toggled with <code>UseVsync</code> inside <code>UTEngine.ini</code> | ||
+ | |60 fps = unknown | ||
+ | |60 fps notes = | ||
+ | |120 fps = hackable | ||
+ | |120 fps notes = Adjust or disable <code>bSmoothFrameRate</code> inside <code>UTEngine.ini</code> | ||
+ | |hdr = unknown | ||
+ | |hdr notes = | ||
+ | |color blind = unknown | ||
+ | |color blind notes = | ||
+ | }} | ||
− | + | ==Input== | |
+ | {{Input | ||
+ | |key remap = hackable | ||
+ | |key remap notes = Can be changed inside <code>UTInput.ini</code> | ||
+ | |acceleration option = hackable | ||
+ | |acceleration option notes = Default is on. Can be disabled by toggling <code>bEnableMouseSmoothing</code> inside <code>UTInput.ini</code> | ||
+ | |mouse sensitivity = unknown | ||
+ | |mouse sensitivity notes = | ||
+ | |mouse menu = true | ||
+ | |mouse menu notes = | ||
+ | |invert mouse y-axis = hackable | ||
+ | |invert mouse y-axis notes = Add <code>bInvertMouse=true</code> at <code>[Engine.PlayerInput]</code> section inside <code>UTInput.ini</code> | ||
+ | |touchscreen = unknown | ||
+ | |touchscreen notes = | ||
+ | |controller support = true | ||
+ | |controller support notes = | ||
+ | |full controller = true | ||
+ | |full controller notes = | ||
+ | |controller remap = hackable | ||
+ | |controller remap notes = Can be changed inside <code>UTInput.ini</code> | ||
+ | |controller sensitivity = unknown | ||
+ | |controller sensitivity notes= | ||
+ | |invert controller y-axis = unknown | ||
+ | |invert controller y-axis notes= | ||
+ | |xinput controllers = unknown | ||
+ | |xinput controllers notes = | ||
+ | |xbox prompts = unknown | ||
+ | |xbox prompts notes = | ||
+ | |impulse triggers = unknown | ||
+ | |impulse triggers notes = | ||
+ | |dualshock 4 = unknown | ||
+ | |dualshock 4 notes = | ||
+ | |dualshock prompts = unknown | ||
+ | |dualshock prompts notes = | ||
+ | |light bar support = unknown | ||
+ | |light bar support notes = | ||
+ | |dualshock 4 modes = unknown | ||
+ | |dualshock 4 modes notes = | ||
+ | |tracked motion controllers= unknown | ||
+ | |tracked motion controllers notes = | ||
+ | |tracked motion prompts = unknown | ||
+ | |tracked motion prompts notes = | ||
+ | |other controllers = unknown | ||
+ | |other controllers notes = | ||
+ | |other button prompts = unknown | ||
+ | |other button prompts notes= | ||
+ | |controller hotplug = unknown | ||
+ | |controller hotplug notes = | ||
+ | |haptic feedback = unknown | ||
+ | |haptic feedback notes = | ||
+ | |simultaneous input = unknown | ||
+ | |simultaneous input notes = | ||
+ | |steam input api = unknown | ||
+ | |steam input api notes = | ||
+ | |steam input presets = unknown | ||
+ | |steam input presets notes = | ||
+ | |steam controller prompts = unknown | ||
+ | |steam controller prompts notes = | ||
+ | }} | ||
+ | |||
+ | ==Audio== | ||
+ | {{Audio | ||
+ | |separate volume = false | ||
+ | |separate volume notes = | ||
+ | |surround sound = unknown | ||
+ | |surround sound notes = | ||
+ | |subtitles = unknown | ||
+ | |subtitles notes = | ||
+ | |closed captions = false | ||
+ | |closed captions notes = | ||
+ | |mute on focus lost = true | ||
+ | |mute on focus lost notes = | ||
+ | |eax support = | ||
+ | |eax support notes = | ||
+ | |royalty free audio = unknown | ||
+ | |royalty free audio notes = | ||
+ | }} | ||
+ | |||
+ | {{L10n|content= | ||
+ | {{L10n/switch | ||
+ | |language = English | ||
+ | |interface = true | ||
+ | |audio = unknown | ||
+ | |subtitles = unknown | ||
+ | |notes = | ||
+ | |ref = | ||
+ | |fan = | ||
+ | }} | ||
+ | }} | ||
+ | |||
+ | ==Other information== | ||
+ | ===API=== | ||
+ | {{API | ||
+ | |direct3d versions = | ||
+ | |direct3d notes = | ||
+ | |directdraw versions = | ||
+ | |directdraw notes = | ||
+ | |opengl versions = | ||
+ | |opengl notes = | ||
+ | |glide versions = | ||
+ | |glide notes = | ||
+ | |software mode = | ||
+ | |software mode notes = | ||
+ | |mantle support = | ||
+ | |mantle support notes = | ||
+ | |metal support = | ||
+ | |metal support notes = | ||
+ | |vulkan versions = | ||
+ | |vulkan notes = | ||
+ | |dos modes = | ||
+ | |dos modes notes = | ||
+ | |shader model versions = | ||
+ | |shader model notes = | ||
+ | |windows 32-bit exe = unknown | ||
+ | |windows 64-bit exe = unknown | ||
+ | |windows arm app = unknown | ||
+ | |windows exe notes = | ||
+ | |macos intel 32-bit app = | ||
+ | |macos intel 64-bit app = | ||
+ | |macos arm app = unknown | ||
+ | |macos app notes = | ||
+ | |linux 32-bit executable= | ||
+ | |linux 64-bit executable= | ||
+ | |linux arm app = unknown | ||
+ | |linux executable notes = | ||
+ | }} | ||
+ | |||
+ | ==System requirements== | ||
+ | {{System requirements | ||
+ | |OSfamily = Windows | ||
+ | |||
+ | |minOS = XP (SP2), Vista | ||
+ | |minCPU = 2.0 GHz | ||
+ | |minRAM = 2 GB | ||
+ | |minHD = 3 GB | ||
+ | |minSM = 3 | ||
+ | |||
+ | |recOS = Vista 64bit SP2 | ||
+ | |recCPU = 2.0 GHz multi-core | ||
+ | |recRAM = 8 GB | ||
+ | |recHD = plenty of HDD space | ||
+ | |recGPU = Nvidia GeForce 8000 Series | ||
+ | }} | ||
{{References}} | {{References}} | ||
− |
Latest revision as of 22:56, 23 October 2022
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
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![]() |
|
Developers | |
---|---|
Games Academy | |
Engines | |
Unreal Engine 3 | |
Release dates | |
Windows | February 24, 2012 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Official website |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\UTGame\Config[Note 1] |
Save game data location
System | Location |
---|---|
Windows |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | Adjust ResX and ResY under [SystemSettings] inside UTEngine.ini |
||
Multi-monitor | Widescreen solution should work. Not tested | ||
Ultra-widescreen | Widescreen solution should work. Not tested | ||
4K Ultra HD | Widescreen solution should work. Not tested | ||
Field of view (FOV) | |||
Windowed | Toggle with Alt+↵ Enter. | ||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | Default is 4. Can be adjusted with MaxAnisotropy inside UTEngine.ini |
||
Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | Can be toggled with UseVsync inside UTEngine.ini |
||
60 FPS | |||
120+ FPS | Adjust or disable bSmoothFrameRate inside UTEngine.ini |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | Can be changed inside UTInput.ini |
|
Mouse acceleration | Default is on. Can be disabled by toggling bEnableMouseSmoothing inside UTInput.ini |
|
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | Add bInvertMouse=true at [Engine.PlayerInput] section inside UTInput.ini |
|
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | Can be changed inside UTInput.ini |
|
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP (SP2), Vista | Vista 64bit SP2 |
Processor (CPU) | 2.0 GHz | 2.0 GHz multi-core |
System memory (RAM) | 2 GB | 8 GB |
Hard disk drive (HDD) | 3 GB | plenty of HDD space |
Video card (GPU) | Shader model 3 support | Nvidia GeForce 8000 Series |
Notes
- ↑ When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).