Difference between revisions of "Call of Cthulhu: Dark Corners of the Earth"
m (→Video settings: crashes at high frame rates) |
(→Version differences: Added Guzz fix reference, made it clear the fixes are pre-applied instead of GOG-exclusive) |
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|release dates= | |release dates= | ||
{{Infobox game/row/date|Windows|March 27, 2006}} | {{Infobox game/row/date|Windows|March 27, 2006}} | ||
+ | |reception = | ||
+ | {{Infobox game/row/reception|Metacritic|call-of-cthulhu-dark-corners-of-the-earth|76}} | ||
+ | {{Infobox game/row/reception|IGDB|call-of-cthulhu-dark-corners-of-the-earth|80}} | ||
+ | |taxonomy = | ||
+ | {{Infobox game/row/taxonomy/monetization | One-time game purchase}} | ||
+ | {{Infobox game/row/taxonomy/microtransactions | No microtransactions}} | ||
+ | {{Infobox game/row/taxonomy/modes | Singleplayer}} | ||
+ | {{Infobox game/row/taxonomy/pacing | Real-time}} | ||
+ | {{Infobox game/row/taxonomy/perspectives | First-person}} | ||
+ | {{Infobox game/row/taxonomy/controls | Direct control}} | ||
+ | {{Infobox game/row/taxonomy/genres | Survival horror}} | ||
+ | {{Infobox game/row/taxonomy/sports | }} | ||
+ | {{Infobox game/row/taxonomy/vehicles | }} | ||
+ | {{Infobox game/row/taxonomy/art styles | Realistic}} | ||
+ | {{Infobox game/row/taxonomy/themes | Detective/mystery, Lovecraftian}} | ||
+ | {{Infobox game/row/taxonomy/series | Call of Cthulhu}} | ||
|steam appid = 22340 | |steam appid = 22340 | ||
− | |gogcom | + | |gogcom id = 1557265213 |
+ | |official site= https://web.archive.org/web/20050204232049/http://callofcthulhu.com/index.html | ||
+ | |hltb = 1463 | ||
+ | |lutris = call-of-cthulhu-dark-corners-of-the-earth | ||
+ | |mobygames = call-of-cthulhu-dark-corners-of-the-earth | ||
|strategywiki = Call of Cthulhu: Dark Corners of the Earth | |strategywiki = Call of Cthulhu: Dark Corners of the Earth | ||
|wikipedia = Call of Cthulhu: Dark Corners of the Earth | |wikipedia = Call of Cthulhu: Dark Corners of the Earth | ||
|winehq = 3981 | |winehq = 3981 | ||
+ | |license = commercial | ||
+ | }} | ||
+ | |||
+ | {{Introduction | ||
+ | |introduction = | ||
+ | |||
+ | |release history = | ||
+ | |||
+ | |current state = | ||
}} | }} | ||
− | |||
'''Key points''' | '''Key points''' | ||
{{ii}} [https://github.com/sucklead/DCoTEPatch/releases DCoTEPatch] unlocks extra features, adds cheats and allows modifying gameplay values. | {{ii}} [https://github.com/sucklead/DCoTEPatch/releases DCoTEPatch] unlocks extra features, adds cheats and allows modifying gameplay values. | ||
{{ii}} The game is unstable at frame rates above 60 FPS.<ref name="fps"/> See [[Glossary:Frame rate (FPS)#Frame rate capping|Frame rate capping]] methods. | {{ii}} The game is unstable at frame rates above 60 FPS.<ref name="fps"/> See [[Glossary:Frame rate (FPS)#Frame rate capping|Frame rate capping]] methods. | ||
+ | {{--}} No Surround support like in the console version. | ||
'''General information''' | '''General information''' | ||
− | {{mm}} [ | + | {{GOG.com links|1557265213|call_of_cthulhu_dark_corners_of_the_earth}} |
+ | {{mm}} [https://steamcommunity.com/app/22340/discussions/ Steam Community Discussions] | ||
==Availability== | ==Availability== | ||
{{Availability| | {{Availability| | ||
{{Availability/row| Retail | | DRM-free | | | Windows }} | {{Availability/row| Retail | | DRM-free | | | Windows }} | ||
− | {{Availability/row| | + | {{Availability/row| GamersGate | call-of-cthulhu-dark-corners-of-the-earth | Steam | | | Windows }} |
− | {{Availability/row| | + | {{Availability/row| GOG.com | call_of_cthulhu_dark_corners_of_the_earth | DRM-free | | | Windows }} |
− | {{Availability/row| GMG | call-cthulhu-dark-corners-earth | Steam | | | Windows }} | + | {{Availability/row| GMG | call-of-cthulhu-dark-corners-of-the-earth | Steam | | | Windows }} |
{{Availability/row| Humble | call-of-cthulhu-dark-corners-of-the-earth | Steam | | | Windows }} | {{Availability/row| Humble | call-of-cthulhu-dark-corners-of-the-earth | Steam | | | Windows }} | ||
{{Availability/row| Steam | 22340 | Steam | | | Windows }} | {{Availability/row| Steam | 22340 | Steam | | | Windows }} | ||
+ | {{Availability/row| Amazon | B00GXHIK4M | Steam | | | Windows | unavailable }} | ||
+ | {{Availability/row| Bethesda.net | CA1CSTPCBG01 | Bethesda.net | | | Windows | Unavailable }} | ||
}} | }} | ||
+ | |||
+ | ===Version differences=== | ||
+ | {{ii}} The GOG.com version includes various small fixes pre-applied, including: proper Vsync functionality, a fix for the triangle raindrops on AMD cards, and a custom-made fix provided by user Guzz, which allows the invisible sorcerers on the reef to appear properly, plus restores skybox rendering.<ref name="GOGrelease">[https://www.gog.com/news/release_call_of_cthulhu_dark_corners_of_the_earth Release: Call of Cthulhu: Dark Corners of the Earth - GOG.com]</ref><ref>{{Refurl|url=https://www.nvidia.com/en-us/geforce/forums/game-ready-drivers/13/214174/call-of-cthulhu-corrupted-graphics-windows-7-fix/1575980/#4772949|title=Guzz Shader fix|date=2024-08-06}}</ref> | ||
==Essential improvements== | ==Essential improvements== | ||
+ | ===Installation=== | ||
+ | If you own both this game AND the 2018 CoC game on Steam, be aware they both try to install to the same directory, by default (<Steam install>\steamapps\common\Call of Cthulhu). It is suggested to install them to different drives to fix this issue, for time being. | ||
+ | ===HD Textures=== | ||
+ | Sharp Corners of the Earth mod. Original game textures upscaled with neural networks. All game textures are upscaled. Download on [https://www.nexusmods.com/callofcthulhudarkcornersoftheearth/mods/1 Nexus] and [https://www.moddb.com/mods/sharp-corners-of-the-earth ModDB]. | ||
+ | |||
===[https://github.com/sucklead/DCoTEPatch/releases DCoTEPatch]=== | ===[https://github.com/sucklead/DCoTEPatch/releases DCoTEPatch]=== | ||
{{++}} Bypasses a game breaking bug, allows changing FOV, skipping intro videos and more. | {{++}} Bypasses a game breaking bug, allows changing FOV, skipping intro videos and more. | ||
− | {{ii}} Only [https://community.pcgamingwiki.com/files/file/892-call-of-cthulhu-dark-corners-of-the-earth-retail-executable/ | + | {{ii}} Not needed for the GOG version. |
+ | {{ii}} Only [https://community.pcgamingwiki.com/files/file/892-call-of-cthulhu-dark-corners-of-the-earth-retail-executable/ a DRM-free executable] enables all features. | ||
+ | |||
+ | ===Skip intro videos=== | ||
+ | {{Fixbox|description=Delete/rename video files|ref={{cn|date=September 2017}}|fix= | ||
+ | # Go to {{code|{{p|game}}\Development\pcvideo\}}. | ||
+ | # Delete or rename {{file|beth_logo.wmv}}, {{file|cocdcote_logo.wmv}}, {{file|hf_logo.wmv}}, {{file|legal.wmv}}, and {{file|warning.wmv}}. | ||
+ | {{ii}} {{file|legal.wmv}}, and {{file|warning.wmv}} come with german and french variants. User will need to delete or rename them if they play in any of these languages. | ||
+ | }} | ||
+ | {{Fixbox|description=Use [[#DCoTEPatch|DCoTEPatch]]|fix= | ||
+ | }} | ||
==Game data== | ==Game data== | ||
===Configuration file location=== | ===Configuration file location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/ | + | {{Game data/config|Windows|{{p|userprofile\Documents}}\Bethesda\Call of Cthulhu\Options\|{{p|hkcu}}\Software\Bethesda Softworks\Call Of Cthulhu DCoTE\Settings}} |
}} | }} | ||
{{--}} Configuration file is encrypted. | {{--}} Configuration file is encrypted. | ||
Line 47: | Line 97: | ||
===Save game data location=== | ===Save game data location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/ | + | {{Game data/saves|Windows|{{p|userprofile\Documents}}\Bethesda\Call of Cthulhu\}} |
}} | }} | ||
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ||
{{Save game cloud syncing | {{Save game cloud syncing | ||
− | |origin | + | |discord = |
− | |origin notes | + | |discord notes = |
− | |steam cloud | + | |epic games launcher = |
− | |steam cloud notes = | + | |epic games launcher notes = |
− | | | + | |gog galaxy = false |
− | | | + | |gog galaxy notes = |
+ | |origin = | ||
+ | |origin notes = | ||
+ | |steam cloud = false | ||
+ | |steam cloud notes = | ||
+ | |ubisoft connect = | ||
+ | |ubisoft connect notes = | ||
+ | |xbox cloud = | ||
+ | |xbox cloud notes = | ||
}} | }} | ||
− | ==Video | + | ==Video== |
{{Image|Call of Cthulhu Dark Corners of the Earth - Launcher.png|Launcher.}} | {{Image|Call of Cthulhu Dark Corners of the Earth - Launcher.png|Launcher.}} | ||
− | {{Video | + | {{Video |
− | |wsgf link = | + | |wsgf link = https://www.wsgf.org/dr/call-cthulhu-dark-corners-earth |
|widescreen wsgf award = limited | |widescreen wsgf award = limited | ||
|multimonitor wsgf award = limited | |multimonitor wsgf award = limited | ||
Line 69: | Line 127: | ||
|4k ultra hd wsgf award = limited | |4k ultra hd wsgf award = limited | ||
|widescreen resolution = hackable | |widescreen resolution = hackable | ||
− | |widescreen resolution notes= Use [https://thirteenag.github.io/wfp#callofcthulhu Call of Cthulhu Widescreen Fix] or see the [ | + | |widescreen resolution notes= Use [https://thirteenag.github.io/wfp#callofcthulhu Call of Cthulhu Widescreen Fix] or see the [https://www.wsgf.org/dr/call-cthulhu-dark-corners-earth WSGF entry]. |
|multimonitor = hackable | |multimonitor = hackable | ||
− | |multimonitor notes = Use [https://thirteenag.github.io/wfp#callofcthulhu Call of Cthulhu Widescreen Fix] or see the [ | + | |multimonitor notes = Use [https://thirteenag.github.io/wfp#callofcthulhu Call of Cthulhu Widescreen Fix] or see the [https://www.wsgf.org/dr/call-cthulhu-dark-corners-earth WSGF entry]. |
|ultrawidescreen = hackable | |ultrawidescreen = hackable | ||
− | |ultrawidescreen notes = Use [https://thirteenag.github.io/wfp#callofcthulhu Call of Cthulhu Widescreen Fix] or see the [ | + | |ultrawidescreen notes = Use [https://thirteenag.github.io/wfp#callofcthulhu Call of Cthulhu Widescreen Fix] or see the [https://www.wsgf.org/dr/call-cthulhu-dark-corners-earth WSGF entry]. |
|4k ultra hd = hackable | |4k ultra hd = hackable | ||
− | |4k ultra hd notes = Use [https://thirteenag.github.io/wfp#callofcthulhu Call of Cthulhu Widescreen Fix] or see the [ | + | |4k ultra hd notes = Use [https://thirteenag.github.io/wfp#callofcthulhu Call of Cthulhu Widescreen Fix] or see the [https://www.wsgf.org/dr/call-cthulhu-dark-corners-earth WSGF entry]. |
|fov = hackable | |fov = hackable | ||
− | |fov notes = Use [https://github.com/sucklead/DCoTEPatch/releases DCoTEPatch]. | + | |fov notes = Requires starting a new game. Use [https://github.com/sucklead/DCoTEPatch/releases DCoTEPatch] to change FOV and [[#Correcting_weapon_viewmodel_placement_for_high_FOV|vewmodel placement]]. The game uses vertical FOV. See [http://themetalmuncher.github.io/fov-calc/ FOV Calculator] for help. |
|windowed = hackable | |windowed = hackable | ||
|windowed notes = See [[#Windowed|Windowed]]. | |windowed notes = See [[#Windowed|Windowed]]. | ||
|borderless windowed = hackable | |borderless windowed = hackable | ||
|borderless windowed notes = See [[#Windowed|Windowed]]. | |borderless windowed notes = See [[#Windowed|Windowed]]. | ||
− | |anisotropic = | + | |anisotropic = false |
− | |anisotropic notes = | + | |anisotropic notes = |
|antialiasing = true | |antialiasing = true | ||
|antialiasing notes = Up to 8x [[MSAA]]. | |antialiasing notes = Up to 8x [[MSAA]]. | ||
+ | |upscaling = unknown | ||
+ | |upscaling tech = | ||
+ | |upscaling notes = | ||
|vsync = hackable | |vsync = hackable | ||
− | |vsync notes = | + | |vsync notes = On by default in the GOG.com version. Can be forced in the graphics card control panel. |
|60 fps = true | |60 fps = true | ||
|60 fps notes = | |60 fps notes = | ||
− | |120 fps = | + | |120 fps = false |
− | |120 fps notes = The game | + | |120 fps notes = The game is unstable at frame rates above 60 FPS.<ref name="fps">[https://www.reddit.com/r/pcgaming/comments/5uwdsr/this_is_pretty_cool_someone_has_been_working_to/ddxle2f/ ContributorX_PJ64 comments on This is pretty cool. Someone has been working to add widescreen support to a bunch of older games.]</ref> |
− | |color blind = | + | |hdr = unknown |
+ | |hdr notes = | ||
+ | |color blind = unknown | ||
|color blind notes = | |color blind notes = | ||
}} | }} | ||
− | {{--}} Resolutions above default reduce movement speed, making the game unwinnable.<ref>[ | + | {{--}} Resolutions above default reduce movement speed, making the game unwinnable.<ref>[https://gamefaqs.gamespot.com/pc/470998-call-of-cthulhu-dark-corners-of-the-earth/reviews/review-126810 Review on GameFAQs]. Other reports indicate it is fixed in Steam version.</ref> |
===[[Glossary:Windowed|Windowed]]=== | ===[[Glossary:Windowed|Windowed]]=== | ||
− | {{Fixbox| | + | {{Fixbox|description=Force windowed|ref={{cn|date=December 2016}}|fix= |
− | |||
# Install [https://thirteenag.github.io/wfp#callofcthulhu Call of Cthulhu Widescreen Fix]. | # Install [https://thirteenag.github.io/wfp#callofcthulhu Call of Cthulhu Widescreen Fix]. | ||
# Create {{file|wndmode.ini}} in <code>{{p|game}}\Engine\</code>. | # Create {{file|wndmode.ini}} in <code>{{p|game}}\Engine\</code>. | ||
}} | }} | ||
− | ==Input | + | ==Input== |
− | {{Input | + | {{Input |
|key remap = true | |key remap = true | ||
− | |key remap notes = By default, {{key|X}} is bound to "backwards" and {{key|S}} to "use".<ref | + | |key remap notes = By default, {{key|X}} is bound to "backwards" and {{key|S}} to "use".<ref name="fps"/> |
|acceleration option = false | |acceleration option = false | ||
|acceleration option notes = | |acceleration option notes = | ||
Line 116: | Line 178: | ||
|invert mouse y-axis = true | |invert mouse y-axis = true | ||
|invert mouse y-axis notes = | |invert mouse y-axis notes = | ||
+ | |touchscreen = unknown | ||
+ | |touchscreen notes = | ||
|controller support = false | |controller support = false | ||
|controller support notes = | |controller support notes = | ||
− | |full controller = | + | |full controller = unknown |
|full controller notes = | |full controller notes = | ||
− | |controller remap = | + | |controller remap = unknown |
|controller remap notes = | |controller remap notes = | ||
− | |controller sensitivity = | + | |controller sensitivity = unknown |
|controller sensitivity notes= | |controller sensitivity notes= | ||
− | |invert controller y-axis = | + | |invert controller y-axis = unknown |
|invert controller y-axis notes= false | |invert controller y-axis notes= false | ||
− | | | + | |xinput controllers = unknown |
− | | | + | |xinput controllers notes = |
− | |button prompts | + | |xbox prompts = unknown |
− | |button prompts notes | + | |xbox prompts notes = |
+ | |impulse triggers = unknown | ||
+ | |impulse triggers notes = | ||
+ | |dualshock 4 = unknown | ||
+ | |dualshock 4 notes = | ||
+ | |dualshock prompts = unknown | ||
+ | |dualshock prompts notes = | ||
+ | |light bar support = unknown | ||
+ | |light bar support notes = | ||
+ | |dualshock 4 modes = unknown | ||
+ | |dualshock 4 modes notes = | ||
+ | |tracked motion controllers= unknown | ||
+ | |tracked motion controllers notes = | ||
+ | |tracked motion prompts = unknown | ||
+ | |tracked motion prompts notes = | ||
+ | |other controllers = unknown | ||
+ | |other controllers notes = | ||
+ | |other button prompts = unknown | ||
+ | |other button prompts notes= | ||
|controller hotplug = unknown | |controller hotplug = unknown | ||
|controller hotplug notes = | |controller hotplug notes = | ||
|haptic feedback = unknown | |haptic feedback = unknown | ||
|haptic feedback notes = | |haptic feedback notes = | ||
− | | | + | |simultaneous input = unknown |
− | | | + | |simultaneous input notes = |
+ | |steam input api = unknown | ||
+ | |steam input api notes = | ||
+ | |steam hook input = unknown | ||
+ | |steam hook input notes = | ||
+ | |steam input presets = unknown | ||
+ | |steam input presets notes = | ||
+ | |steam controller prompts = unknown | ||
+ | |steam controller prompts notes = | ||
+ | |steam cursor detection = unknown | ||
+ | |steam cursor detection notes = | ||
}} | }} | ||
− | ==Audio | + | ==Audio== |
− | {{Audio | + | {{Audio |
|separate volume = true | |separate volume = true | ||
|separate volume notes = Music, SFX and voice. | |separate volume notes = Music, SFX and voice. | ||
Line 148: | Line 240: | ||
|closed captions = false | |closed captions = false | ||
|closed captions notes = | |closed captions notes = | ||
− | |mute on focus lost = | + | |mute on focus lost = hackable |
− | |mute on focus lost notes = | + | |mute on focus lost notes = See [[#Mute on focus lost|Mute on focus lost]]. |
|eax support = | |eax support = | ||
− | |eax support notes = | + | |eax support notes = |
+ | |royalty free audio = unknown | ||
+ | |royalty free audio notes = | ||
}} | }} | ||
Line 162: | Line 256: | ||
|notes = | |notes = | ||
|fan = | |fan = | ||
− | |fan | + | }} |
+ | {{L10n/switch | ||
+ | |language = Czech | ||
+ | |interface = true | ||
+ | |audio = false | ||
+ | |subtitles = true | ||
+ | |notes = Retail only. Patch for digital release [https://steamcommunity.com/sharedfiles/filedetails/?id=953176215 here]. | ||
+ | |fan = | ||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
Line 171: | Line 272: | ||
|notes = | |notes = | ||
|fan = | |fan = | ||
− | |||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
Line 180: | Line 280: | ||
|notes = | |notes = | ||
|fan = | |fan = | ||
− | |||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
|language = Italian | |language = Italian | ||
+ | |interface = hackable | ||
+ | |audio = false | ||
+ | |subtitles = hackable | ||
+ | |fan = true | ||
+ | |notes = Fan translation, [https://steamcommunity.com/sharedfiles/filedetails/?id=251322617 download]. | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Polish | ||
|interface = true | |interface = true | ||
|audio = false | |audio = false | ||
|subtitles = true | |subtitles = true | ||
− | |notes = | + | |notes = Retail only. Patch for digital release [https://steamcommunity.com/sharedfiles/filedetails/?id=627792488 here]. |
− | |fan = | + | |fan = |
− | | | + | }} |
+ | {{L10n/switch | ||
+ | |language = Brazilian Portuguese | ||
+ | |interface = hackable | ||
+ | |audio = false | ||
+ | |subtitles = hackable | ||
+ | |notes = Fan translation, [https://www.gamevicio.com/traducao/traducao-de-call-of-cthulhu-dark-corners-of-the-earth-para-portugues-brasil/ download]. | ||
+ | |fan = true | ||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
Line 196: | Line 310: | ||
|audio = true | |audio = true | ||
|subtitles = true | |subtitles = true | ||
− | |notes = | + | |notes = Retail only by [https://en.wikipedia.org/wiki/Akella «Akella»]. Patch for digital release [https://www.zoneofgames.ru/files/6209.html here] for text and [https://www.zoneofgames.ru/files/6210.html here] for dub. |
+ | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Russian | ||
+ | |interface = hackable | ||
+ | |audio = false | ||
+ | |subtitles = hackable | ||
+ | |notes = 1) Fan translation by ZoG Forum team, [https://www.zoneofgames.ru/files/334.html download].</br>2) Fan translation by DotStudio, [https://www.zoneofgames.ru/files/1008.html download]. | ||
|fan = | |fan = | ||
− | |fan notes = | + | }} |
+ | {{L10n/switch | ||
+ | |language = Spanish | ||
+ | |interface = hackable | ||
+ | |audio = false | ||
+ | |subtitles = hackable | ||
+ | |fan = true | ||
+ | |notes = Fan translation by ''Clan Dlan'', [https://drive.google.com/file/d/1QuIJjTLL_rJ9YJsFBv0NyQLpaZyR_xTS/view?usp=drive_link download]. | ||
}} | }} | ||
}} | }} | ||
− | == | + | ===Mute on focus lost=== |
− | === | + | {{Fixbox|description=Set mute in background|ref=<ref name="2017-10-31"/>|fix= |
− | + | # Install Special K by following the [https://steamcommunity.com/sharedfiles/filedetails/?id=933337066 Unofficial Special K Guide]. | |
+ | # Start the game and press {{key|Ctrl|Shift|Backspace}} to open Special K's control panel. | ||
+ | # Expand the '''Window Management''' → '''Input/Output Behavior''' section. | ||
+ | # Turn on '''Mute Game''' under '''Background Behavior'''. | ||
+ | }} | ||
− | ==== | + | ==VR support== |
− | + | {{VR support | |
+ | |gg3d name = | ||
+ | |native 3d gg3d award = | ||
+ | |nvidia 3d vision gg3d award = | ||
+ | |tridef 3d gg3d award = | ||
+ | |iz3d gg3d award = | ||
+ | |native 3d = | ||
+ | |native 3d notes = | ||
+ | |nvidia 3d vision = | ||
+ | |nvidia 3d vision notes = | ||
+ | |tridef 3d = | ||
+ | |tridef 3d notes = | ||
+ | |iz3d = | ||
+ | |iz3d notes = | ||
+ | |vorpx = hackable | ||
+ | |vorpx modes = G3D | ||
+ | |vorpx notes = User created game profile, requires important pre-settings, see [https://www.vorpx.com/forums/search/Cthulhu_1/ vorpx forum] profile introduction. | ||
+ | |htc vive = | ||
+ | |htc vive notes = | ||
+ | |oculus rift = | ||
+ | |oculus rift notes = | ||
+ | |osvr = | ||
+ | |osvr notes = | ||
+ | |windows mixed reality = | ||
+ | |windows mixed reality notes = | ||
+ | |keyboard-mouse = | ||
+ | |keyboard-mouse notes = | ||
+ | |3rd space gaming vest = | ||
+ | |3rd space gaming vest notes = | ||
+ | |novint falcon = | ||
+ | |novint falcon notes = | ||
+ | |trackir = | ||
+ | |trackir notes = | ||
+ | |tobii eye tracking = | ||
+ | |tobii eye tracking notes = | ||
+ | |play area seated = | ||
+ | |play area seated notes = | ||
+ | |play area standing = | ||
+ | |play area standing notes = | ||
+ | |play area room-scale = | ||
+ | |play area room-scale notes = | ||
+ | }} | ||
− | ==== | + | ==Issues fixed== |
− | + | ===Sky lighting problems=== | |
− | + | {{ii}} Applies if the prologue appears to be a daytime scene. | |
− | + | {{++}} Fixed in the GOG.com version.<ref name="GOGrelease"/> | |
− | |||
− | + | {{Fixbox|description=Use fixed shaders|ref=<ref name="jackfuste">{{refurl|url=https://forums.geforce.com/default/topic/884419/geforce-drivers/call-of-cthulhu-corrupted-graphics-windows-7-fix-/|title=Call of Cthulhu corrupted graphics - Windows 7 fix? - GeForce Forums|date=November 14, 2016}}</ref>|fix= | |
− | {{Fixbox| | ||
− | |||
# Download [https://community.pcgamingwiki.com/files/file/859-call-of-cthulhu-dark-corners-of-the-earth-modern-os-shader-fix/ Call of Cthulhu Modern OS BUGFIX]. | # Download [https://community.pcgamingwiki.com/files/file/859-call-of-cthulhu-dark-corners-of-the-earth-modern-os-shader-fix/ Call of Cthulhu Modern OS BUGFIX]. | ||
# Copy <code>Resources</code> folder to the installation folder. | # Copy <code>Resources</code> folder to the installation folder. | ||
Line 223: | Line 394: | ||
===Invisible cannon targets=== | ===Invisible cannon targets=== | ||
− | When you first get to use the cannon, you need to hit three targets | + | {{ii}} When you first get to use the cannon, you need to hit three targets identified with a blue light. If playing on Windows Vista or later, these lights are not visible, nor are the targets. |
+ | {{++}} Fixed in the GOG.com version.<ref name="GOGrelease"/> | ||
− | {{Fixbox| | + | {{Fixbox|description=Use fixed shaders|ref=<ref name="jackfuste"/>|fix= |
− | |||
# Download [https://community.pcgamingwiki.com/files/file/859-call-of-cthulhu-dark-corners-of-the-earth-modern-os-shader-fix/ Call of Cthulhu Modern OS BUGFIX]. | # Download [https://community.pcgamingwiki.com/files/file/859-call-of-cthulhu-dark-corners-of-the-earth-modern-os-shader-fix/ Call of Cthulhu Modern OS BUGFIX]. | ||
# Copy <code>Resources</code> folder to the installation folder. | # Copy <code>Resources</code> folder to the installation folder. | ||
}} | }} | ||
− | {{Fixbox| | + | {{Fixbox|description=Run [https://github.com/sucklead/DCoTEPatch/releases DCoTEPatch]|ref=<ref>{{Refurl|url=http://dcotetools.sucklead.com/p/dcotepatch.html|title=DCoTE tools: DCoTEPatch|date=2017-02-28}}</ref>|fix= |
− | + | * This fixes blue light shader, making the targets visible. | |
− | * This | + | * A [https://steamcommunity.com/sharedfiles/filedetails/?id=144143757 blind-fire guide] also exists. |
− | * A [ | ||
}} | }} | ||
===Alt+Tab crashes the game=== | ===Alt+Tab crashes the game=== | ||
− | {{Fixbox| | + | {{Fixbox|description=Force game into windowed mode|ref={{cn|date=November 2016}}|fix= |
− | |||
* See [[#Windowed|Windowed]]. | * See [[#Windowed|Windowed]]. | ||
}} | }} | ||
+ | |||
+ | ===Can't save the game=== | ||
+ | {{Fixbox|description=Change Windows date/time formatting|ref=<ref>{{Refurl|url=https://steamcommunity.com/app/22340/discussions/0/1736595227862485134/#c3040481180146771131|title=Steam Discussions - not saving|date=2023-05-08}}</ref>|fix= | ||
+ | # Right click on the clock on the Windows system tray and click on adjust date/time. | ||
+ | # On the right under related settings, click on <code>date, time & regional formatting.</code> | ||
+ | # Next, on the bottom click on change data formats. | ||
+ | # For the long time option, change it to <code>H:mm:ss</code> (without am/pm). | ||
+ | }} | ||
+ | |||
+ | ===Run the game at screen refresh rate=== | ||
+ | {{--}} In the GOG.com version, fullscreen mode defaults to 60 Hz, even if the screen refresh rate is set higher than that. | ||
+ | |||
+ | {{Fixbox|description=Set screen refresh rate and 60 FPS cap|ref=<ref name="2017-10-31">{{Refcheck|user=Keith|date=2017-10-31}}</ref>|fix= | ||
+ | # Install Special K by following the [https://steamcommunity.com/sharedfiles/filedetails/?id=933337066 Unofficial Special K Guide]. Manual local installation may work better. | ||
+ | # Start the game once and close it to allow the configuration file of Special K to be created. | ||
+ | # Open <code>{{p|game}}\Engine\d3d9.ini</code> or <code>{{p|userprofile\Documents}}\My Mods\SpecialK\Profiles\CoCMainWin32.exe\SpecialK.ini</code> depending on the installation method you used. | ||
+ | # Change <code>TargetFPS=0.0</code> to <code>TargetFPS=60.0</code>. | ||
+ | # Change <code>RefreshRate=-1</code> to <code>RefreshRate=0</code>. | ||
+ | }} | ||
+ | |||
+ | ===High frame rate issues=== | ||
+ | {{ii}} All of the issues below can be solved by [[Glossary:Frame rate (FPS)#Frame rate capping|capping the frame rate at 60 FPS]]. However, this only works for some users.{{cn|date=March 2017}} | ||
+ | |||
+ | ====Basement stairs crash==== | ||
+ | {{ii}} When descending into the basement during the prologue, the game may crash if you don't get down fast enough. The crash can be avoided if you jump off of the ladder without touching the stairs. Be advised that this may take a few tries. | ||
+ | |||
+ | ====Room with the hung woman glitch==== | ||
+ | {{ii}} In the old newspaper office, during A Visit to Old Town near the beginning of the game, there are two doors on your way out, if you take the right door you will enter a room with a woman who has hung herself. This room can sometimes glitch and will cause you to lose mobility of Jack and be unable to progress. Just skip that room as there is nothing of interest otherwise in it, take the locked door on the left, by unbolting it in the upper corner of the door. | ||
+ | |||
+ | ====Hogg's Office bookcase crash==== | ||
+ | {{ii}} In chapter 3 (Attack of the fishmen) you will sneak through a warehouse. After crawling under the floor you will climb into an office. When you try to get to the save symbol by pushing the bookshelf the game crashes. | ||
==Other information== | ==Other information== | ||
===API=== | ===API=== | ||
{{API | {{API | ||
− | |direct3d versions = | + | |direct3d versions = 9 |
|direct3d notes = | |direct3d notes = | ||
|directdraw versions = | |directdraw versions = | ||
Line 259: | Line 459: | ||
|metal support = | |metal support = | ||
|metal support notes = | |metal support notes = | ||
− | |vulkan | + | |vulkan versions = |
− | |vulkan | + | |vulkan notes = |
|dos modes = | |dos modes = | ||
|dos modes notes = | |dos modes notes = | ||
|shader model versions = | |shader model versions = | ||
|shader model notes = | |shader model notes = | ||
− | |64-bit | + | |windows 32-bit exe = true |
− | |64-bit executable notes= | + | |windows 64-bit exe = false |
+ | |windows arm app = unknown | ||
+ | |windows exe notes = | ||
+ | |macos intel 32-bit app = | ||
+ | |macos intel 64-bit app = | ||
+ | |macos arm app = unknown | ||
+ | |macos app notes = | ||
+ | |linux 32-bit executable= | ||
+ | |linux 64-bit executable= | ||
+ | |linux arm app = unknown | ||
+ | |linux executable notes = | ||
+ | }} | ||
+ | |||
+ | ===Middleware=== | ||
+ | {{Middleware | ||
+ | |physics = | ||
+ | |physics notes = | ||
+ | |audio = FMOD Ex | ||
+ | |audio notes = 4.1.5 | ||
+ | |interface = Microsoft GDI+ | ||
+ | |interface notes = 5.1.3097.0 (xpclient.010811-1534) | ||
+ | |input = | ||
+ | |input notes = | ||
+ | |cutscenes = Windows Media Video | ||
+ | |cutscenes notes = V8 | ||
+ | |multiplayer = | ||
+ | |multiplayer notes= | ||
}} | }} | ||
Line 273: | Line 499: | ||
===SweetFX=== | ===SweetFX=== | ||
− | {{++}} | + | {{++}} Simulates HDR and bloom lighting, as well as advanced contrast for a more natural and realistic atmosphere. |
{{ii}} In-game MSAA must be disabled in order to work. Force it through graphics card control panel. | {{ii}} In-game MSAA must be disabled in order to work. Force it through graphics card control panel. | ||
− | {{Fixbox| | + | {{Fixbox|description=Instructions|ref={{cn|date=July 2016}}|fix= |
− | |||
# Download [http://www.guru3d.com/files-details/sweetfx-shader-suite-download.html SweetFX]. | # Download [http://www.guru3d.com/files-details/sweetfx-shader-suite-download.html SweetFX]. | ||
# Extract the contents to the installation folder. | # Extract the contents to the installation folder. | ||
− | # Copy the text from [ | + | # Copy the text from [https://steamcommunity.com/sharedfiles/filedetails/?id=113168887#530 this guide] and paste it in <code>SweetFX_settings.txt</code> |
+ | }} | ||
+ | |||
+ | ===Correcting weapon viewmodel placement for high FOV=== | ||
+ | {{Fixbox|description=Instructions|fix= | ||
+ | # Download [https://github.com/sucklead/DCoTEPatch/releases DCoTEPatch]. | ||
+ | # Run the program and go to <code>Advanced XML Data</code> tab. | ||
+ | # Tick the mark <code>I want to break stuff</code> and press <code>Read XML</code>. | ||
+ | # Scroll down to id <code>1930</code>. The node name should be <code>OffsetBack</code>. | ||
+ | # Change the value to <code>32.001</code>. | ||
+ | {{ii}} This will push weapon viewmodel back, hiding model edges and improving animations look. Values past <code>32.001</code> will introduce clipping issues. Works best with FOV of <code>74</code>. | ||
}} | }} | ||
Latest revision as of 00:30, 6 August 2024
Developers | |
---|---|
Headfirst Productions | |
Publishers | |
Bethesda Softworks | |
Release dates | |
Windows | March 27, 2006 |
Reception | |
Metacritic | 76 |
IGDB | 80 |
Taxonomy | |
Monetization | One-time game purchase |
Microtransactions | None |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | First-person |
Controls | Direct control |
Genres | Survival horror |
Art styles | Realistic |
Themes | Detective/mystery, Lovecraftian |
Series | Call of Cthulhu |
Call of Cthulhu: Dark Corners of the Earth is a singleplayer first-person survival horror game in the Call of Cthulhu series.
Key points
- DCoTEPatch unlocks extra features, adds cheats and allows modifying gameplay values.
- The game is unstable at frame rates above 60 FPS.[1] See Frame rate capping methods.
- No Surround support like in the console version.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | ||||
GamersGate | ||||
GOG.com | ||||
Green Man Gaming | ||||
Humble Store | ||||
Steam | ||||
Amazon.com (unavailable) | ||||
Bethesda.net (unavailable) |
Version differences
- The GOG.com version includes various small fixes pre-applied, including: proper Vsync functionality, a fix for the triangle raindrops on AMD cards, and a custom-made fix provided by user Guzz, which allows the invisible sorcerers on the reef to appear properly, plus restores skybox rendering.[2][3]
Essential improvements
Installation
If you own both this game AND the 2018 CoC game on Steam, be aware they both try to install to the same directory, by default (<Steam install>\steamapps\common\Call of Cthulhu). It is suggested to install them to different drives to fix this issue, for time being.
HD Textures
Sharp Corners of the Earth mod. Original game textures upscaled with neural networks. All game textures are upscaled. Download on Nexus and ModDB.
DCoTEPatch
- Bypasses a game breaking bug, allows changing FOV, skipping intro videos and more.
- Not needed for the GOG version.
- Only a DRM-free executable enables all features.
Skip intro videos
Delete/rename video files[citation needed] |
---|
|
Use DCoTEPatch |
---|
Game data
Configuration file location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\Bethesda\Call of Cthulhu\Options\ HKEY_CURRENT_USER\Software\Bethesda Softworks\Call Of Cthulhu DCoTE\Settings |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/22340/pfx/[Note 1] |
- Configuration file is encrypted.
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\Bethesda\Call of Cthulhu\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/22340/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
OneDrive | Requires enabling backup of the Documents folder in OneDrive on all computers. | |
Steam Cloud |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | Use Call of Cthulhu Widescreen Fix or see the WSGF entry. | ||
Multi-monitor | Use Call of Cthulhu Widescreen Fix or see the WSGF entry. | ||
Ultra-widescreen | Use Call of Cthulhu Widescreen Fix or see the WSGF entry. | ||
4K Ultra HD | Use Call of Cthulhu Widescreen Fix or see the WSGF entry. | ||
Field of view (FOV) | Requires starting a new game. Use DCoTEPatch to change FOV and vewmodel placement. The game uses vertical FOV. See FOV Calculator for help. | ||
Windowed | See Windowed. | ||
Borderless fullscreen windowed | See Windowed. | ||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | Up to 8x MSAA. | ||
Vertical sync (Vsync) | On by default in the GOG.com version. Can be forced in the graphics card control panel. | ||
60 FPS | |||
120+ FPS | The game is unstable at frame rates above 60 FPS.[1] | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
- Resolutions above default reduce movement speed, making the game unwinnable.[4]
Windowed
Force windowed[citation needed] |
---|
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | By default, X is bound to "backwards" and S to "use".[1] | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support |
Controller types |
---|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Music, SFX and voice. | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | See Mute on focus lost. | |
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Czech | Retail only. Patch for digital release here. | |||
French | ||||
German | ||||
Italian | Fan translation, download. | |||
Polish | Retail only. Patch for digital release here. | |||
Brazilian Portuguese | Fan translation, download. | |||
Russian | Retail only by «Akella». Patch for digital release here for text and here for dub. | |||
Russian | 1) Fan translation by ZoG Forum team, download. 2) Fan translation by DotStudio, download. |
|||
Spanish | Fan translation by Clan Dlan, download. |
Mute on focus lost
Set mute in background[5] |
---|
|
VR support
3D modes | State | Notes | |
---|---|---|---|
vorpX | G3D User created game profile, requires important pre-settings, see vorpx forum profile introduction. |
Issues fixed
Sky lighting problems
- Applies if the prologue appears to be a daytime scene.
- Fixed in the GOG.com version.[2]
Use fixed shaders[6] |
---|
|
Invisible cannon targets
- When you first get to use the cannon, you need to hit three targets identified with a blue light. If playing on Windows Vista or later, these lights are not visible, nor are the targets.
- Fixed in the GOG.com version.[2]
Use fixed shaders[6] |
---|
|
Run DCoTEPatch[7] |
---|
|
Alt+Tab crashes the game
Force game into windowed mode[citation needed] |
---|
|
Can't save the game
Change Windows date/time formatting[8] |
---|
|
Run the game at screen refresh rate
- In the GOG.com version, fullscreen mode defaults to 60 Hz, even if the screen refresh rate is set higher than that.
Set screen refresh rate and 60 FPS cap[5] |
---|
|
High frame rate issues
- All of the issues below can be solved by capping the frame rate at 60 FPS. However, this only works for some users.[citation needed]
Basement stairs crash
- When descending into the basement during the prologue, the game may crash if you don't get down fast enough. The crash can be avoided if you jump off of the ladder without touching the stairs. Be advised that this may take a few tries.
Room with the hung woman glitch
- In the old newspaper office, during A Visit to Old Town near the beginning of the game, there are two doors on your way out, if you take the right door you will enter a room with a woman who has hung herself. This room can sometimes glitch and will cause you to lose mobility of Jack and be unable to progress. Just skip that room as there is nothing of interest otherwise in it, take the locked door on the left, by unbolting it in the upper corner of the door.
Hogg's Office bookcase crash
- In chapter 3 (Attack of the fishmen) you will sneak through a warehouse. After crawling under the floor you will climb into an office. When you try to get to the save symbol by pushing the bookshelf the game crashes.
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Audio | FMOD Ex | 4.1.5 |
Interface | Microsoft GDI+ | 5.1.3097.0 (xpclient.010811-1534) |
Cutscenes | Windows Media Video | V8 |
Digital ArchAngel's patch
- Changes various aspects of the gameplay and adds support for cheats.
SweetFX
- Simulates HDR and bloom lighting, as well as advanced contrast for a more natural and realistic atmosphere.
- In-game MSAA must be disabled in order to work. Force it through graphics card control panel.
Instructions[citation needed] |
---|
|
Correcting weapon viewmodel placement for high FOV
Instructions |
---|
|
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 2000 | |
Processor (CPU) | Intel Pentium III 800 MHz | |
System memory (RAM) | 256 MB | |
Hard disk drive (HDD) | 2 GB | |
Video card (GPU) | 128 MB of VRAM DirectX 9 compatible |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (22340) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ 1.0 1.1 1.2 ContributorX_PJ64 comments on This is pretty cool. Someone has been working to add widescreen support to a bunch of older games.
- ↑ 2.0 2.1 2.2 Release: Call of Cthulhu: Dark Corners of the Earth - GOG.com
- ↑ Guzz Shader fix - last accessed on 2024-08-06
- ↑ Review on GameFAQs. Other reports indicate it is fixed in Steam version.
- ↑ 5.0 5.1 Verified by User:Keith on 2017-10-31
- ↑ 6.0 6.1 Call of Cthulhu corrupted graphics - Windows 7 fix? - GeForce Forums - last accessed on November 14, 2016
- ↑ DCoTE tools: DCoTEPatch - last accessed on 2017-02-28
- ↑ Steam Discussions - not saving - last accessed on 2023-05-08