Anonymous edits have been disabled on the wiki. If you want to contribute please login or create an account.

Call of Cthulhu

From PCGamingWiki, the wiki about fixing PC games
Call of Cthulhu
Call of Cthulhu cover
Developers
Cyanide Studio
Publishers
Focus Home Interactive
Engines
Unreal Engine 4[Note 1]
Release dates
Windows October 30, 2018
Reception
Metacritic 67
OpenCritic 67
IGDB 65
Taxonomy
Monetization One-time game purchase
Microtransactions None
Modes Singleplayer
Pacing Real-time
Perspectives First-person
Controls Direct control
Genres Action, Adventure
Themes Interwar, Horror, Lovecraftian
Series Call of Cthulhu
Call of Cthulhu on HowLongToBeat
Call of Cthulhu on IGDB
Call of Cthulhu on MobyGames
Call of Cthulhu on Wikipedia
Call of Cthulhu
Call of Cthulhu: Shadow of the Comet 1993
Call of Cthulhu: Prisoner of Ice 1995
Call of Cthulhu: Dark Corners of the Earth 2006
Call of Cthulhu: The Wasted Land 2012
Call of Cthulhu 2018

General information

Official forum
Call of Cthulhu - At Focus Home Interactive.
Call of Cthulhu - At Cyanide Studio.
GOG.com Community Discussions
GOG.com Support Page
Steam Community Discussions

Availability

Source DRM Notes Keys OS
Publisher website
Icon overlay.png
Windows
GamersGate
Icon overlay.png
Windows
Gamesplanet logo.svg
Icon overlay.png
Windows
GOG.com
DRM-free
Windows
Green Man Gaming
Icon overlay.png
Windows
Humble Store
Icon overlay.png
Windows
Steam
Icon overlay.png
Windows
Discord (unavailable)
Discord
Windows
Origin (unavailable)
Origin
Windows

Game data

In-game game settings.
In-game game settings.

Configuration file(s) location

System Location
Windows %LOCALAPPDATA%\CallOfCthulhu\Saved\Config\WindowsNoEditor\
%LOCALAPPDATA%\CallOfCthulhu\Saved\SaveGames\Configuration.sav
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/399810/pfx/[Note 2]

Save game data location

System Location
Windows %LOCALAPPDATA%\CallOfCthulhu\Saved\SaveGames\
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/399810/pfx/[Note 2]

Save game cloud syncing

System Native Notes
Discord
GOG Galaxy
Origin
Steam Cloud

Video

In-game graphics settings.
In-game graphics settings.

Graphics feature State WSGF Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
Vert- by default. FOV can be increased to compensate. Moving the FOV slider 9 notches to the right from the default center position gives the closest to a true Hor+ image.
4K Ultra HD
Cut-scenes are pre-rendered at 1920x1088.
Field of view (FOV)
FOV slider introduced in the first update.
Windowed
Borderless fullscreen windowed
Borderless windowed is the default fullscreen setting. See Exclusive fullscreen.
Anisotropic filtering (AF)
Scales with texture quality preset.
Anti-aliasing (AA)
TAA, Low to Epic settings.
Vertical sync (Vsync)
60 FPS and 120+ FPS
High dynamic range display (HDR)
See the engine page to force native HDR output, or the glossary page for other alternatives.
The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.

Exclusive fullscreen

Enable exclusive fullscreen[1]
  1. Use the -FULLSCREEN command line argument.
  2. Go to the configuration file(s) location.
  3. Open Engine.ini.
  4. Add the following to the end of the file and save it.
[SystemSettings]
r.FullScreenMode=0

Notes

The game will switch to exclusive fullscreen once the main menu has loaded.

Anisotropic filtering (AF)

Adjust AF samples[1]
  1. Go to the configuration file(s) location.
  2. Open Engine.ini.
  3. Add the following to the end of the file and save it.
[SystemSettings]
r.MaxAnisotropy=16

Chromatic aberration

Disable chromatic aberration[1]
  1. Go to the configuration file(s) location.
  2. Open Engine.ini.
  3. Add the following to the end of the file and save it.
[SystemSettings]
r.SceneColorFringeQuality=0

Film grain

Disabling film grain also affects color grading.
Disable film grain[1]
  1. Go to the configuration file(s) location.
  2. Open Engine.ini.
  3. Add the following to the end of the file and save it.
[SystemSettings]
r.Tonemapper.Quality=0

Crashes with Intel hybrid cores (12th and above)

Crashes with Intel hybrid cores (12th and above)[2]

Apparently its the game not being compatible with modern intel i7 and i9 family of processors. OpenSSL has to be disabled for this game only as game should be patched to use Unreal Engine >= 4.22. As this will porbably will not be performed, use this fix.

  1. Go to the base game folder (usually \SteamLibrary\steamapps\common\Call of Cthulhu\).
  2. Create new empty file CallOfCthulhu.bat (it can be created with Notepad).
  3. Copy the following:
set OPENSSL_ia32cap=:~0x20000000
CallOfCthulhu.exe
  1. Go to Steam launch parameters and enter using quotes (") and changing ..\ to the game's folder as above
"..\SteamLibrary\steamapps\common\Call of Cthulhu\CallOfCthulhu.bat" %command%
  1. Note: Now, every time the game is launched a dos prompt should appear with the two lines being executed, and the game should then launch without crashing (and this way the env variable will be set only for the execution of this single game and not for the entire system).
  2. Note: This will work unless additional parameters need to be passed to the batch. If necessary, the batch will have to be modified accordingly to receive and use additional parameters.

Input

In-game control settings.
In-game control settings.

Audio

In-game sound settings.
In-game sound settings.
Subtitle example.
Subtitle example.

Audio feature State Notes
Separate volume controls
Music, voice and effects.
Surround sound
5.1 working, 7.1 unknown, cutscenes appear to be stereo
Subtitles
Speaker names are displayed.
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
Arabic
Fan translation, download.
Simplified Chinese
Czech
French
German
Italian
Japanese
Korean
Polish
Brazilian Portuguese
Russian
Fan voice-over by Cool-Games.
Spanish

VR support

Issues fixed

Cutscene Audio Too Quiet

Disable surround sound effects[3]
Cutscenes appear to output in stereo exclusively, even though in-engine gameplay works with 5.1 surround, resulting in immensely quiet cutscenes even when audio options are turned up.
Disabling any surround sound features is recommended. For example, switch the audio source in Windows from THX Spatial Audio to the generic speakers.

Other information

API

Technical specs Supported Notes
Direct3D 11
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Physics PhysX
Audio Wwise

System requirements

Windows
Minimum Recommended
Operating system (OS) 7
Processor (CPU) Intel Core i5-3450 3.1 GHz
AMD FX-6300 3.5 GHz
System memory (RAM) 8 GB
Hard disk drive (HDD) 13 GB
Video card (GPU) Nvidia GeForce GTX 660
AMD Radeon HD 7870
2 GB of VRAM
A 64-bit system is required.


Notes

  1. Unreal Engine 4 engine build: 4.15[1]
  2. 2.0 2.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/399810/ in addition to or instead of this directory. The app ID (399810) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References

  1. 1.0 1.1 1.2 1.3 1.4 Verified by User:Waschbär on 2019-11-02
  2. Verified by User:Coco-Ta on 2023-07-05
  3. Verified by User:Shooterboss on 2022-10-15