Difference between revisions of "Virtua Fighter PC"
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{{Infobox game | {{Infobox game | ||
− | |||
|cover = Virtua Fighter PC - cover.jpg | |cover = Virtua Fighter PC - cover.jpg | ||
|developers = | |developers = | ||
− | {{Infobox game/row/developer|Sega AM1}}{{Infobox game/row/developer|Sega AM2}} | + | {{Infobox game/row/developer|Sega AM1}} |
+ | {{Infobox game/row/developer|Sega AM2}} | ||
+ | {{Infobox game/row/porter|Sega PC|Windows}} | ||
|publishers = | |publishers = | ||
− | {{Infobox game/row/publisher|Sega}} | + | {{Infobox game/row/publisher|Sega Entertainment}} |
+ | {{Infobox game/row/publisher|Expert Software|Re-release}} | ||
|engines = | |engines = | ||
|release dates= | |release dates= | ||
− | {{Infobox game/row/date|Windows|June 26, 1996}} | + | {{Infobox game/row/date|Windows|June 26, 1996|ref=<ref>{{Refurl|url=https://web.archive.org/web/20150719023559/http://sega.jp/cgi-bin/csgame.cgi?rpp=20&sr=220&tt=&sy=&gr=&hw=11&fw=&sort=2|title=バーチャファイターPC (retrieved)|date=2023-12-27}}</ref>}} |
+ | |taxonomy = | ||
+ | {{Infobox game/row/taxonomy/monetization | One-time game purchase }} | ||
+ | {{Infobox game/row/taxonomy/microtransactions | }} | ||
+ | {{Infobox game/row/taxonomy/modes | Singleplayer, Multiplayer }} | ||
+ | {{Infobox game/row/taxonomy/pacing | Real-time }} | ||
+ | {{Infobox game/row/taxonomy/perspectives | Side view }} | ||
+ | {{Infobox game/row/taxonomy/controls | Direct control }} | ||
+ | {{Infobox game/row/taxonomy/genres | Arcade, Fighting }} | ||
+ | {{Infobox game/row/taxonomy/sports | }} | ||
+ | {{Infobox game/row/taxonomy/vehicles | }} | ||
+ | {{Infobox game/row/taxonomy/art styles | }} | ||
+ | {{Infobox game/row/taxonomy/themes | }} | ||
+ | {{Infobox game/row/taxonomy/series | Virtua Fighter }} | ||
|steam appid = | |steam appid = | ||
− | |gogcom | + | |steam appid side = |
− | |strategywiki = Virtua Fighter | + | |gogcom id = |
+ | |gogcom id side = | ||
+ | |hltb = 10958 | ||
+ | |igdb = virtua-fighter-pc | ||
+ | |mobygames = virtua-fighter-remix | ||
+ | |strategywiki = Virtua Fighter Remix | ||
|wikipedia = Virtua Fighter (video game) | |wikipedia = Virtua Fighter (video game) | ||
|winehq = 8130 | |winehq = 8130 | ||
+ | |license = commercial | ||
}} | }} | ||
− | |||
'''Key points''' | '''Key points''' | ||
− | {{ii}} | + | {{++}} Enhanced port of ''Virtua Fighter Remix''. |
− | {{--}} | + | {{ii}} Installing the game on 64-bit systems may require the [https://onedrive.live.com/?cid=f2586f89c2515a42&id=F2586F89C2515A42%21109 unofficial installer].<ref>{{Refurl|url=https://www.youtube.com/watch?v=YCw1Q1M9H44|title=How To Play Virtua Fighter 1 On Win 8.1 / 8 / 7 / Vista / XP (x64 / x86) - YouTube|date=May 2023}}</ref> |
+ | {{--}} Since it uses CDDA, trying to play the in-game music may not be simple. See [[#Restoring in-game music|Restoring in-game music]]. | ||
+ | {{--}} On the modern versions of Windows, the frame rate limiter does not work properly. Use [[MSI Afterburner]]. | ||
+ | {{--}} Additional features of the 32X version are missing. | ||
==Availability== | ==Availability== | ||
{{Availability| | {{Availability| | ||
− | {{Availability/row| | + | {{Availability/row| Retail | | disc | Disc Check | | Windows }} |
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}} | }} | ||
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===Configuration file(s) location=== | ===Configuration file(s) location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/ | + | {{Game data/config|Windows|{{p|game}}\vfpc.ini}} |
}} | }} | ||
− | ==Video | + | ==Video== |
{{Image|VFPC Settings.png|Screen settings.}} | {{Image|VFPC Settings.png|Screen settings.}} | ||
− | {{Video | + | {{Video |
|wsgf link = | |wsgf link = | ||
|widescreen wsgf award = | |widescreen wsgf award = | ||
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|4k ultra hd wsgf award = | |4k ultra hd wsgf award = | ||
|widescreen resolution = false | |widescreen resolution = false | ||
− | |widescreen resolution notes= | + | |widescreen resolution notes= 640x480 and 320x240 only.<br> Accessible in the ''Screen Setting'' menu by pressing {{key|F6}} during gameplay;<br> as {{code|Hi}} and {{code|Low}} respectively. |
− | |multimonitor = | + | |multimonitor = false |
|multimonitor notes = | |multimonitor notes = | ||
− | |ultrawidescreen = | + | |ultrawidescreen = false |
|ultrawidescreen notes = | |ultrawidescreen notes = | ||
− | |4k ultra hd = | + | |4k ultra hd = false |
|4k ultra hd notes = | |4k ultra hd notes = | ||
− | |fov = | + | |fov = false |
− | |fov notes = | + | |fov notes = Only the camera distance can be adjusted through the ''screen brightness'', ''camera'', and ''volume'' settings menus. Accessible by pressing {{key|F7}} during gameplay. |
− | |windowed = | + | |windowed = false |
|windowed notes = | |windowed notes = | ||
− | |borderless windowed = | + | |borderless windowed = false |
|borderless windowed notes = | |borderless windowed notes = | ||
− | |anisotropic = | + | |anisotropic = false |
|anisotropic notes = | |anisotropic notes = | ||
− | |antialiasing = | + | |antialiasing = false |
|antialiasing notes = | |antialiasing notes = | ||
− | |vsync = | + | |upscaling = false |
+ | |upscaling tech = | ||
+ | |upscaling notes = | ||
+ | |vsync = false | ||
|vsync notes = | |vsync notes = | ||
− | |60 fps = | + | |60 fps = false |
− | |60 fps notes = | + | |60 fps notes = Limited to 30 FPS |
|120 fps = false | |120 fps = false | ||
|120 fps notes = | |120 fps notes = | ||
+ | |hdr = false | ||
+ | |hdr notes = | ||
|color blind = false | |color blind = false | ||
|color blind notes = | |color blind notes = | ||
}} | }} | ||
− | ==Input | + | ==Input== |
− | {{Input | + | {{Input |
|key remap = true | |key remap = true | ||
− | |key remap notes = | + | |key remap notes = Press {{key|F5}} during gameplay to enter the ''Key remap'' menu |
|acceleration option = false | |acceleration option = false | ||
|acceleration option notes = | |acceleration option notes = | ||
− | |mouse sensitivity = | + | |mouse sensitivity = false |
|mouse sensitivity notes = | |mouse sensitivity notes = | ||
|mouse menu = false | |mouse menu = false | ||
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|invert mouse y-axis = false | |invert mouse y-axis = false | ||
|invert mouse y-axis notes = | |invert mouse y-axis notes = | ||
+ | |touchscreen = false | ||
+ | |touchscreen notes = | ||
|controller support = true | |controller support = true | ||
− | |controller support notes = Only pre-USB controllers that use the | + | |controller support notes = Only pre-USB controllers that use the ''Game Port'' connector will work.<br> [[Joy2Key]] can be used to work around this. |
− | |full controller = | + | |full controller = false |
|full controller notes = | |full controller notes = | ||
|controller remap = true | |controller remap = true | ||
− | |controller remap notes = | + | |controller remap notes = Press {{key|F5}} during gameplay to enter the ''Key remap'' menu |
− | |controller sensitivity = | + | |controller sensitivity = false |
|controller sensitivity notes= | |controller sensitivity notes= | ||
− | |invert controller y-axis = | + | |invert controller y-axis = false |
|invert controller y-axis notes= | |invert controller y-axis notes= | ||
− | | | + | |xinput controllers = false |
− | | | + | |xinput controllers notes = |
− | |button prompts | + | |xbox prompts = false |
− | |button prompts notes | + | |xbox prompts notes = |
+ | |impulse triggers = false | ||
+ | |impulse triggers notes = | ||
+ | |dualshock 4 = unknown | ||
+ | |dualshock 4 notes = | ||
+ | |dualshock prompts = false | ||
+ | |dualshock prompts notes = | ||
+ | |light bar support = unknown | ||
+ | |light bar support notes = | ||
+ | |dualshock 4 modes = unknown | ||
+ | |dualshock 4 modes notes = | ||
+ | |tracked motion controllers= unknown | ||
+ | |tracked motion controllers notes = | ||
+ | |tracked motion prompts = unknown | ||
+ | |tracked motion prompts notes = | ||
+ | |other controllers = unknown | ||
+ | |other controllers notes = | ||
+ | |other button prompts = unknown | ||
+ | |other button prompts notes= | ||
|controller hotplug = unknown | |controller hotplug = unknown | ||
|controller hotplug notes = | |controller hotplug notes = | ||
|haptic feedback = unknown | |haptic feedback = unknown | ||
|haptic feedback notes = | |haptic feedback notes = | ||
− | | | + | |simultaneous input = unknown |
− | | | + | |simultaneous input notes = |
+ | |steam input api = unknown | ||
+ | |steam input api notes = | ||
+ | |steam hook input = unknown | ||
+ | |steam hook input notes = | ||
+ | |steam input presets = unknown | ||
+ | |steam input presets notes = | ||
+ | |steam controller prompts = unknown | ||
+ | |steam controller prompts notes = | ||
+ | |steam cursor detection = unknown | ||
+ | |steam cursor detection notes = | ||
}} | }} | ||
===Quitting the game=== | ===Quitting the game=== | ||
− | {{--}} There is no option to exit the game through any of the menus | + | {{--}} There is no option to exit the game through any of the menus. You need to manually exit the game by pressing {{key|ALT|F4}}. |
− | ==Audio | + | ==Audio== |
− | {{Audio | + | {{Audio |
|separate volume = false | |separate volume = false | ||
|separate volume notes = | |separate volume notes = | ||
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|mute on focus lost notes = | |mute on focus lost notes = | ||
|eax support = | |eax support = | ||
− | |eax support notes = | + | |eax support notes = |
+ | |royalty free audio = unknown | ||
+ | |royalty free audio notes = | ||
+ | |red book cd audio = true | ||
+ | |red book cd audio notes = | ||
+ | }} | ||
+ | |||
+ | {{L10n|content= | ||
+ | {{L10n/switch | ||
+ | |language = English | ||
+ | |interface = true | ||
+ | |audio = unknown | ||
+ | |subtitles = unknown | ||
+ | |notes = | ||
+ | |ref = | ||
+ | |fan = | ||
+ | }} | ||
}} | }} | ||
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|asynchronous = | |asynchronous = | ||
|asynchronous notes = | |asynchronous notes = | ||
+ | }} | ||
+ | |||
+ | ==Issues fixed== | ||
+ | ===Restoring in-game music=== | ||
+ | {{++}} ''_Inmm.dll'' can be used to fix the lack of in-game music by emulating the Red Book CD audio. | ||
+ | {{Fixbox|description=How to use _inmm.dll|ref={{cn|date=July 2016}}|fix= | ||
+ | # Download and install [https://community.pcgamingwiki.com/files/file/107-patched-inmmdll/ _inmm.dll]. | ||
+ | # Extract all audio tracks from the original CD with ''extract audio copy'' or ''windows media player''. | ||
+ | # Run {{file|_inmm.dll Setup}}, then click on the '''Method''' tab, and set {{key|default}} to {{code|DirectShow}}. | ||
+ | # Click on the '''_inmm.ini''' tab, then click {{key|Add}}, and select all extracted audio tracks. | ||
+ | # Click {{key|Save}}, then go to the game directory, and save the INI file. | ||
+ | # Close ''_inmm.dll Setup'', then drag {{file|VFPC.exe}} onto {{file|_inmmcnf.exe}}. | ||
+ | # Click {{key|OK}} when a message pops up that asks if you want to patch {{file|VFPC.exe}}. | ||
+ | }} | ||
+ | |||
+ | ==Other information== | ||
+ | ===API=== | ||
+ | {{API | ||
+ | |direct3d versions = | ||
+ | |direct3d notes = | ||
+ | |directdraw versions = 2 | ||
+ | |directdraw notes = Also supports NV1 3D API if using a Nvidia card | ||
+ | |opengl versions = | ||
+ | |opengl notes = | ||
+ | |glide versions = | ||
+ | |glide notes = | ||
+ | |software mode = | ||
+ | |software mode notes = | ||
+ | |mantle support = | ||
+ | |mantle support notes = | ||
+ | |metal support = | ||
+ | |metal support notes = | ||
+ | |vulkan versions = | ||
+ | |vulkan notes = | ||
+ | |dos modes = | ||
+ | |dos modes notes = | ||
+ | |shader model versions = | ||
+ | |shader model notes = | ||
+ | |windows 32-bit exe = true | ||
+ | |windows 64-bit exe = false | ||
+ | |windows arm app = unknown | ||
+ | |windows exe notes = | ||
+ | |macos intel 32-bit app = | ||
+ | |macos intel 64-bit app = | ||
+ | |macos arm app = unknown | ||
+ | |macos app notes = | ||
+ | |linux 32-bit executable= | ||
+ | |linux 64-bit executable= | ||
+ | |linux arm app = unknown | ||
+ | |linux executable notes = | ||
}} | }} | ||
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|OSfamily = Windows | |OSfamily = Windows | ||
− | |minOS = | + | |minOS = 95 |
− | |minCPU = Pentium | + | |minCPU = Intel Pentium 90 MHz or superior CPU |
− | |minRAM = 8 | + | |minRAM = 8 MB |
− | |minHD = | + | |minHD = 60 MB |
|minGPU = | |minGPU = | ||
|recOS = | |recOS = | ||
− | |recCPU = Pentium | + | |recCPU = Intel Pentium 133 MHz or superior CPU |
− | |recRAM = 16 | + | |recRAM = 16 MB |
|recHD = | |recHD = | ||
|recGPU = | |recGPU = |
Latest revision as of 05:17, 28 December 2023
Developers | |
---|---|
Sega AM1 | |
Sega AM2 | |
Windows | Sega PC |
Publishers | |
Sega Entertainment | |
Re-release | Expert Software |
Release dates | |
Windows | June 26, 1996[1] |
Taxonomy | |
Monetization | One-time game purchase |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | Side view |
Controls | Direct control |
Genres | Arcade, Fighting |
Series | Virtua Fighter |
Virtua Fighter | |
---|---|
Virtua Fighter PC | 1996 |
Virtua Fighter 2 | 1997 |
Virtua Fighter 2 (2010) | 2010 |
Key points
- Enhanced port of Virtua Fighter Remix.
- Installing the game on 64-bit systems may require the unofficial installer.[2]
- Since it uses CDDA, trying to play the in-game music may not be simple. See Restoring in-game music.
- On the modern versions of Windows, the frame rate limiter does not work properly. Use MSI Afterburner.
- Additional features of the 32X version are missing.
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | Disc Check |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\vfpc.ini[Note 1] |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | 640x480 and 320x240 only. Accessible in the Screen Setting menu by pressing F6 during gameplay; as Hi and Low respectively. |
||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | Only the camera distance can be adjusted through the screen brightness, camera, and volume settings menus. Accessible by pressing F7 during gameplay. | ||
Windowed | See the glossary page for potential workarounds. | ||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
High-fidelity upscaling | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
60 FPS and 120+ FPS | Limited to 30 FPS | ||
High dynamic range display (HDR) |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | Press F5 during gameplay to enter the Key remap menu | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | Only pre-USB controllers that use the Game Port connector will work. Joy2Key can be used to work around this. |
|
Full controller support | ||
Controller remapping | Press F5 during gameplay to enter the Key remap menu | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | See the glossary page for potential workarounds. |
---|
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Quitting the game
- There is no option to exit the game through any of the menus. You need to manually exit the game by pressing Alt+F4.
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio | ||
Red Book CD audio | On Windows, CD music might not play correctly; see the troubleshooting guide for solutions. |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 2 | Versus |
||
LAN play | ||||
Online play |
Issues fixed
Restoring in-game music
- _Inmm.dll can be used to fix the lack of in-game music by emulating the Red Book CD audio.
How to use _inmm.dll[citation needed] |
---|
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
DirectDraw | 2 | Also supports NV1 3D API if using a Nvidia card |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 95 | |
Processor (CPU) | Intel Pentium 90 MHz or superior CPU | Intel Pentium 133 MHz or superior CPU |
System memory (RAM) | 8 MB | 16 MB |
Hard disk drive (HDD) | 60 MB |
Notes
- ↑ When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).
References
- ↑ バーチャファイターPC (retrieved) - last accessed on 2023-12-27
- ↑ How To Play Virtua Fighter 1 On Win 8.1 / 8 / 7 / Vista / XP (x64 / x86) - YouTube - last accessed on May 2023