Difference between revisions of "Voices of the void"
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|color blind = false | |color blind = false | ||
|color blind notes = | |color blind notes = | ||
+ | }} | ||
+ | |||
+ | ===Supersampling=== | ||
+ | {{Fixbox|description=Enable SSAA|fix= | ||
+ | # Go to the [[#Game data|configuration file(s) location]]. | ||
+ | # Open {{file|Engine.ini}}. | ||
+ | # Add the following and save the file. | ||
+ | <pre> | ||
+ | [SystemSettings] | ||
+ | r.ScreenPercentage=150 | ||
+ | </pre> | ||
+ | |||
+ | '''Notes''' | ||
+ | {{ii}} Values between 100 and 200 are recommended. Requires high-end GPU. | ||
}} | }} | ||
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===Middleware=== | ===Middleware=== | ||
{{Middleware | {{Middleware | ||
− | |physics = | + | |physics = PhysX, APEX |
|physics notes = PhysX v3.4.0.0, APEX v1.4.0.0 | |physics notes = PhysX v3.4.0.0, APEX v1.4.0.0 | ||
|audio = XAudio | |audio = XAudio |
Latest revision as of 18:18, 2 April 2024
Developers | |
---|---|
EternityDev | |
Engines | |
Unreal Engine 4[Note 1] | |
Release dates | |
Windows | Early access |
Reception | |
IGDB | N/A |
Taxonomy | |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | First-person |
Controls | Direct control |
Themes | Europe, Horror, Sci-fi |
Voices of the Void (or VotV for short) is an indie game created by MrDrNose, otherwise known as EternityDev. It is a spiritual successor to Signal Simulator, and bears an extremely similar premise: the player takes control of Dr. Kel, a researcher manning an array of SETI scanners, with the objective of locating, downloading, decoding, and interpreting various radio signals from space.
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
itch.io |
Monetization
- No monetization information; you can edit this page to add it.
Microtransactions
Type | Notes |
---|---|
No microtransactions | None |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\VotV\Saved\Config\WindowsNoEditor |
Save game data location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\VotV |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | Up to 180°. | ||
Windowed | See the glossary page for potential workarounds. | ||
Borderless fullscreen windowed | No option to disable. | ||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | Method unknown. | ||
High-fidelity upscaling | Slider 0 to 4. | ||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | |||
High dynamic range display (HDR) | See the engine page to force native HDR output, or the glossary page for other alternatives. | ||
Ray tracing (RT) |
- The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.
Supersampling
Enable SSAA |
---|
[SystemSettings] r.ScreenPercentage=150 Notes
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | X-axis can also be inverted. | |
Controller | ||
Controller support |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Master, Effects, Ambience, UI, Music | |
Surround sound | Up to 7.1[2] | |
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Polish | ||||
Czech | ||||
Dutch |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 | |
Shader Model support | 5 |
Middleware
Middleware | Notes | |
---|---|---|
Physics | PhysX, APEX | PhysX v3.4.0.0, APEX v1.4.0.0 |
Audio | XAudio | XAudio v2.9 |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | ||
Processor (CPU) | ||
System memory (RAM) | ||
Hard disk drive (HDD) |
Notes
- ↑ Unreal Engine 4 engine build: 4.27.2[1]
References
- ↑ Verified by User:Kamyk141 on 07-01-2024
- ↑ Verified by User:Kamyk141 on 07-01-2024
- Tested using Special K.