Difference between revisions of "Bloons Adventure Time TD"
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{{Infobox game/row/date|Windows|January 16, 2019}} | {{Infobox game/row/date|Windows|January 16, 2019}} | ||
{{Infobox game/row/date|OS X|January 16, 2019|ref={{cn|reason=Might be incorrect.|date=February 2019}}}} | {{Infobox game/row/date|OS X|January 16, 2019|ref={{cn|reason=Might be incorrect.|date=February 2019}}}} | ||
+ | |reception = | ||
+ | {{Infobox game/row/reception|Metacritic|bloons-adventure-time-td|rating}} | ||
+ | {{Infobox game/row/reception|Opencritic|link|rating}} | ||
+ | {{Infobox game/row/reception|IGDB|bloons-adventure-time-td|rating}} | ||
|taxonomy = | |taxonomy = | ||
{{Infobox game/row/taxonomy/monetization | Free-to-play }} | {{Infobox game/row/taxonomy/monetization | Free-to-play }} | ||
{{Infobox game/row/taxonomy/microtransactions | }} | {{Infobox game/row/taxonomy/microtransactions | }} | ||
{{Infobox game/row/taxonomy/modes | Singleplayer }} | {{Infobox game/row/taxonomy/modes | Singleplayer }} | ||
− | {{Infobox game/row/taxonomy/pacing | }} | + | {{Infobox game/row/taxonomy/pacing | Real-time}} |
− | {{Infobox game/row/taxonomy/perspectives | }} | + | {{Infobox game/row/taxonomy/perspectives | Top-down view}} |
− | {{Infobox game/row/taxonomy/controls | }} | + | {{Infobox game/row/taxonomy/controls | Point and select}} |
{{Infobox game/row/taxonomy/genres | Tower defense }} | {{Infobox game/row/taxonomy/genres | Tower defense }} | ||
{{Infobox game/row/taxonomy/sports | }} | {{Infobox game/row/taxonomy/sports | }} | ||
{{Infobox game/row/taxonomy/vehicles | }} | {{Infobox game/row/taxonomy/vehicles | }} | ||
− | {{Infobox game/row/taxonomy/art styles | }} | + | {{Infobox game/row/taxonomy/art styles | Cartoon}} |
{{Infobox game/row/taxonomy/themes | }} | {{Infobox game/row/taxonomy/themes | }} | ||
{{Infobox game/row/taxonomy/series | Adventure Time, Bloons Tower Defense }} | {{Infobox game/row/taxonomy/series | Adventure Time, Bloons Tower Defense }} | ||
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|xbox cloud notes = | |xbox cloud notes = | ||
}} | }} | ||
+ | {{ii}} Ninja Kiwi uses its own cloud solution which allows syncing across devices including mobile. This needs prior setup and a manual push every time a cloud sync should happen. | ||
==Video== | ==Video== | ||
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|fov = unknown | |fov = unknown | ||
|fov notes = | |fov notes = | ||
− | |windowed = | + | |windowed = true |
|windowed notes = | |windowed notes = | ||
|borderless windowed = true | |borderless windowed = true | ||
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|acceleration option = unknown | |acceleration option = unknown | ||
|acceleration option notes = | |acceleration option notes = | ||
− | |mouse sensitivity = | + | |mouse sensitivity = false |
|mouse sensitivity notes = | |mouse sensitivity notes = | ||
− | |mouse menu = | + | |mouse menu = true |
|mouse menu notes = | |mouse menu notes = | ||
− | |invert mouse y-axis = | + | |invert mouse y-axis = false |
|invert mouse y-axis notes = | |invert mouse y-axis notes = | ||
|touchscreen = unknown | |touchscreen = unknown | ||
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|closed captions = unknown | |closed captions = unknown | ||
|closed captions notes = | |closed captions notes = | ||
− | |mute on focus lost = | + | |mute on focus lost = false |
|mute on focus lost notes = | |mute on focus lost notes = | ||
|eax support = | |eax support = | ||
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|shader model notes = | |shader model notes = | ||
|windows 32-bit exe = unknown | |windows 32-bit exe = unknown | ||
− | |windows 64-bit exe = | + | |windows 64-bit exe = true |
|windows arm app = unknown | |windows arm app = unknown | ||
|windows exe notes = | |windows exe notes = |
Latest revision as of 17:21, 11 December 2023
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
Developers | |
---|---|
Ninja Kiwi | |
Engines | |
Unity 2018[Note 1] | |
Release dates | |
Windows | January 16, 2019 |
macOS (OS X) | January 16, 2019[citation needed] |
Taxonomy | |
Monetization | Free-to-play |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | Top-down view |
Controls | Point and select |
Genres | Tower defense |
Art styles | Cartoon |
Series | Adventure Time, Bloons Tower Defense |
Bloons Adventure Time TD is a singleplayer top-down view tower defense game in the Adventure Time and Bloons Tower Defense series.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | HKEY_CURRENT_USER\Software\Ninja Kiwi\Bloons Adventure Time TD\ |
macOS (OS X) | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/979060/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | |
macOS (OS X) | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/979060/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
- Ninja Kiwi uses its own cloud solution which allows syncing across devices including mobile. This needs prior setup and a manual push every time a cloud sync should happen.
Video
- The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support |
Controller types |
---|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Danish | ||||
Dutch | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Korean | ||||
Norwegian | ||||
Brazilian Portuguese | ||||
Russian | ||||
Latin American Spanish | ||||
Swedish | ||||
Turkish |
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 | 10 |
Processor (CPU) | 1.5 GHz | 2.0 GHz |
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 1 GB | 2 GB |
Video card (GPU) | ATI Nvidia Intel HD Graphics OpenGL 2.0 compatible |
- A 64-bit system is required.
macOS (OS X) | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10.8 | 10.13 |
Processor (CPU) | 1.5 GHz | 2.0 GHz |
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 1 GB | 2 GB |
Video card (GPU) | OpenGL 2.0 compatible |
- A 64-bit system is required.
Notes
- ↑ Unity engine build: 2018.2.13f1[1]
- ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (979060) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Verified by User:Baronsmoki on 2019-02-14