Difference between revisions of "The Last Campfire"
From PCGamingWiki, the wiki about fixing PC games
Baronsmoki (talk | contribs) (Unity engine) |
|||
(2 intermediate revisions by one other user not shown) | |||
Line 362: | Line 362: | ||
|shader model versions = | |shader model versions = | ||
|shader model notes = | |shader model notes = | ||
− | |windows 32-bit exe = | + | |windows 32-bit exe = false |
− | |windows 64-bit exe = | + | |windows 64-bit exe = true |
|windows arm app = false | |windows arm app = false | ||
|windows exe notes = | |windows exe notes = | ||
Line 374: | Line 374: | ||
|linux arm app = unknown | |linux arm app = unknown | ||
|linux executable notes = | |linux executable notes = | ||
+ | }} | ||
+ | |||
+ | ===Middleware=== | ||
+ | {{Middleware | ||
+ | |physics = | ||
+ | |physics notes = | ||
+ | |audio = | ||
+ | |audio notes = | ||
+ | |interface = | ||
+ | |interface notes = | ||
+ | |input = Rewired | ||
+ | |input notes = | ||
+ | |cutscenes = | ||
+ | |cutscenes notes = | ||
+ | |multiplayer = | ||
+ | |multiplayer notes= | ||
+ | |anticheat = | ||
+ | |anticheat notes = | ||
}} | }} | ||
Line 383: | Line 401: | ||
|minCPU = Intel Core i5 1.8 GHz | |minCPU = Intel Core i5 1.8 GHz | ||
|minRAM = 4 GB | |minRAM = 4 GB | ||
− | |minHD = | + | |minHD = 3 GB |
|minGPU = Nvidia GeForce GTX 480 | |minGPU = Nvidia GeForce GTX 480 | ||
|minGPU2 = AMD Radeon HD 7870 | |minGPU2 = AMD Radeon HD 7870 | ||
Line 391: | Line 409: | ||
|recCPU = Intel Core i5 2.8 GHz | |recCPU = Intel Core i5 2.8 GHz | ||
|recRAM = 8 GB | |recRAM = 8 GB | ||
− | |recHD = | + | |recHD = 3 GB |
|recGPU = Nvidia GeForce GTX 1660 | |recGPU = Nvidia GeForce GTX 1660 | ||
|recGPU2 = AMD Radeon RX 5600 XT | |recGPU2 = AMD Radeon RX 5600 XT |
Latest revision as of 22:07, 16 June 2023
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
Developers | |
---|---|
Hello Games | |
Engines | |
Unity 2018[Note 1] | |
Release dates | |
Windows | August 27, 2020 |
macOS (OS X) | August 27, 2020 |
Reception | |
Metacritic | 80 |
OpenCritic | 80 |
Taxonomy | |
Monetization | One-time game purchase |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Epic Games Store | Can be run DRM-free when launched directly from the executable with -EpicPortal command line argument. |
|||
GamersGate | ||||
Green Man Gaming | ||||
Humble Store | Choice between Epic Games or Steam key. | |||
Mac App Store | Included with Apple Arcade. | |||
Steam |
- A demo is available on Steam.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | HKEY_CURRENT_USER\SOFTWARE\Hello Games\The Last Campfire |
macOS (OS X) | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/990630/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\AppData\LocalLow\Hello Games\The Last Campfire\JSONSaveData.json |
macOS (OS X) | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/990630/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Epic Games Launcher | ||
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | [citation needed] | ||
4K Ultra HD | 3840 x 2160 available | ||
Field of view (FOV) | |||
Windowed | [2] | ||
Borderless fullscreen windowed | [3] | ||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | Options of low, medium, high are available | ||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | |||
High dynamic range display (HDR) |
- The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | [4] | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Arabic | ||||
Simplified Chinese | ||||
Traditional Chinese | ||||
Dutch | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Korean | ||||
Brazilian Portuguese | ||||
Russian | ||||
Spanish | ||||
Turkish |
Other information
API
Executable | 32-bit | 64-bit | ARM | Notes |
---|---|---|---|---|
Windows | ||||
macOS (OS X) | [5] |
Middleware
Middleware | Notes | |
---|---|---|
Input | Rewired |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10 | |
Processor (CPU) | Intel Core i5 1.8 GHz | Intel Core i5 2.8 GHz |
System memory (RAM) | 4 GB | 8 GB |
Hard disk drive (HDD) | 3 GB | 3 GB |
Video card (GPU) | Nvidia GeForce GTX 480 AMD Radeon HD 7870 DirectX 11 compatible | Nvidia GeForce GTX 1660 AMD Radeon RX 5600 XT |
- A 64-bit operating system is required.
macOS (OS X) | ||
---|---|---|
Minimum | ||
Operating system (OS) | 10.15.0 | |
Processor (CPU) | ||
System memory (RAM) | ||
Hard disk drive (HDD) | 1.2 GB |
Notes
- ↑ Unity engine build: 2018.4.24f1[1]
- ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/990630/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (990630) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Verified by User:Baronsmoki on 2023-02-27
- ↑ Verified by User:Gremolio on 2022-08-13
- ↑ Verified by User:Gremolio on 2022-08-13
- ↑ Verified by User:Gremolio on 2022-08-13
- ↑ 10 Native Apple M1 Mac Games #1 - last accessed on 2 January 2022