Difference between revisions of "Terminator: Resistance"
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{{Infobox game/row/reception|IGDB|terminator-resistance|51}} | {{Infobox game/row/reception|IGDB|terminator-resistance|51}} | ||
|taxonomy = | |taxonomy = | ||
− | {{Infobox game/row/taxonomy/monetization | }} | + | {{Infobox game/row/taxonomy/monetization | One-time game purchase }} |
{{Infobox game/row/taxonomy/microtransactions | }} | {{Infobox game/row/taxonomy/microtransactions | }} | ||
{{Infobox game/row/taxonomy/modes | Singleplayer }} | {{Infobox game/row/taxonomy/modes | Singleplayer }} | ||
Line 49: | Line 49: | ||
{{Availability/row| Humble | terminator-resistance | Steam | DRM-free when launched directly from executable. | | Windows }} | {{Availability/row| Humble | terminator-resistance | Steam | DRM-free when launched directly from executable. | | Windows }} | ||
{{Availability/row| Steam | 954740 | DRM-free | DRM-free when launched directly from executable.<ref>{{Refcheck|user=The lost|date=2020-11-23|comment=Tested for DRM by closing Steam and launching directly from Terminator.exe. The game ran without issues and was fully compatible with save games created when previously launched from Steam.}}</ref> | | Windows }} | {{Availability/row| Steam | 954740 | DRM-free | DRM-free when launched directly from executable.<ref>{{Refcheck|user=The lost|date=2020-11-23|comment=Tested for DRM by closing Steam and launching directly from Terminator.exe. The game ran without issues and was fully compatible with save games created when previously launched from Steam.}}</ref> | | Windows }} | ||
+ | }} | ||
+ | |||
+ | {{DLC| | ||
+ | {{DLC/row| Zero Day Exploit Comic | Free | Windows }} | ||
+ | {{DLC/row| Annihilation Line | | Windows }} | ||
}} | }} | ||
Line 110: | Line 115: | ||
|borderless windowed = true | |borderless windowed = true | ||
|borderless windowed notes = Labeled '''Windowed fullscreen'''. | |borderless windowed notes = Labeled '''Windowed fullscreen'''. | ||
− | |anisotropic = | + | |anisotropic = true |
− | |anisotropic notes = | + | |anisotropic notes = Set as part of Texture Quality setting (per DefaultScalability.ini in game pak); Low (1x), Medium (2x), High (4x), Epic (8x). |
− | |antialiasing = | + | |antialiasing = always on |
− | |antialiasing notes = Low, Medium, High | + | |antialiasing notes = Options are disingenuous; Low, Medium, and High all set Quality to 3 (forced [[TAA]]) See [[#Anti-aliasing (AA)|Anti-aliasing (AA)]]. for a workaround. Epic sets Quality to 4 (per DefaultScalability.ini in game pak). |
+ | |upscaling = true | ||
+ | |upscaling tech = FSR 1.0 | ||
+ | |upscaling notes = | ||
|vsync = true | |vsync = true | ||
|vsync notes = | |vsync notes = | ||
Line 120: | Line 128: | ||
|120 fps = true | |120 fps = true | ||
|120 fps notes = | |120 fps notes = | ||
− | |hdr = | + | |hdr = hackable |
− | |hdr notes = | + | |hdr notes = See [[#High dynamic range (HDR)|High dynamic range (HDR)]]. |
− | |ray tracing = | + | |ray tracing = false |
|ray tracing notes = | |ray tracing notes = | ||
|color blind = false | |color blind = false | ||
Line 128: | Line 136: | ||
}} | }} | ||
− | {{ii}}Supports [[FidelityFX Super Resolution]] | + | {{ii}}Supports [[FidelityFX Super Resolution]]. |
===[[Glossary:Field of view (FOV)|Field of view (FOV)]]=== | ===[[Glossary:Field of view (FOV)|Field of view (FOV)]]=== | ||
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{{++}} Real-time FOV adjustment. | {{++}} Real-time FOV adjustment. | ||
{{ii}} Affects cutscenes, allowing to compensate for {{term|vert-}} scaling at 21:9 and wider resolutions but may be undesirable at 16:9. | {{ii}} Affects cutscenes, allowing to compensate for {{term|vert-}} scaling at 21:9 and wider resolutions but may be undesirable at 16:9. | ||
+ | }} | ||
+ | |||
+ | ===[[High dynamic range (HDR)]]=== | ||
+ | {{Fixbox|description=Enable native HDR output|fix= | ||
+ | # Open {{code|{{P|localappdata}}\Terminator\Saved\Config\WindowsNoEditor\Engine.ini}} in a text editor. | ||
+ | # At the bottom of the file, add the following lines: | ||
+ | <pre>[SystemSettings] | ||
+ | r.AllowHDR=1 | ||
+ | r.HDR.EnableHDROutput=1 | ||
+ | r.HDR.Display.OutputDevice=5 | ||
+ | r.HDR.Display.ColorGamut=2 | ||
+ | </pre> | ||
+ | {{ii}} See the [https://docs.unrealengine.com/4.27/en-US/RenderingAndGraphics/HDRDisplayOutput/#enablinghdroutput official UE4 documentation] for what these specific lines do. | ||
+ | {{ii}} HDR only works in Exclusive Fullscreen mode. Set Window Mode to Fullscreen within the in-game video settings. | ||
+ | {{--}} Setting the Window Mode to Fullscreen doesn't let you change the resolution anymore. Open {{code|{{P|localappdata}}\Terminator\Saved\Config\WindowsNoEditor\GameUserSettings.ini}} to change <code>ResolutionSizeX=</code> and <code>ResolutionSizeY=</code> to your desired resolution values. | ||
}} | }} | ||
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===Lens smudges and dirt=== | ===Lens smudges and dirt=== | ||
{{Fixbox|description=Remove lens smudges/dirt by installing this mod: [https://www.nexusmods.com/terminatorresistance/mods/13/ Disable Lens Dirt effect for Bloom]|ref=<ref>{{Refurl|url=https://steamcommunity.com/app/954740/discussions/0/1743392486226874427/|title=(Discussion) Smudges on Screen? || Steam Discussion|date=2020-12-01}}</ref> | {{Fixbox|description=Remove lens smudges/dirt by installing this mod: [https://www.nexusmods.com/terminatorresistance/mods/13/ Disable Lens Dirt effect for Bloom]|ref=<ref>{{Refurl|url=https://steamcommunity.com/app/954740/discussions/0/1743392486226874427/|title=(Discussion) Smudges on Screen? || Steam Discussion|date=2020-12-01}}</ref> | ||
+ | }} | ||
+ | |||
+ | ===[[Glossary:Anti-aliasing (AA)|Anti-aliasing (AA)]]=== | ||
+ | {{Fixbox|description=Disable TAA through a config file edit|fix= | ||
+ | # Go to the [[#Game data|configuration file(s) location]]. | ||
+ | # Open <code>Engine.ini</code>. | ||
+ | # Add <code>[SystemSettings]</code> and <code>r.PostProcessAAQuality=0</code> to the bottom of the file and save the changes. | ||
}} | }} | ||
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<br>AxisConfig=(AxisKeyName="MouseY",AxisProperties=(DeadZone=0.000000,Sensitivity=0.036869,Exponent=1.000000,bInvert=True))</code> | <br>AxisConfig=(AxisKeyName="MouseY",AxisProperties=(DeadZone=0.000000,Sensitivity=0.036869,Exponent=1.000000,bInvert=True))</code> | ||
<br>4. Save and close the file. | <br>4. Save and close the file. | ||
+ | }} | ||
+ | |||
+ | ===Mouse Acceleration/Smoothing=== | ||
+ | {{Fixbox|description=Disable mouse acceleration/smoothing|fix= | ||
+ | # Open {{code|{{P|localappdata}}\Terminator\Saved\Config\WindowsNoEditor\Input.ini}} in a text editor. | ||
+ | # At the bottom of the file, add the following lines: | ||
+ | <pre> | ||
+ | bEnableMouseSmoothing=False | ||
+ | bViewAccelerationEnabled=False | ||
+ | </pre> | ||
}} | }} | ||
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|mute on focus lost notes = | |mute on focus lost notes = | ||
|eax support = | |eax support = | ||
− | |eax support notes = | + | |eax support notes = |
+ | |royalty free audio = false | ||
+ | |royalty free audio notes = | ||
}} | }} | ||
Line 268: | Line 310: | ||
|notes = | |notes = | ||
|fan = | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Czech | ||
+ | |interface = hackable | ||
+ | |audio = false | ||
+ | |subtitles = hackable | ||
+ | |notes = Fan - [https://prekladyher.eu/preklady/terminator-resistance.714/ #1] | ||
+ | |fan = true | ||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
Line 290: | Line 340: | ||
|audio = false | |audio = false | ||
|subtitles = hackable | |subtitles = hackable | ||
− | |notes = [https://magyaritasok.hu/ | + | |notes = A Fan Translation is available at [https://magyaritasok.hu/games/terminator-resistance Magyarítások Portál.] |
|fan = true | |fan = true | ||
}} | }} | ||
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|windows 32-bit exe = false | |windows 32-bit exe = false | ||
|windows 64-bit exe = true | |windows 64-bit exe = true | ||
+ | |windows arm app = unknown | ||
|windows exe notes = | |windows exe notes = | ||
|mac os x powerpc app = | |mac os x powerpc app = | ||
|macos intel 32-bit app = unknown | |macos intel 32-bit app = unknown | ||
|macos intel 64-bit app = unknown | |macos intel 64-bit app = unknown | ||
+ | |macos arm app = unknown | ||
|macos app notes = | |macos app notes = | ||
|linux 32-bit executable= unknown | |linux 32-bit executable= unknown | ||
|linux 64-bit executable= unknown | |linux 64-bit executable= unknown | ||
+ | |linux arm app = unknown | ||
|linux executable notes = | |linux executable notes = | ||
}} | }} |
Latest revision as of 20:28, 9 September 2024
Developers | |
---|---|
Teyon | |
Publishers | |
Reef Entertainment | |
Engines | |
Unreal Engine 4[Note 1] | |
Release dates | |
Windows | November 14, 2019 |
Reception | |
Metacritic | 60 |
OpenCritic | 55 |
IGDB | 51 |
Taxonomy | |
Monetization | One-time game purchase |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | First-person |
Controls | Direct control |
Genres | Action |
Themes | Post-apocalyptic, North America |
Series | The Terminator |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
GOG.com | ||||
Green Man Gaming | DRM-free when launched directly from executable. | |||
Humble Store | DRM-free when launched directly from executable. | |||
Steam | DRM-free when launched directly from executable.[2] |
DLC and expansion packs
Name | Notes | |
---|---|---|
Zero Day Exploit Comic | Free | |
Annihilation Line |
Essential improvements
Skip intro videos
Delete or rename video files |
---|
|
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\Terminator\Saved\Config\WindowsNoEditor\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/954740/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\Terminator\Saved\SaveGames\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/954740/pfx/[Note 2] |
- 5 autosave slots (oldest autosave is automatically overwritten to create a new one) and a permanent chapter save at the beginning of each level.
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | Hor+ gameplay, Vert- cutscenes and centered HUD.[3] See Field of view (FOV). | ||
Ultra-widescreen | Hor+ gameplay, Vert- cutscenes, centered HUD and pillarboxed FMVs.[3] | ||
4K Ultra HD | |||
Field of view (FOV) | 70-100°. See Field of view (FOV) for more information. | ||
Windowed | |||
Borderless fullscreen windowed | Labeled Windowed fullscreen. | ||
Anisotropic filtering (AF) | Set as part of Texture Quality setting (per DefaultScalability.ini in game pak); Low (1x), Medium (2x), High (4x), Epic (8x). | ||
Anti-aliasing (AA) | Options are disingenuous; Low, Medium, and High all set Quality to 3 (forced TAA) See Anti-aliasing (AA). for a workaround. Epic sets Quality to 4 (per DefaultScalability.ini in game pak). | ||
High-fidelity upscaling | FSR 1.0 |
||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | |||
High dynamic range display (HDR) | See High dynamic range (HDR). | ||
Ray tracing (RT) |
- The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.
- Supports FidelityFX Super Resolution.
Field of view (FOV)
- A built-in FOV slider was added to the game on March 13, 2020,[4] allowing to adjust the gameplay FOV between 70-100° (defaults to 70° at 16:9), however cutscene FOV remains locked to 70° unless modded.
Edit GameUserSettings.ini to set gameplay FOV to a value beyond the in-game limits[5] |
---|
|
Use the Terminator: Resistance FOV changer[3] |
---|
|
High dynamic range (HDR)
Enable native HDR output |
---|
[SystemSettings] r.AllowHDR=1 r.HDR.EnableHDROutput=1 r.HDR.Display.OutputDevice=5 r.HDR.Display.ColorGamut=2
|
Depth of field
Disable depth of field[6] |
---|
|
Lens smudges and dirt
Remove lens smudges/dirt by installing this mod: Disable Lens Dirt effect for Bloom[7] |
---|
Anti-aliasing (AA)
Disable TAA through a config file edit |
---|
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | Controls for the lockpicking minigame are permanently bound to WASD.[8] | |
Mouse acceleration | Negative mouse acceleration.[citation needed] Cannot be disabled. | |
Mouse sensitivity | In Control Settings, under Mouse and Keyboard. | |
Mouse input in menus | ||
Mouse Y-axis inversion | This feature was added in update 1.028. For older versions, see Invert Y-axis. | |
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | Choice between three available presets. | |
Controller sensitivity | In Control Settings, under Gamepad. | |
Controller Y-axis inversion | In Control Settings, under Gamepad. |
Controller types |
---|
XInput-compatible controllers | [9] | |
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | See the glossary page for potential workarounds. |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | [10] | |
Haptic feedback | In Control Settings, under Gamepad. | |
Digital movement supported | ||
Simultaneous controller+KB/M |
Invert Y-axis
Enable invert mouse Y-Axis[11] |
---|
|
Mouse Acceleration/Smoothing
Disable mouse acceleration/smoothing |
---|
bEnableMouseSmoothing=False bViewAccelerationEnabled=False |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | SFX, Music & Voices. | |
Surround sound | [12] | |
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Simplified Chinese | ||||
Czech | Fan - #1 | |||
French | ||||
German | ||||
Hungarian | A Fan Translation is available at Magyarítások Portál. | |||
Italian | ||||
Japanese | ||||
Polish | ||||
Brazilian Portuguese | ||||
Russian | ||||
Spanish |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Physics | PhysX | |
Audio | Vorbis | |
Multiplayer | Steamworks |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7, 8, 10 | |
Processor (CPU) | Intel Core i3-4160 3.6 GHz AMD FX-8350 4.0 GHz |
Intel Core i5-8400 2.8 GHz AMD Ryzen 5 2600 3.4 GHz |
System memory (RAM) | 8 GB | |
Hard disk drive (HDD) | 32 GB | |
Video card (GPU) | Nvidia GeForce GTX 1050 AMD Radeon RX 560 DirectX 11 compatible | Nvidia GeForce GTX 1070 AMD Radeon RX 590 |
Sound (audio device) | DirectX compatible |
- A 64-bit operating system is required.
Notes
- ↑ Unreal Engine 4 engine build: 4.25.0[1]
- ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/954740/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (954740) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Verified by User:Aemony on 2021-09-17
- ↑ Verified by User:The lost on 2020-11-23
- Tested for DRM by closing Steam and launching directly from Terminator.exe. The game ran without issues and was fully compatible with save games created when previously launched from Steam.
- ↑ 3.0 3.1 3.2 Verified by User:Rose on 2019-12-11
- Tested at the native 2560x1080 and custom 5760x1080 resolutions after update 1.028a.
- ↑ Steam - Terminator: Resistance - Game Update - Balance, Immersion and Localisation - last accessed on 2020-03-13
- ↑ Changing FOV in Terminator: Resistance - last accessed on 2019-11-14
- ↑ (Tip) How to Make Graphics Sharper - last accessed on 2019-12-25
- ↑ (Discussion) Smudges on Screen? - last accessed on 2020-12-01
- ↑ About key config - last accessed on 2019-11-14
- ↑ Verified by User:AlRayes BRN on 2019-11-15
- Verified by testing the game with a Microsoft Xbox One Controller with a USB cable
- ↑ Verified by User:AlRayes BRN on 2019-11-15
- Verified by hot-plugging 2 different controllers
- ↑ Enable Invert Y-Axis - last accessed on 2019-11-15
- ↑ Verified by User:Rose on 2021-01-15
- Tested on a 5.1 sound system. The rear speakers were used for positional audio.