Difference between revisions of "Metal Gear Solid V: Ground Zeroes"
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{{Infobox game | {{Infobox game | ||
− | |cover = | + | |cover = Metal Gear Solid V Ground Zeroes cover.jpg |
|developers = | |developers = | ||
{{Infobox game/row/developer|Kojima Productions}} | {{Infobox game/row/developer|Kojima Productions}} | ||
Line 7: | Line 6: | ||
{{Infobox game/row/publisher|Konami}} | {{Infobox game/row/publisher|Konami}} | ||
|engines = | |engines = | ||
− | {{Infobox game/row/engine|Fox}} | + | {{Infobox game/row/engine|Fox Engine}} |
|release dates= | |release dates= | ||
− | {{Infobox game/row/date|Windows| | + | {{Infobox game/row/date|Windows|December 18, 2014}} |
+ | |reception = | ||
+ | {{Infobox game/row/reception|Metacritic|metal-gear-solid-v-ground-zeroes|80}} | ||
+ | {{Infobox game/row/reception|OpenCritic|279/metal-gear-solid-v-ground-zeroes|75}} | ||
+ | {{Infobox game/row/reception|IGDB|metal-gear-solid-v-ground-zeroes|79}} | ||
+ | |taxonomy = | ||
+ | {{Infobox game/row/taxonomy/monetization | One-time game purchase }} | ||
+ | {{Infobox game/row/taxonomy/microtransactions | }} | ||
+ | {{Infobox game/row/taxonomy/modes | }} | ||
+ | {{Infobox game/row/taxonomy/pacing | Real-time }} | ||
+ | {{Infobox game/row/taxonomy/perspectives | First-person, Third-person }} | ||
+ | {{Infobox game/row/taxonomy/controls | }} | ||
+ | {{Infobox game/row/taxonomy/genres | Shooter, Stealth }} | ||
+ | {{Infobox game/row/taxonomy/sports | }} | ||
+ | {{Infobox game/row/taxonomy/vehicles | }} | ||
+ | {{Infobox game/row/taxonomy/art styles | }} | ||
+ | {{Infobox game/row/taxonomy/themes | }} | ||
+ | {{Infobox game/row/taxonomy/series|Metal Gear}} | ||
|steam appid = 311340 | |steam appid = 311340 | ||
− | |gogcom | + | |gogcom id = |
+ | |official site= https://www.konami.com/mg/mgs5/gz/certification.php | ||
+ | |hltb = 17291 | ||
+ | |strategywiki = Metal Gear Solid V: Ground Zeroes | ||
+ | |mobygames = metal-gear-solid-v-ground-zeroes | ||
|wikipedia = Metal Gear Solid V: Ground Zeroes | |wikipedia = Metal Gear Solid V: Ground Zeroes | ||
+ | |winehq = | ||
+ | |license = commercial | ||
}} | }} | ||
− | {{Series|Metal Gear | + | {{Introduction |
+ | |introduction = '''''{{PAGENAME}}''''' is a {{Glossary:singleplayer}} {{Glossary:first-person}} and {{Glossary:third-person}} {{Glossary:stealth}} game developed by [[Company:Kojima Productions|Kojima Productions]] and published by [[Company:Konami|Konami]]. It is part of the ''[[Series:Metal Gear|Metal Gear]]'' series and chronologically takes place after the events of ''[[Wikipedia:Metal Gear Solid: Peace Walker|Metal Gear Solid: Peace Walker]]'' and before ''[[Metal Gear Solid V: The Phantom Pain]]''. | ||
+ | |release history = The game was released on December 18, 2014. | ||
+ | |||
+ | |current state = Currently, there is no way to change the in-game audio volume. | ||
+ | }} | ||
'''General information''' | '''General information''' | ||
− | {{mm}} [ | + | {{ii}} [https://community.pcgamingwiki.com/page/blog/_/features/port-reports/pc-report-metal-gear-solid-v-ground-zeroes-r168 PC Report] |
+ | {{ii}} [http://www.geforce.com/whats-new/guides/metal-gear-solid-v-ground-zeroes-graphics-and-performance-guide Tweaking Guide at GeForce] | ||
+ | {{mm}} [https://steamcommunity.com/app/311340/discussions/ Steam Community Discussions] | ||
==Availability== | ==Availability== | ||
− | {{Availability | + | {{Availability| |
− | {{Availability | + | {{Availability/row| Retail | | Steam | | | Windows }} |
+ | {{Availability/row| GamersGate | metal-gear-solid-v-ground-zeroes | Steam | {{Store link|GamersGate|metal-gear-solid-v-the-definitive-experience|The Definitive Experience}} also available. | | Windows }} | ||
+ | {{Availability/row| Gamesplanet | 2723-1 | Steam | {{Store link|Gamesplanet|2857-3|The Definitive Experience}} also available. | | Windows }} | ||
+ | {{Availability/row| GMG | metal-gear-solid-v-ground-zeroes | Steam | {{Store link|GMG|metal-gear-solid-v-the-definitive-experience|The Definitive Experience}} also available. | | Windows }} | ||
+ | {{Availability/row| Humble | metal-gear-solid-v-ground-zeroes | Steam | {{Store link|Humble|metal-gear-solid-v-the-definitive-experience|The Definitive Experience}} also available. | | Windows }} | ||
+ | {{Availability/row| Steam | 311340 | Steam | The Definitive Experience also available. | | Windows }} | ||
+ | {{Availability/row| Amazon | B00R5727TI | Steam | | | Windows | unavailable }} | ||
+ | }} | ||
+ | {{ii}} All versions require {{DRM|Steam}}. | ||
+ | |||
+ | ===Version differences=== | ||
+ | {{ii}} '''The Definitive Experience''' includes [[Metal Gear Solid V: The Phantom Pain]] and all its DLCs. | ||
+ | |||
+ | ==Game data== | ||
+ | {{ii}} Separate set of files for ROW and Japanese language versions.{{cn|reason=What does this mean?|date=September 2015}} | ||
+ | |||
+ | ===Configuration file(s) location=== | ||
+ | {{Game data| | ||
+ | {{Game data/config|Windows|{{p|steam}}\userdata\{{p|uid}}\311340\local\}} | ||
+ | }} | ||
+ | |||
+ | ===Save game data location=== | ||
+ | {{Game data| | ||
+ | {{Game data/saves|Windows|{{p|steam}}\userdata\{{p|uid}}\311340\remote\}} | ||
}} | }} | ||
+ | {{ii}} Save game data location is shared with [[Metal Gear Solid V: The Phantom Pain]].<ref>{{Refurl|url=https://steamdb.info/app/287700/ufs/|title=METAL GEAR SOLID V: THE PHANTOM PAIN · AppID: 287700 · Steam Database|date=9 June 2023}}</ref> | ||
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ||
{{Save game cloud syncing | {{Save game cloud syncing | ||
− | |origin | + | |discord = |
− | |origin notes | + | |discord notes = |
− | |steam cloud | + | |epic games launcher = |
− | |steam cloud notes | + | |epic games launcher notes = |
− | | | + | |gog galaxy = |
− | | | + | |gog galaxy notes = |
− | | | + | |origin = |
− | | | + | |origin notes = |
+ | |steam cloud = true | ||
+ | |steam cloud notes = | ||
+ | |ubisoft connect = | ||
+ | |ubisoft connect notes = | ||
+ | |xbox cloud = | ||
+ | |xbox cloud notes = | ||
}} | }} | ||
− | ==Video | + | ==Video== |
− | {{Video settings | + | {{Image|Ground Zeroes Graphic Settings.png|Video settings.}} |
− | |wsgf link = | + | {{Video |
− | |widescreen wsgf award = | + | |wsgf link = https://www.wsgf.org/dr/metal-gear-solid-v-ground-zeroes/en |
− | |multimonitor wsgf award = | + | |widescreen wsgf award = gold |
− | |ultrawidescreen wsgf award = | + | |multimonitor wsgf award = limited |
− | |4k ultra hd wsgf award = | + | |ultrawidescreen wsgf award = limited |
+ | |4k ultra hd wsgf award = gold | ||
|widescreen resolution = true | |widescreen resolution = true | ||
− | |widescreen resolution notes= | + | |widescreen resolution notes= In-engine cutscenes are letterboxed in other aspects than 16:9. |
− | |multimonitor = | + | |multimonitor = hackable |
− | |multimonitor notes = | + | |multimonitor notes = See the [https://community.pcgamingwiki.com/files/file/1602-metal-gear-solid-v-ground-zeroes-fov-fix/ WSGF topic]. |
− | |ultrawidescreen = | + | |ultrawidescreen = hackable |
− | |ultrawidescreen notes = | + | |ultrawidescreen notes = See the [https://community.pcgamingwiki.com/files/file/1602-metal-gear-solid-v-ground-zeroes-fov-fix/ WSGF topic]. HUD is positioned for 16:9. |
− | |4k ultra hd = | + | |4k ultra hd = true |
|4k ultra hd notes = | |4k ultra hd notes = | ||
− | |fov = | + | |fov = hackable |
− | |fov notes = | + | |fov notes = See [[#Field of view (FOV)|Field of view (FOV)]]. |
− | |windowed = | + | |windowed = true |
|windowed notes = | |windowed notes = | ||
− | |borderless windowed = | + | |borderless windowed = true |
− | |borderless windowed notes = | + | |borderless windowed notes = Some users have {{key|Alt|Tab}} issues when enabled. Workaround by using [[Glossary:Borderless fullscreen windowed#Borderless Gaming|Borderless Gaming]] - Set the game to "Windowed" in graphics options, then make the process borderless by selecting it in the Borderless Gaming window and clicking on the right arrow. |
− | |anisotropic = | + | |anisotropic = true |
|anisotropic notes = | |anisotropic notes = | ||
− | |antialiasing = | + | |antialiasing = limited |
− | |antialiasing notes = | + | |antialiasing notes = [[FXAA]] only. Tied to the '''Screen Filtering''' setting. |
− | |vsync = | + | |upscaling = unknown |
+ | |upscaling tech = | ||
+ | |upscaling notes = | ||
+ | |vsync = true | ||
|vsync notes = | |vsync notes = | ||
− | | | + | |60 fps = true |
− | | | + | |60 fps notes = |
− | |color blind = | + | |120 fps = hackable |
+ | |120 fps notes = Frame rate is capped at 60 FPS.<ref name="KJPDevIntroduction">[https://steamcommunity.com/app/311340/discussions/0/613941122619835287/#c617319460827117256 KJPDev Introduction :: METAL GEAR SOLID V: GROUND ZEROES General Discussion]</ref> See [[#High frame rate|High frame rate]]. | ||
+ | |hdr = false | ||
+ | |hdr notes = Support Auto HDR. | ||
+ | |ray tracing = false | ||
+ | |ray tracing notes = | ||
+ | |color blind = false | ||
|color blind notes = | |color blind notes = | ||
}} | }} | ||
− | ==Input | + | ===[[Glossary:Field of view (FOV)|Field of view (FOV)]]=== |
− | {{Input | + | {{Fixbox|description=Change FOV to 100, 110 or 120|ref={{cn|date=December 2016}}|fix= |
− | |key remap = | + | # Download [https://community.pcgamingwiki.com/files/file/1390-metal-gear-solid-v-ground-zeroes-ez-tools/ Metal Gear Solid V: Ground Zeroes EZ Tools]. |
− | |key remap notes = | + | # Copy the contents of <code>Do this first</code> to <code>{{p|game}}</code>. |
− | |acceleration option = | + | # Download [https://community.pcgamingwiki.com/files/file/1391-metal-gear-solid-v-modding-tools/ Metal Gear Solid V Modding Tools]. |
− | |acceleration option notes = | + | # Copy the contents of <code>MGSV_QAR_Tool\</code> to <code>{{p|game}}</code>. |
− | |mouse menu = | + | # Double-click <code>unpack.bat</code> and wait for it to finish. |
− | |mouse menu notes = | + | # Go to <code>Camera Fixes\FOV fix files</code> from the first archive. |
− | |invert mouse y-axis = | + | # Copy the desired FOV files to <code>{{p|game}}\data_02\Assets\tpp\pack\player\parts</code> and overwrite. |
+ | # Download [https://www.mediafire.com/file/tg81j26f0adjfg6/Old%20snake%20and%20Gray%20Fox%20FOV%20patch.rar Old snake and Gray Fox FOV patch]. | ||
+ | # Copy the contents to <code>{{p|game}}\data_02\Assets\tpp\pack\player\parts</code> and overwrite. | ||
+ | # Double-click <code>repack.bat</code> to repack the data. | ||
+ | }} | ||
+ | |||
+ | ===[[Glossary:Frame rate (FPS)|High frame rate]]=== | ||
+ | {{--}} Removing the 60 FPS cap causes problems with physics (e.g. throwing items freeze in mid-air). | ||
+ | {{ii}} Make sure to set up your graphical settings beforehand. Changing in-game settings may undo this fix. | ||
+ | |||
+ | {{Fixbox|description=Remove the 60 FPS cap|ref={{cn|date=December 2016}}|fix= | ||
+ | # Download [https://community.pcgamingwiki.com/files/file/1390-metal-gear-solid-v-ground-zeroes-ez-tools/ Metal Gear Solid V: Ground Zeroes EZ Tools]. | ||
+ | # Copy the contents of <code>Do this first</code> to <code>{{p|game}}</code>. | ||
+ | # Download [https://community.pcgamingwiki.com/files/file/1391-metal-gear-solid-v-modding-tools/ Metal Gear Solid V Modding Tools]. | ||
+ | # Copy the contents of <code>MGSV_QAR_Tool\</code> to <code>{{p|game}}</code>. | ||
+ | # Double-click <code>unpack.bat</code> and wait for it to finish. | ||
+ | # Go to <code>Camera Fixes\FPS fix files</code> from the first archive. | ||
+ | # Copy <code>start.lua</code> to <code>{{p|game}}\data_02\Tpp</code> and overwrite. | ||
+ | # Double-click <code>repack.bat</code> to repack the data. | ||
+ | # Go to <code>{{p|steam}}\userdata\{{p|uid}}\311340\local</code>. | ||
+ | # Open <code>MGSV_GZ_Local_Config_GL_EN0</code> with a hex editor such as [https://mh-nexus.de/en/downloads.php?product=HxD HxD]. | ||
+ | # Select everything inside and delete it. | ||
+ | # Open <code>MGSV_GZ_Local_Config_GL_EN1</code> with a hex editor. | ||
+ | # Go to offset <code>00000040</code> and row <code>0C</code>, and make that block <code>00</code>. | ||
+ | # Save the changes. | ||
+ | }} | ||
+ | |||
+ | ===Ambient occlusion=== | ||
+ | {{Fixbox|description=Force HBAO+ (Nvidia only)|ref=<ref>{{Refurl|url=https://www.nvidia.com/en-us/geforce/news/metal-gear-solid-v-the-phantom-pain-graphics-and-performance-guide/|title=Metal Gear Solid V: The Phantom Pain Graphics & Performance Guide|date=17 May 2023}}</ref>|fix= | ||
+ | # Download and run [[Nvidia Profile Inspector]]. | ||
+ | # Select the Metal Gear Solid V: Ground Zeroes profile. | ||
+ | #Change <code>Ambient Occlusion compatibility</code> value to <code>0x00180000</code>. | ||
+ | #Change <code>Ambient Occlusion setting</code> to <code>High Quality</code>. | ||
+ | #Change <code>Ambient Occlusion usage</code> to <code>Enabled</code>. | ||
+ | #Press "Apply Changes" in the top-right corner. | ||
+ | |||
+ | '''Notes''' | ||
+ | {{ii}} In-game AO needs to be disabled. | ||
+ | }} | ||
+ | |||
+ | ===Disabling post-processing effects separately=== | ||
+ | {{ii}} Depth of field, FXAA, and motion blur are all combined under the "Screen Filtering" graphics setting. | ||
+ | |||
+ | {{Fixbox|description=Disable Screen Filtering effects on separate graphics presets by editing files|ref={{cn|date=July 2016}}|fix= | ||
+ | #On the Metal Gear Solid V: Ground Zeroes installation folder, backup data_02.g0s. | ||
+ | #Download [https://www.nexusmods.com/metalgearsolidvgz/mods/6/ (NEW) MGSV MODDING TOOL (1.0.0)] from the files tab. | ||
+ | # Extract the archive and copy the contents of "MGSV MODDING\Tools\MGSV_QAR_Tool" into the Metal Gear Solid V: Ground Zeroes installation folder, the .exe and all the other files from this archive should be in the same folder as the game's .exe. | ||
+ | # Open cmd in the Metal Gear Solid V: Ground Zeroes installation folder (Shift+Right Click), type <CODE>MGSV_QAR_Tool.exe data_02.g0s -r</CODE>, and press {{key|Enter}} to extract the files inside the archive to a new folder called <code>data_02</code>. | ||
+ | #Open "data_02\Fox\Scripts\Gr" and open "gr_init_dx11.lua" with a text editor. | ||
+ | #Search (Ctrl+F) for "PluginDoF", "PluginFXAA", and "PluginMotionBlur". | ||
+ | # Change the EnableFilter=1 lines to EnableFilter=0 for each effect on the desired graphics preset section, as well as the QuarityType=1 lines to QuarityType=0 for the Depth of Field effect. | ||
+ | # Save the file. | ||
+ | # On the Metal Gear Solid V: Ground Zeroes installation folder, drag and drop the newly created data_02.inf file onto MGSV_QAR_Tool.exe to repack the archive. | ||
+ | }} | ||
+ | |||
+ | {{Fixbox|description=Disable DOF globally by using Helix Mod|ref={{cn|date=December 2017}}|fix= | ||
+ | Use [https://helixmod.blogspot.com/2016/01/metal-gear-solid-v-ground-zeroes-dx11.html Helix Mod: Metal Gear Solid V: Ground Zeroes (DX11)] to disable. | ||
+ | }} | ||
+ | |||
+ | ==Input== | ||
+ | {{Image|Ground Zeroes Bindings.png|Keyboard bindings.}} | ||
+ | {{Input | ||
+ | |key remap = true | ||
+ | |key remap notes = Numpad and symbol keys cannot be used.<ref name="communityannouncement">[https://steamcommunity.com/games/311340/announcements/detail/252527885602176472 Steam Community :: Controller/Keyboard & Mouse support :: METAL GEAR SOLID V: GROUND ZEROES]</ref> | ||
+ | |acceleration option = false | ||
+ | |acceleration option notes = No mouse acceleration by default. Cannot be enabled through game. | ||
+ | |mouse sensitivity = true | ||
+ | |mouse sensitivity notes = Under '''Control Settings''', '''Mouse Sensitivity'''. | ||
+ | |mouse menu = false | ||
+ | |mouse menu notes = Partial support. Left-clicking enters highlighted menu option while right clicking backs out of a menu. | ||
+ | |invert mouse y-axis = true | ||
|invert mouse y-axis notes = | |invert mouse y-axis notes = | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
|touchscreen = unknown | |touchscreen = unknown | ||
|touchscreen notes = | |touchscreen notes = | ||
+ | |controller support = true | ||
+ | |controller support notes = Supports DirectInput controllers.<ref name="KJPDevIntroduction" /> | ||
+ | |full controller = true | ||
+ | |full controller notes = | ||
+ | |controller remap = false | ||
+ | |controller remap notes = 4 presets: Action A and B, Shooter A and B.<ref name="communityannouncement" /> | ||
+ | |controller sensitivity = true | ||
+ | |controller sensitivity notes= Under '''Camera Settings''', '''Camera Speed'''. | ||
+ | |invert controller y-axis = true | ||
+ | |invert controller y-axis notes= Also x-axis, but neither independently for 1st and 3rd person mode. | ||
+ | |xinput controllers = true | ||
+ | |xinput controllers notes = | ||
+ | |xbox prompts = true | ||
+ | |xbox prompts notes = | ||
+ | |impulse triggers = false | ||
+ | |impulse triggers notes = | ||
+ | |playstation controllers = false | ||
+ | |playstation controller models = | ||
+ | |playstation controllers notes = | ||
+ | |playstation prompts = Hackable | ||
+ | |playstation prompts notes = For DualShock use the [https://www.nexusmods.com/metalgearsolidvgz/mods/12/ DualShock 3 and 4 button icons mod] | ||
+ | |light bar support = false | ||
+ | |light bar support notes = | ||
+ | |dualsense adaptive trigger support = false | ||
+ | |dualsense adaptive trigger support notes = | ||
+ | |dualsense haptics support = false | ||
+ | |dualsense haptics support notes = | ||
+ | |playstation connection modes = | ||
+ | |playstation connection modes notes = | ||
+ | |tracked motion controllers= unknown | ||
+ | |tracked motion controllers notes = | ||
+ | |tracked motion prompts = unknown | ||
+ | |tracked motion prompts notes = | ||
+ | |other controllers = unknown | ||
+ | |other controllers notes = | ||
+ | |other button prompts = unknown | ||
+ | |other button prompts notes= | ||
+ | |controller hotplug = unknown | ||
+ | |controller hotplug notes = | ||
+ | |haptic feedback = true | ||
+ | |haptic feedback notes = | ||
+ | |simultaneous input = limited | ||
+ | |simultaneous input notes = No mouse camera. | ||
+ | |steam input api = unknown | ||
+ | |steam input api notes = | ||
+ | |steam hook input = unknown | ||
+ | |steam hook input notes = | ||
+ | |steam input presets = unknown | ||
+ | |steam input presets notes = | ||
+ | |steam controller prompts = unknown | ||
+ | |steam controller prompts notes = | ||
+ | |steam cursor detection = unknown | ||
+ | |steam cursor detection notes = | ||
}} | }} | ||
− | ==Audio | + | ==Audio== |
− | {{Audio | + | {{Audio |
− | |separate volume = | + | |separate volume = false |
|separate volume notes = | |separate volume notes = | ||
− | |surround sound = | + | |surround sound = true |
− | |surround sound notes = | + | |surround sound notes = Up to 7.1 output.<ref>{{Refurl|url=https://satsun.org/audio/|title=PC Gaming Surround Sound Round-up|date=17 May 2023}}</ref> |
− | |subtitles = | + | |subtitles = true |
|subtitles notes = | |subtitles notes = | ||
− | |closed captions = | + | |closed captions = false |
|closed captions notes = | |closed captions notes = | ||
− | |mute on focus lost = | + | |mute on focus lost = false |
|mute on focus lost notes = | |mute on focus lost notes = | ||
|eax support = | |eax support = | ||
− | |eax support notes = | + | |eax support notes = |
+ | |royalty free audio = unknown | ||
+ | |royalty free audio notes = | ||
+ | }} | ||
+ | |||
+ | {{L10n|content= | ||
+ | {{L10n/switch | ||
+ | |language = English | ||
+ | |interface = true | ||
+ | |audio = true | ||
+ | |subtitles = true | ||
+ | |notes = English audio can only be selected if the language is set to English. | ||
+ | |fan = | ||
}} | }} | ||
+ | {{L10n/switch | ||
+ | |language = Arabic | ||
+ | |interface = false | ||
+ | |audio = false | ||
+ | |subtitles = hackable | ||
+ | |notes = Fan translation by AR Team, [https://discord.com/invite/zpVpQAe download]. | ||
+ | |fan = true | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Czech | ||
+ | |interface = hackable | ||
+ | |audio = false | ||
+ | |subtitles = hackable | ||
+ | |notes = Fan - [https://www.abcgames.cz/?p=preklady_zobraz&id=15600 1] | ||
+ | |fan = true | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = French | ||
+ | |interface = true | ||
+ | |audio = false | ||
+ | |subtitles = true | ||
+ | |notes = Unavailable if language is set to Japanese. | ||
+ | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = German | ||
+ | |interface = true | ||
+ | |audio = false | ||
+ | |subtitles = true | ||
+ | |notes = Unavailable if language is set to Japanese. | ||
+ | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Italian | ||
+ | |interface = true | ||
+ | |audio = false | ||
+ | |subtitles = true | ||
+ | |notes = Unavailable if language is set to Japanese. | ||
+ | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Japanese | ||
+ | |interface = true | ||
+ | |audio = true | ||
+ | |subtitles = true | ||
+ | |notes = Japanese audio can only be selected if the language is set to Japanese. | ||
+ | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Brazilian Portuguese | ||
+ | |interface = true | ||
+ | |audio = false | ||
+ | |subtitles = true | ||
+ | |notes = Labeled as just "Portuguese" on Steam. Unavailable if language is set to Japanese. | ||
+ | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Russian | ||
+ | |interface = true | ||
+ | |audio = false | ||
+ | |subtitles = true | ||
+ | |notes = Unavailable if language is set to Japanese. | ||
+ | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Spanish | ||
+ | |interface = true | ||
+ | |audio = false | ||
+ | |subtitles = true | ||
+ | |notes = Unavailable if language is set to Japanese. | ||
+ | |fan = | ||
+ | }} | ||
+ | }} | ||
+ | |||
+ | ==VR support== | ||
+ | {{VR support | ||
+ | |gg3d name = | ||
+ | |native 3d gg3d award = | ||
+ | |nvidia 3d vision gg3d award = | ||
+ | |tridef 3d gg3d award = | ||
+ | |iz3d gg3d award = | ||
+ | |native 3d = unknown | ||
+ | |native 3d notes = | ||
+ | |nvidia 3d vision = hackable | ||
+ | |nvidia 3d vision notes = See [https://helixmod.blogspot.com/2016/01/metal-gear-solid-v-ground-zeroes-dx11.html Helix Mod: Metal Gear Solid V: Ground Zeroes (DX11)]. | ||
+ | |tridef 3d = unknown | ||
+ | |tridef 3d notes = | ||
+ | |iz3d = unknown | ||
+ | |iz3d notes = | ||
+ | |htc vive = | ||
+ | |htc vive notes = | ||
+ | |oculus rift = | ||
+ | |oculus rift notes = | ||
+ | |osvr = | ||
+ | |osvr notes = | ||
+ | |keyboard-mouse = | ||
+ | |keyboard-mouse notes = | ||
+ | |3rd space gaming vest = | ||
+ | |3rd space gaming vest notes = | ||
+ | |novint falcon = | ||
+ | |novint falcon notes = | ||
+ | |trackir = | ||
+ | |trackir notes = | ||
+ | |tobii eye tracking = | ||
+ | |tobii eye tracking notes = | ||
+ | |play area seated = | ||
+ | |play area seated notes = | ||
+ | |play area standing = | ||
+ | |play area standing notes = | ||
+ | |play area room-scale = | ||
+ | |play area room-scale notes = | ||
+ | }} | ||
+ | |||
+ | ==Issues unresolved== | ||
+ | ===Steam's offline mode wipes out save games=== | ||
+ | {{--}} Do not access this game in offline mode. You will be asked to start a new game. This new save game will not be replaced by your old game saves when you reconnect to Steam.{{CN|date=July 20, 2018}} If you start a new game in offline mode, your save will be preserved after restart (at least while playing in offline mode). | ||
+ | |||
+ | ===Game crashes after changing resolution settings=== | ||
+ | {{ii}} Some resolutions like QHD 16:10, or changing default borderless to fullscreen, may cause the game to crash. In certain cases, settings may be saved causing game crash on startup. As a workaround, you will be forced to delete manually [[#Game data|game config]]. If you see more than one file in the folder, delete the most recent. | ||
+ | |||
+ | ==Issues fixed== | ||
+ | ===Constant micro stuttering=== | ||
+ | {{Fixbox|description=Disable Shader Cache in Nvidia Control Panel|ref=<ref>{{Refurl|url=https://steamcommunity.com/app/311340/discussions/0/3056239337648171069|title=NVIDIA Shader Cache :: Steam Community Discussions|date=17 May 2023}}</ref>}} | ||
+ | |||
+ | === Mouse cursor/blue loading circle appearing while using a controller=== | ||
+ | {{Fixbox|description=In the game properties section on Steam, opt-in to "Beta: rollback1002 - ver 1.002".|ref={{cn|date=August 2021}}}} | ||
+ | |||
+ | ===Overly sensitive mouse aiming when using sniper zoom=== | ||
+ | {{Fixbox|description=Fix mouse sensitivity when sniper aiming|ref={{cn|date=December 2016}}|fix= | ||
+ | # Set the in-game option Mouse Sensitivity to <CODE>1</CODE> | ||
+ | # Change the Windows mouse sensitivity to your preference. | ||
+ | }} | ||
+ | |||
+ | ==Other information== | ||
+ | ===API=== | ||
+ | {{API | ||
+ | |direct3d versions = 11 | ||
+ | |direct3d notes = | ||
+ | |directdraw versions = | ||
+ | |directdraw notes = | ||
+ | |opengl versions = | ||
+ | |opengl notes = | ||
+ | |glide versions = | ||
+ | |glide notes = | ||
+ | |software mode = | ||
+ | |software mode notes = | ||
+ | |mantle support = | ||
+ | |mantle support notes = | ||
+ | |vulkan versions = | ||
+ | |vulkan notes = | ||
+ | |dos modes = | ||
+ | |dos modes notes = | ||
+ | |shader model versions = 5 | ||
+ | |shader model notes = | ||
+ | |windows 32-bit exe = false | ||
+ | |windows 64-bit exe = true | ||
+ | |windows arm app = unknown | ||
+ | |windows exe notes = | ||
+ | |mac os x powerpc app = | ||
+ | |macos intel 32-bit app = | ||
+ | |macos intel 64-bit app = | ||
+ | |macos arm app = unknown | ||
+ | |macos app notes = | ||
+ | |linux 32-bit executable= | ||
+ | |linux 64-bit executable= | ||
+ | |linux arm app = unknown | ||
+ | |linux executable notes = | ||
+ | }} | ||
+ | |||
+ | ===Middleware=== | ||
+ | {{Middleware | ||
+ | |physics = | ||
+ | |physics notes = | ||
+ | |audio = Wwise | ||
+ | |audio notes = | ||
+ | |interface = | ||
+ | |interface notes = | ||
+ | |input = | ||
+ | |input notes = | ||
+ | |cutscenes = | ||
+ | |cutscenes notes = | ||
+ | |multiplayer = | ||
+ | |multiplayer notes= | ||
+ | }} | ||
+ | |||
+ | ==System requirements== | ||
+ | {{System requirements | ||
+ | |OSfamily = Windows | ||
+ | |||
+ | |minOS = Vista SP2 | ||
+ | |minCPU = Intel Core i5-4460 3.4 GHz | ||
+ | |minCPU2 = Quad Core | ||
+ | |minRAM = 4 GB | ||
+ | |minHD = 4 GB | ||
+ | |minGPU = Nvidia GeForce GTX 650 | ||
+ | |minVRAM = 2 GB | ||
+ | |minDX = 11 | ||
+ | |minaudio = DirectX 9.0c compatible | ||
+ | |||
+ | |recOS = 7, 8 | ||
+ | |recCPU = Intel Core i7-4790 4.0 GHz | ||
+ | |recCPU2 = | ||
+ | |recRAM = | ||
+ | |recHD = | ||
+ | |recGPU = Nvidia GeForce GTX 760 | ||
+ | |recDX = | ||
+ | |recaudio = DirectX 9.0c compatible (Surround Sound 5.1) | ||
+ | |notes = | ||
+ | |||
+ | }} | ||
+ | |||
{{References}} | {{References}} |
Latest revision as of 06:26, 30 July 2024
Developers | |
---|---|
Kojima Productions | |
Publishers | |
Konami | |
Engines | |
Fox Engine | |
Release dates | |
Windows | December 18, 2014 |
Reception | |
Metacritic | 80 |
OpenCritic | 75 |
IGDB | 79 |
Taxonomy | |
Monetization | One-time game purchase |
Pacing | Real-time |
Perspectives | First-person, Third-person |
Genres | Shooter, Stealth |
Series | Metal Gear |
Metal Gear Solid V: Ground Zeroes is a singleplayer first-person and third-person stealth game developed by Kojima Productions and published by Konami. It is part of the Metal Gear series and chronologically takes place after the events of Metal Gear Solid: Peace Walker and before Metal Gear Solid V: The Phantom Pain.
The game was released on December 18, 2014.
Currently, there is no way to change the in-game audio volume.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | ||||
GamersGate | The Definitive Experience also available. | |||
The Definitive Experience also available. | ||||
Green Man Gaming | The Definitive Experience also available. | |||
Humble Store | The Definitive Experience also available. | |||
Steam | The Definitive Experience also available. | |||
Amazon.com (unavailable) |
Version differences
- The Definitive Experience includes Metal Gear Solid V: The Phantom Pain and all its DLCs.
Game data
- Separate set of files for ROW and Japanese language versions.[citation needed]
Configuration file(s) location
System | Location |
---|---|
Windows | <Steam-folder>\userdata\<user-id>\311340\local\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/311340/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | <Steam-folder>\userdata\<user-id>\311340\remote\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/311340/pfx/[Note 1] |
- Save game data location is shared with Metal Gear Solid V: The Phantom Pain.[1]
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | In-engine cutscenes are letterboxed in other aspects than 16:9. | ||
Multi-monitor | See the WSGF topic. | ||
Ultra-widescreen | See the WSGF topic. HUD is positioned for 16:9. | ||
4K Ultra HD | |||
Field of view (FOV) | See Field of view (FOV). | ||
Windowed | |||
Borderless fullscreen windowed | Some users have Alt+Tab ↹ issues when enabled. Workaround by using Borderless Gaming - Set the game to "Windowed" in graphics options, then make the process borderless by selecting it in the Borderless Gaming window and clicking on the right arrow. | ||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | FXAA only. Tied to the Screen Filtering setting. | ||
Vertical sync (Vsync) | |||
60 FPS | |||
120+ FPS | Frame rate is capped at 60 FPS.[2] See High frame rate. | ||
High dynamic range display (HDR) | Support Auto HDR. | ||
Ray tracing (RT) |
Field of view (FOV)
Change FOV to 100, 110 or 120[citation needed] |
---|
|
High frame rate
- Removing the 60 FPS cap causes problems with physics (e.g. throwing items freeze in mid-air).
- Make sure to set up your graphical settings beforehand. Changing in-game settings may undo this fix.
Remove the 60 FPS cap[citation needed] |
---|
|
Ambient occlusion
Force HBAO+ (Nvidia only)[3] |
---|
Notes
|
Disabling post-processing effects separately
- Depth of field, FXAA, and motion blur are all combined under the "Screen Filtering" graphics setting.
Disable Screen Filtering effects on separate graphics presets by editing files[citation needed] |
---|
|
Disable DOF globally by using Helix Mod[citation needed] |
---|
Use Helix Mod: Metal Gear Solid V: Ground Zeroes (DX11) to disable. |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | Numpad and symbol keys cannot be used.[4] | |
Mouse acceleration | No mouse acceleration by default. Cannot be enabled through game. | |
Mouse sensitivity | Under Control Settings, Mouse Sensitivity. | |
Mouse input in menus | Partial support. Left-clicking enters highlighted menu option while right clicking backs out of a menu. | |
Mouse Y-axis inversion | ||
Controller | ||
Controller support | Supports DirectInput controllers.[2] | |
Full controller support | ||
Controller remapping | 4 presets: Action A and B, Shooter A and B.[4] | |
Controller sensitivity | Under Camera Settings, Camera Speed. | |
Controller Y-axis inversion | Also x-axis, but neither independently for 1st and 3rd person mode. |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | See the glossary page for potential workarounds. |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M | No mouse camera. |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | Up to 7.1 output.[5] | |
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | English audio can only be selected if the language is set to English. | |||
Arabic | Fan translation by AR Team, download. | |||
Czech | Fan - 1 | |||
French | Unavailable if language is set to Japanese. | |||
German | Unavailable if language is set to Japanese. | |||
Italian | Unavailable if language is set to Japanese. | |||
Japanese | Japanese audio can only be selected if the language is set to Japanese. | |||
Brazilian Portuguese | Labeled as just "Portuguese" on Steam. Unavailable if language is set to Japanese. | |||
Russian | Unavailable if language is set to Japanese. | |||
Spanish | Unavailable if language is set to Japanese. |
VR support
3D modes | State | Notes | |
---|---|---|---|
Nvidia 3D Vision | See Helix Mod: Metal Gear Solid V: Ground Zeroes (DX11). |
Issues unresolved
Steam's offline mode wipes out save games
- Do not access this game in offline mode. You will be asked to start a new game. This new save game will not be replaced by your old game saves when you reconnect to Steam.[citation needed] If you start a new game in offline mode, your save will be preserved after restart (at least while playing in offline mode).
Game crashes after changing resolution settings
- Some resolutions like QHD 16:10, or changing default borderless to fullscreen, may cause the game to crash. In certain cases, settings may be saved causing game crash on startup. As a workaround, you will be forced to delete manually game config. If you see more than one file in the folder, delete the most recent.
Issues fixed
Constant micro stuttering
Disable Shader Cache in Nvidia Control Panel[6] |
---|
Mouse cursor/blue loading circle appearing while using a controller
In the game properties section on Steam, opt-in to "Beta: rollback1002 - ver 1.002".[citation needed] |
---|
Overly sensitive mouse aiming when using sniper zoom
Fix mouse sensitivity when sniper aiming[citation needed] |
---|
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 | |
Shader Model support | 5 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Audio | Wwise |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | Vista SP2 | 7, 8 |
Processor (CPU) | Intel Core i5-4460 3.4 GHz Quad Core |
Intel Core i7-4790 4.0 GHz |
System memory (RAM) | 4 GB | |
Hard disk drive (HDD) | 4 GB | |
Video card (GPU) | Nvidia GeForce GTX 650 2 GB of VRAM DirectX 11 compatible | Nvidia GeForce GTX 760 |
Sound (audio device) | DirectX 9.0c compatible | DirectX 9.0c compatible (Surround Sound 5.1) |
- A 64-bit operating system is required.
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/311340/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (311340) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ METAL GEAR SOLID V: THE PHANTOM PAIN · AppID: 287700 · Steam Database - last accessed on 9 June 2023
- ↑ 2.0 2.1 KJPDev Introduction :: METAL GEAR SOLID V: GROUND ZEROES General Discussion
- ↑ Metal Gear Solid V: The Phantom Pain Graphics & Performance Guide - last accessed on 17 May 2023
- ↑ 4.0 4.1 Steam Community :: Controller/Keyboard & Mouse support :: METAL GEAR SOLID V: GROUND ZEROES
- ↑ PC Gaming Surround Sound Round-up - last accessed on 17 May 2023
- ↑ NVIDIA Shader Cache :: Steam Community Discussions - last accessed on 17 May 2023