Difference between revisions of "Battlezone"
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==Essential improvements== | ==Essential improvements== | ||
===Patches=== | ===Patches=== | ||
− | [ | + | Latest official patch 1.4 and large assets are avaiable at [https://www.patches-scrolls.de/patch/545/7/ www.patches-scrolls.de] and [https://soggi.org/misc/game-patches.htm soggi.org]. |
==Game data== | ==Game data== |
Revision as of 04:01, 13 August 2020
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Developers | |
---|---|
Activision | |
Engines | |
MechWarrior 2 | |
Release dates | |
Windows | March 11, 1998 |
Reception | |
IGDB | 70 |
Taxonomy | |
Monetization | Expansion pack |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | Bird's-eye view, First-person |
Controls | Direct control |
Genres | Shooter, Strategy |
Vehicles | Tank |
Themes | Cold War, Sci-fi, Space |
Series | Battlezone |
Battlezone | |
---|---|
Battlezone (1983) | 1983 |
Battlezone | 1998 |
Battlezone II: Combat Commander | 1999 |
Battlezone (2010) | 2010 |
Battlezone 98 Redux | 2016 |
Battlezone (2017) | 2017 |
Battlezone: Combat Commander | 2018 |
Key points
- The "servers" source code (Anet) was made open source in 2002.
General information
- Battlezone 1 Community Forum
- battlezone1.com
- BATTLEZONE COMMUNITY FORUMS, Battlezone 1 subforum
- Battlezone Forums, Battlezone 1 subforum
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail |
DLC and expansion packs
Name | Notes | |
---|---|---|
Battlegrounds | ||
The Red Odyssey |
Essential improvements
Patches
Latest official patch 1.4 and large assets are avaiable at www.patches-scrolls.de and soggi.org.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows |
Save game data location
System | Location |
---|---|
Windows |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | Use the Unofficial Battlezone 1.5 Patch.[1] | ||
Multi-monitor | Use the Unofficial Battlezone 1.5 Patch.[2] | ||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | Possible with dxWnd, but difficult. | ||
Borderless fullscreen windowed | Use dxWnd. Battlezone will still attempt to capture the mouse after Alt+Tab ↹ to other applications. | ||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | Can only remap vehicle controls. | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | Uses list of presets | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
EAX support | A3D 1.0,[3] EAX (via IAS patch)[4] |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Japanese | Retail only |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
LAN play | 8 | |||
Online play | 8 |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 95 | 98 |
Processor (CPU) | Intel Pentium | |
System memory (RAM) | 16 MB | 32 MB |
Hard disk drive (HDD) | 210 MB | |
Video card (GPU) | 1 MB of VRAM DirectX 5 compatible |