Difference between revisions of "Hitman: Sniper Challenge"
From PCGamingWiki, the wiki about fixing PC games
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Revision as of 11:44, 15 May 2020
This page is for the 2012 game. For the 2018 game, see HITMAN™: Sniper Assassin.
Developers | |
---|---|
IO Interactive | |
Publishers | |
Square Enix | |
Engines | |
Glacier 2 | |
Release dates | |
Windows | August 1, 2012 |
macOS (OS X) | May 15, 2014 |
Reception | |
IGDB | 82 |
Warnings
- The macOS (OS X) version of this game does not work on macOS Catalina (version 10.15) or later due to the removal of support for 32-bit-only apps.
Hitman | |
---|---|
Hitman: Codename 47 | 2000 |
Hitman 2: Silent Assassin | 2002 |
Hitman: Contracts | 2004 |
Hitman: Blood Money | 2006 |
Hitman: Sniper Challenge | 2012 |
Hitman: Absolution | 2012 |
Hitman GO | 2015 |
Hitman | 2016 |
Hitman 2 | 2018 |
Hitman: World of Assassination | 2021 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam | Only sold with Hitman: Absolution and bundles. |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | |
macOS (OS X) | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/205930/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | <Steam-folder>\userdata\<user-id>\205930\remote |
macOS (OS X) | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/205930/pfx/[Note 1] |
- Shares save game data with Hitman: Absolution.
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud | Shares save game cloud with Hitman: Absolution. |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | |||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | See the glossary page for potential workarounds. | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | X-axis can also be inverted. | |
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | See the glossary page for potential workarounds. | |
Controller sensitivity | ||
Controller Y-axis inversion | X-axis can also be inverted. |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Polish | ||||
Russian | ||||
Spanish |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 10, 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) |
Middleware
Middleware | Notes | |
---|---|---|
Physics | PhysX | |
Audio | FMOD | |
Interface | Scaleform | |
Cutscenes | Bink Video |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | Vista | 7 |
Processor (CPU) | Dual Core | Intel Core i7 AMD Athlon II X4 |
System memory (RAM) | 2 GB | 4 GB |
Hard disk drive (HDD) | 24 GB | |
Video card (GPU) | Nvidia GeForce 8600 512 MB of VRAM DirectX 10 compatible | Nvidia GeForce GTX 260 ATI Radeon HD 5770 DirectX 11 compatible |
macOS (OS X) | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10.9.2 | |
Processor (CPU) | 2.0 GHz | 2.4 GHz |
System memory (RAM) | 4 GB | 8 GB |
Hard disk drive (HDD) | 24 GB | |
Video card (GPU) | 512 MB of VRAM | 1 GB of VRAM |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/205930/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (205930) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.