Difference between revisions of "Command & Conquer Remastered Collection"
From PCGamingWiki, the wiki about fixing PC games
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|OSfamily = Windows | |OSfamily = Windows | ||
− | |minOS = | + | |minOS = 8.1, 10 |
− | |minCPU = | + | |minCPU = Intel Core 2 Duo E4600 2.4 GHz |
− | |minRAM = | + | |minCPU2 = AMD Athlon 64 X2 6400 2.4 GHz |
− | |minHD = | + | |minRAM = 4 GB |
− | |minGPU = | + | |minHD = 32 GB |
+ | |minGPU = Nvidia GeForce GT 420 | ||
+ | |minGPU2 = ATI Radeon HD 5570 | ||
+ | |minDX = 11 | ||
|recOS = | |recOS = | ||
− | |recCPU = | + | |recCPU = Intel Core i5-4690K |
+ | |recCPU2 = AMD Ryzen 7 1700 | ||
|recRAM = | |recRAM = | ||
|recHD = | |recHD = | ||
− | |recGPU = | + | |recGPU = NVIDIA GeForce GTX 660 |
+ | |recGPU2 = AMD Radeon HD 7850 | ||
|notes = | |notes = | ||
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{{References}} | {{References}} |
Revision as of 14:58, 10 March 2020
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|
Developers | |
---|---|
Petroglyph Games | |
Engines | |
GlyphX | |
Release dates | |
Windows | June 5, 2020 |
⤏ Go to series page | |
Command & Conquer | 1995 |
Command & Conquer: Red Alert | 1996 |
Command & Conquer: Sole Survivor | 1997 |
Command & Conquer: Tiberian Sun | 1999 |
Command & Conquer: Red Alert 2 | 2000 |
Command & Conquer: Renegade | 2002 |
Command & Conquer: Generals | 2003 |
Command & Conquer 3: Tiberium Wars | 2007 |
Command & Conquer: Red Alert 3 | 2008 |
Command & Conquer: Red Alert 3 - Uprising | 2009 |
Command & Conquer 4: Tiberian Twilight | 2010 |
OpenRA (unofficial) | 2010 |
Command & Conquer (2013) | Cancelled |
Command & Conquer Remastered Collection | 2020 |
Renegade X (unofficial) | EA |
Key points
- Remastered versions of Command & Conquer and Command & Conquer: Red Alert.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Origin | Included with EA Play Pro. | |||
Steam |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1213210/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1213210/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Origin | ||
Steam Cloud |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 8.1, 10 | |
Processor (CPU) | Intel Core 2 Duo E4600 2.4 GHz AMD Athlon 64 X2 6400 2.4 GHz |
Intel Core i5-4690K AMD Ryzen 7 1700 |
System memory (RAM) | 4 GB | |
Hard disk drive (HDD) | 32 GB | |
Video card (GPU) | Nvidia GeForce GT 420 ATI Radeon HD 5570 DirectX 11 compatible | NVIDIA GeForce GTX 660 AMD Radeon HD 7850 |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/1213210/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (1213210) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.