Difference between revisions of "Star Wars: Republic Commando"
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==Essential improvements== | ==Essential improvements== | ||
===Patches=== | ===Patches=== | ||
− | + | {{ii}} [https://community.pcgamingwiki.com/files/file/558-star-wars-republic-commando/ 1.0 update] adds an additional Multiplayer map, Hangar. | |
− | + | ||
+ | ====[https://www.moddb.com/mods/star-wars-republic-commando-graphics-fix/downloads Republic Commando Graphics Fix]==== | ||
+ | {{++}} Fixes some graphical issues, particularly bump mapping issues with modern graphics cards and mouse sensitivity in menus | ||
+ | {{++}} Adds widescreen/4K support | ||
+ | {{++}} Adds in some graphical updates such as an adjustable FOV and the ability to see your own legs | ||
+ | {{ii}} To be able to launch the game from Steam you need to rename {{file|Debug.exe}} to {{file|SWRepublicCommando.exe}} | ||
+ | {{ii}} For a vanilla-esque experience, use the {{code|Republic Commando Graphics fix v1.0}} and {{code|Original HUD Texture}}, applying the files over the ones specified on the download page. | ||
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===Skip intro videos=== | ===Skip intro videos=== | ||
{{Fixbox|description=Delete or rename files|ref={{cn|date=April 2019}}|fix= | {{Fixbox|description=Delete or rename files|ref={{cn|date=April 2019}}|fix= | ||
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===Save game data location=== | ===Save game data location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/saves|Windows|{{p|game}}\GameData\Save}} | + | {{Game data/saves|Windows|{{p|game}}\GameData\Save\}} |
}} | }} | ||
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|4k ultra hd wsgf award = limited | |4k ultra hd wsgf award = limited | ||
|widescreen resolution = hackable | |widescreen resolution = hackable | ||
− | |widescreen resolution notes= | + | |widescreen resolution notes= Use [[#Republic Commando Graphics Fix|Republic Commando Graphics Fix]] |
|multimonitor = hackable | |multimonitor = hackable | ||
|multimonitor notes = See the [https://www.wsgf.org/dr/star-wars-republic-commando WSGF entry]. | |multimonitor notes = See the [https://www.wsgf.org/dr/star-wars-republic-commando WSGF entry]. | ||
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|ultrawidescreen notes = See the [https://www.wsgf.org/dr/star-wars-republic-commando WSGF entry]. | |ultrawidescreen notes = See the [https://www.wsgf.org/dr/star-wars-republic-commando WSGF entry]. | ||
|4k ultra hd = hackable | |4k ultra hd = hackable | ||
− | |4k ultra hd notes = | + | |4k ultra hd notes = Use [[#Republic Commando Graphics Fix|Republic Commando Graphics Fix]] |
|fov = hackable | |fov = hackable | ||
− | |fov notes = 85° horizontal with {{term|vert-}} behavior.<br/>Use the [[# | + | |fov notes = 85° horizontal with {{term|vert-}} behavior.<br/>Use the Use [[#Republic Commando Graphics Fix|Republic Commando Graphics Fix]] to add an FOV option to the menu, or see the [https://www.wsgf.org/dr/star-wars-republic-commando WSGF entry] to modify manually. |
|windowed = true | |windowed = true | ||
|windowed notes = Toggle with {{key|Alt|Enter}} or use the <code>-windowed</code> [[Glossary:Command line arguments|command line argument]]. | |windowed notes = Toggle with {{key|Alt|Enter}} or use the <code>-windowed</code> [[Glossary:Command line arguments|command line argument]]. | ||
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|acceleration option notes = See [[#Mouse acceleration|Mouse acceleration]]. | |acceleration option notes = See [[#Mouse acceleration|Mouse acceleration]]. | ||
|mouse sensitivity = true | |mouse sensitivity = true | ||
− | |mouse sensitivity notes = | + | |mouse sensitivity notes = Use [[#Republic Commando Graphics Fix|Republic Commando Graphics Fix]] to prevent high sensitivity in menus. |
|mouse menu = true | |mouse menu = true | ||
|mouse menu notes = | |mouse menu notes = | ||
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|steam cursor detection notes = | |steam cursor detection notes = | ||
}} | }} | ||
− | |||
===[[Glossary:Mouse acceleration|Mouse acceleration]]=== | ===[[Glossary:Mouse acceleration|Mouse acceleration]]=== | ||
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# To change the strength of mouse smoothing, change <code>MouseSmoothingStrength</code> using a value between <code>0.0</code> (weakest smoothing) and <code>1.0</code> (strongest). | # To change the strength of mouse smoothing, change <code>MouseSmoothingStrength</code> using a value between <code>0.0</code> (weakest smoothing) and <code>1.0</code> (strongest). | ||
# To change mouse acceleration, change <code>MouseAccelThreshold</code> using a value between <code>0</code> (no acceleration) and <code>100</code> (full acceleration). | # To change mouse acceleration, change <code>MouseAccelThreshold</code> using a value between <code>0</code> (no acceleration) and <code>100</code> (full acceleration). | ||
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}} | }} | ||
Revision as of 09:23, 25 June 2019
Developers | |
---|---|
LucasArts | |
Publishers | |
LucasArts | |
Disney Interactive Studios | |
Engines | |
Unreal Engine 2 | |
Release dates | |
Windows | March 4, 2005 |
Warnings
Key points
- Multiplayer is still playable using Game Ranger or by modifying files in System32.
General information
- Wookieepedia - A huge wiki dedicated to the Star Wars universe
- GOG.com Community Discussions
- GOG.com Support Page
- Steam Community Discussions
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | SecuROM 5 DRM. | |||
Discord | Included with Incorrect store feature name. See here for available options.. | |||
GamersGate | ||||
GOG.com | ||||
Humble Store | ||||
Origin | Included with EA Play. | |||
Steam |
- A demo is available.
- A preconfigured Wine wrapper for Linux is available.
- The soundtrack was available on the official website until the site was taken down.[1] Mirrors are available on the unofficial fan site and Archive.org.
Essential improvements
Patches
- 1.0 update adds an additional Multiplayer map, Hangar.
Republic Commando Graphics Fix
- Fixes some graphical issues, particularly bump mapping issues with modern graphics cards and mouse sensitivity in menus
- Adds widescreen/4K support
- Adds in some graphical updates such as an adjustable FOV and the ability to see your own legs
- To be able to launch the game from Steam you need to rename
Debug.exe
toSWRepublicCommando.exe
- For a vanilla-esque experience, use the
Republic Commando Graphics fix v1.0
andOriginal HUD Texture
, applying the files over the ones specified on the download page.
Skip intro videos
Delete or rename files[citation needed] |
---|
|
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\GameData\System\system.ini[Note 1] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/6000/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\GameData\Save\[Note 1] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/6000/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Discord | ||
GOG Galaxy | ||
Origin | ||
Steam Cloud |
Video settings
Anisotropic filtering (AF)
Edit configuration file[citation needed] |
---|
|
Input settings
Mouse acceleration
Edit config file[citation needed] |
---|
|
Controller support
Enabling Gamepad[citation needed] |
---|
|
Controller sensitivity and axis inversion
Edit User.ini[citation needed] |
---|
|
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Spanish | ||||
Russian | Fan translation by «ENPY Studio» |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
LAN play | 16 | |||
Online play | 16 | GameSpy services have been shut down;[2] see GameSpy for workarounds. |
- The max player limit for a dedicated server is 16. For non-dedicated, the limit is 8
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Ports
Protocol | Port(s) and/or port range(s) |
---|---|
TCP | 3658, 3659, 6500, 27900 |
UDP | 3658, 3659, 6500, 27900 |
- Universal Plug and Play (UPnP) support status is unknown.
Issues fixed
Game crashes or odd artifacts appear
Bump Mapping Crash[3] |
---|
This is a common problem, especially on ATI/AMD cards. Setting Bump mapping to Low should solve the problem.
You can also start the game with a DirectX-8-to-9 emulator or install a fan made graphics fix to resolve the crashes.
|
Error with Steam
Steam error[citation needed] |
---|
If you get an error message saying, "Failed to detect Steam", "Problem starting up Steam", or something similar, try restarting Steam. If that does not work, try deleting ClientRegistry.blob in the \Steam folder. If it continues to not function correctly - it may work the first time after running Steam, then fail - then do the following:
|
Stretched HUD fix
Use a fixed HUDTextures.utx[citation needed] |
---|
This will correct the HUD for 16:9 resolutions.
|
3D & EAX Never Sets with Creative/X-fi
Use PAX custom Creative drivers[citation needed] |
---|
In Vista and Win7 (possibly later OS's as well) if the game refuses to set 3D Audio and EAX even with "UseDefaultDriver=False" and a checked OpenAL setup then install the custom "PAX" drivers for X-fi and other Creative audio cards. |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 8 | |
Shader Model support | 1.1 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Physics | Karma | |
Audio | OpenAL | Wraps to DirectSound3D |
Multiplayer | GameSpy |
Mods
Arc Trooper Mod
- Modified textures and animations to represent the experience of an elite Arc Trooper, as well as 6 new maps interweaved into the main campaign.
B1 Droid Movies Textures Addon
- Modifies the B1 Battle Droid textures from their default grey to a tan that better represents their appearances in the movies and other media.
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 98 SE | ME, 2000, XP |
Processor (CPU) | Intel Pentium III 1.0 GHz AMD Athlon 1.0 GHz |
Intel Pentium 4 2.0 GHz AMD Athlon XP 2400 2.0 GHz |
System memory (RAM) | 256 MB | 512 MB |
Hard disk drive (HDD) | 2 GB | |
Video card (GPU) | 64 MB of VRAM DirectX 9.0c compatible | Nvidia GeForce FX 5700 |
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details). - ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/6000/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (6000) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.