Difference between revisions of "Need for Speed II"
From PCGamingWiki, the wiki about fixing PC games
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|key remap = true | |key remap = true | ||
|key remap notes = | |key remap notes = | ||
− | |mouse menu = | + | |mouse menu = true |
|mouse menu notes = | |mouse menu notes = | ||
− | |invert mouse y-axis = | + | |invert mouse y-axis = |
|invert mouse y-axis notes = | |invert mouse y-axis notes = | ||
|controller support = true | |controller support = true | ||
|controller support notes = Supports vibration. See [[#Controller support|Controller support]]. | |controller support notes = Supports vibration. See [[#Controller support|Controller support]]. | ||
− | |full controller = | + | |full controller = true |
|full controller notes = | |full controller notes = | ||
|controller remap = true | |controller remap = true | ||
|controller remap notes = | |controller remap notes = | ||
− | |invert controller y-axis = | + | |invert controller y-axis = |
|invert controller y-axis notes= | |invert controller y-axis notes= | ||
|touchscreen = unknown | |touchscreen = unknown |
Revision as of 13:33, 4 November 2013
Cover image missing, please upload it | |
Developers | |
---|---|
EA Seattle | |
Publishers | |
Electronic Arts | |
Release dates | |
Windows | April 30, 1997 |
⤏ Go to series page | |
The Need for Speed | 1994 |
Need for Speed II | 1997 |
Need for Speed: Hot Pursuit (series) | |
Need for Speed: High Stakes | 1999 |
Need for Speed: Porsche Unleashed | 2000 |
Need for Speed: Underground (series) | |
Need for Speed: Most Wanted (series) | |
Need for Speed: Carbon | 2006 |
Need for Speed: ProStreet | 2007 |
Need for Speed: Undercover | 2008 |
Need for Speed: Shift (series) | |
Need for Speed: World | 2010 |
Need for Speed: The Run | 2011 |
Need for Speed Rivals | 2013 |
Need for Speed (2016) | 2016 |
Need for Speed Payback | 2017 |
Need for Speed: Edge | 2017 |
Need for Speed Heat | 2019 |
Need for Speed Unbound | 2022 |
Key points
- Installing on 64-bit systems requires a workaround. See Installing on 64-bit Windows versions.
General information
Availability
Game data
Save game cloud syncing
Template:Save Game Cloud Syncing
Video settings
Input settings
Controller support
- The game supports all sorts of DirectInput devices. Keys and axis for them have to be manually bound in game's options.
- To enable Force Feedback on XInput controller, see XInput force feedback vibration in DirectInput games.
Audio settings
Issues fixed
Installing on 64-bit Windows versions
Instructions |
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Instructions |
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Fixing major compatibility issues on new systems
Instructions |
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Issues unresolved
Noisy sound
There is a problem with sound that occurs on new systems. No solution has been found.
System requirements
Windows | ||
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Minimum | Recommended | |
Operating system (OS) | 95 | 95 |
Processor (CPU) | ||
System memory (RAM) | ||
Hard disk drive (HDD) | 10 MB | 80 MB |
Video card (GPU) | Hi Color (65,535) capable 1 MB of VRAM DirectX 5.0 compatible | (Special Edition Only) 3Dfx Glide compatible accelerator card |
Sound (audio device) | Any 16-Bit sound card with a DirectX 5.0 compatible sound driver | |
Other | 4x CD-ROM drive, Keyboard Multiplayer: 14400bps or Faster Modem (2 Player), Null Modem Cable (2 Player) and/or IPX-Compliant Network Card (2-8 Players). One CD Per Computer, unless using Remote Installation. | Mouse, Any DirectInput Compatible Controller. |