Difference between revisions of "Glossary:Variable refresh rate (VRR)"
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'''Technologies''' | '''Technologies''' | ||
− | * AMD FreeSync - AMD's technology based on open standards such as DisplayPort Adaptive Sync along with unique AMD hardware/software solutions. | + | * [[AMD#FreeSync|AMD FreeSync]] - AMD's technology based on open standards such as DisplayPort Adaptive Sync along with unique AMD hardware/software solutions. |
− | * Nvidia G-Sync - Nvidia's proprietary technology. | + | * [[Nvidia (GPU)#G-Sync|Nvidia G-Sync]] - Nvidia's proprietary technology. |
* DisplayPort/VESA Adaptive-Sync - A specification of the DisplayPort 1.2a video interface standard. | * DisplayPort/VESA Adaptive-Sync - A specification of the DisplayPort 1.2a video interface standard. | ||
{{References}} | {{References}} |
Revision as of 15:11, 1 September 2018
Graphics and video
Resolutions
Video settings
- Field of view (FOV)
- Windowed / borderless fullscreen
- Anisotropic filtering (AF)
- Anti-aliasing (AA)
- High-fidelity upscaling
- Vertical sync (Vsync)
- Frame rate (FPS)
- High dynamic range (HDR)
- Ray tracing (RT)
- Color blind mode
Hardware
Variable refresh rate (VRR) refers to technologies that enables dynamic refresh rates for monitors, where the refresh rate of the monitor is continuously synced to the output rate of the content being displayed. This prevents screen tearing in the supported range, while also lower power consumption as the monitor does not need to refresh at its highest supported rate while displaying content below that rate.
Technologies
- AMD FreeSync - AMD's technology based on open standards such as DisplayPort Adaptive Sync along with unique AMD hardware/software solutions.
- Nvidia G-Sync - Nvidia's proprietary technology.
- DisplayPort/VESA Adaptive-Sync - A specification of the DisplayPort 1.2a video interface standard.