Difference between revisions of "Darksiders Warmastered Edition"
From PCGamingWiki, the wiki about fixing PC games
(→Input settings: Added input settings) |
m (updated template usage) |
||
Line 37: | Line 37: | ||
==Essential improvements== | ==Essential improvements== | ||
===Skip intro and menu videos=== | ===Skip intro and menu videos=== | ||
− | {{Fixbox| | + | {{Fixbox|description=Remove the intro and menu videos|ref=<ref>{{Refcheck|user=AmethystViper|date=November 30, 2016|comment=Intro and video files were moved to a different folder and the game skipped these videos, launching immediately into the main menu.}}</ref>|fix= |
− | |||
# Go to <code>{{p|game}}\media\videos\</code>. | # Go to <code>{{p|game}}\media\videos\</code>. | ||
# Delete, remove, or rename {{file|kaiko_logo.wmv}}, {{file|main_menu_intro.wmv}}, {{file|start_screen_intro.wmv}}, {{file|THQNORDIC_LOGO_Color_white.wmv}}, and {{file|Vigil_Logo1280x720.wmv}}. | # Delete, remove, or rename {{file|kaiko_logo.wmv}}, {{file|main_menu_intro.wmv}}, {{file|start_screen_intro.wmv}}, {{file|THQNORDIC_LOGO_Color_white.wmv}}, and {{file|Vigil_Logo1280x720.wmv}}. | ||
Line 112: | Line 111: | ||
{{ii}} Automatic FOV option results in {{term|Vert-}} FOV scaling on widescreen. Manual FOV slider uses vertical FOV ranging from 20° to 90°. | {{ii}} Automatic FOV option results in {{term|Vert-}} FOV scaling on widescreen. Manual FOV slider uses vertical FOV ranging from 20° to 90°. | ||
− | {{Fixbox| | + | {{Fixbox|description=Set a specific FOV value|ref={{cn|date=December 2016}}|fix= |
− | |||
# Go to the [[#Game data|configuration file(s) location]]. | # Go to the [[#Game data|configuration file(s) location]]. | ||
# Edit {{file|config.ini}}. | # Edit {{file|config.ini}}. | ||
Line 126: | Line 124: | ||
{{ii}} Native borderless mode causes the game to minimize when losing focus. | {{ii}} Native borderless mode causes the game to minimize when losing focus. | ||
− | {{Fixbox| | + | {{Fixbox|description=Use SRWE for no minimizing|ref={{cn|date=December 2016}}|fix= |
− | |||
# Start the game in a window. | # Start the game in a window. | ||
# Download and run [https://github.com/dtgDTGdtg/SRWE/releases SRWE]. | # Download and run [https://github.com/dtgDTGdtg/SRWE/releases SRWE]. |
Revision as of 23:40, 19 November 2017
Template:Infobox game/row/winporter
Developers | |
---|---|
Vigil Games | |
Publishers | |
THQ Nordic | |
Release dates | |
Windows | November 29, 2016 |
Darksiders | |
---|---|
Darksiders | 2010 |
Darksiders II | 2012 |
Darksiders II: Deathinitive Edition | 2015 |
Darksiders Warmastered Edition | 2016 |
Darksiders III | 2018 |
Darksiders Genesis | 2019 |
This page is for the Warmastered Edition. For the original release, see Darksiders.
Key points
- Updated version of Darksiders with enhanced graphics: support for up to 4k resolutions, doubled all the textures resolution, re-rendered cutscenes in high quality, higher resolution shadows and enhanced post processing effects.
- Fixes several issues from the original port.
- Includes a save conversion tool.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
GOG.com | Bundled with Darksiders as a separate download.[1] | |||
Steam | Bundled with Darksiders |
- The game was granted to all owners of Darksiders at no cost.
Essential improvements
Remove the intro and menu videos[2] |
---|
|
Game data
Configuration file(s) location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/462780/pfx/[Note 1] |
Save game data location
Template:Game data/rowTemplate:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/462780/pfx/[Note 1] |
- If no save data is found and there's data in original games save game data path, game offers to import it.
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud | Steam Cloud saves for Darksiders will be detected and, with permission, can be converted. |
Video settings
Field of view (FOV)
- Automatic FOV option results in Vert- FOV scaling on widescreen. Manual FOV slider uses vertical FOV ranging from 20° to 90°.
Set a specific FOV value[citation needed] |
---|
Notes
|
Borderless fullscreen windowed
- Native borderless mode causes the game to minimize when losing focus.
Use SRWE for no minimizing[citation needed] |
---|
|
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Czech | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Korean | ||||
Polish | ||||
Brazilian Portuguese | ||||
Russian | ||||
Spanish | Includes localization for Spain and Latin America. Voices and text can independently changed in game settings. | |||
Simplified Chinese |
Issues unresolved
Audio/Video desync in pre-rendered cutscenes
- When being played for the first time in session, sound gets desynced with a video in pre-rendered cutscenes.[citation needed]
Audio mixing issues in pre-rendered cutscenes
- Noticeable by music and sounds effects being much more quiet than the voices in pre-rendered cutscenes.[3]
Controller disconnected
- Game will lock up completely with this message on the screen if controller gets disconnected. Only way to continue is to reconnect the controller, which only work with XInput controllers. With other controller game has to be forcifully closed.
Issues fixed
Loading screen is stuck
Enable VSync from Advanced Options.
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 10, 11 | |
Shader Model support | 4.1, 5.0 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Physics | Havok | |
Audio | FMOD | |
Interface | Scaleform |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7, 8, 10 | |
Processor (CPU) | Intel/AMD Dual-Core | Quad-Core |
System memory (RAM) | 4 GB | 8 GB |
Hard disk drive (HDD) | 36 GB | |
Video card (GPU) | AMD/Nvidia 1 GB of VRAM DirectX 10 compatible | 2 GB of VRAM DirectX 11 compatible |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/462780/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (462780) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Does Warmastered Edition includes original version? - GOG Community Discussions for the Darksiders series - last accessed on December 5, 2016
- ↑ Verified by User:AmethystViper on November 30, 2016
- Intro and video files were moved to a different folder and the game skipped these videos, launching immediately into the main menu.
- ↑ Audio levels in cutscenes... || Steam Community Forum
Categories:
- Windows
- Invalid template usage (Infobox game)
- Games
- Invalid template usage (Series)
- Invalid template usage (Availability)
- Pages needing references
- Invalid section order
- Invalid template usage (Save game cloud syncing)
- Invalid template usage (API)
- Missing section (Video)
- Missing section (Input)
- Missing section (Audio)