Difference between revisions of "Outlast"
From PCGamingWiki, the wiki about fixing PC games
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===Save game data location=== | ===Save game data location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/row|Windows|{{p| | + | {{Game data/row|Windows|{{p|userprofile}}\Documents\My Games\Outlast\OLGame\SaveData\}} |
{{Game data/row|OS X|}} | {{Game data/row|OS X|}} | ||
{{Game data/row|Linux|{{P|xdgdatahome}}/Outlast/OLGame/Cloud/}} | {{Game data/row|Linux|{{P|xdgdatahome}}/Outlast/OLGame/Cloud/}} | ||
Line 99: | Line 99: | ||
|windowed = true | |windowed = true | ||
|windowed notes = Can also be toggled with {{key|Alt|Enter}}. | |windowed notes = Can also be toggled with {{key|Alt|Enter}}. | ||
− | |borderless windowed = | + | |borderless windowed = hackable |
− | |borderless windowed notes = | + | |borderless windowed notes = See [[#Borderless fullscreen windowed|Borderless fullscreen windowed]]. |
|anisotropic = true | |anisotropic = true | ||
− | |anisotropic notes = Controlled by the | + | |anisotropic notes = Controlled by the Textures setting. |
|antialiasing = hackable | |antialiasing = hackable | ||
|antialiasing notes = See [[#Anti-aliasing (AA)|Anti-aliasing (AA)]]. | |antialiasing notes = See [[#Anti-aliasing (AA)|Anti-aliasing (AA)]]. | ||
Line 110: | Line 110: | ||
|60 fps notes = | |60 fps notes = | ||
|120 fps = hackable | |120 fps = hackable | ||
− | |120 fps notes = Frame rate is capped at 62 FPS | + | |120 fps notes = Frame rate is capped at 62 FPS. See [[#High frame rate|High frame rate]]. |
|color blind = unknown | |color blind = unknown | ||
|color blind notes = | |color blind notes = | ||
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# Go to the [[#Game data|configuration file(s) location]]. | # Go to the [[#Game data|configuration file(s) location]]. | ||
# Open <code>OLGame.ini</code>. | # Open <code>OLGame.ini</code>. | ||
− | # On the following lines, | + | # On the following lines, change the values present to what you prefer. |
− | <pre>DefaultFOV= | + | <pre> |
− | RunningFOV= | + | DefaultFOV=90.0 |
− | CamcorderNVMaxFOV= | + | RunningFOV=100.0 |
− | CamcorderMaxFOV= | + | CamcorderNVMaxFOV=83.0 |
+ | CamcorderMaxFOV=83.0 | ||
+ | </pre> | ||
'''Notes''' | '''Notes''' | ||
{{ii}} To maintain the zooming out effect when running, ensure the value for <code>RunningFOV</code> is always higher than <code>DefaultFOV</code> | {{ii}} To maintain the zooming out effect when running, ensure the value for <code>RunningFOV</code> is always higher than <code>DefaultFOV</code> | ||
+ | }} | ||
+ | |||
+ | ===[[Glossary:Borderless fullscreen windowed|Borderless fullscreen windowed]]=== | ||
+ | {{Fixbox|1= | ||
+ | {{Fixbox/fix|Set borderless windowed|ref={{cn|date=September 2017}}}} | ||
+ | # Go to <code>{{p|game}}/OLGame/Movies/</code>. | ||
+ | # Delete or rename <code>IntroLogo.bik</code>. | ||
+ | # Install Special K by following the [http://steamcommunity.com/sharedfiles/filedetails/?id=933337066 Special K Unofficial Guide]. | ||
+ | # Start the game in fullscreen mode and press {{key|Ctrl|Shift|Backspace}} to toggle Special K's Control Panel. | ||
+ | # Open the Display menu and select "Windowed Mode" and "Force Override". | ||
+ | # Expand "Window Management" and "Style and Position". | ||
+ | # Enable "Borderless" and "Fullscreen (Borderless Upscale)". | ||
+ | # Restart game to apply the changes. | ||
}} | }} | ||
Revision as of 12:27, 4 September 2017
Template:Infobox game/row/osxporterTemplate:Infobox game/row/linporter
Developers | |
---|---|
Red Barrels | |
Engines | |
Unreal Engine 3 | |
Release dates | |
Windows | September 4, 2013 |
macOS (OS X) | March 31, 2015 |
Linux | March 31, 2015 |
Outlast | |
---|---|
Outlast | 2013 |
Outlast 2 | 2017 |
The Outlast Trials | 2024 |
Key points
- 32-bit systems are not officially supported but a workaround exists (see 32-bit workaround).
General information
- Guide for various tweaks
- GOG.com Community Discussions
- GOG.com Support Page
- Steam Community Discussions
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
GOG.com | ||||
Humble Store | ||||
Steam |
DLC and expansion packs
Name | Notes | |
---|---|---|
Whistleblower |
Essential improvements
Skip intro videos
Instructions |
---|
Game data
Configuration files location
- This game follows the XDG Base Directory Specification on Linux.
Save game data location
Template:Game data/rowTemplate:Game data/rowTemplate:Game data/rowTemplate:Game data/row
System | Location |
---|
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video settings
Field of view (FOV)
Instructions |
---|
Borderless fullscreen windowed
Instructions |
---|
Anti-aliasing (AA)
Instructions |
---|
High frame rate
Instructions |
---|
Input settings
Mouse smoothing
Instructions |
---|
Controller remapping
Instructions |
---|
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Hungarian | ||||
Polish | ||||
Brazilian Portuguese | ||||
Russian | ||||
Spanish | ||||
Turkish |
VR support
3D modes | State | Notes | |
---|---|---|---|
Nvidia 3D Vision | See Helix Mod: Outlast. | ||
TriDef 3D |
Issues fixed
Crash on launch
- On some 64-bit systems the game will not launch, showing a brief black window possibly with a cryptic error 0xc000007b.[1]
- This will instruct the game to run in 32-bit mode even on a 64-bit platform, which should work just the same but bypasses the issue with incompatible 64-bit system libraries.
Instructions |
---|
Other information
32-bit workaround
Instructions |
---|
Increase texture resolution
Instructions |
---|
Disable quick time events
Instructions |
---|
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | |||
Linux |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP, Vista, 7, 8 | |
Processor (CPU) | 2.2 GHz Dual Core CPU | 2.8 GHz Quad Core CPU |
System memory (RAM) | 2 GB | 3 GB |
Hard disk drive (HDD) | 5 GB | |
Video card (GPU) | Nvidia GeForce 9800GTX ATI Radeon HD 3xxx series 512 MB of VRAM | Nvidia GeForce GTX 460 ATI Radeon HD 6850 1 GB of VRAM |
- 32-bit systems are not officially supported but a workaround exists (see 32-bit workaround).
References
Categories:
- Windows
- OS X
- Linux
- Invalid template usage (Infobox game)
- Games
- Invalid template usage (Series)
- Invalid template usage (Availability)
- Invalid template usage (Fixbox)
- Invalid section order
- Invalid template usage (Save game cloud syncing)
- Invalid template usage (Localizations)
- Invalid template usage (API)
- Missing section (Video)
- Missing section (Input)
- Missing section (Audio)