Difference between revisions of "Star Wars: Jedi Knight II - Jedi Outcast"
From PCGamingWiki, the wiki about fixing PC games
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|4k ultra hd notes = See [[#Widescreen resolution|Widescreen resolution]]. | |4k ultra hd notes = See [[#Widescreen resolution|Widescreen resolution]]. | ||
|fov = hackable | |fov = hackable | ||
− | |fov notes = | + | |fov notes = See [[#Widescreen resolution|Widescreen resolution]]. |
|windowed = true | |windowed = true | ||
|windowed notes = | |windowed notes = | ||
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===[[Glossary:Widescreen resolution|Widescreen resolution]]=== | ===[[Glossary:Widescreen resolution|Widescreen resolution]]=== | ||
{{Fixbox|1= | {{Fixbox|1= | ||
− | {{Fixbox/fix|Running | + | {{Fixbox/fix|Running the game in widescreen resolution|ref=<ref>[http://www.wsgf.org/dr/star-wars-jedi-knight-ii-jedi-outcast Star Wars Jedi Knight II: Jedi Outcast | WSGF]</ref>}} |
− | # | + | # Go to <code>{{p|game}}\GameData\base\</code>. |
− | + | # Create and open <code>autoexec.cfg</code>. | |
− | # | + | # Add <code>seta r_customwidth X</code> where X is width of your desired resolution (e.g. <code>seta r_customwidth 1680</code>). |
− | # | + | # Add <code>seta r_customheight Y</code> where Y is height of your desired resolution (e.g. <code>seta r_customheight 1050</code>). |
− | # | + | # Add <code>seta r_mode -1</code> to make the game use custom resolutions. |
− | # | + | # Add <code>seta cg_fov X</code> to set the FOV. For '''16:9''' screens use a value of '''97''', and for '''16:10''' screens use a value of '''90'''. |
− | + | # See the [http://www.wsgf.org/dr/star-wars-jedi-knight-ii-jedi-outcast WSGF entry] to fix the weapon FOV. | |
'''Notes''' | '''Notes''' | ||
{{ii}} Running the game in widescreen mode will cause the HUD, menus and aiming crosshair to appear horizontally stretched. | {{ii}} Running the game in widescreen mode will cause the HUD, menus and aiming crosshair to appear horizontally stretched. | ||
− | {{ii}} Your arms may occasionally appear to be floating in midair when using the lightsaber or | + | {{ii}} Your arms may occasionally appear to be floating in midair when using the lightsaber or force powers in first-person view. |
{{--}} When widescreen resolution is enabled, there is no screenshot and progress bar during loading. There is solid white screen instead. Company logos at game start are shown in same manner. | {{--}} When widescreen resolution is enabled, there is no screenshot and progress bar during loading. There is solid white screen instead. Company logos at game start are shown in same manner. | ||
}} | }} |
Revision as of 08:33, 9 August 2017
Template:Infobox game/row/macporterTemplate:Infobox game/row/osxporter
Developers | |
---|---|
Raven Software | |
Publishers | |
LucasArts | |
Activision | |
Disney Interactive Studios | |
Engines | |
id Tech 3 | |
Release dates | |
Windows | March 26, 2002 |
Mac OS (Classic) | November 5, 2002 |
macOS (OS X) | November 5, 2002 |
Warnings
- The macOS (OS X) version of this game needs a fix to work on macOS Catalina (version 10.15) or later (see API for details).
Key points
- Jedi Outcast's source code was released in 2013, making the game very mod friendly.[1]
- Can run on low end hardware.
General information
- Wookieepedia - A huge wiki dedicated to the Star Wars universe
- GOG.com Community Discussions
- GOG.com Support Page
- Steam Community Discussions
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | Requires CD in disk drive to run Singleplayer. | |||
GamersGate | ||||
GOG.com | ||||
Green Man Gaming | ||||
Humble Store | ||||
Mac App Store | ||||
Steam |
- The digital releases (excluding the GOG.com version) do not include a manual; digital scans can be downloaded from ReplacementDocs.
Essential improvements
Patches
Windows Patch 1.04
- For retail release only. Includes multiplayer bug fixes and corrects balance issues. Digital re-releases are already patched.
OS X Patch 1.04
- It is included in the Steam and Mac App Store versions, and is required in order to run the OS X version on modern Macs.
Demo exclusive level
The demo version of the game features a level, "Mission at Alzoc III", that is not included in the main game.
Instructions |
---|
Skip intro videos
Instructions |
---|
Enable full dismemberment
Instructions |
---|
Crosshair improvements
Instructions |
---|
Higher quality music and sound effects
- Even after selecting "High quality" in Sound Options, music and sound effects play at only half their original quality.
Instructions |
---|
Full EAX for Creative Sound Cards
Instructions |
---|
High resolution loading screens
Instructions |
---|
OpenJK
- Alternative open-source engine.
- Aims to improve stability and availability on other platforms such as OS X and Linux.
- OpenJK is in development so bugs should be expected, do not use if official version works.
- Jedi Outcast is poorly supported. Single player should be considered heavily work in progress. No support for multiplayer.
Game data
Configuration file(s) location
Template:Game data/rowTemplate:Game data/rowTemplate:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/6030/pfx/[Note 1] |
-
jk2config.cfg
contains single player settings. -
jk2mpconfig.cfg
contains multiplayer settings.
Save game data location
Template:Game data/rowTemplate:Game data/rowTemplate:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/6030/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video settings
Widescreen resolution
Instructions |
---|
Input settings
Toggle crouch
Instructions |
---|
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Spanish | ||||
Traditional Chinese | Mistakenly labeled as "Japanese" in the game's Steam properties menu. |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
LAN play | 32 | |||
Online play | 32 |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | Dedicated server software is available for Windows and Linux. | |
Self-hosting | ||
Direct IP | Via New Favorite option in server browser. |
Ports
Protocol | Port(s) and/or port range(s) |
---|---|
UDP | 28060, 28061, 28062, 28070-28081 |
- Universal Plug and Play (UPnP) support status is unknown.
Issues fixed
Game is too dark or desktop/Steam overlay is too bright
Instructions |
---|
Crash on launch on Intel Atom SoCs
Instructions |
---|
Mouse Drift
Instructions |
---|
Instructions |
---|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
OpenGL | 1.1 | [citation needed] |
Executable | PPC | 16-bit | 32-bit | 64-bit | Notes |
---|---|---|---|---|---|
Windows | |||||
macOS (OS X) | |||||
Mac OS (Classic) |
Middleware
Middleware | Notes | |
---|---|---|
Audio | OpenAL | |
Input | Immersion Foundation Classes (IFC) |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 95 OSR2, 2000 | |
Processor (CPU) | Intel Pentium II 350 MHz AMD Athlon 350 MHz |
Intel Pentium III 500 MHz AMD Athlon 500 MHz |
System memory (RAM) | 64 MB 128 MB for 2000 |
128 MB |
Hard disk drive (HDD) | 620 MB | 820 MB |
Video card (GPU) | 16 MB of VRAM OpenGL 1.1 compatible DirectX 8.0a compatible | 32 MB of VRAM |
macOS (OS X) | ||
---|---|---|
Minimum | ||
Operating system (OS) | 10.6.8 | |
Processor (CPU) | Intel Core Duo 1.8 GHz | |
System memory (RAM) | 512 MB | |
Hard disk drive (HDD) | 665 MB | |
Video card (GPU) | ATI Radeon X1600 Nvidia GeForce 7300 Intel HD 3000 128 MB of VRAM |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/6030/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (6030) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ jedis/jedioutcast: Final Source Code For Jedi Outcast - GitHub - last accessed on 2016-5-3
Categories:
- Windows
- Mac OS
- OS X
- Invalid template usage (Infobox game)
- Games
- Invalid template usage (Series)
- Invalid template usage (Availability)
- Invalid template usage (Fixbox)
- Invalid section order
- Invalid template usage (Save game cloud syncing)
- Self-hosting
- Invalid template usage (Network)
- Pages needing references
- Invalid template usage (API)
- Missing section (Video)
- Missing section (Input)
- Missing section (Audio)