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Difference between revisions of "Medal of Honor: Airborne"

From PCGamingWiki, the wiki about fixing PC games
(cleanup)
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{{cleanup}}
+
{{stub}}
 
{{Infobox game
 
{{Infobox game
 
|cover        = Medal of Honor Airborne cover.jpg
 
|cover        = Medal of Honor Airborne cover.jpg
Line 44: Line 44:
 
# Go to <code>{{p|game}}\UnrealEngine3\MOHAGame\CookedMovies\</code>  
 
# Go to <code>{{p|game}}\UnrealEngine3\MOHAGame\CookedMovies\</code>  
 
# Delete or rename <code>MOHA_Shell_EAID.vp6</code>.
 
# Delete or rename <code>MOHA_Shell_EAID.vp6</code>.
}}
 
 
===Enable console===
 
{{ii}} These steps enable the console (accessed with {{key|~}}).
 
 
{{Fixbox|1=
 
{{Fixbox/fix|Use -enableconsole parameter|ref=<ref>http://www.modtheater.com/threads/how-to-enable-console-moha-console-commands.35416/</ref>}}
 
Use the <code>-enableconsole</code> [[Glossary:Command line arguments|command line argument]].
 
}}
 
 
{{Fixbox|1=
 
{{Fixbox/fix|If all above fails|ref={{cn|date=September 2016}}}}
 
:1. Open <code>{{p|userprofile}}\Documents\EA Games\Medal of Honor Airborne(tm)\Config\MOHAInput.ini</code>
 
:2. Search for section <code>[Engine.Console]</code> and edit it so it look like this:
 
<pre>[Engine.Console]
 
ConsoleKey=Tilde
 
TypeKey=Tab
 
MaxScrollbackSize=1024
 
HistoryBot=-1
 
bEnableUI=True</pre>
 
:3. Launch the game
 
:4. Once in game press TAB key
 
:5. Go to options / misc change the scoreboard bind with the button above the tab key.
 
}}
 
 
===Graphics Tweaks===
 
{{Fixbox|1=
 
{{Fixbox/fix|Graphics Tweaks|ref={{cn|date=July 2016}}}}
 
# Launch game at least once and configure your controls
 
# Open <code>{{p|userprofile}}\Documents\EA Games\Medal of Honor Airborne(tm)\Config\MOHASettings.ini</code>
 
# In section <code>[MOHAGame.MOHAScalabilityOptions]</code> you can turn on and off several graphical settings like Bloom, Depth of Field, Motion Blur, Shadows and more.
 
 
}}
 
}}
  
Line 116: Line 85:
 
|fov notes                  = Vert-. See [[#Field of view (FOV)|Field of view (FOV)]].
 
|fov notes                  = Vert-. See [[#Field of view (FOV)|Field of view (FOV)]].
 
|windowed                  = true
 
|windowed                  = true
|windowed notes            =  
+
|windowed notes            = Toggle with {{key|Alt|Enter}} or use the <code>-windowed</code> [[Glossary:Command line arguments|parameter]].
 
|borderless windowed        = unknown
 
|borderless windowed        = unknown
 
|borderless windowed notes  =  
 
|borderless windowed notes  =  
|anisotropic                = false
+
|anisotropic                = hackable
|anisotropic notes          =  
+
|anisotropic notes          = Force in the graphics card control panel.
 
|antialiasing              = hackable
 
|antialiasing              = hackable
 
|antialiasing notes        = [https://ci.appveyor.com/project/Orbmu2k/nvidiaprofileinspector/build/artifacts NVIDIA Profile Inspector] flag: <code>0x00000045</code>.<ref>http://forums.guru3d.com/showthread.php?t=357956</ref>
 
|antialiasing notes        = [https://ci.appveyor.com/project/Orbmu2k/nvidiaprofileinspector/build/artifacts NVIDIA Profile Inspector] flag: <code>0x00000045</code>.<ref>http://forums.guru3d.com/showthread.php?t=357956</ref>
Line 129: Line 98:
 
|120 fps                    = true
 
|120 fps                    = true
 
|120 fps notes              =  
 
|120 fps notes              =  
|color blind                = false
+
|color blind                = unknown
 
|color blind notes          =  
 
|color blind notes          =  
 
}}
 
}}
Line 135: Line 104:
 
===[[Glossary:Field of view (FOV)|Field of view (FOV)]]===
 
===[[Glossary:Field of view (FOV)|Field of view (FOV)]]===
 
{{Fixbox|1=
 
{{Fixbox|1=
{{Fixbox/fix|Field of view (FOV)|ref={{cn|date=September 2016}}}}
+
{{Fixbox/fix|Custom FOV|ref={{cn|date=August 2017}}}}
{{ii}} This method can softlock the game. Safer to use console and type in desired. "FOV x". X being your chosen value.
+
# Download [https://www.mediafire.com/file/cf6du9fn2nbf6hh/MOHA%20FOV.rar Custom sprint and iron sights FOV].
 +
# Extract the desired FOV files to the [[#Game data|configuration file(s) location]].
 +
# Run the game with the <code>-enableconsole</code> [[Glossary:Command line arguments|command line argument]].
 +
# Press {{key|~}} and type in <code>fov x</code> in the console to set hipfire/regular FOV.
 +
#* Change <code>x</code> to 90, 105, or 120 (only if higher than 75).
 +
}}
  
This fix binds several different FoV values to keys Delete, End and Page Down. Page Up key will reset FoV to default.
+
===Graphics tweaks===
 
+
{{Fixbox|1=
:1. Launch game at least once and configure your controls
+
{{Fixbox/fix|Graphics tweaks|ref={{cn|date=July 2016}}}}
:2. Open <code>{{p|userprofile}}\Documents\EA Games\Medal of Honor Airborne(tm)\Config\MOHAInput.ini</code>
+
# Launch game at least once and configure your controls
:3. Locate section <code>[MOHAGame.MOHAPlayerInput]</code>
+
# Open <code>{{p|userprofile}}\Documents\EA Games\Medal of Honor Airborne(tm)\Config\MOHASettings.ini</code>
:4. Add these lines at the end of this section. Edit FoV values to your liking.
+
# In section <code>[MOHAGame.MOHAScalabilityOptions]</code> you can turn on and off several graphical settings like bloom, depth of field, motion blur, shadows and more.
<pre>Bindings=(Name="Delete",Command="fov 95",Control=False,Shift=False,Alt=False,IsRebindable=True,BindPos2=False,MOHAConsoleBinding=False)
 
Bindings=(Name="End",Command="fov 100",Control=False,Shift=False,Alt=False,IsRebindable=True,BindPos2=False,MOHAConsoleBinding=False)
 
Bindings=(Name="PageDown",Command="fov 105",Control=False,Shift=False,Alt=False,IsRebindable=True,BindPos2=False,MOHAConsoleBinding=False)
 
Bindings=(Name="PageUp",Command="fov 0",Control=False,Shift=False,Alt=False,IsRebindable=True,BindPos2=False,MOHAConsoleBinding=False)</pre>
 
:5. Open <code>MOHAWeapon.ini</code>
 
:6. In section <code>[MOHAGame.EALAWeapon]</code> search for <code>PlayerFOV=65</code> and change it to your best FoV
 
 
}}
 
}}
===[[Ironsights and sprint FOV]]===
 
{{ii}} Recommend to change so the game feels less clunky and more in line with current FPS games
 
 
:1. See [https://www.mediafire.com/file/cf6du9fn2nbf6hh/MOHA%20FOV.rar download]
 
 
Contains edited config files ranging from 75(default), 90, 105, 120 degrees.
 
 
:2. Pick the ones you want, replace default game configs.
 
 
You still have to set your hipfire/regular fov by console. These only affect sprint and ironsights.
 
 
{{ii}} FOV value in console cannot be lower than your sprint/ironsight FOV.
 
 
:3. Type "FOV x" in console. x being 90, 105, or 120. (only if higher than 75)
 
 
{{ii}} Recommended: Turning off "sprint effects" in options removes the disorienting zoom, makes picture smoother.
 
  
 
==Input settings==
 
==Input settings==
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|key remap                = true
 
|key remap                = true
 
|key remap notes          =  
 
|key remap notes          =  
|acceleration option      = true
+
|acceleration option      = hackable
|acceleration option notes = Find bUseViewAcceleration=true. Change to false to disable.<ref>{{refcheck|user=Suicide_machine{{!}}Suicide Machine|date=August 13, 2016|comment=Results were completely inconstant!}}</ref>
+
|acceleration option notes = See [[#Mouse acceleration|Mouse acceleration]].
 
|mouse sensitivity        = unknown
 
|mouse sensitivity        = unknown
 
|mouse sensitivity notes  =  
 
|mouse sensitivity notes  =  
Line 202: Line 154:
 
}}
 
}}
  
===Scope Sensitivity Tweak===
+
===[[Glossary:Mouse acceleration|Mouse acceleration]]===
When aiming down sights, even the smallest of mouse movements will cause the crosshair to "skip" several dozen pixels, interfering with the ability to aim precisely at small targets. This can be addressed in the following ways:
+
{{Fixbox|1=
 +
{{Fixbox/fix|Disable mouse acceleration|ref={{cn|date=August 2017}}}}
 +
# Go to the [[#Game data|configuration file(s) location]].
 +
# Open <code>MOHAInput.ini</code>.
 +
# Change <code>bUseViewAcceleration=true</code> to <code>bUseViewAcceleration=false</code>.
 +
}}
 +
 
 +
===[[Glossary:Mouse#Sensitivity|Mouse sensitivity]]===
 +
{{ii}} When aiming down sights, even the smallest of mouse movements will cause the crosshair to "skip" several dozen pixels, interfering with the ability to aim precisely at small targets. This can be addressed in the following ways:
  
 
{{Fixbox|1=
 
{{Fixbox|1=
{{Fixbox/fix|Iron Sight and Scope Sensitivity Tweak|ref={{cn|date=July 2016}}}}
+
{{Fixbox/fix|Change iron sights and scope sensitivity|ref={{cn|date=July 2016}}}}
# Launch game at least once and configure your controls
+
# Launch game at least once and configure your controls.
# Open <code>{{p|userprofile}}\Documents\EA Games\Medal of Honor Airborne(tm)\Config\MOHAWeapon.ini</code>
+
# Go to the [[#Game data|configuration file(s) location]].
 +
# Open <code>MOHAWeapon.ini</code>.
 
# Locate section <code>[MOHAGame.WeaponTrueTriggerComponent]</code> and tweak these cvars:
 
# Locate section <code>[MOHAGame.WeaponTrueTriggerComponent]</code> and tweak these cvars:
 
<pre>ScopeMovementSensitivityMultiplierMin=0.8
 
<pre>ScopeMovementSensitivityMultiplierMin=0.8
Line 225: Line 186:
 
{{Fixbox|1=
 
{{Fixbox|1=
 
{{Fixbox/fix|Enhanced OpenGL render|ref={{cn|date=April 2017}}}}
 
{{Fixbox/fix|Enhanced OpenGL render|ref={{cn|date=April 2017}}}}
# Download and install the following enhanced OpenGL render to smooth out the significant crosshair "skipping" when trying to aim with sights.
+
Download and install the [http://www.cwdohnal.com/utglr/ enhanced OpenGL render] to smooth out the significant crosshair "skipping" when trying to aim with sights.
# http://www.cwdohnal.com/utglr/
 
 
}}
 
}}
  
===Toggle Aim Down Sights===
+
===Toggle aim down sights===
 
{{Fixbox|1=
 
{{Fixbox|1=
{{Fixbox/fix|Toggle Aim Down Sights|ref={{cn|date=September 2016}}}}
+
{{Fixbox/fix|Toggle aim down sights|ref={{cn|date=September 2016}}}}
 
Open a new AutoHotkey script & insert the following.
 
Open a new AutoHotkey script & insert the following.
 
<pre>RButton::
 
<pre>RButton::
Line 241: Line 201:
  
 
'''Notes'''
 
'''Notes'''
{{ii}} If you prefer to use Middle Mouse Button replace all instances of <code>RButton</code> with <code>MButton</code>.
+
{{ii}} If you prefer to use middle mouse button replace all instances of <code>RButton</code> with <code>MButton</code>.
 
}}
 
}}
  
Line 344: Line 304:
 
|multiplayer      =  
 
|multiplayer      =  
 
|multiplayer notes=  
 
|multiplayer notes=  
 +
}}
 +
 +
===Enable console===
 +
{{ii}} These steps enable the console (accessed with {{key|~}}).
 +
 +
{{Fixbox|1=
 +
{{Fixbox/fix|Use -enableconsole parameter|ref=<ref>http://www.modtheater.com/threads/how-to-enable-console-moha-console-commands.35416/</ref>}}
 +
Use the <code>-enableconsole</code> [[Glossary:Command line arguments|command line argument]].
 +
}}
 +
 +
{{Fixbox|1=
 +
{{Fixbox/fix|If all above fails|ref={{cn|date=September 2016}}}}
 +
:1 Go to the [[#Game data|configuration file(s) location]].
 +
:2 Open <code>MOHAInput.ini</code>.
 +
:3. Search for section <code>[Engine.Console]</code> and edit it so it look like this:
 +
<pre>[Engine.Console]
 +
ConsoleKey=Tilde
 +
TypeKey=Tab
 +
MaxScrollbackSize=1024
 +
HistoryBot=-1
 +
bEnableUI=True</pre>
 +
:4. Launch the game
 +
:5. Once in game press TAB key
 +
:6. Go to options / misc change the scoreboard bind with the button above the tab key.
 
}}
 
}}
  

Revision as of 12:51, 7 August 2017

This page is a stub: it lacks content and/or basic article components. You can help to expand this page by adding an image or additional information.
Medal of Honor: Airborne
Cover image missing, please upload it
Developers
EA Los Angeles
Multiplayer Demiurge Studios[1]
Publishers
Electronic Arts
Engines
Unreal Engine 3
Release dates
Windows September 4, 2007
Medal of Honor: Airborne on Wikipedia
Medal of Honor
Medal of Honor: Allied Assault 2002
Medal of Honor: Pacific Assault 2004
Medal of Honor: Airborne 2007
Medal of Honor (2010) 2010
Medal of Honor: Warfighter 2012
Medal of Honor: Above and Beyond 2020

Key points

Requires the NVIDIA PhysX Legacy System Software.[2][3]

General information

Steam Community Discussions
Modding forum

Availability

Source DRM Notes Keys OS
Retail
Disc check (requires the CD/DVD in the drive to play)
TAGES SolidShield DRM.
Windows
Origin
Origin
Windows
Steam
Icon overlay.png
Windows
A demo version is available (featuring tutorial and first campaign mission).

Essential improvements

Patches

Latest version is 1.3. You need to install 1.2 first, then 1.3.
French edition users requires different patches (1.2, 1.3)

Skip intro videos

Instructions

Game data

Configuration file(s) location

Template:Game data/row
System Location
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/24840/pfx/[Note 1]

Save game data location

Template:Game data/row
System Location
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/24840/pfx/[Note 1]

Save game cloud syncing

System Native Notes
Origin
Steam Cloud

Video settings

Template:Video settings

Field of view (FOV)

Instructions

Graphics tweaks

Instructions

Input settings

Template:Input settings

Mouse acceleration

Instructions

Mouse sensitivity

When aiming down sights, even the smallest of mouse movements will cause the crosshair to "skip" several dozen pixels, interfering with the ability to aim precisely at small targets. This can be addressed in the following ways:
Instructions
Instructions

Toggle aim down sights

Instructions

Audio settings

Template:Audio settings

Network

Multiplayer types

Type Native Notes
LAN play
Online play

Connection types

Issues fixed

Medal of Honor: Airborne requires PhysX to be installed in order to run properly

Instructions

Other information

API

Technical specs Supported Notes
Direct3D 9
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Physics PhysX Requires the NVIDIA PhysX Legacy System Software.

Enable console

These steps enable the console (accessed with ~).
Instructions
Instructions

System requirements

Windows
Minimum Recommended
Operating system (OS) XP
Processor (CPU) Intel 2.8 GHz
AMD Athlon 2800+
System memory (RAM) 1 GB
Hard disk drive (HDD) 9 GB
Video card (GPU) ATI Radeon X1300 Pro
Nvidia GeForce 6600 GT
128 MB of VRAM
Shader model 3.0 support
Nvidia GeForce 6800XT/LE, 7100GS, 7200GS/LE, 7300 GS/GT are not supported. Nvidia SLI and ATI/AMD Crossfire modes are not supported.

Notes

  1. 1.0 1.1 Notes regarding Steam Play (Linux) data:

References