Difference between revisions of "Heretic"
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|eax support = hackable | |eax support = hackable | ||
|eax support notes = A3D 1.0 and 2.0 (no wavetracing) on wHeretic source port<ref>[https://web.archive.org/web/20030830161236/http://www.raven-games.com/hosted/wheretic/news.shtml wHeretic - News Archive (retrieved)]</ref> | |eax support notes = A3D 1.0 and 2.0 (no wavetracing) on wHeretic source port<ref>[https://web.archive.org/web/20030830161236/http://www.raven-games.com/hosted/wheretic/news.shtml wHeretic - News Archive (retrieved)]</ref> | ||
− | Better on jHeretic with EAX 2 and A3D 3.0 <ref>[https://web.archive.org/web/20020610014806/http://www.doomsdayhq.com/about.php About: The Doomsday Engine - Doomsday HQ (retrieved)]</ref> (latter removed in 1.7.0)<ref>[https://web.archive.org/web/20021019021355/http://www.doomsdayhq.com/doc_history.php Doomsday Version History - Doomsday HQ (retrieved)]</ref> | + | Better on jHeretic with EAX 2 and A3D 3.0<ref>[https://web.archive.org/web/20020610014806/http://www.doomsdayhq.com/about.php About: The Doomsday Engine - Doomsday HQ (retrieved)]</ref> (latter removed in 1.7.0)<ref>[https://web.archive.org/web/20021019021355/http://www.doomsdayhq.com/doc_history.php Doomsday Version History - Doomsday HQ (retrieved)]</ref> |
}} | }} | ||
Revision as of 08:39, 4 January 2016
Cover image missing, please upload it | |
Developers | |
---|---|
Raven Software | |
Publishers | |
id Software | |
Engines | |
id Tech 1 | |
Release dates | |
DOS | December 23, 1994 |
Mac OS (Classic) | 1999 |
Windows | August 3, 2007[1] |
Heretic | |
---|---|
Heretic | 1994 |
Hexen: Beyond Heretic | 1995 |
Hexen II | 1997 |
Heretic II | 1998 |
Key points
- Runs on very low end hardware
- The game's graphic engine's source code was released in 1999, making the game very mod-friendly
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | ||||
Steam | Heretic: Shadow of the Serpent Riders. Configured to run under DOSBox. |
- Heretic: Shadow of the Serpent Riders is the retail release of the game, adding two extra episodes
Essential improvements
Source ports
Since the release of the source code, several modified engines have emerged.
You can view a more exhaustive list on Wikipedia or a set of comparison tables on DoomWiki.org. The history of various source ports is examined on Doomworld.
Content
A freely redistributable replacement of Heretic-like assets is available at Blasphemer, forming a completely free and open source game. Art assets from the original game such as the levels, sounds, textures, etc., remain under copyright. They can be purchased from Steam or copied from an original game disk.
Essential improvements
Patches
- Patch 1.2 - Retail and shareware edition have different patches
Game data
Configuration file(s) location
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/2390/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/2390/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Field of view (FOV)
Depending on your choice of engine, you can usually change the field of view with a console command, or even in the options. Try fov <1-179> or gr_fov <1-179>.
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | Use Doom Legacy. | |||
LAN play | 4 | Co-op, Versus |
||
Online play | 4 | Co-op, Versus |
- A source port is recommended for online play as it adds modern networking support and simplifies the process of finding games. Most major source ports (like Zandronum) also increase the max player limit (for Zandronum, the limit is 64)
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | Requires source port. | |
Self-hosting | ||
Direct IP | Possible in source ports. |
Issues fixed
Lag/Low FPS (DOSBox)
Instructions |
---|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | A source port is required. See Source ports. | |
OpenGL | Various | A source port is required. See Source ports. |
Software renderer | ||
DOS video modes | VGA |
Executable | PPC | 16-bit | 32-bit | 64-bit | Notes |
---|---|---|---|---|---|
Windows | |||||
Mac OS (Classic) |
System requirements
DOS | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | MS-DOS 6.2 | |
Processor (CPU) | Intel 386 Processor | Intel 486 33 MHz |
System memory (RAM) | 4 MB | 8 MB |
Hard disk drive (HDD) | 10 MB | 30 MB |
Video card (GPU) | VGA graphics card |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/2390/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (2390) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.