Difference between revisions of "Daytona USA"
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{{Infobox game | {{Infobox game | ||
|cover = Daytona USA cover.jpg | |cover = Daytona USA cover.jpg | ||
|developers = | |developers = | ||
{{Infobox game/row/developer|Sega AM2}} | {{Infobox game/row/developer|Sega AM2}} | ||
+ | {{Infobox game/row/porter|Sega PC|Windows}} | ||
|publishers = | |publishers = | ||
− | {{Infobox game/row/publisher|Sega}} | + | {{Infobox game/row/publisher|Sega Entertainment}} |
+ | {{Infobox game/row/publisher|Expert Software|Re-release}} | ||
|engines = | |engines = | ||
|release dates= | |release dates= | ||
− | {{Infobox game/row/date|Windows| | + | {{Infobox game/row/date|Windows|September 27, 1996|ref=<ref>{{Refurl|url=https://web.archive.org/web/20040406231150/http://sega.jp/pc/daytonab/|title=<nowiki>[SEGA]</nowiki>セガPC:デイトナUSA 拡張ボード版 (retrieved)|date=2023-12-26}}</ref>}} |
+ | |taxonomy = | ||
+ | {{Infobox game/row/taxonomy/monetization | }} | ||
+ | {{Infobox game/row/taxonomy/microtransactions | }} | ||
+ | {{Infobox game/row/taxonomy/modes | Singleplayer}} | ||
+ | {{Infobox game/row/taxonomy/pacing | Real-time}} | ||
+ | {{Infobox game/row/taxonomy/perspectives | First-person, Third-person}} | ||
+ | {{Infobox game/row/taxonomy/controls | Direct control}} | ||
+ | {{Infobox game/row/taxonomy/genres | Arcade, Racing}} | ||
+ | {{Infobox game/row/taxonomy/sports | }} | ||
+ | {{Infobox game/row/taxonomy/vehicles | Track racing}} | ||
+ | {{Infobox game/row/taxonomy/art styles | }} | ||
+ | {{Infobox game/row/taxonomy/themes | North America}} | ||
+ | {{Infobox game/row/taxonomy/series | Daytona}} | ||
|steam appid = | |steam appid = | ||
− | |gogcom | + | |gogcom id = |
+ | |igdb = daytona-usa | ||
+ | |mobygames = 7870 | ||
|strategywiki = Daytona USA | |strategywiki = Daytona USA | ||
|wikipedia = Daytona USA (video game) | |wikipedia = Daytona USA (video game) | ||
|winehq = 1136 | |winehq = 1136 | ||
+ | |license = commercial | ||
}} | }} | ||
− | |||
− | + | {{Introduction | |
− | + | |introduction = | |
− | {{ | ||
− | |||
+ | |release history = ''Daytona USA''{{note|''デイトナUSA'' in Japan}} was first released worldwide for the Sega Model 2 arcade platform in April 1994. It was | ||
+ | released for Windows PCs on September 27, 1996 in Japan, November 14, 1996 in Europe and early December 1996 in North America. | ||
+ | |||
+ | |current state = The PC port is based on the Sega Saturn version<ref>{{Refurl|url=https://segaretro.org/Daytona_USA#PC_version|title=Daytona USA - SegaRetro|date=2024-05-25}}</ref> and includes all additions from said version, but as such it's also capped at a lower framerate (20 FPS compared to arcade's 60) and suffers from severe graphical cutbacks, like the lower draw distance and polygon count. Additionally, the game has issues launching on modern Windows systems (see [[#Essential improvements|this section]] for fixes). | ||
+ | }} | ||
==Availability== | ==Availability== | ||
{{Availability| | {{Availability| | ||
− | {{Availability/row| Retail | | | + | {{Availability/row| Retail | | disc | | | Windows}} |
}} | }} | ||
{{ii}} This game is not available digitally. | {{ii}} This game is not available digitally. | ||
Line 30: | Line 49: | ||
==Essential improvements== | ==Essential improvements== | ||
===Fixing graphical glitches on modern systems=== | ===Fixing graphical glitches on modern systems=== | ||
− | {{Fixbox|description=Using DxWnd|ref={{cn|date=July 2016}}|fix= | + | {{Fixbox|description=Using DxWnd (Windows 7)|ref={{cn|date=July 2016}}|fix= |
# Download [[DxWnd]]. | # Download [[DxWnd]]. | ||
# On DXWND, click Edit, then Add and click on <code>...</code> | # On DXWND, click Edit, then Add and click on <code>...</code> | ||
Line 41: | Line 60: | ||
{{ii}} You can check Run in Window to run the game in windowed mode. | {{ii}} You can check Run in Window to run the game in windowed mode. | ||
{{--}} Forces 16bit color mode on Windows due that its required to play the game. | {{--}} Forces 16bit color mode on Windows due that its required to play the game. | ||
+ | }} | ||
+ | |||
+ | {{Fixbox|description=Using DxWrapper (Windows 10)|ref={{cn|date=July 2016}}|fix= | ||
+ | # Download the lastest release of [https://github.com/elishacloud/dxwrapper/releases DxWrapper]. | ||
+ | # Go to {{p|game}}, and extract <code>dxwrapper.dll</code>, <code>dxwrapper.ini</code> and <code>ddraw.dll</code> (the last one is inside "Stub" folder) there. | ||
+ | # Run the game. | ||
+ | |||
+ | '''Notes''' | ||
+ | {{++}} Fixes the graphical bugs. | ||
}} | }} | ||
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===Configuration file(s) location=== | ===Configuration file(s) location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/config|Windows|}} | + | {{Game data/config|Windows|{{p|windir}}\DAYTONA.INI}} |
}} | }} | ||
===Save game data location=== | ===Save game data location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/saves|Windows|}} | + | {{Game data/saves|Windows|{{p|game}}\DAYTONA.DAT}} |
}} | }} | ||
− | ==Video | + | ==Video== |
− | {{Video | + | {{Video |
|wsgf link = | |wsgf link = | ||
|widescreen wsgf award = | |widescreen wsgf award = | ||
Line 62: | Line 90: | ||
|4k ultra hd wsgf award = | |4k ultra hd wsgf award = | ||
|widescreen resolution = false | |widescreen resolution = false | ||
− | |widescreen resolution notes= | + | |widescreen resolution notes= 320x240 or 640x480 only. |
|multimonitor = false | |multimonitor = false | ||
|multimonitor notes = | |multimonitor notes = | ||
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|fov notes = | |fov notes = | ||
|windowed = hackable | |windowed = hackable | ||
− | |windowed notes = | + | |windowed notes = Use [[DxWnd]] or [[DgVoodoo 2#DirectX 2-8|dgVoodoo 2]]. |
− | |borderless windowed = | + | |borderless windowed = false |
− | |borderless windowed notes = | + | |borderless windowed notes = |
|anisotropic = false | |anisotropic = false | ||
|anisotropic notes = | |anisotropic notes = | ||
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|vsync notes = | |vsync notes = | ||
|60 fps = false | |60 fps = false | ||
− | |60 fps notes = | + | |60 fps notes = Capped at 20 FPS. |
|120 fps = false | |120 fps = false | ||
|120 fps notes = | |120 fps notes = | ||
− | |hdr = | + | |hdr = false |
|hdr notes = | |hdr notes = | ||
|color blind = unknown | |color blind = unknown | ||
Line 91: | Line 119: | ||
}} | }} | ||
− | ==Input | + | ==Input== |
− | {{Input | + | {{Input |
|key remap = true | |key remap = true | ||
|key remap notes = | |key remap notes = | ||
− | |acceleration option = | + | |acceleration option = false |
|acceleration option notes = | |acceleration option notes = | ||
− | |mouse sensitivity = | + | |mouse sensitivity = false |
|mouse sensitivity notes = | |mouse sensitivity notes = | ||
− | |mouse menu = | + | |mouse menu = false |
|mouse menu notes = | |mouse menu notes = | ||
− | |invert mouse y-axis = | + | |invert mouse y-axis = false |
|invert mouse y-axis notes = | |invert mouse y-axis notes = | ||
− | |controller support = | + | |controller support = true |
|controller support notes = | |controller support notes = | ||
− | |full controller = | + | |full controller = false |
|full controller notes = | |full controller notes = | ||
− | |controller remap = | + | |controller remap = true |
− | |controller remap notes = | + | |controller remap notes = Acceleration/brake can only be assigned to buttons. |
− | |controller sensitivity = | + | |controller sensitivity = false |
|controller sensitivity notes= | |controller sensitivity notes= | ||
− | |invert controller y-axis = | + | |invert controller y-axis = false |
|invert controller y-axis notes= | |invert controller y-axis notes= | ||
|touchscreen = false | |touchscreen = false | ||
|touchscreen notes = | |touchscreen notes = | ||
− | |button prompts | + | |xinput controllers = unknown |
− | |button prompts notes | + | |xinput controllers notes = |
+ | |xbox prompts = unknown | ||
+ | |xbox prompts notes = | ||
+ | |impulse triggers = unknown | ||
+ | |impulse triggers notes = | ||
+ | |dualshock 4 = unknown | ||
+ | |dualshock 4 notes = | ||
+ | |dualshock prompts = unknown | ||
+ | |dualshock prompts notes = | ||
+ | |light bar support = unknown | ||
+ | |light bar support notes = | ||
+ | |dualshock 4 modes = unknown | ||
+ | |dualshock 4 modes notes = | ||
+ | |other controllers = unknown | ||
+ | |other controllers notes = | ||
+ | |other button prompts = unknown | ||
+ | |other button prompts notes= | ||
|controller hotplug = unknown | |controller hotplug = unknown | ||
|controller hotplug notes = | |controller hotplug notes = | ||
|haptic feedback = unknown | |haptic feedback = unknown | ||
|haptic feedback notes = | |haptic feedback notes = | ||
− | | | + | |simultaneous input = unknown |
− | | | + | |simultaneous input notes = |
+ | |steam input api = unknown | ||
+ | |steam input api notes = | ||
+ | |steam hook input = unknown | ||
+ | |steam hook input notes = | ||
+ | |steam input presets = unknown | ||
+ | |steam input presets notes = | ||
+ | |steam controller prompts = unknown | ||
+ | |steam controller prompts notes = | ||
+ | |steam cursor detection = unknown | ||
+ | |steam cursor detection notes = | ||
}} | }} | ||
− | ==Audio | + | ==Audio== |
− | {{Audio | + | {{Audio |
− | |separate volume = | + | |separate volume = false |
|separate volume notes = | |separate volume notes = | ||
− | |surround sound = | + | |surround sound = false |
− | |surround sound notes = | + | |surround sound notes = Stereo, monaural (both result in 3.0 in Windows 10). |
|subtitles = false | |subtitles = false | ||
|subtitles notes = | |subtitles notes = | ||
|closed captions = false | |closed captions = false | ||
|closed captions notes = | |closed captions notes = | ||
− | |mute on focus lost = | + | |mute on focus lost = false |
|mute on focus lost notes = | |mute on focus lost notes = | ||
|eax support = | |eax support = | ||
|eax support notes = | |eax support notes = | ||
+ | |red book cd audio = true | ||
+ | |red book cd audio notes = | ||
}} | }} | ||
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{{L10n/switch | {{L10n/switch | ||
|language = English | |language = English | ||
− | |interface = | + | |interface = true |
− | |audio = | + | |audio = true |
− | |subtitles = | + | |subtitles = n/a |
|notes = | |notes = | ||
}} | }} | ||
Line 162: | Line 218: | ||
|glide versions = | |glide versions = | ||
|glide notes = | |glide notes = | ||
− | |software mode = | + | |software mode = true |
− | |software mode notes = | + | |software mode notes = Also supports NV1 3D API (Japanese release only) if using an Nvidia card. |
|mantle support = | |mantle support = | ||
|mantle support notes = | |mantle support notes = | ||
Line 174: | Line 230: | ||
|shader model versions = | |shader model versions = | ||
|shader model notes = | |shader model notes = | ||
− | |64-bit executable | + | |windows 32-bit exe = true |
− | |64-bit executable notes= | + | |windows 64-bit exe = false |
+ | |windows arm app = false | ||
+ | |windows exe notes = | ||
+ | |macos intel 32-bit app = | ||
+ | |macos intel 64-bit app = | ||
+ | |macos app notes = | ||
+ | |linux 32-bit executable= | ||
+ | |linux 64-bit executable= | ||
+ | |linux executable notes = | ||
}} | }} | ||
Latest revision as of 04:00, 25 May 2024
Developers | |
---|---|
Sega AM2 | |
Windows | Sega PC |
Publishers | |
Sega Entertainment | |
Re-release | Expert Software |
Release dates | |
Windows | September 27, 1996[1] |
Taxonomy | |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | First-person, Third-person |
Controls | Direct control |
Genres | Arcade, Racing |
Vehicles | Track racing |
Themes | North America |
Series | Daytona |
Daytona | |
---|---|
Daytona USA | 1996 |
Daytona USA: Deluxe | 1997 |
Daytona USA is a singleplayer first-person and third-person arcade and racing game in the Daytona series.
Daytona USA[Note 1] was first released worldwide for the Sega Model 2 arcade platform in April 1994. It was released for Windows PCs on September 27, 1996 in Japan, November 14, 1996 in Europe and early December 1996 in North America.
The PC port is based on the Sega Saturn version[2] and includes all additions from said version, but as such it's also capped at a lower framerate (20 FPS compared to arcade's 60) and suffers from severe graphical cutbacks, like the lower draw distance and polygon count. Additionally, the game has issues launching on modern Windows systems (see this section for fixes).
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail |
- This game is not available digitally.
Essential improvements
Fixing graphical glitches on modern systems
Using DxWnd (Windows 7)[citation needed] |
---|
Notes
|
Using DxWrapper (Windows 10)[citation needed] |
---|
Notes
|
Game data
Configuration file(s) location
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\DAYTONA.DAT[Note 2] |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | 320x240 or 640x480 only. | ||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | Use DxWnd or dgVoodoo 2. | ||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
60 FPS and 120+ FPS | Capped at 20 FPS. | ||
High dynamic range display (HDR) |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | Acceleration/brake can only be assigned to buttons. | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | Stereo, monaural (both result in 3.0 in Windows 10). | |
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Red Book CD audio | On Windows, CD music might not play correctly; see the troubleshooting guide for solutions. |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Software renderer | Also supports NV1 3D API (Japanese release only) if using an Nvidia card. |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 95 | |
Processor (CPU) | Intel Pentium 90 MHz or faster | Intel Pentium 133 MHz or faster |
System memory (RAM) | 8 MB | 16 MB |
Hard disk drive (HDD) | 25 MB |
Notes
- ↑ デイトナUSA in Japan
- ↑ 2.0 2.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).
References
- ↑ [SEGA]セガPC:デイトナUSA 拡張ボード版 (retrieved) - last accessed on 2023-12-26
- ↑ Daytona USA - SegaRetro - last accessed on 2024-05-25