Difference between revisions of "World War II GI"
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{{Infobox game | {{Infobox game | ||
− | |cover = World War II GI cover. | + | |cover = World War II GI - cover.png |
|developers = | |developers = | ||
{{Infobox game/row/developer|TNT Team}} | {{Infobox game/row/developer|TNT Team}} | ||
|publishers = | |publishers = | ||
− | {{Infobox game/row/publisher|GT Interactive}} | + | {{Infobox game/row/publisher|GT Interactive|Retail}} |
− | {{Infobox game/row/publisher|Retroism}} | + | {{Infobox game/row/publisher|Retroism|Digital (2015-2019)}} |
− | {{Infobox game/row/publisher|Night Dive Studios}} | + | {{Infobox game/row/publisher|Night Dive Studios|Digital (2015-2019)}} |
+ | {{Infobox game/row/publisher|Ziggurat Interactive|Digital (2019-present)}} | ||
|engines = | |engines = | ||
{{Infobox game/row/engine|Build}} | {{Infobox game/row/engine|Build}} | ||
|release dates= | |release dates= | ||
{{Infobox game/row/date|DOS|March 15, 1999}} | {{Infobox game/row/date|DOS|March 15, 1999}} | ||
− | {{Infobox game/row/date|Windows|November 13, 2015}} | + | {{Infobox game/row/date|Windows|November 13, 2015|wrapper=DOSBox}} |
− | {{Infobox game/row/date|Linux|November 13, 2015}} | + | {{Infobox game/row/date|Linux|November 13, 2015|wrapper=DOSBox}} |
+ | |reception = | ||
+ | {{Infobox game/row/reception|Metacritic|link|rating}} | ||
+ | {{Infobox game/row/reception|OpenCritic|link|rating}} | ||
+ | {{Infobox game/row/reception|IGDB|world-war-ii-gi|rating}} | ||
+ | |taxonomy= | ||
+ | {{Infobox game/row/taxonomy/monetization | One-time game purchase }} | ||
+ | {{Infobox game/row/taxonomy/microtransactions | }} | ||
+ | {{Infobox game/row/taxonomy/modes | Singleplayer, Multiplayer }} | ||
+ | {{Infobox game/row/taxonomy/pacing | Real-time }} | ||
+ | {{Infobox game/row/taxonomy/perspectives | First-person }} | ||
+ | {{Infobox game/row/taxonomy/controls | Direct control }} | ||
+ | {{Infobox game/row/taxonomy/genres | Action, FPS, Shooter }} | ||
+ | {{Infobox game/row/taxonomy/sports | }} | ||
+ | {{Infobox game/row/taxonomy/vehicles | }} | ||
+ | {{Infobox game/row/taxonomy/art styles | Realistic }} | ||
+ | {{Infobox game/row/taxonomy/themes | Europe, World War II, Historical }} | ||
+ | {{Infobox game/row/taxonomy/series | }} | ||
|steam appid = 376750 | |steam appid = 376750 | ||
− | |gogcom | + | |gogcom id = 1625778777 |
+ | |official site= https://www.ziggurat.games/game/world-war-ii-gi | ||
+ | |hltb = 31899 | ||
+ | |lutris = world-war-ii-gi | ||
+ | |mobygames = 1014 | ||
|strategywiki = | |strategywiki = | ||
|wikipedia = World War II GI | |wikipedia = World War II GI | ||
|winehq = | |winehq = | ||
+ | |license = commercial | ||
+ | }} | ||
+ | |||
+ | {{Introduction | ||
+ | |introduction = | ||
+ | |||
+ | |release history = | ||
+ | |||
+ | |current state = | ||
}} | }} | ||
'''General information''' | '''General information''' | ||
− | {{mm}} [ | + | {{GOG.com links|1625778777}} |
+ | {{mm}} [https://steamcommunity.com/app/376750/discussions/ Steam Community Discussions] | ||
==Availability== | ==Availability== | ||
{{Availability| | {{Availability| | ||
{{Availability/row| Retail | | unknown | | | DOS }} | {{Availability/row| Retail | | unknown | | | DOS }} | ||
− | {{Availability/row| | + | {{Availability/row| GOG.com | world_war_ii_gi | DRM-free | Prepackaged with [[DOSBox]]. | | Windows }} |
− | {{Availability/row| | + | {{Availability/row| Steam | 376750 | Steam | Includes '''Platoon Leader''' expansion. | | Windows, Linux }} |
− | {{Availability/row| | + | {{Availability/row| Amazon | B018F4QBMS | Steam | | | Windows, Linux | unavailable }} |
+ | {{Availability/row| GMG | world-war-ii-gi | Steam | | | Windows, Linux | unavailable }} | ||
}} | }} | ||
Line 37: | Line 69: | ||
==Essential improvements== | ==Essential improvements== | ||
− | === | + | ===Source ports=== |
− | [http:// | + | {{Source ports table|content= |
+ | {{Source ports table/row| Raze | url=https://github.com/coelckers/Raze/releases | Fork of EDuke32 to [[Engine:Id Tech 1#Source ports|GZDoom]] architecture. Currently in Alpha. Also supports [[Blood]], [[Redneck Rampage]] and [[PowerSlave|Powerslave/Exhumed]]. | Windows, OS X, Linux }} | ||
+ | {{Source ports table/row| EDuke32 | url=http://eduke32.com/ | Adds many modern features to Build engine such as high and widescreen resolution, dynamic lighting and shadows and expands the modding capabilities.<br />It doesn't properly support multiplayer yet. | Windows, OS X, Linux }} | ||
+ | {{Source ports table/row| EDuke32-OldMP | url=https://forums.duke4.net/topic/6523-eduke32-oldmp/ | A multiplayer branch of an old '''EDuke32''' build. | Windows }} | ||
+ | {{Source ports table/row| BuildGDX | url=https://m210.duke4.net/index.php/downloads/download/8-java/53-buildgdx | Reverse-engineered gameplay-accurate port written in Java. Adds high resolutions support, OpenGL renderer, improved mouse controls. '''Discontinued'''. | Windows, OS X, Linux }} | ||
+ | {{Source ports table/row| NuBuildGDX | url=https://github.com/atsb/NuBuildGDX | Fork of '''BuildGDX''' aiming for stability, bug fixing and performance improvements. | Windows }} | ||
+ | }} | ||
+ | |||
+ | ===Multiplayer frontends=== | ||
+ | {{ii}} Both frontends support both the DOS release and all source ports. | ||
+ | * [http://yang-online.com YANG] - Also supports other Build game such as [[Blood]] and [[Shadow Warrior]], as well as any DOS games run through [[DOSBox]]. | ||
+ | * [http://dukematches.net/dm Duke Matcher] | ||
==Game data== | ==Game data== | ||
===Configuration file(s) location=== | ===Configuration file(s) location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/ | + | {{Game data/config|DOS|{{p|game}}\WW2GI.CFG}} |
− | {{Game data/ | + | {{Game data/config|Windows|}} |
− | {{Game data/ | + | {{Game data/config|Linux|}} |
}} | }} | ||
{{XDG|unknown}} | {{XDG|unknown}} | ||
Line 51: | Line 94: | ||
===Save game data location=== | ===Save game data location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/ | + | {{Game data/saves|DOS|{{p|game}}\GAME*.SAV}} |
− | {{Game data/ | + | {{Game data/saves|Windows|}} |
− | {{Game data/ | + | {{Game data/saves|Linux|}} |
}} | }} | ||
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ||
{{Save game cloud syncing | {{Save game cloud syncing | ||
− | |origin | + | |discord = |
− | |origin notes | + | |discord notes = |
− | |steam cloud | + | |epic games launcher = |
− | |steam cloud notes = | + | |epic games launcher notes = |
− | | | + | |gog galaxy = false |
− | | | + | |gog galaxy notes = |
+ | |origin = | ||
+ | |origin notes = | ||
+ | |steam cloud = false | ||
+ | |steam cloud notes = | ||
+ | |ubisoft connect = | ||
+ | |ubisoft connect notes = | ||
+ | |xbox cloud = | ||
+ | |xbox cloud notes = | ||
}} | }} | ||
− | ==Video | + | ==Video== |
− | {{Video | + | {{Video |
|wsgf link = | |wsgf link = | ||
|widescreen wsgf award = | |widescreen wsgf award = | ||
Line 74: | Line 125: | ||
|4k ultra hd wsgf award = | |4k ultra hd wsgf award = | ||
|widescreen resolution = hackable | |widescreen resolution = hackable | ||
− | |widescreen resolution notes= | + | |widescreen resolution notes= Requires a [[#Source ports|source port]]. |
|multimonitor = hackable | |multimonitor = hackable | ||
− | |multimonitor notes = | + | |multimonitor notes = Requires a [[#Source ports|source port]]. |
|ultrawidescreen = unknown | |ultrawidescreen = unknown | ||
|ultrawidescreen notes = | |ultrawidescreen notes = | ||
− | |4k ultra hd = | + | |4k ultra hd = hackable |
− | |4k ultra hd notes = | + | |4k ultra hd notes = Requires a [[#Source ports|source port]]. |
|fov = hackable | |fov = hackable | ||
|fov notes = See [[#Field of view (FOV)|Field of view (FOV)]]. | |fov notes = See [[#Field of view (FOV)|Field of view (FOV)]]. | ||
− | |windowed = | + | |windowed = hackable |
− | |windowed notes = Toggle with {{key|Alt|Enter}} (when using [[DOSBox]] or [[# | + | |windowed notes = Toggle with {{key|Alt|Enter}} (when using [[DOSBox]] or a [[#Source ports|source port]]). |
|borderless windowed = unknown | |borderless windowed = unknown | ||
|borderless windowed notes = | |borderless windowed notes = | ||
|anisotropic = hackable | |anisotropic = hackable | ||
− | |anisotropic notes = | + | |anisotropic notes = Requires a [[#Source ports|source port]]. |
|antialiasing = hackable | |antialiasing = hackable | ||
− | |antialiasing notes = | + | |antialiasing notes = Requires a [[#Source ports|source port]]. |
+ | |upscaling = false | ||
+ | |upscaling tech = | ||
+ | |upscaling notes = | ||
|vsync = hackable | |vsync = hackable | ||
− | |vsync notes = | + | |vsync notes = Requires a [[#Source ports|source port]]. |
|60 fps = true | |60 fps = true | ||
|60 fps notes = | |60 fps notes = | ||
|120 fps = hackable | |120 fps = hackable | ||
− | |120 fps notes = [[# | + | |120 fps notes = Requires a [[#Source ports|source port]]. |
− | |color blind = | + | |hdr = false |
+ | |hdr notes = | ||
+ | |color blind = false | ||
|color blind notes = | |color blind notes = | ||
}} | }} | ||
===[[Glossary:Field of view (FOV)|Field of view (FOV)]]=== | ===[[Glossary:Field of view (FOV)|Field of view (FOV)]]=== | ||
− | {{Fixbox| | + | {{Fixbox|description=Use the console (source ports only)|fix= |
− | {{ | + | # Open the console ({{key|~}} by default). |
− | # | + | # Enter the appropriate command: |
− | # | + | #* '''For Raze:''' enter {{code|r_fov ###}}. |
− | + | #* '''For EDuke32 (Polymer mode only):''' enter {{code|r_pr_fov ###}}. | |
− | {{ii}} FOV is calculated in Build angles, not degrees; <code>512</code> is about 90°, <code>625</code> is about 110°, etc. The default is <code>426</code>. | + | {{ii}} Replace <code>###</code> with the desired value. |
+ | {{ii}} For EDuke32, FOV is calculated in Build angles, not degrees; <code>512</code> is about 90°, <code>625</code> is about 110°, etc. The default is <code>426</code>. | ||
}} | }} | ||
− | ==Input | + | ==Input== |
− | {{Input | + | {{Input |
|key remap = true | |key remap = true | ||
|key remap notes = | |key remap notes = | ||
|acceleration option = false | |acceleration option = false | ||
|acceleration option notes = | |acceleration option notes = | ||
− | |mouse sensitivity = | + | |mouse sensitivity = true |
|mouse sensitivity notes = | |mouse sensitivity notes = | ||
|mouse menu = true | |mouse menu = true | ||
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|invert mouse y-axis = true | |invert mouse y-axis = true | ||
|invert mouse y-axis notes = | |invert mouse y-axis notes = | ||
+ | |touchscreen = false | ||
+ | |touchscreen notes = | ||
|controller support = true | |controller support = true | ||
|controller support notes = | |controller support notes = | ||
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|controller sensitivity notes= | |controller sensitivity notes= | ||
|invert controller y-axis = hackable | |invert controller y-axis = hackable | ||
− | |invert controller y-axis notes= | + | |invert controller y-axis notes= Requires a [[#Source ports|source port]]. |
− | | | + | |xinput controllers = unknown |
− | | | + | |xinput controllers notes = |
− | |button prompts | + | |xbox prompts = unknown |
− | |button prompts notes | + | |xbox prompts notes = |
+ | |impulse triggers = unknown | ||
+ | |impulse triggers notes = | ||
+ | |dualshock 4 = unknown | ||
+ | |dualshock 4 notes = | ||
+ | |dualshock prompts = unknown | ||
+ | |dualshock prompts notes = | ||
+ | |light bar support = unknown | ||
+ | |light bar support notes = | ||
+ | |dualshock 4 modes = unknown | ||
+ | |dualshock 4 modes notes = | ||
+ | |tracked motion controllers= unknown | ||
+ | |tracked motion controllers notes = | ||
+ | |tracked motion prompts = unknown | ||
+ | |tracked motion prompts notes = | ||
+ | |other controllers = unknown | ||
+ | |other controllers notes = | ||
+ | |other button prompts = unknown | ||
+ | |other button prompts notes= | ||
|controller hotplug = unknown | |controller hotplug = unknown | ||
|controller hotplug notes = | |controller hotplug notes = | ||
|haptic feedback = unknown | |haptic feedback = unknown | ||
|haptic feedback notes = | |haptic feedback notes = | ||
− | | | + | |simultaneous input = unknown |
− | | | + | |simultaneous input notes = |
+ | |steam input api = unknown | ||
+ | |steam input api notes = | ||
+ | |steam hook input = unknown | ||
+ | |steam hook input notes = | ||
+ | |steam input presets = unknown | ||
+ | |steam input presets notes = | ||
+ | |steam controller prompts = unknown | ||
+ | |steam controller prompts notes = | ||
+ | |steam cursor detection = unknown | ||
+ | |steam cursor detection notes = | ||
}} | }} | ||
− | ==Audio | + | ==Audio== |
− | {{Audio | + | {{Audio |
|separate volume = true | |separate volume = true | ||
|separate volume notes = Sound and Music. | |separate volume notes = Sound and Music. | ||
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|eax support = | |eax support = | ||
|eax support notes = | |eax support notes = | ||
+ | |royalty free audio = always on | ||
+ | |royalty free audio notes = | ||
+ | |red book cd audio = false | ||
+ | |red book cd audio notes = | ||
}} | }} | ||
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|notes = | |notes = | ||
|fan = | |fan = | ||
− | |||
}} | }} | ||
}} | }} | ||
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==Network== | ==Network== | ||
{{Network/Multiplayer | {{Network/Multiplayer | ||
− | |local play = | + | |local play = false |
|local play players = | |local play players = | ||
|local play modes = | |local play modes = | ||
|local play notes = | |local play notes = | ||
− | |lan play = | + | |lan play = true |
− | |lan play players = | + | |lan play players = 8 |
− | |lan play modes = | + | |lan play modes = Versus, Co-op |
− | |lan play notes = | + | |lan play notes = See [[#Multiplayer frontends|Multiplayer frontends]] for extended features. |
− | |online play = | + | |online play = true |
− | |online play players = | + | |online play players = 8 |
− | |online play modes = | + | |online play modes = Versus, Co-op |
− | |online play notes = | + | |online play notes = See [[#Multiplayer frontends|Multiplayer frontends]] for extended features. |
|asynchronous = | |asynchronous = | ||
|asynchronous notes = | |asynchronous notes = | ||
Line 191: | Line 281: | ||
{{Network/Connections | {{Network/Connections | ||
− | |matchmaking = | + | |matchmaking = false |
|matchmaking notes = | |matchmaking notes = | ||
− | |p2p = | + | |p2p = hackable |
− | |p2p notes = | + | |p2p notes = Provided by [[#Source ports|EDuke32-OldMP]]. |
− | |dedicated = | + | |dedicated = hackable |
− | |dedicated notes = | + | |dedicated notes = Provided by EDuke32-OldMP. See [[#Source ports|Source ports]] and [[#Multiplayer frontends|Multiplayer frontends]]. |
− | |self-hosting = | + | |self-hosting = hackable |
− | |self-hosting notes = | + | |self-hosting notes = See [[#Multiplayer frontends|Multiplayer frontends]]. |
− | |direct ip = | + | |direct ip = hackable |
− | |direct ip notes = | + | |direct ip notes = See [[#Multiplayer frontends|Multiplayer frontends]]. |
− | }}{{ | + | }} |
− | | | + | |
− | | | + | ==Other information== |
− | | | + | ===API=== |
+ | {{API | ||
+ | |direct3d versions = | ||
+ | |direct3d notes = | ||
+ | |directdraw versions = | ||
+ | |directdraw notes = | ||
+ | |wing = | ||
+ | |wing notes = | ||
+ | |opengl versions = | ||
+ | |opengl notes = | ||
+ | |glide versions = | ||
+ | |glide notes = | ||
+ | |software mode = | ||
+ | |software mode notes = | ||
+ | |mantle support = | ||
+ | |mantle support notes = | ||
+ | |metal support = | ||
+ | |metal support notes = | ||
+ | |vulkan versions = | ||
+ | |vulkan notes = | ||
+ | |dos modes = VGA, VESA | ||
+ | |dos modes notes = | ||
+ | |shader model versions = | ||
+ | |shader model notes = | ||
+ | |windows 32-bit exe = true | ||
+ | |windows 64-bit exe = hackable | ||
+ | |windows arm app = unknown | ||
+ | |windows exe notes = Requires a [[#Source ports|source port]]. | ||
+ | |mac os x powerpc app = unknown | ||
+ | |macos intel 32-bit app = true | ||
+ | |macos intel 64-bit app = hackable | ||
+ | |macos arm app = unknown | ||
+ | |macos app notes = Requires a [[#Source ports|source port]]. | ||
+ | |linux powerpc app = hackable | ||
+ | |linux 32-bit executable= true | ||
+ | |linux 64-bit executable= hackable | ||
+ | |linux arm app = hackable | ||
+ | |linux executable notes = Requires a [[#Source ports|source port]]. | ||
}} | }} | ||
Line 212: | Line 339: | ||
|minOS = 5.0 | |minOS = 5.0 | ||
− | |minCPU = Intel 486DX4 | + | |minCPU = Intel 486DX4 100 MHz |
|minRAM = 16 MB | |minRAM = 16 MB | ||
− | |minHD = | + | |minHD = 80 MB |
|minGPU = VESA, VGA | |minGPU = VESA, VGA | ||
− | + | ||
|recCPU = | |recCPU = | ||
|recRAM = | |recRAM = |
Latest revision as of 17:45, 18 May 2024
Developers | |
---|---|
TNT Team | |
Publishers | |
Retail | GT Interactive |
Digital (2015-2019) | Retroism |
Digital (2015-2019) | Night Dive Studios |
Digital (2019-present) | Ziggurat Interactive |
Engines | |
Build | |
Release dates | |
DOS | March 15, 1999 |
Windows (DOSBox) | November 13, 2015 |
Linux (DOSBox) | November 13, 2015 |
Taxonomy | |
Monetization | One-time game purchase |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | First-person |
Controls | Direct control |
Genres | Action, FPS, Shooter |
Art styles | Realistic |
Themes | Europe, World War II, Historical |
Warnings
- The macOS (OS X) version of this game needs a fix to work on macOS Catalina (version 10.15) or later (see API for details).
World War II GI is a singleplayer and multiplayer first-person action, FPS and shooter game.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | ||||
GOG.com | Prepackaged with DOSBox. | |||
Steam | Includes Platoon Leader expansion. | |||
Amazon.com (unavailable) | ||||
Green Man Gaming (unavailable) |
DLC and expansion packs
Name | Notes | |
---|---|---|
Platoon Leader | Free |
Essential improvements
Source ports
Name | Description | |
---|---|---|
Raze | Fork of EDuke32 to GZDoom architecture. Currently in Alpha. Also supports Blood, Redneck Rampage and Powerslave/Exhumed. | |
EDuke32 | Adds many modern features to Build engine such as high and widescreen resolution, dynamic lighting and shadows and expands the modding capabilities. It doesn't properly support multiplayer yet. |
|
EDuke32-OldMP | A multiplayer branch of an old EDuke32 build. | |
BuildGDX | Reverse-engineered gameplay-accurate port written in Java. Adds high resolutions support, OpenGL renderer, improved mouse controls. Discontinued. | |
NuBuildGDX | Fork of BuildGDX aiming for stability, bug fixing and performance improvements. |
Multiplayer frontends
- Both frontends support both the DOS release and all source ports.
- YANG - Also supports other Build game such as Blood and Shadow Warrior, as well as any DOS games run through DOSBox.
- Duke Matcher
Game data
Configuration file(s) location
System | Location |
---|---|
DOS | <path-to-game>\WW2GI.CFG |
Windows | <path-to-game> (mounted in DOSBox)[Note 1] |
Linux | <path-to-game> (mounted in DOSBox)[Note 1] |
- It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.
Save game data location
System | Location |
---|---|
DOS | <path-to-game>\GAME*.SAV |
Windows | <path-to-game> (mounted in DOSBox)[Note 1] |
Linux | <path-to-game> (mounted in DOSBox)[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | Requires a source port. | ||
Multi-monitor | Requires a source port. | ||
Ultra-widescreen | |||
4K Ultra HD | Requires a source port. | ||
Field of view (FOV) | See Field of view (FOV). | ||
Windowed | Toggle with Alt+↵ Enter (when using DOSBox or a source port). | ||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | Requires a source port. | ||
Anti-aliasing (AA) | Requires a source port. | ||
High-fidelity upscaling | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | Requires a source port. | ||
60 FPS | |||
120+ FPS | Requires a source port. | ||
High dynamic range display (HDR) |
Field of view (FOV)
Use the console (source ports only) |
---|
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion | Requires a source port. |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Sound and Music. | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | For DOSBox change the priority background value in the DOSBox configuration file. |
|
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | ||||
LAN play | 8 | Versus, Co-op See Multiplayer frontends for extended features. |
||
Online play | 8 | Versus, Co-op See Multiplayer frontends for extended features. |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | Provided by EDuke32-OldMP. | |
Dedicated | Provided by EDuke32-OldMP. See Source ports and Multiplayer frontends. | |
Self-hosting | See Multiplayer frontends. | |
Direct IP | See Multiplayer frontends. |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
DOS video modes | VGA, SVGA (VESA) |
Executable | PPC | 32-bit | 64-bit | ARM | Notes |
---|---|---|---|---|---|
Windows | Requires a source port. | ||||
macOS (OS X) | Requires a source port. | ||||
Linux | Requires a source port. |
System requirements
DOS | ||
---|---|---|
Minimum | ||
Operating system (OS) | 5.0 | |
Processor (CPU) | Intel 486DX4 100 MHz | |
System memory (RAM) | 16 MB | |
Hard disk drive (HDD) | 80 MB | |
Video card (GPU) | VESA, VGA |
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP, Vista, 7 | |
Processor (CPU) | 1.0 GHz | 1.5 GHz |
System memory (RAM) | 512 MB | 1 GB |
Hard disk drive (HDD) | 800 MB | |
Video card (GPU) | DirectX compatible | |
Sound (audio device) | DirectX compatible |
Linux | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | Ubuntu 14.04 LTS | |
Processor (CPU) | 1.0 GHz | 1.5 GHz |
System memory (RAM) | 512 MB | 1 GB |
Hard disk drive (HDD) | 800 MB | |
Video card (GPU) | OpenGL compatible | |
Sound (audio device) | ALSA compatible |
Notes
- ↑ 1.0 1.1 1.2 1.3 File/folder structure within the installation folder reflects the path(s) listed for DOS game data.