Difference between revisions of "Call of Cthulhu: Dark Corners of the Earth"
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==Essential improvements== | ==Essential improvements== | ||
===Installation=== | ===Installation=== | ||
− | If you own both this game AND the 2018 CoC game on Steam, be aware they both try to install to the same directory, by default | + | If you own both this game AND the 2018 CoC game on Steam, be aware they both try to install to the same directory, by default (<Steam install>\steamapps\common\Call of Cthulhu). It is suggested to install them to different drives to fix this issue, for time being. |
− | |||
===HD Textures=== | ===HD Textures=== | ||
Sharp Corners of the Earth mod. Original game textures upscaled with neural networks. All game textures are upscaled. Download on [https://www.nexusmods.com/callofcthulhudarkcornersoftheearth/mods/1 Nexus] and [https://www.moddb.com/mods/sharp-corners-of-the-earth ModDB]. | Sharp Corners of the Earth mod. Original game textures upscaled with neural networks. All game textures are upscaled. Download on [https://www.nexusmods.com/callofcthulhudarkcornersoftheearth/mods/1 Nexus] and [https://www.moddb.com/mods/sharp-corners-of-the-earth ModDB]. | ||
+ | |||
===[https://github.com/sucklead/DCoTEPatch/releases DCoTEPatch]=== | ===[https://github.com/sucklead/DCoTEPatch/releases DCoTEPatch]=== | ||
{{++}} Bypasses a game breaking bug, allows changing FOV, skipping intro videos and more. | {{++}} Bypasses a game breaking bug, allows changing FOV, skipping intro videos and more. | ||
− | {{ii}} Only [https://community.pcgamingwiki.com/files/file/892-call-of-cthulhu-dark-corners-of-the-earth-retail-executable/ | + | {{ii}} Not needed for the GOG version. |
+ | {{ii}} Only [https://community.pcgamingwiki.com/files/file/892-call-of-cthulhu-dark-corners-of-the-earth-retail-executable/ a DRM-free executable] enables all features. | ||
===Skip intro videos=== | ===Skip intro videos=== | ||
Line 83: | Line 84: | ||
# Delete or rename {{file|beth_logo.wmv}}, {{file|cocdcote_logo.wmv}}, {{file|hf_logo.wmv}}, {{file|legal.wmv}}, and {{file|warning.wmv}}. | # Delete or rename {{file|beth_logo.wmv}}, {{file|cocdcote_logo.wmv}}, {{file|hf_logo.wmv}}, {{file|legal.wmv}}, and {{file|warning.wmv}}. | ||
{{ii}} {{file|legal.wmv}}, and {{file|warning.wmv}} come with german and french variants. User will need to delete or rename them if they play in any of these languages. | {{ii}} {{file|legal.wmv}}, and {{file|warning.wmv}} come with german and french variants. User will need to delete or rename them if they play in any of these languages. | ||
+ | }} | ||
+ | {{Fixbox|description=Use [[#DCoTEPatch|DCoTEPatch]]|fix= | ||
}} | }} | ||
Line 88: | Line 91: | ||
===Configuration file location=== | ===Configuration file location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/config|Windows|{{p|userprofile\Documents}}\Bethesda\Call of Cthulhu\Options\ | + | {{Game data/config|Windows|{{p|userprofile\Documents}}\Bethesda\Call of Cthulhu\Options\|{{p|hkcu}}\Software\Bethesda Softworks\Call Of Cthulhu DCoTE\Settings}} |
}} | }} | ||
{{--}} Configuration file is encrypted. | {{--}} Configuration file is encrypted. | ||
Line 103: | Line 106: | ||
|epic games launcher = | |epic games launcher = | ||
|epic games launcher notes = | |epic games launcher notes = | ||
− | |gog galaxy = | + | |gog galaxy = false |
|gog galaxy notes = | |gog galaxy notes = | ||
|origin = | |origin = | ||
Line 132: | Line 135: | ||
|4k ultra hd notes = Use [https://thirteenag.github.io/wfp#callofcthulhu Call of Cthulhu Widescreen Fix] or see the [https://www.wsgf.org/dr/call-cthulhu-dark-corners-earth WSGF entry]. | |4k ultra hd notes = Use [https://thirteenag.github.io/wfp#callofcthulhu Call of Cthulhu Widescreen Fix] or see the [https://www.wsgf.org/dr/call-cthulhu-dark-corners-earth WSGF entry]. | ||
|fov = hackable | |fov = hackable | ||
− | |fov notes = Use [https://github.com/sucklead/DCoTEPatch/releases DCoTEPatch]. | + | |fov notes = Requires starting a new game. Use [https://github.com/sucklead/DCoTEPatch/releases DCoTEPatch] to change FOV and [[#Correcting_weapon_viewmodel_placement_for_high_FOV|vewmodel placement]]. The game uses vertical FOV. See [http://themetalmuncher.github.io/fov-calc/ FOV Calculator] for help. |
|windowed = hackable | |windowed = hackable | ||
|windowed notes = See [[#Windowed|Windowed]]. | |windowed notes = See [[#Windowed|Windowed]]. | ||
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|antialiasing = true | |antialiasing = true | ||
|antialiasing notes = Up to 8x [[MSAA]]. | |antialiasing notes = Up to 8x [[MSAA]]. | ||
+ | |upscaling = unknown | ||
+ | |upscaling tech = | ||
+ | |upscaling notes = | ||
|vsync = hackable | |vsync = hackable | ||
|vsync notes = On by default in the GOG.com version. Can be forced in the graphics card control panel. | |vsync notes = On by default in the GOG.com version. Can be forced in the graphics card control panel. | ||
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|mute on focus lost notes = See [[#Mute on focus lost|Mute on focus lost]]. | |mute on focus lost notes = See [[#Mute on focus lost|Mute on focus lost]]. | ||
|eax support = | |eax support = | ||
− | |eax support notes = | + | |eax support notes = |
+ | |royalty free audio = unknown | ||
+ | |royalty free audio notes = | ||
}} | }} | ||
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|subtitles = true | |subtitles = true | ||
|notes = | |notes = | ||
+ | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Czech | ||
+ | |interface = hackable | ||
+ | |audio = false | ||
+ | |subtitles = hackable | ||
+ | |notes = Retail only. [https://steamcommunity.com/sharedfiles/filedetails/?id=953176215 link #1] | ||
|fan = | |fan = | ||
}} | }} | ||
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|audio = true | |audio = true | ||
|subtitles = true | |subtitles = true | ||
− | |notes = Retail only by [https://en.wikipedia.org/wiki/Akella «Akella»]. Patch for digital release [https://www.zoneofgames.ru/files/6209.html here] for text and [ | + | |notes = Retail only by [https://en.wikipedia.org/wiki/Akella «Akella»]. Patch for digital release [https://www.zoneofgames.ru/files/6209.html here] for text and [https://www.zoneofgames.ru/files/6210.html here] for dub. |
|fan = | |fan = | ||
}} | }} | ||
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|subtitles = hackable | |subtitles = hackable | ||
|fan = true | |fan = true | ||
− | |notes = Fan translation, [ | + | |notes = Fan translation by ''Clan Dlan'', [https://drive.google.com/file/d/1QuIJjTLL_rJ9YJsFBv0NyQLpaZyR_xTS/view?usp=drive_link download]. |
}} | }} | ||
}} | }} | ||
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==Issues fixed== | ==Issues fixed== | ||
===Sky lighting problems=== | ===Sky lighting problems=== | ||
+ | {{ii}} Applies if the prologue appears to be a daytime scene. | ||
{{++}} Fixed in the GOG.com version.<ref name="GOGrelease"/> | {{++}} Fixed in the GOG.com version.<ref name="GOGrelease"/> | ||
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===Invisible cannon targets=== | ===Invisible cannon targets=== | ||
− | {{ii}} When you first get to use the cannon, you need to hit three targets | + | {{ii}} When you first get to use the cannon, you need to hit three targets identified with a blue light. If playing on Windows Vista or later, these lights are not visible, nor are the targets. |
{{++}} Fixed in the GOG.com version.<ref name="GOGrelease"/> | {{++}} Fixed in the GOG.com version.<ref name="GOGrelease"/> | ||
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}} | }} | ||
{{Fixbox|description=Run [https://github.com/sucklead/DCoTEPatch/releases DCoTEPatch]|ref=<ref>{{Refurl|url=http://dcotetools.sucklead.com/p/dcotepatch.html|title=DCoTE tools: DCoTEPatch|date=2017-02-28}}</ref>|fix= | {{Fixbox|description=Run [https://github.com/sucklead/DCoTEPatch/releases DCoTEPatch]|ref=<ref>{{Refurl|url=http://dcotetools.sucklead.com/p/dcotepatch.html|title=DCoTE tools: DCoTEPatch|date=2017-02-28}}</ref>|fix= | ||
− | * This | + | * This fixes blue light shader, making the targets visible. |
* A [https://steamcommunity.com/sharedfiles/filedetails/?id=144143757 blind-fire guide] also exists. | * A [https://steamcommunity.com/sharedfiles/filedetails/?id=144143757 blind-fire guide] also exists. | ||
}} | }} | ||
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{{Fixbox|description=Force game into windowed mode|ref={{cn|date=November 2016}}|fix= | {{Fixbox|description=Force game into windowed mode|ref={{cn|date=November 2016}}|fix= | ||
* See [[#Windowed|Windowed]]. | * See [[#Windowed|Windowed]]. | ||
+ | }} | ||
+ | |||
+ | ===Can't save the game=== | ||
+ | {{Fixbox|description=Change Windows date/time formatting|ref=<ref>{{Refurl|url=https://steamcommunity.com/app/22340/discussions/0/1736595227862485134/#c3040481180146771131|title=Steam Discussions - not saving|date=2023-05-08}}</ref>|fix= | ||
+ | # Right click on the clock on the Windows system tray and click on adjust date/time. | ||
+ | # On the right under related settings, click on <code>date, time & regional formatting.</code> | ||
+ | # Next, on the bottom click on change data formats. | ||
+ | # For the long time option, change it to <code>H:mm:ss</code> (without am/pm). | ||
}} | }} | ||
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|windows 32-bit exe = true | |windows 32-bit exe = true | ||
|windows 64-bit exe = false | |windows 64-bit exe = false | ||
+ | |windows arm app = unknown | ||
|windows exe notes = | |windows exe notes = | ||
|macos intel 32-bit app = | |macos intel 32-bit app = | ||
|macos intel 64-bit app = | |macos intel 64-bit app = | ||
+ | |macos arm app = unknown | ||
|macos app notes = | |macos app notes = | ||
|linux 32-bit executable= | |linux 32-bit executable= | ||
|linux 64-bit executable= | |linux 64-bit executable= | ||
+ | |linux arm app = unknown | ||
|linux executable notes = | |linux executable notes = | ||
}} | }} | ||
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# Extract the contents to the installation folder. | # Extract the contents to the installation folder. | ||
# Copy the text from [https://steamcommunity.com/sharedfiles/filedetails/?id=113168887#530 this guide] and paste it in <code>SweetFX_settings.txt</code> | # Copy the text from [https://steamcommunity.com/sharedfiles/filedetails/?id=113168887#530 this guide] and paste it in <code>SweetFX_settings.txt</code> | ||
+ | }} | ||
+ | |||
+ | ===Correcting weapon viewmodel placement for high FOV=== | ||
+ | {{Fixbox|description=Instructions|fix= | ||
+ | # Download [https://github.com/sucklead/DCoTEPatch/releases DCoTEPatch]. | ||
+ | # Run the program and go to <code>Advanced XML Data</code> tab. | ||
+ | # Tick the mark <code>I want to break stuff</code> and press <code>Read XML</code>. | ||
+ | # Scroll down to id <code>1930</code>. The node name should be <code>OffsetBack</code>. | ||
+ | # Change the value to <code>32.001</code>. | ||
+ | {{ii}} This will push weapon viewmodel back, hiding model edges and improving animations look. Values past <code>32.001</code> will introduce clipping issues. Works best with FOV of <code>74</code>. | ||
}} | }} | ||
Revision as of 16:09, 12 May 2024
Developers | |
---|---|
Headfirst Productions | |
Publishers | |
Bethesda Softworks | |
Release dates | |
Windows | March 27, 2006 |
Reception | |
Metacritic | 76 |
IGDB | 80 |
Taxonomy | |
Monetization | One-time game purchase |
Microtransactions | None |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | First-person |
Controls | Direct control |
Genres | Survival horror |
Art styles | Realistic |
Themes | Detective/mystery, Lovecraftian |
Series | Call of Cthulhu |
Call of Cthulhu: Dark Corners of the Earth is a singleplayer first-person survival horror game in the Call of Cthulhu series.
Key points
- DCoTEPatch unlocks extra features, adds cheats and allows modifying gameplay values.
- The game is unstable at frame rates above 60 FPS.[1] See Frame rate capping methods.
- No Surround support like in the console version.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | ||||
GamersGate | ||||
GOG.com | ||||
Green Man Gaming | ||||
Humble Store | ||||
Steam | ||||
Amazon.com (unavailable) | ||||
Bethesda.net (unavailable) |
Version differences
- The GOG.com version includes various small fixes, including: proper Vsync functionality, a fix for the triangle raindrops on AMD cards, and a custom-made fix provided by user Guzz, which allows the invisible sorcerers on the reef to appear properly, plus restores skybox rendering.[2]
Essential improvements
Installation
If you own both this game AND the 2018 CoC game on Steam, be aware they both try to install to the same directory, by default (<Steam install>\steamapps\common\Call of Cthulhu). It is suggested to install them to different drives to fix this issue, for time being.
HD Textures
Sharp Corners of the Earth mod. Original game textures upscaled with neural networks. All game textures are upscaled. Download on Nexus and ModDB.
DCoTEPatch
- Bypasses a game breaking bug, allows changing FOV, skipping intro videos and more.
- Not needed for the GOG version.
- Only a DRM-free executable enables all features.
Skip intro videos
Delete/rename video files[citation needed] |
---|
|
Use DCoTEPatch |
---|
Game data
Configuration file location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\Bethesda\Call of Cthulhu\Options\ HKEY_CURRENT_USER\Software\Bethesda Softworks\Call Of Cthulhu DCoTE\Settings |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/22340/pfx/[Note 1] |
- Configuration file is encrypted.
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\Bethesda\Call of Cthulhu\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/22340/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
OneDrive | Requires enabling backup of the Documents folder in OneDrive on all computers. | |
Steam Cloud |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | Use Call of Cthulhu Widescreen Fix or see the WSGF entry. | ||
Multi-monitor | Use Call of Cthulhu Widescreen Fix or see the WSGF entry. | ||
Ultra-widescreen | Use Call of Cthulhu Widescreen Fix or see the WSGF entry. | ||
4K Ultra HD | Use Call of Cthulhu Widescreen Fix or see the WSGF entry. | ||
Field of view (FOV) | Requires starting a new game. Use DCoTEPatch to change FOV and vewmodel placement. The game uses vertical FOV. See FOV Calculator for help. | ||
Windowed | See Windowed. | ||
Borderless fullscreen windowed | See Windowed. | ||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | Up to 8x MSAA. | ||
Vertical sync (Vsync) | On by default in the GOG.com version. Can be forced in the graphics card control panel. | ||
60 FPS | |||
120+ FPS | The game is unstable at frame rates above 60 FPS.[1] | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
- Resolutions above default reduce movement speed, making the game unwinnable.[3]
Windowed
Force windowed[citation needed] |
---|
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | By default, X is bound to "backwards" and S to "use".[1] | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support |
Controller types |
---|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Music, SFX and voice. | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | See Mute on focus lost. | |
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Czech | Retail only. link #1 | |||
French | ||||
German | ||||
Italian | Fan translation, download. | |||
Polish | Retail only. Patch for digital release here. | |||
Brazilian Portuguese | Fan translation, download. | |||
Russian | Retail only by «Akella». Patch for digital release here for text and here for dub. | |||
Russian | 1) Fan translation by ZoG Forum team, download. 2) Fan translation by DotStudio, download. |
|||
Spanish | Fan translation by Clan Dlan, download. |
Mute on focus lost
Set mute in background[4] |
---|
|
VR support
3D modes | State | Notes | |
---|---|---|---|
vorpX | G3D User created game profile, requires important pre-settings, see vorpx forum profile introduction. |
Issues fixed
Sky lighting problems
- Applies if the prologue appears to be a daytime scene.
- Fixed in the GOG.com version.[2]
Use fixed shaders[5] |
---|
|
Invisible cannon targets
- When you first get to use the cannon, you need to hit three targets identified with a blue light. If playing on Windows Vista or later, these lights are not visible, nor are the targets.
- Fixed in the GOG.com version.[2]
Use fixed shaders[5] |
---|
|
Run DCoTEPatch[6] |
---|
|
Alt+Tab crashes the game
Force game into windowed mode[citation needed] |
---|
|
Can't save the game
Change Windows date/time formatting[7] |
---|
|
Run the game at screen refresh rate
- In the GOG.com version, fullscreen mode defaults to 60 Hz, even if the screen refresh rate is set higher than that.
Set screen refresh rate and 60 FPS cap[4] |
---|
|
High frame rate issues
- All of the issues below can be solved by capping the frame rate at 60 FPS. However, this only works for some users.[citation needed]
Basement stairs crash
- When descending into the basement during the prologue, the game may crash if you don't get down fast enough. The crash can be avoided if you jump off of the ladder without touching the stairs. Be advised that this may take a few tries.
Room with the hung woman glitch
- In the old newspaper office, during A Visit to Old Town near the beginning of the game, there are two doors on your way out, if you take the right door you will enter a room with a woman who has hung herself. This room can sometimes glitch and will cause you to lose mobility of Jack and be unable to progress. Just skip that room as there is nothing of interest otherwise in it, take the locked door on the left, by unbolting it in the upper corner of the door.
Hogg's Office bookcase crash
- In chapter 3 (Attack of the fishmen) you will sneak through a warehouse. After crawling under the floor you will climb into an office. When you try to get to the save symbol by pushing the bookshelf the game crashes.
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Audio | FMOD Ex | 4.1.5 |
Interface | Microsoft GDI+ | 5.1.3097.0 (xpclient.010811-1534) |
Cutscenes | Windows Media Video | V8 |
Digital ArchAngel's patch
- Changes various aspects of the gameplay and adds support for cheats.
SweetFX
- Simulates HDR and bloom lighting, as well as advanced contrast for a more natural and realistic atmosphere.
- In-game MSAA must be disabled in order to work. Force it through graphics card control panel.
Instructions[citation needed] |
---|
|
Correcting weapon viewmodel placement for high FOV
Instructions |
---|
|
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 2000 | |
Processor (CPU) | Intel Pentium III 800 MHz | |
System memory (RAM) | 256 MB | |
Hard disk drive (HDD) | 2 GB | |
Video card (GPU) | 128 MB of VRAM DirectX 9 compatible |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (22340) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ 1.0 1.1 1.2 ContributorX_PJ64 comments on This is pretty cool. Someone has been working to add widescreen support to a bunch of older games.
- ↑ 2.0 2.1 2.2 Release: Call of Cthulhu: Dark Corners of the Earth - GOG.com
- ↑ Review on GameFAQs. Other reports indicate it is fixed in Steam version.
- ↑ 4.0 4.1 Verified by User:Keith on 2017-10-31
- ↑ 5.0 5.1 Call of Cthulhu corrupted graphics - Windows 7 fix? - GeForce Forums - last accessed on November 14, 2016
- ↑ DCoTE tools: DCoTEPatch - last accessed on 2017-02-28
- ↑ Steam Discussions - not saving - last accessed on 2023-05-08