Difference between revisions of "SimTunes"
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{{Infobox game/row/developer|Maxis}} | {{Infobox game/row/developer|Maxis}} | ||
|publishers = | |publishers = | ||
+ | |engines = | ||
|release dates= | |release dates= | ||
{{Infobox game/row/date|Windows|1996}} | {{Infobox game/row/date|Windows|1996}} | ||
− | | | + | |taxonomy = |
− | | | + | {{Infobox game/row/taxonomy/monetization | One-time game purchase }} |
+ | {{Infobox game/row/taxonomy/microtransactions | No microtransactions}} | ||
+ | {{Infobox game/row/taxonomy/modes | Singleplayer }} | ||
+ | {{Infobox game/row/taxonomy/pacing | Real-time, Relaxed}} | ||
+ | {{Infobox game/row/taxonomy/perspectives | Top-down view}} | ||
+ | {{Infobox game/row/taxonomy/controls | Point and select, Menu-based}} | ||
+ | {{Infobox game/row/taxonomy/genres | Simulation, Music/rhythm, Sandbox}} | ||
+ | {{Infobox game/row/taxonomy/art styles | Cartoon, Pre-rendered graphics}} | ||
+ | {{Infobox game/row/taxonomy/themes | <!--None of the available options, unless you consider the setting that various illustrations depict in gallery pieces.-->}} | ||
+ | {{Infobox game/row/taxonomy/series | Sim }} | ||
+ | |strategywiki = | ||
+ | |mobygames = 22668 | ||
|wikipedia = SimTunes | |wikipedia = SimTunes | ||
|winehq = 13291 | |winehq = 13291 | ||
+ | |license = commercial | ||
}} | }} | ||
− | |||
− | + | {{Introduction | |
− | {{ | + | |introduction = |
− | + | |release history = | |
− | + | ||
+ | |current state = The installer is 16-bit only, but a workaround is available. See [[#Running the game on 64-bit Windows|Running the game on 64-bit Windows]]. | ||
+ | }} | ||
==Availability== | ==Availability== | ||
{{Availability| | {{Availability| | ||
− | {{Availability/row| | + | {{Availability/row| Retail | | DRM-free | Entire game can be copied to the hard drive. | | Windows }} |
}} | }} | ||
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===Configuration file(s) location=== | ===Configuration file(s) location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/ | + | {{Game data/config|Windows|}} |
}} | }} | ||
===Save game data location=== | ===Save game data location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/ | + | {{Game data/saves|Windows|{{p|game}}\Tunes}} |
}} | }} | ||
+ | {{ii}} This is the default location used. An alternate save game data location can be chosen via the options menu. | ||
+ | {{ii}} Standalone saves are saved under {{folder|{{p|game}}\Alone}}. | ||
− | ==Video | + | ==Video== |
− | {{Video | + | {{Image|SimTunes Options.png|In-game options menu.}} |
+ | {{Video | ||
|wsgf link = | |wsgf link = | ||
|widescreen wsgf award = | |widescreen wsgf award = | ||
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|multimonitor = false | |multimonitor = false | ||
|multimonitor notes = | |multimonitor notes = | ||
− | |ultrawidescreen = | + | |ultrawidescreen = false |
|ultrawidescreen notes = | |ultrawidescreen notes = | ||
− | |4k ultra hd = | + | |4k ultra hd = false |
|4k ultra hd notes = | |4k ultra hd notes = | ||
− | |fov = | + | |fov = n/a |
|fov notes = | |fov notes = | ||
|windowed = hackable | |windowed = hackable | ||
− | |windowed notes = See [[#Windowed|Windowed]] | + | |windowed notes = See [[#Windowed|Windowed]]. |
|borderless windowed = false | |borderless windowed = false | ||
|borderless windowed notes = | |borderless windowed notes = | ||
− | |anisotropic = | + | |anisotropic = n/a |
|anisotropic notes = | |anisotropic notes = | ||
− | |antialiasing = | + | |antialiasing = n/a |
|antialiasing notes = | |antialiasing notes = | ||
+ | |upscaling = false | ||
+ | |upscaling tech = | ||
+ | |upscaling notes = | ||
|vsync = unknown | |vsync = unknown | ||
|vsync notes = | |vsync notes = | ||
− | | | + | |60 fps = unknown |
− | | | + | |60 fps notes = |
− | | | + | |120 fps = unknown |
− | | | + | |120 fps notes = |
+ | |hdr = false | ||
+ | |hdr notes = | ||
|color blind = unknown | |color blind = unknown | ||
|color blind notes = | |color blind notes = | ||
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Here is how to toggle it should it become unusable: | Here is how to toggle it should it become unusable: | ||
− | {{Fixbox| | + | {{Fixbox|description=Disable windowed mode|ref={{cn|date=July 2016}}|fix= |
− | {{ | ||
#Right click on the <code>SIMTUNES.EXE</code> file (located in the installation folder) and select "Properties". | #Right click on the <code>SIMTUNES.EXE</code> file (located in the installation folder) and select "Properties". | ||
#Go to the "Compatibility" tab and enable "Run in 640x480 screen resolution". | #Go to the "Compatibility" tab and enable "Run in 640x480 screen resolution". | ||
#Run the <code>SIMTUNES.EXE</code> file to play the game. | #Run the <code>SIMTUNES.EXE</code> file to play the game. | ||
}} | }} | ||
+ | Alternatively, you can go to <code>SIMTUNES.INI</code> (located in <code>C:\Windows</code>) and change <code>UseDirectDraw</code> to <code>TRUE</code>. | ||
− | ==Input | + | ==Input== |
− | {{Input | + | {{Input |
|key remap = false | |key remap = false | ||
− | |||
|acceleration option = false | |acceleration option = false | ||
− | | | + | |mouse sensitivity = unknown |
|mouse menu = true | |mouse menu = true | ||
− | + | |invert mouse y-axis = n/a | |
− | |invert mouse y-axis = | + | |touchscreen = unknown |
− | | | ||
|controller support = false | |controller support = false | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
}} | }} | ||
− | ==Audio | + | ==Audio== |
− | {{Audio | + | {{Audio |
− | |separate volume = | + | |separate volume = true |
− | |separate volume notes = | + | |separate volume notes = Each of the 4 active Bugz can have their volume adjusted independently. |
− | |surround sound = | + | |surround sound = n/a |
− | + | |subtitles = false | |
− | |subtitles = | + | |closed captions = false |
− | + | |mute on focus lost = true | |
− | |closed captions = | + | |general midi audio = true |
− | + | |general midi audio notes = Exists as a sound output option; default output is Wave. | |
− | |mute on focus lost = | ||
− | | | ||
− | |||
− | | | ||
}} | }} | ||
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|language = English | |language = English | ||
|interface = true | |interface = true | ||
− | |audio = | + | |audio = true |
− | |subtitles = | + | |subtitles = false |
− | |||
− | |||
− | |||
}} | }} | ||
}} | }} | ||
+ | |||
+ | ==Issues unresolved== | ||
+ | ===Standalone saves crash on startup=== | ||
==Issues fixed== | ==Issues fixed== | ||
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Although the game installer is 16-bit, the actual game is 32-bit. The only way to play it is to use an alternate installer: | Although the game installer is 16-bit, the actual game is 32-bit. The only way to play it is to use an alternate installer: | ||
====Installing the game via alternate installer==== | ====Installing the game via alternate installer==== | ||
− | {{Fixbox| | + | {{Fixbox|description=Setting up the game with an alternate installer|ref={{cn|date=July 2016}}|fix= |
− | |||
# Somewhere on the computer (ex. the Desktop), create a new folder called "SETUP". | # Somewhere on the computer (ex. the Desktop), create a new folder called "SETUP". | ||
# Copy the contents of the SimTunes CD and paste them into the folder that was created before. | # Copy the contents of the SimTunes CD and paste them into the folder that was created before. | ||
# When everything has finished copying, go to <code><Setup Folder>\SETUP</code> and delete the <code>SETUP.EXE</code> file. | # When everything has finished copying, go to <code><Setup Folder>\SETUP</code> and delete the <code>SETUP.EXE</code> file. | ||
− | # Download the [ | + | # Download the [https://community.pcgamingwiki.com/files/file/111-installshield-3-32-bit-generic-installer/ generic 32-bit installer] and add it to the folder. |
# Run the installer and follow the on-screen instructions. | # Run the installer and follow the on-screen instructions. | ||
# Once the installer has finished, go to the installation folder and run the <code>SIMTUNES.EXE</code> file to play the game. | # Once the installer has finished, go to the installation folder and run the <code>SIMTUNES.EXE</code> file to play the game. | ||
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==="SimTunes requires your computer to be set in 256 color mode"=== | ==="SimTunes requires your computer to be set in 256 color mode"=== | ||
− | {{Fixbox| | + | {{Fixbox|description=Setting up compatibility settings|ref={{cn|date=July 2016}}|fix= |
− | |||
#Right click on the <code>SIMTUNES.EXE</code> file (located in the installation folder) and select "Properties". | #Right click on the <code>SIMTUNES.EXE</code> file (located in the installation folder) and select "Properties". | ||
− | #Go to the "Compatibility" tab and enable "Run in 256 colors". For Windows 8 and | + | #Go to the "Compatibility" tab and enable "Run in 256 colors". For Windows 8 and later, enable Reduced Colour Mode (set to 8-bit color). |
#Run the <code>SIMTUNES.EXE</code> file to play the game. | #Run the <code>SIMTUNES.EXE</code> file to play the game. | ||
+ | }} | ||
+ | {{Fixbox|description=Enabling DirectDraw (this will help fix drawing problems on newer graphics cards)|fix= | ||
+ | Open the file <code>SIMTUNES.INI</code> (located in <code>C:\Windows</code>) and change <code>UseDirectDraw</code> to <code>TRUE</code>. | ||
+ | }} | ||
+ | |||
+ | ==Other information== | ||
+ | ===API=== | ||
+ | {{API | ||
+ | |direct3d versions = | ||
+ | |direct3d notes = | ||
+ | |directdraw versions = unknown | ||
+ | |directdraw notes = | ||
+ | |opengl versions = | ||
+ | |opengl notes = | ||
+ | |glide versions = | ||
+ | |glide notes = | ||
+ | |software mode = | ||
+ | |software mode notes = | ||
+ | |mantle support = | ||
+ | |mantle support notes = | ||
+ | |vulkan versions = | ||
+ | |vulkan notes = | ||
+ | |dos modes = | ||
+ | |dos modes notes = | ||
+ | |shader model versions = | ||
+ | |shader model notes = | ||
+ | |windows 32-bit exe = true | ||
+ | |windows 64-bit exe = false | ||
+ | |windows arm app = unknown | ||
+ | |windows exe notes = | ||
+ | |macos intel 32-bit app = | ||
+ | |macos intel 64-bit app = | ||
+ | |macos arm app = unknown | ||
+ | |macos app notes = | ||
+ | |linux 32-bit executable= | ||
+ | |linux 64-bit executable= | ||
+ | |linux arm app = unknown | ||
+ | |linux executable notes = | ||
}} | }} | ||
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{{System requirements | {{System requirements | ||
|OSfamily = Windows | |OSfamily = Windows | ||
− | |||
|minOS = 95 | |minOS = 95 | ||
|minCPU = Intel 486DX2 | |minCPU = Intel 486DX2 | ||
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|minHD = 2 MB | |minHD = 2 MB | ||
|minGPU = SVGA, XGA | |minGPU = SVGA, XGA | ||
− | |||
− | |||
− | |||
|recOS = 98 | |recOS = 98 | ||
|recCPU = Intel Pentium | |recCPU = Intel Pentium | ||
|recRAM = 16 MB | |recRAM = 16 MB | ||
|recHD = 53 MB | |recHD = 53 MB | ||
− | |||
− | |||
}} | }} | ||
+ | |||
+ | {{References}} |
Latest revision as of 06:18, 8 May 2024
Developers | |
---|---|
Maxis | |
Release dates | |
Windows | 1996 |
Taxonomy | |
Monetization | One-time game purchase |
Microtransactions | None |
Modes | Singleplayer |
Pacing | Real-time, Relaxed |
Perspectives | Top-down view |
Controls | Point and select, Menu-based |
Genres | Simulation, Music/rhythm, Sandbox |
Art styles | Cartoon, Pre-rendered graphics |
Series | Sim |
⤏ Go to series page | |
SimCity (series) | |
SimEarth | 1990 |
SimAnt | 1991 |
SimLife | 1992 |
SimFarm | 1993 |
SimHealth | 1994 |
SimTower | 1994 |
SimIsle: Missions in the Rainforest | 1995 |
SimTown | 1995 |
SimPark | 1996 |
SimGolf | 1996 |
SimTunes | 1996 |
SimSafari | 1998 |
The Sims (series) | |
Sid Meier's SimGolf | 2002 |
SimTunes is a singleplayer top-down view simulation, music/rhythm and sandbox game in the Sim series.
The installer is 16-bit only, but a workaround is available. See Running the game on 64-bit Windows.
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | Entire game can be copied to the hard drive. |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\Tunes[Note 1] |
- This is the default location used. An alternate save game data location can be chosen via the options menu.
- Standalone saves are saved under
<path-to-game>\Alone
.
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | 640x480 only. | ||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | See Windowed. | ||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
High-fidelity upscaling | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | |||
High dynamic range display (HDR) |
Windowed
Although not a true windowed mode, the game can be run to give the impression. If the desktop resolution is greater than the game, the game will be centered in on the desktop at 640x480.
Here is how to toggle it should it become unusable:
Disable windowed mode[citation needed] |
---|
|
Alternatively, you can go to SIMTUNES.INI
(located in C:\Windows
) and change UseDirectDraw
to TRUE
.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | See the glossary page for potential workarounds. | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Each of the 4 active Bugz can have their volume adjusted independently. | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
General MIDI audio | Exists as a sound output option; default output is Wave. |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Issues unresolved
Standalone saves crash on startup
Issues fixed
Running the game on 64-bit Windows
Although the game installer is 16-bit, the actual game is 32-bit. The only way to play it is to use an alternate installer:
Installing the game via alternate installer
Setting up the game with an alternate installer[citation needed] |
---|
|
- While the main game will work, the tutorial is 16-bit and will not run
"SimTunes requires your computer to be set in 256 color mode"
Setting up compatibility settings[citation needed] |
---|
|
Enabling DirectDraw (this will help fix drawing problems on newer graphics cards) |
---|
Open the file |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
DirectDraw |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 95 | 98 |
Processor (CPU) | Intel 486DX2 | Intel Pentium |
System memory (RAM) | 8 MB | 16 MB |
Hard disk drive (HDD) | 2 MB | 53 MB |
Video card (GPU) | SVGA, XGA |
Notes
- ↑ When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).