Difference between revisions of "Shogo: Mobile Armor Division"
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{{Infobox game | {{Infobox game | ||
− | |cover = Shogo Cover | + | |cover = Shogo Mobile Armor Division (PC Cover).png |
|developers = | |developers = | ||
{{Infobox game/row/developer|Monolith Productions}} | {{Infobox game/row/developer|Monolith Productions}} | ||
Line 18: | Line 18: | ||
{{Infobox game/row/reception|Metacritic|shogo-mobile-armor-division|88}} | {{Infobox game/row/reception|Metacritic|shogo-mobile-armor-division|88}} | ||
|taxonomy = | |taxonomy = | ||
− | {{Infobox game/row/taxonomy/monetization | }} | + | {{Infobox game/row/taxonomy/monetization | One-time game purchase }} |
{{Infobox game/row/taxonomy/microtransactions | }} | {{Infobox game/row/taxonomy/microtransactions | }} | ||
− | {{Infobox game/row/taxonomy/modes | }} | + | {{Infobox game/row/taxonomy/modes | Singleplayer, Multiplayer }} |
− | {{Infobox game/row/taxonomy/pacing | }} | + | {{Infobox game/row/taxonomy/pacing | Real-time }} |
− | {{Infobox game/row/taxonomy/perspectives | }} | + | {{Infobox game/row/taxonomy/perspectives | First-person}} |
− | {{Infobox game/row/taxonomy/controls | }} | + | {{Infobox game/row/taxonomy/controls | Direct control }} |
− | {{Infobox game/row/taxonomy/genres | }} | + | {{Infobox game/row/taxonomy/genres | Action, FPS, Shooter }} |
{{Infobox game/row/taxonomy/sports | }} | {{Infobox game/row/taxonomy/sports | }} | ||
{{Infobox game/row/taxonomy/vehicles | Robot }} | {{Infobox game/row/taxonomy/vehicles | Robot }} | ||
− | {{Infobox game/row/taxonomy/art styles | }} | + | {{Infobox game/row/taxonomy/art styles | Realistic }} |
− | {{Infobox game/row/taxonomy/themes | }} | + | {{Infobox game/row/taxonomy/themes | Sci-fi }} |
{{Infobox game/row/taxonomy/series | }} | {{Infobox game/row/taxonomy/series | }} | ||
|steam appid = 610860 | |steam appid = 610860 | ||
Line 34: | Line 34: | ||
|strategywiki = | |strategywiki = | ||
|igdb = shogo-mobile-armor-division | |igdb = shogo-mobile-armor-division | ||
− | | | + | |lutris = shogo-mobile-armor-division |
+ | |mobygames = 1141 | ||
|hltb = 8481 | |hltb = 8481 | ||
|wikipedia = Shogo: Mobile Armor Division | |wikipedia = Shogo: Mobile Armor Division | ||
Line 41: | Line 42: | ||
}} | }} | ||
− | + | {{Introduction | |
− | {{ | + | |introduction = |
+ | |||
+ | |release history = | ||
+ | |||
+ | |current state = | ||
+ | }} | ||
'''General information''' | '''General information''' | ||
Line 60: | Line 66: | ||
* The latest official patch 2.2 is available at [https://soggi.org/misc/game-patches.htm soggi.org]. | * The latest official patch 2.2 is available at [https://soggi.org/misc/game-patches.htm soggi.org]. | ||
* The latest unofficial patch 2.4 is also available at [https://soggi.org/misc/game-patches.htm soggi.org]. | * The latest unofficial patch 2.4 is also available at [https://soggi.org/misc/game-patches.htm soggi.org]. | ||
− | + | {{ii}} Both the Steam and GOG.com versions already come pre-patched. | |
+ | |||
+ | ===[https://www.patreon.com/user?u=44312848 Peixoto's patch]=== | ||
+ | * Gets the installer working on 64-bit systems. | ||
+ | * Forced resolution allows high resolution without shrinking the HUD\Menus. | ||
+ | * Fixes bad performance on Windows 10. | ||
+ | * Hides the window border on Windows 10. | ||
− | ===[ | + | ===Running on modern systems=== |
− | + | {{Fixbox|description=Install [[DirectPlay]]|ref={{cn|date=2024-04-06}}}} | |
− | |||
− | |||
− | |||
==Game data== | ==Game data== | ||
Line 73: | Line 82: | ||
{{Game data/config|Windows|{{p|game}}\autoexec.cfg}} | {{Game data/config|Windows|{{p|game}}\autoexec.cfg}} | ||
{{Game data/config|Mac OS|}} | {{Game data/config|Mac OS|}} | ||
− | {{Game data/config|Linux|}} | + | {{Game data/config|Linux|{{p|game}}\autoexec.cfg}} |
}} | }} | ||
− | |||
===Save game data location=== | ===Save game data location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/saves|Windows|{{p|game}}\Save}} | + | {{Game data/saves|Windows|{{p|game}}\Save\}} |
{{Game data/saves|Mac OS|}} | {{Game data/saves|Mac OS|}} | ||
− | {{Game data/saves|Linux|}} | + | {{Game data/saves|Linux|{{p|game}}\Save\}} |
}} | }} | ||
Line 94: | Line 102: | ||
|origin = | |origin = | ||
|origin notes = | |origin notes = | ||
− | |steam cloud = | + | |steam cloud = true |
|steam cloud notes = | |steam cloud notes = | ||
|ubisoft connect = | |ubisoft connect = | ||
Line 109: | Line 117: | ||
|widescreen wsgf award = limited | |widescreen wsgf award = limited | ||
|multimonitor wsgf award = unsupported | |multimonitor wsgf award = unsupported | ||
− | |ultrawidescreen wsgf award = | + | |ultrawidescreen wsgf award = incomplete |
− | |4k ultra hd wsgf award = | + | |4k ultra hd wsgf award = incomplete |
|widescreen resolution = true | |widescreen resolution = true | ||
− | |widescreen resolution notes= | + | |widescreen resolution notes= {{term|Vert-}}, use the [https://www.wsgf.org/phpBB3/viewtopic.php?f=64&t=27095 widescreen patch] or the [https://community.pcgamingwiki.com/files/file/2956-shogo-mobile-armor-division-fov-fix/ FOV fix] for a proper FOV. |
− | |multimonitor = | + | |multimonitor = true |
− | |multimonitor notes = | + | |multimonitor notes = {{term|Vert-}}, use the [https://www.wsgf.org/phpBB3/viewtopic.php?f=64&t=27095 widescreen patch] or the [https://community.pcgamingwiki.com/files/file/2956-shogo-mobile-armor-division-fov-fix/ FOV fix] for a proper FOV. |
− | |ultrawidescreen = | + | |ultrawidescreen = true |
− | |ultrawidescreen notes = | + | |ultrawidescreen notes = {{term|Vert-}}, use the [https://www.wsgf.org/phpBB3/viewtopic.php?f=64&t=27095 widescreen patch] or the [https://community.pcgamingwiki.com/files/file/2956-shogo-mobile-armor-division-fov-fix/ FOV fix] for a proper FOV. |
− | |4k ultra hd = | + | |4k ultra hd = true |
− | |4k ultra hd notes = | + | |4k ultra hd notes = {{term|Vert-}}, use the [https://www.wsgf.org/phpBB3/viewtopic.php?f=64&t=27095 widescreen patch] or the [https://community.pcgamingwiki.com/files/file/2956-shogo-mobile-armor-division-fov-fix/ FOV fix] for a proper FOV. Use a DirectX wrapper like [[dgVoodoo 2]] to avoid crashing at startup. |
|fov = hackable | |fov = hackable | ||
− | |fov notes = Use the [https://www.wsgf.org/phpBB3/viewtopic.php?f=64&t=27095 widescreen patch]. | + | |fov notes = Use the [https://www.wsgf.org/phpBB3/viewtopic.php?f=64&t=27095 widescreen patch] or [https://community.pcgamingwiki.com/files/file/2956-shogo-mobile-armor-division-fov-fix/ FOV fix]. |
|windowed = false | |windowed = false | ||
|windowed notes = | |windowed notes = | ||
Line 127: | Line 135: | ||
|anisotropic = false | |anisotropic = false | ||
|anisotropic notes = Control panel hack doesn't seem to apply to all textures. | |anisotropic notes = Control panel hack doesn't seem to apply to all textures. | ||
− | |antialiasing = | + | |antialiasing = false |
− | |antialiasing notes = | + | |antialiasing notes = |
|vsync = always on | |vsync = always on | ||
|vsync notes = | |vsync notes = | ||
|60 fps = true | |60 fps = true | ||
− | |60 fps notes = | + | |60 fps notes = [[dgVoodoo 2]] might be needed for stable performance. |
|120 fps = false | |120 fps = false | ||
− | |120 fps notes = Cutscenes are too fast, cutting off characters voice lines.See [[#Cutscenes_play_too_fast|Cutscenes play too fast]]. | + | |120 fps notes = Cutscenes are too fast, cutting off characters' voice lines. See [[#Cutscenes_play_too_fast|Cutscenes play too fast]]. |
− | |hdr = | + | |hdr = false |
|hdr notes = | |hdr notes = | ||
− | |color blind = | + | |color blind = false |
|color blind notes = | |color blind notes = | ||
}} | }} | ||
Line 153: | Line 161: | ||
|invert mouse y-axis = false | |invert mouse y-axis = false | ||
|invert mouse y-axis notes = | |invert mouse y-axis notes = | ||
− | |touchscreen = | + | |touchscreen = false |
|touchscreen notes = | |touchscreen notes = | ||
|controller support = true | |controller support = true | ||
− | |controller support notes = Supports joysticks out of the box, but is very basic. For details on better native support, go to | + | |controller support notes = Supports joysticks out of the box, but is very basic. For details on better native support, go to {{folder|{{p|game}}\Joystick}} and open a file called {{file|joystick.htm}}. Has not been tested with GOG.com version. |
|full controller = false | |full controller = false | ||
|full controller notes = Can't navigate menus with joystick. See Controller Remap Notes for details. | |full controller notes = Can't navigate menus with joystick. See Controller Remap Notes for details. | ||
Line 163: | Line 171: | ||
See Controller Support Notes for details. | See Controller Support Notes for details. | ||
|controller sensitivity = true | |controller sensitivity = true | ||
− | |controller sensitivity notes= Must be configured in | + | |controller sensitivity notes= Must be configured in {{file|Joystick.cfg}}. See Controller Support Notes for details. |
|invert controller y-axis = true | |invert controller y-axis = true | ||
− | |invert controller y-axis notes= Any axis can be inverted. Must be configured in | + | |invert controller y-axis notes= Any axis can be inverted. Must be configured in {{file|Joystick.cfg}}. See Controller Support Notes for details. |
|xinput controllers = unknown | |xinput controllers = unknown | ||
|xinput controllers notes = | |xinput controllers notes = | ||
Line 192: | Line 200: | ||
|haptic feedback = unknown | |haptic feedback = unknown | ||
|haptic feedback notes = | |haptic feedback notes = | ||
− | |simultaneous input = | + | |simultaneous input = true |
|simultaneous input notes = | |simultaneous input notes = | ||
|steam input api = unknown | |steam input api = unknown | ||
Line 220: | Line 228: | ||
|mute on focus lost notes = | |mute on focus lost notes = | ||
|eax support = true | |eax support = true | ||
− | |eax support notes = EAX 1.0 | + | |eax support notes = EAX 1.0<ref>{{Refurl|url=https://www.youtube.com/watch?v=J7ADOiXZYg8|title=Shogo: Mobile Armor Division w/ EAX & 3D spatial sound 🎧 (OpenAL Soft HRTF audio)|date=9 June 2023}}</ref>, DirectSound3D, and RSX 3D Audio. |
}} | }} | ||
Line 239: | Line 247: | ||
|notes = GOG only. | |notes = GOG only. | ||
|fan = | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Italian | ||
+ | |interface = true | ||
+ | |audio = false | ||
+ | |subtitles = true | ||
+ | |notes = Retail only. Patching the game to 2.4 will turn the game to English. | ||
+ | |fan = | ||
+ | |ref = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Polish | ||
+ | |interface = true | ||
+ | |audio = true | ||
+ | |subtitles = true | ||
+ | |notes = Retail only. Patch for digital release [https://steamcommunity.com/sharedfiles/filedetails/?id=1279227382 here]. | ||
+ | |fan = | ||
+ | |ref = | ||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
Line 245: | Line 271: | ||
|audio = true | |audio = true | ||
|subtitles = true | |subtitles = true | ||
− | |notes = Official localization by "1C/Snowball". Retail only. Patch for digital | + | |notes = Official localization by "1C/Snowball". Retail only. Patch for digital release [https://steamcommunity.com/app/610860/discussions/0/1777136225046710717/ here]. |
|fan = | |fan = | ||
}} | }} | ||
Line 253: | Line 279: | ||
|audio = true | |audio = true | ||
|subtitles = true | |subtitles = true | ||
− | |notes = Retail only. [ | + | |notes = Retail only. Patch for digital release [https://steamcommunity.com/sharedfiles/filedetails/?id=2892419796 here]. |
|fan = | |fan = | ||
}} | }} | ||
Line 265: | Line 291: | ||
|local play notes = | |local play notes = | ||
|lan play = true | |lan play = true | ||
− | |lan play players = | + | |lan play players = 16 |
|lan play modes = | |lan play modes = | ||
|lan play notes = | |lan play notes = | ||
− | |online play = | + | |online play = false |
− | |online play players = | + | |online play players = 16 |
|online play modes = | |online play modes = | ||
|online play notes = | |online play notes = | ||
Line 295: | Line 321: | ||
{{Fixbox|description=Install DirectInput wrapper that hides mouse cursor|fix= | {{Fixbox|description=Install DirectInput wrapper that hides mouse cursor|fix= | ||
# Download {{file|dinput.zip}} from [https://github.com/elishacloud/dxwrapper/issues/54#issuecomment-537794922 this GitHub comment]. | # Download {{file|dinput.zip}} from [https://github.com/elishacloud/dxwrapper/issues/54#issuecomment-537794922 this GitHub comment]. | ||
− | # | + | # Copy {{file|dinput.dll}} to {{folder|{{p|game}}}}. |
}} | }} | ||
+ | |||
===Music doesn't play in-game=== | ===Music doesn't play in-game=== | ||
{{Fixbox|description=Patch AM18.DLL|fix= | {{Fixbox|description=Patch AM18.DLL|fix= | ||
# Open {{file|AM18.DLL}} with a hex editor such as [https://mh-nexus.de/en/hxd/ HxD]. | # Open {{file|AM18.DLL}} with a hex editor such as [https://mh-nexus.de/en/hxd/ HxD]. | ||
− | # Find the text <code>dslite.dll</code> (when | + | # Find the text <code>dslite.dll</code> (when finding <code>dslite.dll</code>, there should also be a <code>dsound.dll</code> somewhere nearby). |
− | # Change <code>dslite.dll</code> to <code>dsound.dll</code> (when | + | # Change <code>dslite.dll</code> to <code>dsound.dll</code> (when completing this step, two <code>dsound.dll</code> entries should appear around that area of the file). |
− | Alternatively, download [https://community.pcgamingwiki.com/files/file/1231-shogo-prefixed-am18dll-and-dgvoodoo2-setting-suggestions/ pre-patched file]. | + | '''Notes''' |
+ | {{ii}} Alternatively, download [https://community.pcgamingwiki.com/files/file/1231-shogo-prefixed-am18dll-and-dgvoodoo2-setting-suggestions/ pre-patched file]. | ||
}} | }} | ||
+ | |||
===Cutscenes play too fast=== | ===Cutscenes play too fast=== | ||
− | {{ii}}Game logic is tied to frame rate. At over 60 | + | {{ii}} Game logic is tied to frame rate. At over 60 FPS, mouse is jerky and cutscenes are too fast cutting off characters' voice lines. At extremely high frame rates, game runs inhumanly fast. |
− | {{Fixbox|description=Limit frame rate to 60 FPS|ref={{cn|date= | + | {{Fixbox|description=[[Glossary:Frame rate (FPS)#Frame rate capping|Limit the frame rate]] to 60 FPS|ref={{cn|date=September 2021}}}} |
− | + | ||
− | }} | + | {{Fixbox|description=Set the refresh rate to 60 Hz}} |
− | {{ | + | |
+ | ===Game crash or hangs indefinitely on a small black window after launch=== | ||
+ | {{Fixbox|description=Use [[dgVoodoo 2]] window behavior control<ref>{{Refcheck|user=Dgrdsv|date=2024-02-29|comment=Comment (optional)}}</ref>|fix= | ||
+ | # Setup the game to run through dgVoodoo 2: put {{file|D3DImm.dll}} and {{file|DDraw.dll}} from {{folder|/MS/x86}} folder of dgVoodoo 2 distribution into {{folder|{{p|game}}}}; put {{file|dgVoodooCpl.exe}} there as well. | ||
+ | # Launch {{file|dgVoodooCpl.exe}} in {{folder|{{p|game}}}}, go to <code>DirectX</code> tab and uncheck both options in <code>Behavior</code> group. Click <code>OK</code>. | ||
+ | # This will disable game's own control over window behavior which seem to result in a hangup on start on Windows 10 and 11. | ||
+ | |||
+ | '''Notes''' | ||
+ | {{ii}} The desired display resolution can also be forced with dgVoodoo 2 instead of using the game's own resolution options, which seem to be fairly limited. Make sure to setup the game to use a resolution with the same aspect ratio however – especially if using [[#Video|the widescreen patch]]. | ||
}} | }} | ||
Line 316: | Line 353: | ||
===API=== | ===API=== | ||
{{API | {{API | ||
− | |direct3d versions = | + | |direct3d versions = 6 |
− | |direct3d notes = | + | |direct3d notes = <ref>{{Refcheck|user=AlphaYellow|date=2024-04-06|comment=According to System Informer, the game loads d3dim.dll. dgVoodoo2's traces point to Direct3D 6 (e.g: "Direct3DDevice3").}}</ref> |
− | |directdraw versions = | + | |directdraw versions = 6 |
− | |directdraw notes = | + | |directdraw notes = Software renderer mode.<ref>{{Refcheck|user=AlphaYellow|date=2024-04-07|comment=According to System Informer, the game loads ddraw.dll. dgVoodoo2's traces point to DirectDraw 6 (e.g: "DirectDrawSurface4::SetColorKey" and "DirectDraw4::SetDisplayMode").}}</ref> |
|opengl versions = | |opengl versions = | ||
|opengl notes = | |opengl notes = | ||
|glide versions = | |glide versions = | ||
|glide notes = | |glide notes = | ||
− | |software mode = | + | |software mode = true |
|software mode notes = | |software mode notes = | ||
|mantle support = | |mantle support = | ||
Line 337: | Line 374: | ||
|shader model notes = | |shader model notes = | ||
|windows 32-bit exe = true | |windows 32-bit exe = true | ||
− | |windows 64-bit exe = | + | |windows 64-bit exe = false |
+ | |windows arm app = false | ||
|windows exe notes = | |windows exe notes = | ||
− | |macos 32-bit app | + | |mac os x powerpc app = unknown |
− | |macos 64-bit app | + | |macos intel 32-bit app = |
+ | |macos intel 64-bit app = | ||
|macos app notes = | |macos app notes = | ||
|linux 32-bit executable= unknown | |linux 32-bit executable= unknown | ||
|linux 64-bit executable= unknown | |linux 64-bit executable= unknown | ||
+ | |linux arm app = false | ||
+ | |linux 68k app = unknown | ||
+ | |linux powerpc app = unknown | ||
|linux executable notes = | |linux executable notes = | ||
+ | |mac os powerpc app = true | ||
+ | |mac os 68k app = unknown | ||
+ | |mac os executable notes= | ||
}} | }} | ||
Line 355: | Line 400: | ||
|interface = | |interface = | ||
|interface notes = | |interface notes = | ||
− | |input = | + | |input = DirectInput (Windows), SDL (Linux) |
|input notes = | |input notes = | ||
− | |cutscenes = | + | |cutscenes = Smacker Video Technology |
|cutscenes notes = | |cutscenes notes = | ||
|multiplayer = GameSpy | |multiplayer = GameSpy | ||
Line 373: | Line 418: | ||
|minGPU = | |minGPU = | ||
|minDX = 6 | |minDX = 6 | ||
+ | |minother = 4X CD-ROM | ||
|recOS = 98 | |recOS = 98 | ||
|recCPU = Intel Pentium II 233 MHz | |recCPU = Intel Pentium II 233 MHz | ||
+ | |recRAM = | ||
+ | |recHD = 400 MB | ||
+ | |recVRAM = 4 MB | ||
+ | |recGPU = | ||
+ | |recDX = | ||
+ | }} | ||
+ | |||
+ | {{System requirements | ||
+ | |OSfamily = Mac OS | ||
+ | |||
+ | |minOS = 8.5 | ||
+ | |minRAM = 96 MB | ||
+ | |minHD = 200 MB | ||
+ | |minGPU = | ||
+ | |minVRAM = 6 MB | ||
+ | |||
+ | |recOS = | ||
+ | |recCPU = | ||
+ | |recRAM = 128 MB | ||
+ | |recHD = | ||
+ | |recGPU = | ||
+ | |recDX = | ||
+ | }} | ||
+ | |||
+ | {{System requirements | ||
+ | |OSfamily = Linux | ||
+ | |||
+ | |minOS = Kernel 2.2 | ||
+ | |minCPU = Intel Pentium II 233 MHz | ||
+ | |minRAM = 64 MB | ||
+ | |minHD = 500 MB | ||
+ | |minGPU = | ||
+ | |minDX = | ||
+ | |||
+ | |recOS = | ||
+ | |recCPU = | ||
|recRAM = | |recRAM = | ||
|recHD = | |recHD = |
Revision as of 22:52, 1 May 2024
Developers | |
---|---|
Monolith Productions | |
Mac OS (Classic) | Hyperion Entertainment[1] |
Linux | Hyperion Entertainment[1] |
Publishers | |
Monolith Productions | |
Interplay Entertainment | |
Microïds | |
Engines | |
LithTech 1.0 | |
Release dates | |
Windows | October 15, 1998 |
Mac OS (Classic) | December 18, 2000 |
Linux | February 11, 2001 |
Reception | |
Metacritic | 88 |
Taxonomy | |
Monetization | One-time game purchase |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | First-person |
Controls | Direct control |
Genres | Action, FPS, Shooter |
Vehicles | Robot |
Art styles | Realistic |
Themes | Sci-fi |
Warnings
Shogo: Mobile Armor Division is a singleplayer and multiplayer first-person action, FPS and shooter game.
General information
- GOG.com Community Discussions
- GOG.com Support Page
- Steam Community Discussions
- Shogo Pentacle - A Shogo Fan Site
Availability
Essential improvements
Patches
- The latest official patch 2.2 is available at soggi.org.
- The latest unofficial patch 2.4 is also available at soggi.org.
- Both the Steam and GOG.com versions already come pre-patched.
Peixoto's patch
- Gets the installer working on 64-bit systems.
- Forced resolution allows high resolution without shrinking the HUD\Menus.
- Fixes bad performance on Windows 10.
- Hides the window border on Windows 10.
Running on modern systems
Install DirectPlay[citation needed] |
---|
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\autoexec.cfg[Note 1] |
Mac OS (Classic) | |
Linux | <path-to-game>\autoexec.cfg |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/610860/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\Save\[Note 1] |
Mac OS (Classic) | |
Linux | <path-to-game>\Save\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/610860/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | Vert-, use the widescreen patch or the FOV fix for a proper FOV. | ||
Multi-monitor | Vert-, use the widescreen patch or the FOV fix for a proper FOV. | ||
Ultra-widescreen | Vert-, use the widescreen patch or the FOV fix for a proper FOV. | ||
4K Ultra HD | Vert-, use the widescreen patch or the FOV fix for a proper FOV. Use a DirectX wrapper like dgVoodoo 2 to avoid crashing at startup. | ||
Field of view (FOV) | Use the widescreen patch or FOV fix. | ||
Windowed | See the glossary page for potential workarounds. | ||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | Control panel hack doesn't seem to apply to all textures. | ||
Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
60 FPS | dgVoodoo 2 might be needed for stable performance. | ||
120+ FPS | Cutscenes are too fast, cutting off characters' voice lines. See Cutscenes play too fast. | ||
High dynamic range display (HDR) |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | Menus can only be navigated with the arrow keys. | |
Mouse Y-axis inversion | ||
Controller | ||
Controller support | Supports joysticks out of the box, but is very basic. For details on better native support, go to <path-to-game>\Joystick and open a file called joystick.htm . Has not been tested with GOG.com version. |
|
Full controller support | Can't navigate menus with joystick. See Controller Remap Notes for details. | |
Controller remapping | Must be configured in Joystick.cfg . Each axis, including the Right and Left Triggers on XInput controllers, can be individually given digital or analog actions, (i.e. RT = Fire, Y Axis Up = Jump, X Axis = Turning).
See Controller Support Notes for details. |
|
Controller sensitivity | Must be configured in Joystick.cfg . See Controller Support Notes for details. |
|
Controller Y-axis inversion | Any axis can be inverted. Must be configured in Joystick.cfg . See Controller Support Notes for details. |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | Up to 7.0 output with DirectSound3D restoration software. | |
Subtitles | All dialogue has subtitles that cannot be turned off. | |
Closed captions | ||
Mute on focus lost | ||
EAX support | EAX 1.0[2], DirectSound3D, and RSX 3D Audio. |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | GOG only. | |||
Italian | Retail only. Patching the game to 2.4 will turn the game to English. | |||
Polish | Retail only. Patch for digital release here. | |||
Russian | Official localization by "1C/Snowball". Retail only. Patch for digital release here. | |||
Spanish | Retail only. Patch for digital release here. |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
LAN play | 16 | |||
Online play | 16 | GameSpy services have been shut down;[3] see GameSpy for workarounds. |
Issues fixed
Mouse cursor flickers through screen
Install DirectInput wrapper that hides mouse cursor |
---|
|
Music doesn't play in-game
Patch AM18.DLL |
---|
Notes
|
Cutscenes play too fast
- Game logic is tied to frame rate. At over 60 FPS, mouse is jerky and cutscenes are too fast cutting off characters' voice lines. At extremely high frame rates, game runs inhumanly fast.
Limit the frame rate to 60 FPS[citation needed] |
---|
Set the refresh rate to 60 Hz |
---|
Game crash or hangs indefinitely on a small black window after launch
Use dgVoodoo 2 window behavior control[4] |
---|
Notes
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 6 | [5] |
DirectDraw | 6 | Software renderer mode.[6] |
Software renderer |
Executable | PPC | 16-bit | 32-bit | 64-bit | Notes |
---|---|---|---|---|---|
Windows | |||||
Linux | |||||
Mac OS (Classic) |
Middleware
Middleware | Notes | |
---|---|---|
Audio | Miles Sound System | |
Input | DirectInput (Windows), SDL (Linux) | |
Cutscenes | Smacker Video Technology | |
Multiplayer | GameSpy |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 95 | 98 |
Processor (CPU) | Intel Pentium 166 MHz | Intel Pentium II 233 MHz |
System memory (RAM) | 32 MB | |
Hard disk drive (HDD) | 100 MB | 400 MB |
Video card (GPU) | DirectX 6 compatible | 4 MB of VRAM |
Other | 4X CD-ROM |
Mac OS | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 8.5 | |
Processor (CPU) | ||
System memory (RAM) | 96 MB | 128 MB |
Hard disk drive (HDD) | 200 MB | |
Video card (GPU) | 6 MB of VRAM |
Linux | ||
---|---|---|
Minimum | ||
Operating system (OS) | Kernel 2.2 | |
Processor (CPU) | Intel Pentium II 233 MHz | |
System memory (RAM) | 64 MB | |
Hard disk drive (HDD) | 500 MB |
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details). - ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/610860/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (610860) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ 1.0 1.1 Hyperion Entertainment - Games
- ↑ Shogo: Mobile Armor Division w/ EAX & 3D spatial sound 🎧 (OpenAL Soft HRTF audio) - last accessed on 9 June 2023
- ↑ Pricing | GameSpy Technology
- ↑ Verified by User:Dgrdsv on 2024-02-29
- ↑ Verified by User:AlphaYellow on 2024-04-06
- According to System Informer, the game loads d3dim.dll. dgVoodoo2's traces point to Direct3D 6 (e.g: "Direct3DDevice3").
- ↑ Verified by User:AlphaYellow on 2024-04-07
- According to System Informer, the game loads ddraw.dll. dgVoodoo2's traces point to DirectDraw 6 (e.g: "DirectDrawSurface4::SetColorKey" and "DirectDraw4::SetDisplayMode").