Difference between revisions of "Digimon Story: Cyber Sleuth Complete Edition"
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{{Infobox game | {{Infobox game | ||
|title = Digimon Story: Cyber Sleuth<br>Complete Edition | |title = Digimon Story: Cyber Sleuth<br>Complete Edition | ||
− | |cover = Digimon Story Cyber Sleuth Complete Edition cover. | + | |cover = Digimon Story Cyber Sleuth Complete Edition cover.jpg |
|developers = | |developers = | ||
{{Infobox game/row/developer|Media.Vision|Original games}} | {{Infobox game/row/developer|Media.Vision|Original games}} | ||
− | {{Infobox game/row/developer|h.a.n.d | + | {{Infobox game/row/developer|h.a.n.d.|Complete Edition}} |
|publishers = | |publishers = | ||
{{Infobox game/row/publisher|Bandai Namco Entertainment}} | {{Infobox game/row/publisher|Bandai Namco Entertainment}} | ||
Line 11: | Line 11: | ||
{{Infobox game/row/date|Windows|October 17, 2019}} | {{Infobox game/row/date|Windows|October 17, 2019}} | ||
|reception = | |reception = | ||
− | {{Infobox game/row/reception|Metacritic|digimon-story-cyber-sleuth-complete-edition| | + | {{Infobox game/row/reception|Metacritic|digimon-story-cyber-sleuth-complete-edition|rating}} |
{{Infobox game/row/reception|OpenCritic|8447/digimon-story-cyber-sleuth-complete-edition|77}} | {{Infobox game/row/reception|OpenCritic|8447/digimon-story-cyber-sleuth-complete-edition|77}} | ||
− | {{Infobox game/row/reception|IGDB|digimon-story-cyber-sleuth-complete-edition| | + | {{Infobox game/row/reception|IGDB|digimon-story-cyber-sleuth-complete-edition|67}} |
|taxonomy = | |taxonomy = | ||
− | {{Infobox game/row/taxonomy/monetization | }} | + | {{Infobox game/row/taxonomy/monetization | One-time game purchase }} |
{{Infobox game/row/taxonomy/microtransactions | }} | {{Infobox game/row/taxonomy/microtransactions | }} | ||
− | {{Infobox game/row/taxonomy/modes | Singleplayer, Multiplayer}} | + | {{Infobox game/row/taxonomy/modes | Singleplayer, Multiplayer }} |
− | {{Infobox game/row/taxonomy/pacing | Turn-based}} | + | {{Infobox game/row/taxonomy/pacing | Turn-based }} |
− | {{Infobox game/row/taxonomy/perspectives | Cinematic camera | + | {{Infobox game/row/taxonomy/perspectives | Cinematic camera }} |
− | {{Infobox game/row/taxonomy/controls | Direct control, Menu-based}} | + | {{Infobox game/row/taxonomy/controls | Direct control, Menu-based }} |
− | {{Infobox game/row/taxonomy/genres | JRPG | + | {{Infobox game/row/taxonomy/genres | JRPG }} |
{{Infobox game/row/taxonomy/sports | }} | {{Infobox game/row/taxonomy/sports | }} | ||
{{Infobox game/row/taxonomy/vehicles | }} | {{Infobox game/row/taxonomy/vehicles | }} | ||
− | {{Infobox game/row/taxonomy/art styles | Anime}} | + | {{Infobox game/row/taxonomy/art styles | Anime }} |
− | {{Infobox game/row/taxonomy/themes | Detective/mystery, Japan, Sci-fi}} | + | {{Infobox game/row/taxonomy/themes | Detective/mystery, Japan, Sci-fi }} |
{{Infobox game/row/taxonomy/series | Digimon }} | {{Infobox game/row/taxonomy/series | Digimon }} | ||
|steam appid = 1042550 | |steam appid = 1042550 | ||
Line 31: | Line 31: | ||
|gogcom id = | |gogcom id = | ||
|gogcom id side = | |gogcom id side = | ||
− | |hltb = | + | |hltb = |
|strategywiki = | |strategywiki = | ||
|mobygames = digimon-story-cyber-sleuth-complete-edition | |mobygames = digimon-story-cyber-sleuth-complete-edition | ||
Line 39: | Line 39: | ||
}} | }} | ||
− | ''' | + | {{Introduction |
− | {{ | + | |introduction = '''''{{PAGENAME}}''''' is a bundled release of ''Digimon Story: Cyber Sleuth'' and ''Digimon Story: Cyber Sleuth – Hacker's Memory'', which haven't previously been released on PC. |
− | + | ||
+ | |release history = | ||
+ | |||
+ | |current state = | ||
+ | }} | ||
'''General information''' | '''General information''' | ||
Line 57: | Line 61: | ||
==Version differences== | ==Version differences== | ||
− | {{ii}} | + | {{ii}} ''Digimon Story: Cyber Sleuth'' is the original 2015 game. |
− | {{ii}} | + | {{ii}} ''Digimon Story: Cyber Sleuth – Hacker's Memory'' is a 2017 successor game that tells an "other side" story leading up to and including the events of the original game from the perspective of a new character. A completed save data of ''Cyber Sleuth'' can be imported to ''Hacker's Memory'' (and vice versa) to receive bonus in-game items. |
+ | |||
+ | ==Essential Improvements== | ||
+ | ===[https://github.com/SydMontague/DSCSModLoader DSCS Mod Loader]=== | ||
+ | {{++}}Mod Loader that also fixes various technical problems like moveement tied to framerate or a black screen issue on Steam Deck while also adding enhancements like setting a new framerate limit or disable VSync | ||
==Game data== | ==Game data== | ||
===Configuration file(s) location=== | ===Configuration file(s) location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/config|Windows|{{p|localappdata}}\BANDAI NAMCO Entertainment\Digimon Story Cyber Sleuth Complete Edition\Saved\SaveGames\ | + | {{Game data/config|Windows|{{p|localappdata}}\BANDAI NAMCO Entertainment\Digimon Story Cyber Sleuth Complete Edition\Saved\SaveGames\{{p|uid}}\*.bin}} |
}} | }} | ||
===Save game data location=== | ===Save game data location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/saves|Windows|{{p|localappdata}}\BANDAI NAMCO Entertainment\Digimon Story Cyber Sleuth Complete Edition\Saved\SaveGames\ | + | {{Game data/saves|Windows|{{p|localappdata}}\BANDAI NAMCO Entertainment\Digimon Story Cyber Sleuth Complete Edition\Saved\SaveGames\{{p|uid}}\*.bin}} |
}} | }} | ||
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ||
{{Save game cloud syncing | {{Save game cloud syncing | ||
− | |discord | + | |discord = |
− | |discord notes | + | |discord notes = |
− | |epic games | + | |epic games launcher = |
− | |epic games | + | |epic games launcher notes = |
− | |gog galaxy | + | |gog galaxy = |
− | |gog galaxy notes | + | |gog galaxy notes = |
− | |origin | + | |origin = |
− | |origin notes | + | |origin notes = |
− | |steam cloud | + | |steam cloud = true |
− | |steam cloud notes | + | |steam cloud notes = |
− | | | + | |ubisoft connect = |
− | | | + | |ubisoft connect notes = |
− | |xbox cloud | + | |xbox cloud = |
− | |xbox cloud notes | + | |xbox cloud notes = |
}} | }} | ||
Line 108: | Line 116: | ||
|fov notes = | |fov notes = | ||
|windowed = true | |windowed = true | ||
− | |windowed notes = | + | |windowed notes = |
|borderless windowed = true | |borderless windowed = true | ||
− | |borderless windowed notes = | + | |borderless windowed notes = Fullscreen supports resolutions up to 4K. |
|anisotropic = false | |anisotropic = false | ||
|anisotropic notes = | |anisotropic notes = | ||
|antialiasing = limited | |antialiasing = limited | ||
− | |antialiasing notes = Toggleable on/off. | + | |antialiasing notes = Post-process filter that applies to both 3D and 2D elements, including menus and UI.<ref>{{Refcheck|user=Cn9740|date=2022-06-15}}</ref> Toggleable on/off. |
+ | |upscaling = unknown | ||
+ | |upscaling tech = | ||
+ | |upscaling notes = | ||
|vsync = always on | |vsync = always on | ||
|vsync notes = Enabled by default, no in-game option to disable. | |vsync notes = Enabled by default, no in-game option to disable. | ||
|60 fps = true | |60 fps = true | ||
− | |60 fps notes = Gameplay is capped at 60 FPS. {{term|FMV}} | + | |60 fps notes = Gameplay is capped at 60 FPS. {{term|FMV}}s and some in-game cutscenes and animations are capped at 30 FPS. |
|120 fps = false | |120 fps = false | ||
|120 fps notes = | |120 fps notes = | ||
|hdr = false | |hdr = false | ||
|hdr notes = | |hdr notes = | ||
+ | |ray tracing = unknown | ||
+ | |ray tracing notes = | ||
|color blind = false | |color blind = false | ||
|color blind notes = | |color blind notes = | ||
Line 161: | Line 174: | ||
|xbox prompts = true | |xbox prompts = true | ||
|xbox prompts notes = | |xbox prompts notes = | ||
− | |impulse triggers = | + | |impulse triggers = false |
|impulse triggers notes = | |impulse triggers notes = | ||
|dualshock 4 = true | |dualshock 4 = true | ||
Line 167: | Line 180: | ||
|dualshock prompts = true | |dualshock prompts = true | ||
|dualshock prompts notes = | |dualshock prompts notes = | ||
− | |light bar support = | + | |light bar support = false |
|light bar support notes = | |light bar support notes = | ||
|dualshock 4 modes = unknown | |dualshock 4 modes = unknown | ||
|dualshock 4 modes notes = | |dualshock 4 modes notes = | ||
− | |tracked motion controllers= | + | |tracked motion controllers= false |
|tracked motion controllers notes = | |tracked motion controllers notes = | ||
− | |tracked motion prompts = | + | |tracked motion prompts = false |
|tracked motion prompts notes = | |tracked motion prompts notes = | ||
− | |other controllers = | + | |other controllers = false |
|other controllers notes = | |other controllers notes = | ||
− | |other button prompts = | + | |other button prompts = false |
|other button prompts notes= | |other button prompts notes= | ||
|controller hotplug = true | |controller hotplug = true | ||
Line 211: | Line 224: | ||
|mute on focus lost notes = | |mute on focus lost notes = | ||
|eax support = | |eax support = | ||
− | |eax support notes = | + | |eax support notes = |
+ | |royalty free audio = unknown | ||
+ | |royalty free audio notes = | ||
}} | }} | ||
Line 244: | Line 259: | ||
|audio = true | |audio = true | ||
|subtitles = false | |subtitles = false | ||
− | |notes = | + | |notes = |
|fan = | |fan = | ||
}} | }} | ||
Line 254: | Line 269: | ||
|notes = | |notes = | ||
|fan = | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Spanish | ||
+ | |interface = hackable | ||
+ | |audio = false | ||
+ | |subtitles = hackable | ||
+ | |notes = Fan translation by Cross Game Frontier, [https://tradusquare.es/proyectos/digimon-cyber-sleuth-complete-edition/ download]. | ||
+ | |fan = true | ||
}} | }} | ||
}} | }} | ||
Line 289: | Line 312: | ||
|upnp = | |upnp = | ||
}} | }} | ||
+ | |||
+ | ==Issues== | ||
+ | ===Unable to see/change custom player name=== | ||
+ | Start the game in windowed mode at a resolution lower than your monitor's, use your keyboard to type in the text box, then, once in-game, restore your preferred display settings. | ||
==Other information== | ==Other information== | ||
− | === | + | ===Restore Christian and licensed content to international versions=== |
− | {{ii}} ''' | + | {{ii}} The Western versions of both games received the following changes: |
− | + | *The Digimon '''Sistermon Noir''', who wears an outfit resembling a Christian nun and wields cross-shaped guns, was replaced with '''Sistermon Ciel''', due to religious sensitivity in North America.<ref>{{Refurl|url=https://web.archive.org/web/20191120040646/https:/twitter.com/habumon/status/923044835791028229|title=Tweet by Digimon games producer Kazumasa Habu (Japanese) (archived)|date=2019-11-20}}</ref> | |
− | * | + | **References to Sistermon Noir's '''Holy Stigma''' were changed to "its '''mark'''", and Sistermon Noir's skills, "'''Mickey Bullet'''" and "'''Bless Fire'''", and the actual "'''Holy Stigma'''" support skill, were renamed to "'''Silent Bullet'''", "'''Fury Fire'''", and "'''Feral Power'''" respectively.<ref>{{Refcheck|user=Cn9740|date=2022-06-15}}</ref> "Mickey Bullet" was presumably renamed to avoid trademark infringement with the Disney character, Mickey Mouse. |
− | * The record shop '''Tower Records''' | + | **On PS4 and PS Vita, this change affected only the North American version of ''Hacker's Memory''; the European release (including English) was not impacted. However, this change was applied to all Western versions of ''Complete Edition''.<ref>{{Refurl|url=https://web.archive.org/web/20191120043332/https:/twitter.com/bandainamcode/status/1156198160978599939?lang=en|title=Tweet by BANDAI NAMCO DE (German) (archived)|date=2019-11-20}}</ref> |
+ | |||
+ | *The record shop '''Tower Records''', named after the real life retail store, was changed to '''Shibuya Records''', presumably due to licensing issues. | ||
+ | **Tower Records' slogan was also changed accordingly. | ||
+ | **On PS4 and PS Vita, only the North American versions of both games were affected; the European releases (including English) were not impacted. However, this change was applied to all Western versions of Complete Edition.<ref>{{Refcheck|user=Cn9740|date=2022-06-15}}</ref> | ||
− | {{Fixbox|description=Rename or delete file|ref=<ref>{{Refurl|url=https://web.archive.org/web/20191120034959/https://withthewill.net/threads/22449-Cyber-Sleuth-Complete-Edition-General-Discussion?p=361551&viewfull=1#post361551|title=Cyber Sleuth: Complete Edition General Discussion (archived)|date=2019-11-20}}</ref>|fix= | + | {{Fixbox|description=Rename or delete file to restore the original models/textures|ref=<ref>{{Refurl|url=https://web.archive.org/web/20191120034959/https://withthewill.net/threads/22449-Cyber-Sleuth-Complete-Edition-General-Discussion?p=361551&viewfull=1#post361551|title=Cyber Sleuth: Complete Edition General Discussion (archived)|date=2019-11-20}}</ref>|fix= |
# Go to <code>{{p|game}}\resources</code>. | # Go to <code>{{p|game}}\resources</code>. | ||
# Rename or delete <code>DSDBA.steam.mvgl</code>. | # Rename or delete <code>DSDBA.steam.mvgl</code>. | ||
− | |||
'''Notes''' | '''Notes''' | ||
{{ii}} This is safe to do.<ref>{{Refurl|url=https://web.archive.org/web/20191120035204/https://withthewill.net/threads/22449-Cyber-Sleuth-Complete-Edition-General-Discussion/page2?p=361605&viewfull=1#post361605|title=Cyber Sleuth: Complete Edition General Discussion (archived)|date=2019-11-20}}</ref> | {{ii}} This is safe to do.<ref>{{Refurl|url=https://web.archive.org/web/20191120035204/https://withthewill.net/threads/22449-Cyber-Sleuth-Complete-Edition-General-Discussion/page2?p=361605&viewfull=1#post361605|title=Cyber Sleuth: Complete Edition General Discussion (archived)|date=2019-11-20}}</ref> | ||
− | {{ii}} | + | {{ii}} In-game text will still use all Sistermon Ciel related changes, and although Digimon can be renamed, there are not enough characters available to restore the original name. Can be fixed with the [[#Un-Dub Mod|Un-Dub Mod]]. |
+ | {{ii}} In-game text will still refer to Tower Records as Shibuya Records and use the respective slogan alteration.<ref>{{Refcheck|user=Cn9740|date=2022-06-15}}</ref> | ||
+ | }} | ||
+ | |||
+ | ===Un-Dub Mod=== | ||
+ | {{ii}} The official translation uses the anime dub names and terminology which is often inaccurate. This mod restores the original names, attacks and terms. | ||
+ | {{Fixbox|description=Install the Un-Dub Mod|ref=<ref>{{Refurl|url=https://steamcommunity.com/sharedfiles/filedetails/?id=2111176551|title=The Un-Dub Mod v1.1 - Steam Community guide|date=2021-02-20}}</ref>|fix= | ||
+ | # Extract <code>DSCS - The_Un_Dub_Mod_v1.1.7z</code> to a folder of your liking. | ||
+ | # Copy the <code>DSDBS.steam.mvgl</code> and <code>DSDBSP.steam.mvgl</code> files from the <code>Resources</code> folder in your game installation directory into the <code>INPUT</code> folder of the mod. | ||
+ | # Run <code>INSTALL.bat</code>. | ||
+ | # Copy the newly generated <code>DSDBS.steam.mvgl</code> and <code>DSDBSP.steam.mvgl</code> files from the <code>OUTPUT</code> folder of the mod into the <code>Resources</code> folder in your game installation directory and overwrite files when prompted. | ||
+ | # Delete or rename the <code>DSDBA.steam.mvgl</code> file inside the <code>Resources</code> folder of your game installation directory (this replaces Sistermon Ciel with the original Sistermon Noir model and is required since all Sistermon Ciel references in text have been restored to Noir). | ||
}} | }} | ||
Line 314: | Line 355: | ||
|wing = | |wing = | ||
|wing notes = | |wing notes = | ||
− | |opengl versions = | + | |opengl versions = ES 3.2 |
− | |opengl notes = | + | |opengl notes = <ref>{{Refcheck|user=Fds29|date=2024-04-30|comment=Cg shaders use #version 320 es.}}</ref> |
|glide versions = | |glide versions = | ||
|glide notes = | |glide notes = | ||
Line 332: | Line 373: | ||
|windows 32-bit exe = false | |windows 32-bit exe = false | ||
|windows 64-bit exe = true | |windows 64-bit exe = true | ||
+ | |windows arm app = unknown | ||
|windows exe notes = | |windows exe notes = | ||
|mac os x powerpc app = | |mac os x powerpc app = | ||
|macos intel 32-bit app = unknown | |macos intel 32-bit app = unknown | ||
|macos intel 64-bit app = unknown | |macos intel 64-bit app = unknown | ||
+ | |macos arm app = unknown | ||
|macos app notes = | |macos app notes = | ||
|linux 32-bit executable= unknown | |linux 32-bit executable= unknown | ||
|linux 64-bit executable= unknown | |linux 64-bit executable= unknown | ||
+ | |linux arm app = unknown | ||
|linux executable notes = | |linux executable notes = | ||
}} | }} |
Latest revision as of 13:49, 30 April 2024
Developers | |
---|---|
Original games | Media.Vision |
Complete Edition | h.a.n.d. |
Publishers | |
Bandai Namco Entertainment | |
Release dates | |
Windows | October 17, 2019 |
Reception | |
OpenCritic | 77 |
IGDB | 67 |
Taxonomy | |
Monetization | One-time game purchase |
Modes | Singleplayer, Multiplayer |
Pacing | Turn-based |
Perspectives | Cinematic camera |
Controls | Direct control, Menu-based |
Genres | JRPG |
Art styles | Anime |
Themes | Detective/mystery, Japan, Sci-fi |
Series | Digimon |
Digimon | |
---|---|
Digimon World | 2002 |
Digimon Battle Online | 2002 |
Digimon Masters Online | 2009 |
Digimon Story: Cyber Sleuth Complete Edition | 2019 |
Digimon Survive | 2022 |
Digimon World: Next Order | 2023 |
Digimon Story: Cyber Sleuth Complete Edition is a bundled release of Digimon Story: Cyber Sleuth and Digimon Story: Cyber Sleuth – Hacker's Memory, which haven't previously been released on PC.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | ||||
Green Man Gaming | ||||
Humble Store | ||||
Steam |
Version differences
- Digimon Story: Cyber Sleuth is the original 2015 game.
- Digimon Story: Cyber Sleuth – Hacker's Memory is a 2017 successor game that tells an "other side" story leading up to and including the events of the original game from the perspective of a new character. A completed save data of Cyber Sleuth can be imported to Hacker's Memory (and vice versa) to receive bonus in-game items.
Essential Improvements
DSCS Mod Loader
- Mod Loader that also fixes various technical problems like moveement tied to framerate or a black screen issue on Steam Deck while also adding enhancements like setting a new framerate limit or disable VSync
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\BANDAI NAMCO Entertainment\Digimon Story Cyber Sleuth Complete Edition\Saved\SaveGames\<user-id>\*.bin |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1042550/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\BANDAI NAMCO Entertainment\Digimon Story Cyber Sleuth Complete Edition\Saved\SaveGames\<user-id>\*.bin |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1042550/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | The game only supports 16:9 resolutions. | ||
Multi-monitor | Non-16:9 resolutions are anamorphic.[1] | ||
Ultra-widescreen | Non-16:9 resolutions are anamorphic.[2] | ||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | Fullscreen supports resolutions up to 4K. | ||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | Post-process filter that applies to both 3D and 2D elements, including menus and UI.[3] Toggleable on/off. | ||
Vertical sync (Vsync) | Enabled by default, no in-game option to disable. | ||
60 FPS | Gameplay is capped at 60 FPS. FMVs and some in-game cutscenes and animations are capped at 30 FPS. | ||
120+ FPS | |||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | Controller button prompts even when playing with mouse and keyboard. | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | Mouse only used for Confirm/Abort actions. | |
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | Remapping is being done via Steam Big Picture Controller Configuration. | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | ||
---|---|---|
PlayStation button prompts | ||
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes |
Generic/other controllers | See the glossary page for potential workarounds. |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Music, Effect and Voice. Can be set in intervals of 10, from 0-100%. | |
Surround sound | Only supports Stereo.[4] | |
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Traditional Chinese | ||||
German | ||||
Japanese | ||||
Korean | ||||
Spanish | Fan translation by Cross Game Frontier, download. |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | ||||
LAN play | ||||
Online play | 2 | Versus |
Issues
Unable to see/change custom player name
Start the game in windowed mode at a resolution lower than your monitor's, use your keyboard to type in the text box, then, once in-game, restore your preferred display settings.
Other information
Restore Christian and licensed content to international versions
- The Western versions of both games received the following changes:
- The Digimon Sistermon Noir, who wears an outfit resembling a Christian nun and wields cross-shaped guns, was replaced with Sistermon Ciel, due to religious sensitivity in North America.[5]
- References to Sistermon Noir's Holy Stigma were changed to "its mark", and Sistermon Noir's skills, "Mickey Bullet" and "Bless Fire", and the actual "Holy Stigma" support skill, were renamed to "Silent Bullet", "Fury Fire", and "Feral Power" respectively.[6] "Mickey Bullet" was presumably renamed to avoid trademark infringement with the Disney character, Mickey Mouse.
- On PS4 and PS Vita, this change affected only the North American version of Hacker's Memory; the European release (including English) was not impacted. However, this change was applied to all Western versions of Complete Edition.[7]
- The record shop Tower Records, named after the real life retail store, was changed to Shibuya Records, presumably due to licensing issues.
- Tower Records' slogan was also changed accordingly.
- On PS4 and PS Vita, only the North American versions of both games were affected; the European releases (including English) were not impacted. However, this change was applied to all Western versions of Complete Edition.[8]
Rename or delete file to restore the original models/textures[9] |
---|
Notes
|
Un-Dub Mod
- The official translation uses the anime dub names and terminology which is often inaccurate. This mod restores the original names, attacks and terms.
Install the Un-Dub Mod[12] |
---|
|
API
Technical specs | Supported | Notes |
---|---|---|
OpenGL | ES 3.2 | [13] |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Audio | Criware | |
Cutscenes | Criware |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 SP1 | 10 |
Processor (CPU) | Intel Pentium G4400 AMD A8-6600K |
Intel Core i5-2300 AMD FX-4350 |
System memory (RAM) | 4 GB | |
Hard disk drive (HDD) | 4 GB | |
Video card (GPU) | Nvidia GeForce 9800 GTX+ ATI Radeon HD 5770 Intel Iris Pro Graphics 6200 DirectX 11 compatible | Nvidia GeForce GTX 660 AMD Radeon HD 6970 AMD Radeon RX Vega 11 |
Sound (audio device) | DirectX compatible |
- A 64-bit operating system is required.
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/1042550/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (1042550) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Verified by User:Fayaine on 2019-10-18
- Tested at 5760x1080 custom resolution.
- ↑ Verified by User:Fayaine on 2019-10-18
- Tested at 2560x1080 custom resolution.
- ↑ Verified by User:Cn9740 on 2022-06-15
- ↑ Verified by User:Fayaine on 2019-10-28
- Tested with custom Surround Sound with Razer Surround.
- ↑ Tweet by Digimon games producer Kazumasa Habu (Japanese) (archived) - last accessed on 2019-11-20
- ↑ Verified by User:Cn9740 on 2022-06-15
- ↑ Tweet by BANDAI NAMCO DE (German) (archived) - last accessed on 2019-11-20
- ↑ Verified by User:Cn9740 on 2022-06-15
- ↑ Cyber Sleuth: Complete Edition General Discussion (archived) - last accessed on 2019-11-20
- ↑ Cyber Sleuth: Complete Edition General Discussion (archived) - last accessed on 2019-11-20
- ↑ Verified by User:Cn9740 on 2022-06-15
- ↑ The Un-Dub Mod v1.1 - Steam Community guide - last accessed on 2021-02-20
- ↑ Verified by User:Fds29 on 2024-04-30
- Cg shaders use #version 320 es.