Difference between revisions of "Layers of Fear (2023)"
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{{Infobox game/row/publisher|Bloober Team}} | {{Infobox game/row/publisher|Bloober Team}} | ||
|engines = | |engines = | ||
− | {{Infobox game/row/engine|Unreal Engine 5}} | + | {{Infobox game/row/engine|Unreal Engine 5|ref=<ref name="bymastan">{{Refcheck|user=Mastan|date=2023-12-07}}</ref>|build=5.2.1.0}} |
|release dates= | |release dates= | ||
{{Infobox game/row/date|Windows|June 15, 2023}} | {{Infobox game/row/date|Windows|June 15, 2023}} | ||
Line 93: | Line 93: | ||
|time-limited = | |time-limited = | ||
|unlock = | |unlock = | ||
+ | }} | ||
+ | |||
+ | ==Essential improvements== | ||
+ | ===Skip intro videos=== | ||
+ | {{Fixbox|description=Delete or rename video file|ref=<ref name="bymastan"/>|fix= | ||
+ | # Go to {{folder|{{P|game}}\Layers of Fear\Cron\Content\Movies\}}. | ||
+ | # Delete or rename {{file|Startup_PC_Merged.bk2}}. | ||
}} | }} | ||
Line 150: | Line 157: | ||
|anisotropic = true | |anisotropic = true | ||
|anisotropic notes = Scales with the '''Textures''' setting. | |anisotropic notes = Scales with the '''Textures''' setting. | ||
− | |antialiasing = | + | |antialiasing = always on |
− | |antialiasing notes = [[TAA]] | + | |antialiasing notes = [[TAA]] or [[DLAA]]. No in-game option to disable. Possible either through the config file or the Universal Unreal Unlocker. |
|upscaling = true | |upscaling = true | ||
|upscaling tech = DLSS 3.1, XeSS 1.1, TSR, FSR 2 | |upscaling tech = DLSS 3.1, XeSS 1.1, TSR, FSR 2 | ||
− | |upscaling notes = | + | |upscaling notes = '''DLSS Frame Generation''' was added in 1.6.1 update on December 5, 2023.<ref>{{Refurl|url=https://steamcommunity.com/games/1946700/announcements/detail/3874847209555959283|title=Steam :: Layers of Fear :: Patch 1.6.1 is live|date=2023-12-06}}</ref> |
|vsync = true | |vsync = true | ||
|vsync notes = On / Off | |vsync notes = On / Off | ||
Line 162: | Line 169: | ||
|120 fps notes = | |120 fps notes = | ||
|hdr = true | |hdr = true | ||
− | |hdr notes = | + | |hdr notes = '''HDR Calibration''' is available. |
|ray tracing = true | |ray tracing = true | ||
− | |ray tracing notes = Ray traced shadows (Lumen) and reflections. | + | |ray tracing notes = Hardware Lumen, Ray traced shadows (Lumen) and reflections. |
|color blind = unknown | |color blind = unknown | ||
|color blind notes = | |color blind notes = | ||
}} | }} | ||
+ | <gallery> | ||
+ | LayersOfFear2023HDRCalibration.png|HDR Calibration | ||
+ | </gallery> | ||
==Input== | ==Input== | ||
{{Image|LayersOfFear2023Gameplay.png|Gameplay options}} | {{Image|LayersOfFear2023Gameplay.png|Gameplay options}} | ||
{{Input | {{Input | ||
− | |key remap = | + | |key remap = true |
− | |key remap notes = | + | |key remap notes = Added in Patch 1.2.3 |
|acceleration option = true | |acceleration option = true | ||
|acceleration option notes = As a toggle. | |acceleration option notes = As a toggle. | ||
Line 243: | Line 253: | ||
{{Audio | {{Audio | ||
|separate volume = true | |separate volume = true | ||
− | |separate volume notes = Master, Music, Voice-over | + | |separate volume notes = Master, Music, Voice-over, Effects |
− | |surround sound = | + | |surround sound = always on |
− | |surround sound notes = | + | |surround sound notes = 7.0 Surround<ref>{{Refcheck|user=Mastan|date=2023-12-08|comment=Tested in 7.1 using [[Special K]]. No audio output detected in the LFE channel.}}</ref> |
|subtitles = true | |subtitles = true | ||
|subtitles notes = | |subtitles notes = | ||
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|language = Polish | |language = Polish | ||
|interface = true | |interface = true | ||
− | |audio | + | |audio = true |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
|subtitles = true | |subtitles = true | ||
|notes = | |notes = | ||
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{{L10n/switch | {{L10n/switch | ||
|language = Ukrainian | |language = Ukrainian | ||
− | |interface = | + | |interface = true |
|audio = false | |audio = false | ||
− | |subtitles = | + | |subtitles = true |
− | |notes = | + | |notes = |
|fan = | |fan = | ||
|ref = | |ref = | ||
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}} | }} | ||
{{References}} | {{References}} | ||
+ | {{GOG.com Enhancement Project}} |
Revision as of 17:29, 24 April 2024
Developers | |
---|---|
Bloober Team | |
Anshar Studios | |
Publishers | |
Bloober Team | |
Engines | |
Unreal Engine 5[Note 1] | |
Release dates | |
Windows | June 15, 2023 |
macOS (OS X) | June 15, 2023 |
Reception | |
Metacritic | 71 |
OpenCritic | 72 |
Taxonomy | |
Monetization | One-time game purchase |
Microtransactions | None |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | First-person |
Controls | Direct control |
Genres | Adventure |
Art styles | Realistic |
Themes | Horror |
Series | Layers of Fear |
Layers of Fear | |
---|---|
Layers of Fear | 2016 |
Layers of Fear 2 | 2019 |
Layers of Fear VR | 2019 |
Layers of Fear (2023) | 2023 |
Layers of Fear (2023) is a singleplayer first-person adventure game in the Layers of Fear series.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Epic Games Store | Deluxe Edition also available. | |||
GOG.com | Deluxe Edition also available. | |||
Mac App Store | ||||
Steam | Deluxe Edition also available. |
Version differences
- The Deluxe Edition contains the base game, the digital artbook, and the digital soundtrack.
Monetization
Type | Notes |
---|---|
One-time game purchase | The game requires an upfront purchase to access. |
Microtransactions
Type | Notes |
---|---|
No microtransactions | None |
Essential improvements
Skip intro videos
Delete or rename video file[1] |
---|
|
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\Local\Cron\Saved\Config\Windows\ |
macOS (OS X) | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1946700/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\Local\Cron\Saved\SaveGames\<user-id>\ |
macOS (OS X) | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1946700/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Epic Games Launcher | ||
GOG Galaxy | ||
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | Use Flawless Widescreen. | ||
Ultra-widescreen | Use Flawless Widescreen. | ||
4K Ultra HD | |||
Field of view (FOV) | Use Flawless Widescreen. | ||
Windowed | See the glossary page for potential workarounds. | ||
Borderless fullscreen windowed | Fullscreen off mode. | ||
Anisotropic filtering (AF) | Scales with the Textures setting. | ||
Anti-aliasing (AA) | TAA or DLAA. No in-game option to disable. Possible either through the config file or the Universal Unreal Unlocker. | ||
High-fidelity upscaling | DLSS 3.1, XeSS 1.1, TSR, FSR 2.0 DLSS Frame Generation was added in 1.6.1 update on December 5, 2023.[2] |
||
Vertical sync (Vsync) | On / Off | ||
60 FPS and 120+ FPS | 30, 60, 120 and unlimited FPS. | ||
High dynamic range display (HDR) | HDR Calibration is available. | ||
Ray tracing (RT) | Hardware Lumen, Ray traced shadows (Lumen) and reflections. |
- The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 5 page for more details.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | Added in Patch 1.2.3 | |
Mouse acceleration | As a toggle. | |
Mouse sensitivity | As a slider. | |
Mouse input in menus | ||
Mouse Y-axis inversion | Referred to as Invert X/Y. | |
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | See the glossary page for potential workarounds. | |
Controller sensitivity | As a slider. | |
Controller Y-axis inversion | Referred to as Invert X/Y. |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Master, Music, Voice-over, Effects | |
Surround sound | 7.0 Surround[3] | |
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Simplified Chinese | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Korean | ||||
Polish | ||||
Brazilian Portuguese | ||||
Russian | ||||
Spanish | ||||
Turkish | ||||
Ukrainian |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 12 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) |
Middleware
Middleware | Notes | |
---|---|---|
Audio | Wwise |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10 | |
Processor (CPU) | Intel Core i5-4690 AMD Ryzen 3 1200 |
Intel Core i7-8700K AMD Ryzen 5 3600 |
System memory (RAM) | 8 GB | 12 GB |
Hard disk drive (HDD) | 20 GB | |
Video card (GPU) | Nvidia GeForce GTX 1060 AMD Radeon RX 580 3 GB (Nvidia), 4 GB (AMD) of VRAM DirectX 12 compatible | Nvidia GeForce GTX 1070 8 GB of VRAM |
- A 64-bit operating system is required.
macOS (OS X) | ||
---|---|---|
Minimum | ||
Operating system (OS) | 13.0 | |
Processor (CPU) | devices with Apple Silicon | |
System memory (RAM) | ||
Hard disk drive (HDD) | 20 GB |
Notes
- ↑ Unreal Engine 5 engine build: 5.2.1.0[1]
- ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/1946700/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (1946700) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ 1.0 1.1 Verified by User:Mastan on 2023-12-07
- ↑ Steam :: Layers of Fear :: Patch 1.6.1 is live - last accessed on 2023-12-06
- ↑ Verified by User:Mastan on 2023-12-08
- Tested in 7.1 using Special K. No audio output detected in the LFE channel.