Difference between revisions of "Incursion Red River"
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{{Infobox game/row/engine|Unreal Engine 5}} | {{Infobox game/row/engine|Unreal Engine 5}} | ||
|release dates= | |release dates= | ||
− | {{Infobox game/row/date|Windows| | + | {{Infobox game/row/date|Windows|EA}} |
|reception = | |reception = | ||
{{Infobox game/row/reception|Metacritic|link|rating}} | {{Infobox game/row/reception|Metacritic|link|rating}} | ||
Line 16: | Line 16: | ||
|taxonomy = | |taxonomy = | ||
{{Infobox game/row/taxonomy/monetization | One-time game purchase }} | {{Infobox game/row/taxonomy/monetization | One-time game purchase }} | ||
− | {{Infobox game/row/taxonomy/microtransactions | }} | + | {{Infobox game/row/taxonomy/microtransactions | None }} |
− | {{Infobox game/row/taxonomy/modes | Multiplayer | + | {{Infobox game/row/taxonomy/modes | Singleplayer, Multiplayer }} |
− | {{Infobox game/row/taxonomy/pacing | }} | + | {{Infobox game/row/taxonomy/pacing | Real-time }} |
− | {{Infobox game/row/taxonomy/perspectives | }} | + | {{Infobox game/row/taxonomy/perspectives | First-person }} |
− | {{Infobox game/row/taxonomy/controls | }} | + | {{Infobox game/row/taxonomy/controls | Direct Control }} |
− | {{Infobox game/row/taxonomy/genres | }} | + | {{Infobox game/row/taxonomy/genres | Action, FPS, Tactical Shooter }} |
− | {{Infobox game/row/taxonomy/art styles | }} | + | {{Infobox game/row/taxonomy/art styles | Realistic }} |
− | {{Infobox game/row/taxonomy/themes | }} | + | {{Infobox game/row/taxonomy/themes | Asia }} |
|steam appid = 2116120 | |steam appid = 2116120 | ||
Line 29: | Line 29: | ||
|gogcom id = | |gogcom id = | ||
|gogcom id side = | |gogcom id side = | ||
− | |official site= | + | |official site= https://incursionredriver.com/ |
|hltb = | |hltb = | ||
|igdb = <!-- Only needs to be set if there is no IGDB reception row --> | |igdb = <!-- Only needs to be set if there is no IGDB reception row --> | ||
Line 41: | Line 41: | ||
{{Introduction | {{Introduction | ||
− | |introduction = | + | |introduction = |
|release history = | |release history = | ||
− | |current state = | + | |current state = Currently the game is in early access and the developers have a roadmap on the Steam Store page<ref>{{Refurl|url=https://store.steampowered.com/app/2116120/Incursion_Red_River/|title=Steam Store page|date=2024-04-11}}</ref>. Prior to entering early access, the game was called "PROJECT QUARANTINE" <ref>{{Refurl|url=https://store.steampowered.com/news/app/2116120/view/40133387687569438967|title=Rebranding to Incursion Red River|date=2024-04-11}}</ref>, which is still reflected in the game's installation folder being "PROJECT QUARANTINE". |
}} | }} | ||
==Availability== | ==Availability== | ||
{{Availability| | {{Availability| | ||
− | |||
{{Availability/row| retail | | Steam | | | Windows }} | {{Availability/row| retail | | Steam | | | Windows }} | ||
}} | }} | ||
Line 57: | Line 56: | ||
{{Monetization | {{Monetization | ||
|ad-supported = | |ad-supported = | ||
− | |cross-game bonus = | + | |cross-game bonus = |
− | |dlc = | + | |dlc = |
|expansion pack = | |expansion pack = | ||
|freeware = | |freeware = | ||
− | |free-to-play = | + | |free-to-play = |
|one-time game purchase = The game requires an upfront purchase to access. | |one-time game purchase = The game requires an upfront purchase to access. | ||
− | |sponsored = | + | |sponsored = |
− | |subscription = | + | |subscription = |
|subscription gaming service = | |subscription gaming service = | ||
}} | }} | ||
Line 77: | Line 76: | ||
|free-to-grind = | |free-to-grind = | ||
|loot box = | |loot box = | ||
− | |none = | + | |none = Game does not contain any microtransactions. |
|player trading = | |player trading = | ||
|time-limited = | |time-limited = | ||
Line 86: | Line 85: | ||
<!-- DLC rows goes below: --> | <!-- DLC rows goes below: --> | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
}} | }} | ||
===Save game data location=== | ===Save game data location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/saves|Windows|}} | + | {{Game data/saves|Windows|{{p|localappdata}}\Test_C\Saved\SaveGames\}} |
}} | }} | ||
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ||
{{Save game cloud syncing | {{Save game cloud syncing | ||
+ | |discord = | ||
+ | |discord notes = | ||
|epic games launcher = | |epic games launcher = | ||
|epic games launcher notes = | |epic games launcher notes = | ||
Line 107: | Line 102: | ||
|origin = | |origin = | ||
|origin notes = | |origin notes = | ||
− | |steam cloud = | + | |steam cloud = true |
|steam cloud notes = | |steam cloud notes = | ||
|ubisoft connect = | |ubisoft connect = | ||
Line 122: | Line 117: | ||
|ultrawidescreen wsgf award = | |ultrawidescreen wsgf award = | ||
|4k ultra hd wsgf award = | |4k ultra hd wsgf award = | ||
− | |widescreen resolution = | + | |widescreen resolution = true |
|widescreen resolution notes= | |widescreen resolution notes= | ||
|multimonitor = unknown | |multimonitor = unknown | ||
Line 128: | Line 123: | ||
|ultrawidescreen = unknown | |ultrawidescreen = unknown | ||
|ultrawidescreen notes = | |ultrawidescreen notes = | ||
− | |4k ultra hd = | + | |4k ultra hd = true |
|4k ultra hd notes = | |4k ultra hd notes = | ||
− | |fov = | + | |fov = true |
− | |fov notes = | + | |fov notes = 70-110 FOV |
|windowed = true | |windowed = true | ||
|windowed notes = | |windowed notes = | ||
|borderless windowed = true | |borderless windowed = true | ||
|borderless windowed notes = | |borderless windowed notes = | ||
− | |anisotropic = | + | |anisotropic = true |
− | |anisotropic notes = | + | |anisotropic notes = Tied with another setting |
− | |antialiasing = | + | |antialiasing = true |
− | |antialiasing notes = | + | |antialiasing notes = Upscaling, TAA, FXAA, Off |
− | |upscaling = | + | |upscaling = true |
− | |upscaling tech = | + | |upscaling tech = DLSS 2, TSR |
− | |upscaling notes = | + | |upscaling notes = Options available are DLSS 2 and TSR |
|vsync = true | |vsync = true | ||
|vsync notes = | |vsync notes = | ||
Line 148: | Line 143: | ||
|60 fps notes = | |60 fps notes = | ||
|120 fps = true | |120 fps = true | ||
− | |120 fps notes = | + | |120 fps notes = Supports uncapped framerate. |
|hdr = unknown | |hdr = unknown | ||
|hdr notes = | |hdr notes = | ||
− | |ray tracing = | + | |ray tracing = true |
− | |ray tracing notes = | + | |ray tracing notes = Lumen illumination and reflections. |
− | |color blind = | + | |color blind = false |
− | |color blind notes = | + | |color blind notes = Not present in the demo. |
}} | }} | ||
==Input== | ==Input== | ||
+ | {{Image|Incursion InputGameplay menu.PNG|Main Input settings}} | ||
+ | |||
{{Input | {{Input | ||
|key remap = true | |key remap = true | ||
|key remap notes = | |key remap notes = | ||
− | |acceleration option = | + | |acceleration option = false |
− | |acceleration option notes = | + | |acceleration option notes = Mouse smoothing always on in hideout, but not ingame. |
− | |mouse sensitivity = | + | |mouse sensitivity = true |
− | |mouse sensitivity notes = | + | |mouse sensitivity notes = No separate sliders for ADS or menu, tied to controller sensitivity. |
− | |mouse menu = | + | |mouse menu = true |
|mouse menu notes = | |mouse menu notes = | ||
− | |invert mouse y-axis = | + | |invert mouse y-axis = true |
|invert mouse y-axis notes = | |invert mouse y-axis notes = | ||
|touchscreen = unknown | |touchscreen = unknown | ||
|touchscreen notes = | |touchscreen notes = | ||
− | |controller support = | + | |controller support = true |
− | |controller support notes = | + | |controller support notes = Basic functions work |
− | |full controller = | + | |full controller = false |
|full controller notes = | |full controller notes = | ||
− | |controller remap = | + | |controller remap = false |
|controller remap notes = | |controller remap notes = | ||
− | |controller sensitivity = | + | |controller sensitivity = false |
− | |controller sensitivity notes = | + | |controller sensitivity notes = Sensitivity tied to mouse setting |
− | |invert controller y-axis = | + | |invert controller y-axis = false |
|invert controller y-axis notes = | |invert controller y-axis notes = | ||
− | |xinput controllers = | + | |xinput controllers = false |
|xinput controllers notes = | |xinput controllers notes = | ||
− | |xbox prompts = | + | |xbox prompts = false |
|xbox prompts notes = | |xbox prompts notes = | ||
− | |impulse triggers = | + | |impulse triggers = false |
|impulse triggers notes = | |impulse triggers notes = | ||
− | |playstation controllers = | + | |playstation controllers = false |
− | |playstation controller models = | + | |playstation controller models = |
|playstation controllers notes = | |playstation controllers notes = | ||
− | |playstation prompts = | + | |playstation prompts = false |
|playstation prompts notes = | |playstation prompts notes = | ||
− | |light bar support = | + | |light bar support = false |
|light bar support notes = | |light bar support notes = | ||
− | |dualsense adaptive trigger support = | + | |dualsense adaptive trigger support = false |
|dualsense adaptive trigger support notes = | |dualsense adaptive trigger support notes = | ||
− | |dualsense haptics support = | + | |dualsense haptics support = false |
|dualsense haptics support notes = | |dualsense haptics support notes = | ||
|playstation connection modes = unknown | |playstation connection modes = unknown | ||
Line 204: | Line 201: | ||
|tracked motion prompts = unknown | |tracked motion prompts = unknown | ||
|tracked motion prompts notes = | |tracked motion prompts notes = | ||
− | |other controllers = | + | |other controllers = false |
|other controllers notes = | |other controllers notes = | ||
|other button prompts = unknown | |other button prompts = unknown | ||
Line 210: | Line 207: | ||
|controller hotplug = unknown | |controller hotplug = unknown | ||
|controller hotplug notes = | |controller hotplug notes = | ||
− | |haptic feedback = | + | |haptic feedback = false |
|haptic feedback notes = | |haptic feedback notes = | ||
|digital movement supported = unknown | |digital movement supported = unknown | ||
Line 229: | Line 226: | ||
==Audio== | ==Audio== | ||
+ | {{Image|Incursion Audio Settings.PNG|Audio settings}} | ||
+ | |||
{{Audio | {{Audio | ||
− | |separate volume = | + | |separate volume = true |
|separate volume notes = | |separate volume notes = | ||
− | |surround sound = | + | |surround sound = true |
|surround sound notes = | |surround sound notes = | ||
− | |subtitles = | + | |subtitles = false |
− | |subtitles notes = | + | |subtitles notes = Not present in demo. |
− | |closed captions = | + | |closed captions = false |
− | |closed captions notes = | + | |closed captions notes = Not present in demo. |
− | |mute on focus lost = | + | |mute on focus lost = false |
− | |mute on focus lost notes = | + | |mute on focus lost notes = Not present in demo. |
|eax support = | |eax support = | ||
|eax support notes = | |eax support notes = | ||
− | |||
− | |||
|red book cd audio = | |red book cd audio = | ||
|red book cd audio notes = | |red book cd audio notes = | ||
Line 255: | Line 252: | ||
|interface = true | |interface = true | ||
|audio = true | |audio = true | ||
− | |subtitles = | + | |subtitles = false |
|notes = | |notes = | ||
|fan = | |fan = | ||
Line 264: | Line 261: | ||
==Network== | ==Network== | ||
{{Network/Multiplayer | {{Network/Multiplayer | ||
− | |local play = | + | |local play = false |
|local play players = | |local play players = | ||
|local play modes = | |local play modes = | ||
Line 272: | Line 269: | ||
|lan play modes = | |lan play modes = | ||
|lan play notes = | |lan play notes = | ||
− | |online play = | + | |online play = true |
|online play players = | |online play players = | ||
|online play modes = | |online play modes = | ||
Line 294: | Line 291: | ||
|upnp = | |upnp = | ||
}} | }} | ||
+ | |||
+ | ==Issues unresolved== | ||
+ | ===Changing Graphics Settings Crashes The Game=== | ||
+ | {{--}}Changing graphics settings on certain PC configurations can crash the game. If the game crashes on startup after crashing due to changing graphics settings, remove Save Game data<ref>{{Refurl|url=https://steamcommunity.com/app/2116120/discussions/0/7130961959723368760/|title=Changing Graphic Settings [CRASH]|date=2024-04-12}}</ref>. | ||
==Other information== | ==Other information== | ||
===API=== | ===API=== | ||
{{API | {{API | ||
− | |direct3d versions = | + | |direct3d versions = 12 |
|direct3d notes = | |direct3d notes = | ||
|directdraw versions = | |directdraw versions = | ||
Line 318: | Line 319: | ||
|dos modes = | |dos modes = | ||
|dos modes notes = | |dos modes notes = | ||
− | |windows 32-bit exe = | + | |windows 32-bit exe = false |
|windows 64-bit exe = true | |windows 64-bit exe = true | ||
|windows arm app = unknown | |windows arm app = unknown | ||
Line 364: | Line 365: | ||
|minCPU2 = | |minCPU2 = | ||
|minRAM = | |minRAM = | ||
− | |minHD = | + | |minHD = 35 GB |
− | |minGPU = | + | |minGPU = NVIDIA GeForce GTX 1060 |
|minGPU2 = | |minGPU2 = | ||
|minVRAM = | |minVRAM = | ||
− | |minDX = | + | |minDX = 12 |
|recOS = Windows 10 | |recOS = Windows 10 | ||
− | |recCPU = i5-9600K / AMD Ryzen 5 3600 | + | |recCPU = Intel Core i5-9600K / AMD Ryzen 5 3600 |
|recCPU2 = | |recCPU2 = | ||
|recRAM = | |recRAM = | ||
− | |recHD = | + | |recHD = 35 GB |
− | |recGPU = | + | |recGPU = NVIDIA GeForcc RTX 2080 / AMD RX 5700 XT |
|recGPU2 = | |recGPU2 = | ||
− | |recVRAM = | + | |recVRAM = |
+ | |recDX = 12 | ||
|notes = | |notes = | ||
}} | }} | ||
{{References}} | {{References}} |
Revision as of 09:07, 12 April 2024
Developers | |
---|---|
Games Of Tomorrow GmbH | |
Publishers | |
Games Of Tomorrow GmbH | |
Engines | |
Unreal Engine 5 | |
Release dates | |
Windows | Early access |
Taxonomy | |
Monetization | One-time game purchase |
Microtransactions | None |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | First-person |
Controls | Direct control |
Genres | Action, FPS, Tactical shooter |
Art styles | Realistic |
Themes | Asia |
Incursion Red River is a singleplayer and multiplayer first-person action, FPS and tactical shooter game.
Currently the game is in early access and the developers have a roadmap on the Steam Store page[1]. Prior to entering early access, the game was called "PROJECT QUARANTINE" [2], which is still reflected in the game's installation folder being "PROJECT QUARANTINE".
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail |
Monetization
Type | Notes |
---|---|
One-time game purchase | The game requires an upfront purchase to access. |
Microtransactions
Type | Notes |
---|---|
No microtransactions | Game does not contain any microtransactions. |
Save game data location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\Test_C\Saved\SaveGames\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/2116120/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | 70-110 FOV | ||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | Tied with another setting | ||
Anti-aliasing (AA) | Upscaling, TAA, FXAA, Off | ||
High-fidelity upscaling | DLSS 2.0, TSR Options available are DLSS 2 and TSR |
||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | Supports uncapped framerate. | ||
High dynamic range display (HDR) | See the engine page to force native HDR output, or the glossary page for other alternatives. | ||
Ray tracing (RT) | Lumen illumination and reflections. | ||
Color blind mode | Not present in the demo. |
- The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 5 page for more details.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | Mouse smoothing always on in hideout, but not ingame. | |
Mouse sensitivity | No separate sliders for ADS or menu, tied to controller sensitivity. | |
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | Basic functions work | |
Full controller support | ||
Controller remapping | See the glossary page for potential workarounds. | |
Controller sensitivity | Sensitivity tied to mouse setting | |
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | See the glossary page for potential workarounds. |
---|
PlayStation controllers | See the glossary page for potential workarounds. |
---|
Generic/other controllers | See the glossary page for potential workarounds. |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | Not present in demo. | |
Closed captions | Not present in demo. | |
Mute on focus lost | Not present in demo. |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Network
Multiplayer types
Type | Native | Notes | |
---|---|---|---|
Local play | |||
LAN play | |||
Online play |
Issues unresolved
Changing Graphics Settings Crashes The Game
- Changing graphics settings on certain PC configurations can crash the game. If the game crashes on startup after crashing due to changing graphics settings, remove Save Game data[3].
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 12 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
- No middleware information; you can edit this page to add it.
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | Windows 10 | Windows 10 |
Processor (CPU) | Intel Core i5-7600K / AMD Ryzen 5 1600 | Intel Core i5-9600K / AMD Ryzen 5 3600 |
System memory (RAM) | ||
Hard disk drive (HDD) | 35 GB | 35 GB |
Video card (GPU) | NVIDIA GeForce GTX 1060 DirectX 12 compatible | NVIDIA GeForcc RTX 2080 / AMD RX 5700 XT DirectX 12 compatible |
- A 64-bit operating system is required.
Notes
- ↑ Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/2116120/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (2116120) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Steam Store page - last accessed on 2024-04-11
- ↑ Rebranding to Incursion Red River - last accessed on 2024-04-11
- ↑ Changing Graphic Settings [CRASH] - last accessed on 2024-04-12