Difference between revisions of "Clive Barker's Undying"
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{{Infobox game | {{Infobox game | ||
− | |cover = Undying. | + | |cover = Clive Barker's Undying (PC Cover).png |
|developers = | |developers = | ||
{{Infobox game/row/developer|DreamWorks Interactive}} | {{Infobox game/row/developer|DreamWorks Interactive}} | ||
− | {{Infobox game/row/ | + | {{Infobox game/row/porter|Westlake Interactive|Mac OS}} |
+ | {{Infobox game/row/porter|Westlake Interactive|OS X}} | ||
|publishers = | |publishers = | ||
{{Infobox game/row/publisher|Electronic Arts}} | {{Infobox game/row/publisher|Electronic Arts}} | ||
+ | {{Infobox game/row/publisher|Sold Out Software|Retail re-release}} | ||
+ | {{Infobox game/row/publisher|Aspyr Media|Mac OS}} | ||
{{Infobox game/row/publisher|Aspyr Media|OS X}} | {{Infobox game/row/publisher|Aspyr Media|OS X}} | ||
|engines = | |engines = | ||
Line 13: | Line 14: | ||
|release dates= | |release dates= | ||
{{Infobox game/row/date|Windows|February 21, 2001}} | {{Infobox game/row/date|Windows|February 21, 2001}} | ||
− | {{Infobox game/row/date|OS X|June | + | {{Infobox game/row/date|Mac OS|June 12, 2002}} |
+ | {{Infobox game/row/date|OS X|June 12, 2002}} | ||
+ | |reception = | ||
+ | {{Infobox game/row/reception|Metacritic|clive-barkers-undying|85}} | ||
+ | |taxonomy = | ||
+ | {{Infobox game/row/taxonomy/monetization | One-time game purchase }} | ||
+ | {{Infobox game/row/taxonomy/modes | Singleplayer }} | ||
+ | {{Infobox game/row/taxonomy/pacing | Real-time }} | ||
+ | {{Infobox game/row/taxonomy/perspectives | First-person }} | ||
+ | {{Infobox game/row/taxonomy/controls | Direct control }} | ||
+ | {{Infobox game/row/taxonomy/genres | FPS, Survival horror, Immersive Sim, Shooter }} | ||
+ | {{Infobox game/row/taxonomy/art styles | Realistic }} | ||
+ | {{Infobox game/row/taxonomy/themes | Horror, Supernatural, Interwar, Europe, Fantasy }} | ||
+ | {{Infobox game/row/taxonomy/series | Clive Barker }} | ||
|steam appid = | |steam appid = | ||
− | |gogcom | + | |gogcom id = 1207659191 |
+ | |strategywiki = | ||
+ | |official site= https://web.archive.org/web/20010405040431/http://www.undying.ea.com/ | ||
+ | |hltb = 1752 | ||
+ | |lutris = clive-barkers-undying | ||
+ | |igdb = clive-barker-s-undying | ||
+ | |mobygames = 3457 | ||
|wikipedia = Clive Barker's Undying | |wikipedia = Clive Barker's Undying | ||
+ | |winehq = 858 | ||
+ | |license = commercial | ||
}} | }} | ||
+ | |||
+ | {{Introduction | ||
+ | |introduction = | ||
+ | |||
+ | |release history = | ||
+ | |||
+ | |current state = | ||
+ | }} | ||
+ | |||
+ | '''General information''' | ||
+ | {{mm}} [https://web.archive.org/web/20010604042420/http://undying.ea.com/main_frame.html Official site] - Retrieved with Wayback Machine from June 4, 2001. | ||
+ | {{GOG.com links|1207659191|clive_barkers_undying}} | ||
==Availability== | ==Availability== | ||
− | {{Availability | + | {{Availability| |
− | {{Availability | + | {{Availability/row| Retail | | Disc, Key | {{DRM|SafeDisc}}. | | Windows }} |
+ | {{Availability/row| GOG.com | clive_barkers_undying | DRM-free | Comes pre-configured with [https://www.zeus-software.com/downloads/nglide nGlide]. | | Windows }} | ||
}} | }} | ||
+ | |||
+ | ===Demo=== | ||
+ | A demo is available [https://www.gamepressure.com/download.asp?ID=401 here]. | ||
==Essential improvements== | ==Essential improvements== | ||
+ | ===Exemplary setup of GOG version=== | ||
+ | {{Fixbox|description=An exemplary way to set the GOG version up for widescreen on modern systems. Other solutions are also possible (see below).|fix= | ||
+ | # Download the [https://www.moddb.com/mods/widescreen-high-resolutions/downloads/widescreen-patch-12 Widescreen + High Resolution Patch 1.2], unpack it and paste its {{folder|System}} folder to {{folder|{{p|game}}}}. Override existing files. | ||
+ | # Go into {{folder|{{p|game}}/System/}} and delete all files starting with {{code|nglide}}, like {{file|nglide_config.exe}}. | ||
+ | # Go to {{folder|{{p|game}}\Help\}} and delete or rename {{file|Intro.bik}}. | ||
+ | # Launch the game and go into the video settings. Check if the driver is ''3dfx'' (on the right). If not, click ''change driver''. In the upcoming menu, select ''Show all devices'' and then ''3dfx glide for Windows''. Now run the game with these settings. | ||
+ | # Now when going into the video menu, the driver should show as ''3dfx'' and should be possible to select a resolution like 1920x1080 (click on the arrows to scroll down). # Set graphics to 32 Bit and in the ''Advanced'' tab (on the left), set everything to maximum (but ignore the FPS setting). | ||
+ | }} | ||
+ | |||
+ | ===Patches=== | ||
+ | {{ii}} [https://www.patches-scrolls.de/patch/889/7/21244 Texture Patch] fixes issues with some textures (already present in the GOG.com version). | ||
+ | |||
===Texture Updater=== | ===Texture Updater=== | ||
− | {{ | + | {{++}} [http://www.undyingitalia.it/public/index.php?pid=2 Texture Updater] updates original textures with detail textures to improve image quality. |
+ | |||
+ | ===[https://www.moddb.com/mods/undying-renewal1 Undying Renewal]=== | ||
+ | {{++}} Includes the widescreen patch above from the same creator, which allows for high and widescreen resolutions, has [[dgVoodoo 2]] already set for supporting both Direct3D and Glide renderers, and properly scales the journal. | ||
+ | {{++}} Adds Vulkan renderer. | ||
+ | {{++}} Makes changes to gameplay that can be turned off. (see [https://l0m-dev.com/UndyingLauncher/ changelog]) | ||
+ | {{++}} Improves loading times. | ||
+ | {{++}} Adds cut features. | ||
+ | {{++}} Launcher allows for easy access to custom maps. | ||
+ | |||
+ | ===Peixoto's patch=== | ||
+ | [https://www.patreon.com/user?u=44312848 Peixoto's patch] '''Forced resolution''' allows high resolution without shrinking the HUD\menus. | ||
+ | |||
+ | ===Skip intro videos=== | ||
+ | {{Fixbox|description=Delete/rename video file|ref={{cn|date=July 2016}}|fix= | ||
+ | # Go to {{folder|{{p|game}}\Help\}}. | ||
+ | # Delete or rename {{file|Intro.bik}}. | ||
+ | }} | ||
+ | |||
+ | ===Subtitles=== | ||
+ | * Official subtitle support only covers 40% of the game, but unofficial patches provide complete subtitles for all dialog, scripted or otherwise.<ref>{{Refurl|url=https://www.gog.com/forum/clive_barkers_undying/no_subtitles/post3|title=No subtitles?, page 1 - Forum - GOG.com|date=May 2023}}</ref> Such patches can be found in the [[#Localizations|localizations section]]. | ||
+ | {{++}} Compatible with other mods and enhancements. | ||
+ | {{ii}} Patch overwrites three files ({{file|CreatureSFX.uax}}, {{file|LevelMechanics.uax}} and {{file|Voiceover.uax}}), so back them up just in case. | ||
+ | {{ii}} The unofficial patches only provide full support for one language at a time, there is no patch to provide full support for all available languages.<ref>{{Refurl|url=https://www.gog.com/forum/clive_barkers_undying/no_subtitles/post84|title=No subtitles?, page 6 - Forum - GOG.com|date=May 2023}}</ref> | ||
==Game data== | ==Game data== | ||
===Configuration file(s) location=== | ===Configuration file(s) location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/ | + | {{Game data/config|Windows|{{p|game}}\System\*.ini}} |
− | {{Game data/ | + | {{Game data/config|OS X|}} |
}} | }} | ||
===Save game data location=== | ===Save game data location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/ | + | {{Game data/saves|Windows|{{p|game}}\Save\}} |
− | {{Game data/ | + | {{Game data/saves|OS X|}} |
+ | }} | ||
+ | |||
+ | ===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ||
+ | {{Save game cloud syncing | ||
+ | |discord = | ||
+ | |discord notes = | ||
+ | |epic games launcher = | ||
+ | |epic games launcher notes = | ||
+ | |gog galaxy = false | ||
+ | |gog galaxy notes = | ||
+ | |origin = | ||
+ | |origin notes = | ||
+ | |steam cloud = | ||
+ | |steam cloud notes = | ||
+ | |ubisoft connect = | ||
+ | |ubisoft connect notes = | ||
+ | |xbox cloud = | ||
+ | |xbox cloud notes = | ||
}} | }} | ||
− | ==Video | + | ==Video== |
− | + | {{Image|Clive Barkers Undying - Video.png|Video settings.}} | |
− | {{Video | + | {{Image|Clive Barkers Undying - Advanced Video.png|Advanced video settings.}} |
− | |wsgf link = | + | {{Video |
− | |widescreen wsgf award = | + | |wsgf link = https://www.wsgf.org/dr/clive-barkers-undying |
− | |multimonitor wsgf award = | + | |widescreen wsgf award = limited |
− | |ultrawidescreen wsgf award = | + | |multimonitor wsgf award = incomplete |
+ | |ultrawidescreen wsgf award = limited | ||
|4k ultra hd wsgf award = incomplete | |4k ultra hd wsgf award = incomplete | ||
|widescreen resolution = hackable | |widescreen resolution = hackable | ||
− | |widescreen resolution notes= See [[#Widescreen | + | |widescreen resolution notes= Non-4:3 resolutions are stretched unless external fix is used.{{dubious|date=2024-03-11|reason=How are non-4:3 resolutions in Unreal Engine 1 stretched if every single Unreal Engine game has always been Vert- since the start? Is this referring to the Glide or Direct3D renderer? If this is referring to Glide, the API doesn't support non-4:3/5:4 resolutions by default, it reverts back to a 4:3/5:4 resolution automatically. Anyways, more testing is needed.}} See [[#Widescreen + High Resolution Patch 1.2|Widescreen Patch 1.2]]. |
− | |multimonitor = | + | |multimonitor = unknown |
|multimonitor notes = | |multimonitor notes = | ||
− | |ultrawidescreen = | + | |ultrawidescreen = hackable |
− | |ultrawidescreen notes = | + | |ultrawidescreen notes = See [[#Widescreen + High Resolution Patch 1.2|Widescreen Patch 1.2]]. |
− | |4k ultra hd = | + | |4k ultra hd = hackable |
− | |4k ultra hd notes = | + | |4k ultra hd notes = See [[#Widescreen + High Resolution Patch 1.2|Widescreen Patch 1.2]] |
|fov = hackable | |fov = hackable | ||
|fov notes = See [[#Field of view (FOV)|Field of view (FOV)]]. | |fov notes = See [[#Field of view (FOV)|Field of view (FOV)]]. | ||
− | |windowed = | + | |windowed = true |
− | |windowed notes = | + | |windowed notes = Toggle with {{key|Alt|Enter}}. |
− | |borderless windowed = | + | |borderless windowed = hackable |
− | |borderless windowed notes = | + | |borderless windowed notes = See [[#Borderless fullscreen windowed|Borderless fullscreen windowed]]. |
− | |anisotropic = | + | |anisotropic = false |
|anisotropic notes = | |anisotropic notes = | ||
− | |antialiasing = | + | |antialiasing = false |
|antialiasing notes = | |antialiasing notes = | ||
− | |vsync = | + | |upscaling = false |
+ | |upscaling tech = | ||
+ | |upscaling notes = | ||
+ | |vsync = always on | ||
|vsync notes = | |vsync notes = | ||
+ | |60 fps = true | ||
+ | |60 fps notes = Glide renderer is capped at 62.5 FPS. | ||
+ | |120 fps = hackable | ||
+ | |120 fps notes = Going above 60 FPS breaks cutscenes, they advance too quickly and cut off voiceovers. See [https://steamcommunity.com/sharedfiles/filedetails/?id=2048525175 Steam guide] (only changing {{code|0AD7A33B}} to {{code|00000000}} needed). | ||
+ | |hdr = false | ||
+ | |hdr notes = | ||
+ | |color blind = false | ||
+ | |color blind notes = | ||
+ | }} | ||
+ | |||
+ | ===[[Glossary:Field of view (FOV)|Field of view (FOV)]]=== | ||
+ | {{ii}} The default FOV is 90° when outputting a 4:3 image. | ||
+ | {{ii}} Handled Automatically by [[#Widescreen + High Resolution Patch|Widescreen Patch 1.2]]. | ||
+ | |||
+ | {{Fixbox|description=Set custom FOV|ref={{cn|date=July 2016}}|fix= | ||
+ | # Press {{key|Tab}} while playing. | ||
+ | # Type in and enter <code>fov x</code> (replace x with the desired FOV). | ||
+ | #* To match the original FOV, use <code>100.3</code> (16:10), <code>106.2</code> (16:9), or <code>121.1</code> (21:9). | ||
}} | }} | ||
− | ===[[ | + | ===[[Glossary:Borderless fullscreen windowed|Borderless fullscreen windowed]]=== |
− | {{Fixbox| | + | {{Fixbox|description=Force borderless fullscreen (nGlide)|ref={{cn|date=August 2017}}|fix= |
− | {{ | + | # Download and run [https://sourceforge.net/projects/dxwnd/ DxWnd]. |
− | + | # Click on Edit and Add. | |
− | # | + | # Set the Path to {{file|{{p|game}}\System\Undying.exe}}. |
− | + | # Set Do not notify on task switch. | |
− | + | # Set Desktop for borderless fullscreen windowed. | |
− | + | # Click on DirectX tab, set DirectX 9. | |
− | + | # Click OK, then File and Save. | |
}} | }} | ||
− | ===[[ | + | |
− | {{Fixbox| | + | ===[[Glossary:Vertical sync (Vsync)|Vertical sync (Vsync)]]=== |
− | {{ | + | {{Fixbox|description=Enable Vsync|ref={{cn|date=July 2016}}|fix= |
− | + | # Open {{file|{{p|game}}\System\System.ini}}. | |
− | + | # Change <code>UseVSync=False</code> to <code>UseVSync=True</code>. | |
− | < | + | # Save the changes. |
− | |||
− | |||
− | </ | ||
}} | }} | ||
− | ==Input | + | ==Input== |
− | {{Input | + | {{Input |
− | |key remap = | + | |key remap = true |
|key remap notes = | |key remap notes = | ||
− | |acceleration option = | + | |acceleration option = true |
− | |acceleration option notes = | + | |acceleration option notes = Forced on in Windows Mouse Properties. Can be disabled using this [[#Disable_Mouse_Acceleration|fix]]. |
− | |mouse menu = | + | |mouse sensitivity = true |
+ | |mouse sensitivity notes = | ||
+ | |mouse menu = true | ||
|mouse menu notes = | |mouse menu notes = | ||
− | |invert mouse y-axis = | + | |invert mouse y-axis = true |
|invert mouse y-axis notes = | |invert mouse y-axis notes = | ||
− | |controller support = | + | |touchscreen = false |
+ | |touchscreen notes = | ||
+ | |controller support = false | ||
|controller support notes = | |controller support notes = | ||
|full controller = unknown | |full controller = unknown | ||
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|controller remap = unknown | |controller remap = unknown | ||
|controller remap notes = | |controller remap notes = | ||
+ | |controller sensitivity = unknown | ||
+ | |controller sensitivity notes= | ||
|invert controller y-axis = unknown | |invert controller y-axis = unknown | ||
|invert controller y-axis notes= | |invert controller y-axis notes= | ||
− | | | + | |xinput controllers = unknown |
− | | | + | |xinput controllers notes = |
+ | |xbox prompts = unknown | ||
+ | |xbox prompts notes = | ||
+ | |impulse triggers = unknown | ||
+ | |impulse triggers notes = | ||
+ | |dualshock 4 = unknown | ||
+ | |dualshock 4 notes = | ||
+ | |dualshock prompts = unknown | ||
+ | |dualshock prompts notes = | ||
+ | |light bar support = unknown | ||
+ | |light bar support notes = | ||
+ | |dualshock 4 modes = unknown | ||
+ | |dualshock 4 modes notes = | ||
+ | |tracked motion controllers= unknown | ||
+ | |tracked motion controllers notes = | ||
+ | |tracked motion prompts = unknown | ||
+ | |tracked motion prompts notes = | ||
+ | |other controllers = unknown | ||
+ | |other controllers notes = | ||
+ | |other button prompts = unknown | ||
+ | |other button prompts notes= | ||
+ | |controller hotplug = unknown | ||
+ | |controller hotplug notes = | ||
+ | |haptic feedback = unknown | ||
+ | |haptic feedback notes = | ||
+ | |simultaneous input = unknown | ||
+ | |simultaneous input notes = | ||
+ | |steam input api = unknown | ||
+ | |steam input api notes = | ||
+ | |steam hook input = unknown | ||
+ | |steam hook input notes = | ||
+ | |steam input presets = unknown | ||
+ | |steam input presets notes = | ||
+ | |steam controller prompts = unknown | ||
+ | |steam controller prompts notes = | ||
+ | |steam cursor detection = unknown | ||
+ | |steam cursor detection notes = | ||
}} | }} | ||
− | ==Audio | + | ==Audio== |
− | {{Audio settings | + | {{Image|Clive Barkers Undying - Audio.png|Audio settings.}} |
− | |separate volume = | + | {{Audio |
− | |separate volume notes = | + | |separate volume = true |
− | |surround sound = | + | |separate volume notes = Ambient, Effects and Voices sliders. |
− | |surround sound notes = | + | |surround sound = true |
− | |subtitles = | + | |surround sound notes = Up to 7.0 with [https://community.pcgamingwiki.com/files/file/68-creative-alchemy/ Creative ALchemy]. |
− | |subtitles notes = | + | |subtitles = hackable |
− | |closed captions = | + | |subtitles notes = Unofficial patches provide complete support for the English, Spanish, Italian, and German languages. |
+ | |closed captions = false | ||
|closed captions notes = | |closed captions notes = | ||
− | |mute on focus lost = | + | |mute on focus lost = false |
|mute on focus lost notes = | |mute on focus lost notes = | ||
− | |eax support = | + | |eax support = true |
− | |eax support notes = | + | |eax support notes = EAX 1.0. |
+ | |royalty free audio = unknown | ||
+ | |royalty free audio notes = | ||
+ | }} | ||
+ | {{ii}} May require [[Glossary:Sound card#DirectSound hardware path|DirectSound3D restoration software]] to restore proper audio functionality on Windows Vista and later. | ||
+ | |||
+ | {{L10n|content= | ||
+ | {{L10n/switch | ||
+ | |language = English | ||
+ | |interface = true | ||
+ | |audio = true | ||
+ | |subtitles = hackable | ||
+ | |notes = Use the [https://www.mediafire.com/file/sr6wqregsoh6no4/Undying_Subtitles_Patch_v2.1.zip/file English Subtitles patch] for full support. Installer version [https://www.mediafire.com/file/ydkmka2fzwz2lkd/Undying+English-Subtitle-Patch+FINAL+v2.1.rar/file here]. | ||
+ | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = French | ||
+ | |interface = true | ||
+ | |audio = true | ||
+ | |subtitles = true | ||
+ | |notes = Retail only; [https://www.mediafire.com/file/xf728wt7xz8dp1h/CB+Undying+Patch+FR.rar download for GOG.com version]. | ||
+ | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = German | ||
+ | |interface = hackable | ||
+ | |audio = false | ||
+ | |subtitles = hackable | ||
+ | |notes = Fan translation; [https://www.compiware-forum.de/downloads/file/771-clive-barker-s-undying-german-patch/ download]. | ||
+ | |fan = true | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Italian | ||
+ | |interface = hackable | ||
+ | |audio = false | ||
+ | |subtitles = hackable | ||
+ | |notes = Fan translation; [https://www.mediafire.com/file/hiyaw8m5zmqy3rw/Undying_ITA_Integrale_v.1.0.rar/file/ download 1] and [https://www.undyingitalia.it/public/index.php?ind=downloads&op=entry_view&iden=66 download 2]. | ||
+ | |fan = true | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Japanese | ||
+ | |interface = true | ||
+ | |audio = unknown | ||
+ | |subtitles = unknown | ||
+ | |notes = Retail only. | ||
+ | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Russian | ||
+ | |interface = true | ||
+ | |audio = true | ||
+ | |subtitles = true | ||
+ | |notes = Retail only. | ||
+ | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Spanish | ||
+ | |interface = hackable | ||
+ | |audio = false | ||
+ | |subtitles = hackable | ||
+ | |notes = Fan translations: by ''Fjapo'' [https://community.pcgamingwiki.com/files/file/2253-clive-barkers-undying-fixes-spanish/ download], and by ''darkpadawan'' [https://drive.google.com/file/d/1ggXeal0y44z9X0AzVEcep0IT9Zrw5xeg/view?usp=drive_link download] (From ''Clan Dlan'' archives) and [http://www.mediafire.com/download/jcduj8m2j1ird3p/Undying_tradu.7z backup download]. | ||
+ | |fan = true | ||
+ | }} | ||
+ | }} | ||
+ | |||
+ | ==Issues fixed== | ||
+ | ===Disable mouse acceleration=== | ||
+ | {{Fixbox|description=Enable DirectInput|fix= | ||
+ | # Download and extract [https://github.com/elishacloud/dinputto8/releases/latest/download/dinput.zip dinput.dll] to {{folder|{{p|game}}\System\}}. | ||
+ | # Open {{file|{{p|game}}\System\System.ini}}. | ||
+ | # Change <code>UseDirectInput=False</code> to <code>UseDirectInput=True</code>. | ||
+ | }} | ||
+ | |||
+ | ==="3d hardware initialization failed" error=== | ||
+ | {{Fixbox|description=Use dgVoodoo|ref=<ref name="2017-09-07">{{Refcheck|user=Keith|date=2017-09-07|comment=}}</ref>|fix= | ||
+ | # Download [[dgVoodoo 2]]. | ||
+ | # Extract {{file|dgVoodooCpl.exe}} and the contents of the {{folder|MS\x86}} subfolder to {{folder|{{p|game}}\System}}. | ||
+ | # Run {{file|dgVoodooCpl.exe}}. | ||
+ | # Click on '''Add''' and select {{folder|{{p|game}}}}. | ||
+ | # Disable '''Capture mouse''' in the General tab. | ||
+ | # Go to the DirectX tab and disable '''dgVoodoo Watermark'''. | ||
+ | # Apply changes and start the game. | ||
+ | }} | ||
+ | |||
+ | ===Windows 8 low frame rate in fullscreen=== | ||
+ | {{Fixbox|description=Use [[dgVoodoo 2]]|ref=<ref name="2017-09-07"/>|fix= | ||
+ | * See [[#"3d hardware initialization failed" error|"3d hardware initialization failed" error]] to fix. | ||
+ | }} | ||
+ | |||
+ | ===Gamma doesn't work on Windows 8 and later=== | ||
+ | {{Fixbox|description=Use [[dgVoodoo 2]]|ref=<ref name="2017-09-07"/>|fix= | ||
+ | * See [[#"3d hardware initialization failed" error|"3d hardware initialization failed" error]] to fix. | ||
+ | }} | ||
+ | |||
+ | {{Fixbox|description=Use DDrawCompat|ref=<ref>{{Refurl|url=https://github.com/narzoul/DDrawCompat|title=GitHub|date=May 2023}}</ref>|fix= | ||
+ | # Download [https://github.com/narzoul/DDrawCompat/releases/ DDrawCompat]. | ||
+ | # Extract the contents from the <code>.zip</code> file to {{folder|{{p|game}}\System\}}. | ||
+ | }} | ||
+ | |||
+ | ===No mouse access with ReShade=== | ||
+ | {{Fixbox|description=Rename ReShade files|ref=<ref>{{Refurl|url=https://reshade.me/forum/troubleshooting/4004-max-payne-1-cursor-stuck-in-middle#27962|title=ReShade Forum - Max Payne 1 - cursor stuck in middle|date=2020-01-27}}</ref>|fix= | ||
+ | # Rename {{file|dxgi.dll}} and {{file|dxgi.ini}} to {{file|dinput.dll}} and {{file|dinput.ini}}, respectively. | ||
+ | }} | ||
+ | |||
+ | ===Game runs to fast/Cutscenes are too fast cutting off characters voice lines=== | ||
+ | {{Fixbox|description=Cap the framerate to 60 FPS|ref={{cn|date=September 2021}}}} | ||
+ | {{Fixbox|description=Set monitor refresh rate to 60 Hz|ref={{cn|date=July 2020}}}} | ||
+ | |||
+ | ===White borders appearing=== | ||
+ | {{ii}} When using the Scrye spell or after some cutscenes, the screen gets outlined in white under certain conditions. This can be ended by going to the pause menu.<ref>{{Refurl|url=https://www.gog.com/forum/clive_barkers_undying/border_around_screen|title=gog.com|date=May 2023}}</ref> | ||
+ | {{Fixbox|description=Use the [[#Widescreen + High Resolution Patch 1.2|Widescreen Patch with dgVoodoo]]|ref={{cn|date=2024-03-11}}|fix= | ||
+ | '''Notes''' | ||
+ | {{ii}} An examplary setup can be found [[#Exemplary Setup of GOG version|here]]. | ||
+ | }} | ||
+ | |||
+ | ===Black screen on startup=== | ||
+ | {{Fixbox|description=Change sound settings|ref=<ref>{{Refurl|url=https://www.gog.com/forum/clive_barkers_undying/game_wont_start|title=gog.com|date=May 2023}}</ref>|fix= | ||
+ | # Open {{file|{{p|game}}\System\System.ini}} in a text editor. | ||
+ | # Search for <code>[Galaxy.GalaxyAudioSubsystem]</code>. | ||
+ | # Set {{code|UseDirectSound=False}}. | ||
+ | # Set {{code|Use3dHardware=True}}. | ||
+ | # Save the changes and exit. | ||
+ | }} | ||
+ | |||
+ | ==VR support== | ||
+ | {{VR support | ||
+ | |gg3d name = | ||
+ | |native 3d gg3d award = | ||
+ | |nvidia 3d vision gg3d award = | ||
+ | |tridef 3d gg3d award = | ||
+ | |iz3d gg3d award = | ||
+ | |native 3d = | ||
+ | |native 3d notes = | ||
+ | |nvidia 3d vision = | ||
+ | |nvidia 3d vision notes = | ||
+ | |tridef 3d = | ||
+ | |tridef 3d notes = | ||
+ | |iz3d = | ||
+ | |iz3d notes = | ||
+ | |vorpx = hackable | ||
+ | |vorpx modes = G3D | ||
+ | |vorpx notes = G3D using the DX11 renderer mentioned above.User created game profile, see [https://www.vorpx.com/forums/topic/undying/ vorpx forum] profile introduction. | ||
+ | |htc vive = | ||
+ | |htc vive notes = | ||
+ | |oculus rift = | ||
+ | |oculus rift notes = | ||
+ | |osvr = | ||
+ | |osvr notes = | ||
+ | |windows mixed reality = | ||
+ | |windows mixed reality notes = | ||
+ | |keyboard-mouse = | ||
+ | |keyboard-mouse notes = | ||
+ | |3rd space gaming vest = | ||
+ | |3rd space gaming vest notes = | ||
+ | |novint falcon = | ||
+ | |novint falcon notes = | ||
+ | |trackir = | ||
+ | |trackir notes = | ||
+ | |tobii eye tracking = | ||
+ | |tobii eye tracking notes = | ||
+ | |play area seated = | ||
+ | |play area seated notes = | ||
+ | |play area standing = | ||
+ | |play area standing notes = | ||
+ | |play area room-scale = | ||
+ | |play area room-scale notes = | ||
+ | }} | ||
+ | |||
+ | ==Other information== | ||
+ | ===API=== | ||
+ | {{ii}} An in depth comparison of the Glide and Direct3D renderers can be found [https://www.gog.com/forum/clive_barkers_undying/glide_wrapper_just_why/post41 on the GOG forums]. Of note is that Direct3D takes advantage of 32-bit assets, but Glide has more accurate and variable lighting and shadows. | ||
+ | {{API | ||
+ | |direct3d versions = 7 | ||
+ | |direct3d notes = <ref>{{Refcheck|user=AlphaYellow|date=2024-04-06|comment=dgVoodoo2's API traces point to Direct3D 7 (e.g: "Direct3DDevice7").}}</ref> | ||
+ | |directdraw versions = 2 | ||
+ | |directdraw notes = Software renderer mode.<ref>{{Refcheck|user=AlphaYellow|date=2024-04-06|comment=dgVoodoo2's API tracing points to DirectDraw 2.}}</ref> | ||
+ | |opengl versions = | ||
+ | |opengl notes = | ||
+ | |glide versions = 2 | ||
+ | |glide notes = <ref>{{Refcheck|user=AlphaYellow|date=2024-04-06|comment=According to System Informer and dgVoodoo2's API traces in DebugView, the game loads dgVoodoo2's glide2x.dll.}}</ref> | ||
+ | |software mode = true | ||
+ | |software mode notes = | ||
+ | |mantle support = | ||
+ | |mantle support notes = | ||
+ | |metal support = | ||
+ | |metal support notes = | ||
+ | |vulkan versions = | ||
+ | |vulkan notes = | ||
+ | |dos modes = | ||
+ | |dos modes notes = | ||
+ | |shader model versions = | ||
+ | |shader model notes = | ||
+ | |windows 32-bit exe = true | ||
+ | |windows 64-bit exe = false | ||
+ | |windows arm app = | ||
+ | |windows exe notes = | ||
+ | |mac os x powerpc app = true | ||
+ | |macos intel 32-bit app = unknown | ||
+ | |macos intel 64-bit app = unknown | ||
+ | |macos arm app = unknown | ||
+ | |macos app notes = | ||
+ | |linux 32-bit executable= | ||
+ | |linux 64-bit executable= | ||
+ | |linux arm app = | ||
+ | |linux executable notes = | ||
+ | |mac os powerpc app = true | ||
+ | |mac os 68k app = unknown | ||
+ | |mac os executable notes= | ||
+ | }} | ||
+ | |||
+ | ==System requirements== | ||
+ | {{System requirements | ||
+ | |OSfamily = Windows | ||
+ | |||
+ | |minOS = 95 OSR2 | ||
+ | |minCPU = Intel Pentium II 400 MHz | ||
+ | |minCPU2 = AMD K6-2 | ||
+ | |minRAM = 64 MB | ||
+ | |minHD = 90 MB | ||
+ | |minGPU = | ||
+ | |minVRAM = 16 MB | ||
+ | |minDX = 8 | ||
+ | |minaudio = DirectX 8 compatible | ||
+ | |minother = 8X CD-ROM/DVD-ROM | ||
+ | |||
+ | |recOS = 98, ME, XP | ||
+ | |recCPU = Intel Pentium III 500 MHz | ||
+ | |recRAM = 128 MB | ||
+ | |recHD = 610 MB | ||
+ | |recGPU = | ||
+ | |recVRAM = 32 MB | ||
+ | |recaudio = EAX compatible | ||
+ | }} | ||
+ | {{--}} Windows NT and 2000 not supported. | ||
+ | {{ii}} Supported video chipsets: Nvidia GeForce2, GeForce256, Riva TNT, Riva TNT2; 3dfx Voodoo3, Voodoo5; ATI Radeon, Rage 128, Rage 128 Pro, Rage 128 Pro Maxx; MATROX MGA-G400, MGA-G450; 3DLabs Permedia3. | ||
+ | |||
+ | {{System requirements | ||
+ | |OSfamily = Mac OS | ||
+ | |||
+ | |minOS = 8.6 | ||
+ | |minCPU = PowerPC G3 400 MHz | ||
+ | |minRAM = 96 MB | ||
+ | |minHD = 600 MB | ||
+ | |minGPU = ATI Rage 128 | ||
+ | |minVRAM = 16 MB | ||
+ | |||
+ | |recOS = 9.x, 10.1 | ||
+ | |recCPU = PowerPC G3/G4 500 MHz | ||
+ | |recRAM = 128 MB | ||
+ | |recGPU = Nvidia GeForce2 MX | ||
+ | |recGPU2 = ATI Radeon 7500 | ||
+ | |recVRAM = 32 MB | ||
}} | }} | ||
{{References}} | {{References}} |
Revision as of 10:21, 7 April 2024
Developers | |
---|---|
DreamWorks Interactive | |
Mac OS (Classic) | Westlake Interactive |
macOS (OS X) | Westlake Interactive |
Publishers | |
Electronic Arts | |
Retail re-release | Sold Out Software |
Mac OS | Aspyr Media |
OS X | Aspyr Media |
Engines | |
Unreal Engine 1 | |
Release dates | |
Windows | February 21, 2001 |
Mac OS (Classic) | June 12, 2002 |
macOS (OS X) | June 12, 2002 |
Reception | |
Metacritic | 85 |
Taxonomy | |
Monetization | One-time game purchase |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | First-person |
Controls | Direct control |
Genres | FPS, Survival horror, Immersive sim, Shooter |
Art styles | Realistic |
Themes | Horror, Supernatural, Interwar, Europe, Fantasy |
Series | Clive Barker |
Clive Barker | |
---|---|
Clive Barker's Undying | 2001 |
Clive Barker's Jericho | 2007 |
Clive Barker's Undying is a singleplayer first-person FPS, survival horror, immersive sim and shooter game in the Clive Barker series.
General information
- Official site - Retrieved with Wayback Machine from June 4, 2001.
- GOG.com Community Discussions
- GOG.com Support Page
Availability
Demo
A demo is available here.
Essential improvements
Exemplary setup of GOG version
An exemplary way to set the GOG version up for widescreen on modern systems. Other solutions are also possible (see below). |
---|
|
Patches
- Texture Patch fixes issues with some textures (already present in the GOG.com version).
Texture Updater
- Texture Updater updates original textures with detail textures to improve image quality.
Undying Renewal
- Includes the widescreen patch above from the same creator, which allows for high and widescreen resolutions, has dgVoodoo 2 already set for supporting both Direct3D and Glide renderers, and properly scales the journal.
- Adds Vulkan renderer.
- Makes changes to gameplay that can be turned off. (see changelog)
- Improves loading times.
- Adds cut features.
- Launcher allows for easy access to custom maps.
Peixoto's patch
Peixoto's patch Forced resolution allows high resolution without shrinking the HUD\menus.
Skip intro videos
Delete/rename video file[citation needed] |
---|
|
Subtitles
- Official subtitle support only covers 40% of the game, but unofficial patches provide complete subtitles for all dialog, scripted or otherwise.[3] Such patches can be found in the localizations section.
- Compatible with other mods and enhancements.
- Patch overwrites three files (
CreatureSFX.uax
,LevelMechanics.uax
andVoiceover.uax
), so back them up just in case. - The unofficial patches only provide full support for one language at a time, there is no patch to provide full support for all available languages.[4]
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\System\*.ini[Note 2] |
macOS (OS X) |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\Save\[Note 2] |
macOS (OS X) |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | Non-4:3 resolutions are stretched unless external fix is used.[dubious – discuss] See Widescreen Patch 1.2. | ||
Multi-monitor | |||
Ultra-widescreen | See Widescreen Patch 1.2. | ||
4K Ultra HD | See Widescreen Patch 1.2 | ||
Field of view (FOV) | See Field of view (FOV). | ||
Windowed | Toggle with Alt+↵ Enter. | ||
Borderless fullscreen windowed | See Borderless fullscreen windowed. | ||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
High-fidelity upscaling | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
60 FPS | Glide renderer is capped at 62.5 FPS. | ||
120+ FPS | Going above 60 FPS breaks cutscenes, they advance too quickly and cut off voiceovers. See Steam guide (only changing 0AD7A33B to 00000000 needed). |
||
High dynamic range display (HDR) |
Field of view (FOV)
- The default FOV is 90° when outputting a 4:3 image.
- Handled Automatically by Widescreen Patch 1.2.
Set custom FOV[citation needed] |
---|
|
Borderless fullscreen windowed
Force borderless fullscreen (nGlide)[citation needed] |
---|
|
Vertical sync (Vsync)
Enable Vsync[citation needed] |
---|
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | Forced on in Windows Mouse Properties. Can be disabled using this fix. | |
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support |
Controller types |
---|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Ambient, Effects and Voices sliders. | |
Surround sound | Up to 7.0 with Creative ALchemy. | |
Subtitles | Unofficial patches provide complete support for the English, Spanish, Italian, and German languages. | |
Closed captions | ||
Mute on focus lost | ||
EAX support | EAX 1.0. | |
Royalty free audio |
- May require DirectSound3D restoration software to restore proper audio functionality on Windows Vista and later.
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | Use the English Subtitles patch for full support. Installer version here. | |||
French | Retail only; download for GOG.com version. | |||
German | Fan translation; download. | |||
Italian | Fan translation; download 1 and download 2. | |||
Japanese | Retail only. | |||
Russian | Retail only. | |||
Spanish | Fan translations: by Fjapo download, and by darkpadawan download (From Clan Dlan archives) and backup download. |
Issues fixed
Disable mouse acceleration
Enable DirectInput |
---|
|
"3d hardware initialization failed" error
Use dgVoodoo[5] |
---|
|
Windows 8 low frame rate in fullscreen
Use dgVoodoo 2[5] |
---|
|
Gamma doesn't work on Windows 8 and later
Use dgVoodoo 2[5] |
---|
|
Use DDrawCompat[6] |
---|
|
No mouse access with ReShade
Rename ReShade files[7] |
---|
|
Game runs to fast/Cutscenes are too fast cutting off characters voice lines
Cap the framerate to 60 FPS[citation needed] |
---|
Set monitor refresh rate to 60 Hz[citation needed] |
---|
White borders appearing
- When using the Scrye spell or after some cutscenes, the screen gets outlined in white under certain conditions. This can be ended by going to the pause menu.[8]
Use the Widescreen Patch with dgVoodoo[citation needed] |
---|
Notes
|
Black screen on startup
Change sound settings[9] |
---|
|
VR support
3D modes | State | Notes | |
---|---|---|---|
vorpX | G3D G3D using the DX11 renderer mentioned above.User created game profile, see vorpx forum profile introduction. |
Other information
API
- An in depth comparison of the Glide and Direct3D renderers can be found on the GOG forums. Of note is that Direct3D takes advantage of 32-bit assets, but Glide has more accurate and variable lighting and shadows.
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 7 | [10] |
DirectDraw | 2 | Software renderer mode.[11] |
Glide | 2 | [12] |
Software renderer |
Executable | PPC | 16-bit | 32-bit | 64-bit | Notes |
---|---|---|---|---|---|
Windows | |||||
macOS (OS X) | |||||
Mac OS (Classic) |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 95 OSR2 | 98, ME, XP |
Processor (CPU) | Intel Pentium II 400 MHz AMD K6-2 |
Intel Pentium III 500 MHz |
System memory (RAM) | 64 MB | 128 MB |
Hard disk drive (HDD) | 90 MB | 610 MB |
Video card (GPU) | 16 MB of VRAM DirectX 8 compatible | 32 MB of VRAM |
Sound (audio device) | DirectX 8 compatible | EAX compatible |
Other | 8X CD-ROM/DVD-ROM |
- Windows NT and 2000 not supported.
- Supported video chipsets: Nvidia GeForce2, GeForce256, Riva TNT, Riva TNT2; 3dfx Voodoo3, Voodoo5; ATI Radeon, Rage 128, Rage 128 Pro, Rage 128 Pro Maxx; MATROX MGA-G400, MGA-G450; 3DLabs Permedia3.
Mac OS | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 8.6 | 9.x, 10.1 |
Processor (CPU) | PowerPC G3 400 MHz | PowerPC G3/G4 500 MHz |
System memory (RAM) | 96 MB | 128 MB |
Hard disk drive (HDD) | 600 MB | |
Video card (GPU) | ATI Rage 128 16 MB of VRAM | Nvidia GeForce2 MX ATI Radeon 7500 32 MB of VRAM |
Notes
- ↑ SafeDisc retail DRM does not work on Windows 10[1] or Windows 11 and is disabled by default on Windows Vista, Windows 7, Windows 8, and Windows 8.1 when the KB3086255 update is installed.[2]
- ↑ 2.0 2.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).
References
- ↑ Not Loading in Windows 10; this will break thousands of - Microsoft Community - last accessed on 2017-01-16
- ↑ Microsoft - MS15-097: Description of the security update for the graphics component in Windows: September 8, 2015 - last accessed on 2018-02-16
- ↑ No subtitles?, page 1 - Forum - GOG.com - last accessed on May 2023
- ↑ No subtitles?, page 6 - Forum - GOG.com - last accessed on May 2023
- ↑ 5.0 5.1 5.2 Verified by User:Keith on 2017-09-07
- ↑ GitHub - last accessed on May 2023
- ↑ ReShade Forum - Max Payne 1 - cursor stuck in middle - last accessed on 2020-01-27
- ↑ gog.com - last accessed on May 2023
- ↑ gog.com - last accessed on May 2023
- ↑ Verified by User:AlphaYellow on 2024-04-06
- dgVoodoo2's API traces point to Direct3D 7 (e.g: "Direct3DDevice7").
- ↑ Verified by User:AlphaYellow on 2024-04-06
- dgVoodoo2's API tracing points to DirectDraw 2.
- ↑ Verified by User:AlphaYellow on 2024-04-06
- According to System Informer and dgVoodoo2's API traces in DebugView, the game loads dgVoodoo2's glide2x.dll.