Difference between revisions of "Mini Golf Master 2"
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AlphaYellow (talk | contribs) |
AlphaYellow (talk | contribs) |
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{{Fixbox|description=Use dinputto8|ref=<ref>{{Refcheck|user=AlphaYellow|date=2023-12-26}}</ref>|fix= | {{Fixbox|description=Use dinputto8|ref=<ref>{{Refcheck|user=AlphaYellow|date=2023-12-26}}</ref>|fix= | ||
# Download and extract [https://github.com/elishacloud/dinputto8/releases/latest/download/dinput.zip dinput.dll] to {{folder|{{p|game}}}}. | # Download and extract [https://github.com/elishacloud/dinputto8/releases/latest/download/dinput.zip dinput.dll] to {{folder|{{p|game}}}}. | ||
+ | # Inside {{file|{{p|game}}\autoexec.cfg}}, change <code>"InputRate" "15.0"</code> to <code>"InputRate" "60.0"</code>. | ||
}} | }} | ||
Revision as of 16:21, 2 April 2024
Developers | |
---|---|
3LV Games | |
Publishers | |
e-Games | |
Engines | |
LithTech 1.5 | |
Release dates | |
Windows | 2002 |
Taxonomy | |
Monetization | One-time game purchase |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | Third-person |
Controls | Direct control |
Sports | Golf |
Art styles | Realistic |
Mini Golf Master 2 is a singleplayer third-person game.
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\autoexec.cfg[Note 1] <path-to-game>\default.cfg[Note 1] <path-to-game>\game.cfg[Note 1] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\save\[Note 1] |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | See Widescreen resolution. | ||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | See Widescreen resolution. | ||
Field of view (FOV) | "c_FOV" "90" in <path-to-game>/autoexec.cfg and <path-to-game>/game.cfg only affects horizontal FOV however. |
||
Windowed | Set "Windowed" "1" in <path-to-game>/autoexec.cfg and <path-to-game>/game.cfg . |
||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
High-fidelity upscaling | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
60 FPS | |||
120+ FPS | Game logic is tied to frame rate. | ||
High dynamic range display (HDR) |
Widescreen resolution
Run the game in widescreen resolutions |
---|
Notes
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | Set keyboard binds in <path-to-game>/autoexec.cfg and <path-to-game>/game.cfg under the line enabledevice "##keyboard" . |
|
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support |
Controller types |
---|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Music and Sound Effects sliders. | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Issues fixed
Game starts in windowed mode
Use dgVoodoo 2[1] |
---|
Mouse movement jumping pixels/stuttering
Use dinputto8[2] |
---|
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 7 | |
Software renderer |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Audio | Miles Sound System | 3.0.0.0 |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 95, 98, ME | |
Processor (CPU) | Intel Pentium 200 MHz | |
System memory (RAM) | 32 MB | |
Hard disk drive (HDD) | 200 MB | |
Video card (GPU) | 8 MB of VRAM DirectX 6 compatible |
|
Sound (audio device) | DirectX compatible |
Notes
- ↑ 1.0 1.1 1.2 1.3 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).
References
- ↑ Verified by User:AlphaYellow on 2023-12-26
- ↑ Verified by User:AlphaYellow on 2023-12-26