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Difference between revisions of "Mini Golf Master 2"

From PCGamingWiki, the wiki about fixing PC games
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{{Fixbox|description=Use dinputto8|ref=<ref>{{Refcheck|user=AlphaYellow|date=2023-12-26}}</ref>|fix=
 
{{Fixbox|description=Use dinputto8|ref=<ref>{{Refcheck|user=AlphaYellow|date=2023-12-26}}</ref>|fix=
 
# Download and extract [https://github.com/elishacloud/dinputto8/releases/latest/download/dinput.zip dinput.dll] to {{folder|{{p|game}}}}.
 
# Download and extract [https://github.com/elishacloud/dinputto8/releases/latest/download/dinput.zip dinput.dll] to {{folder|{{p|game}}}}.
 +
# Inside {{file|{{p|game}}\autoexec.cfg}}, change <code>"InputRate" "15.0"</code> to <code>"InputRate" "60.0"</code>.
 
}}
 
}}
  

Revision as of 16:21, 2 April 2024

Mini Golf Master 2
Mini Golf Master 2 cover
Developers
3LV Games
Publishers
e-Games
Engines
LithTech 1.5
Release dates
Windows 2002
Taxonomy
Monetization One-time game purchase
Modes Singleplayer
Pacing Real-time
Perspectives Third-person
Controls Direct control
Sports Golf
Art styles Realistic
Mini Golf Master 2 on MobyGames

Mini Golf Master 2 is a singleplayer third-person game.

Availability

Source DRM Notes Keys OS
Retail
DRM-free
Windows

Game data

Configuration file(s) location

System Location
Windows <path-to-game>\autoexec.cfg[Note 1]
<path-to-game>\default.cfg[Note 1]
<path-to-game>\game.cfg[Note 1]

Save game data location

System Location
Windows <path-to-game>\save\[Note 1]

Video

Graphics feature State WSGF Notes
Widescreen resolution
See Widescreen resolution.
Multi-monitor
Ultra-widescreen
4K Ultra HD
See Widescreen resolution.
Field of view (FOV)
"c_FOV" "90" in <path-to-game>/autoexec.cfg and <path-to-game>/game.cfg only affects horizontal FOV however.
Windowed
Set "Windowed" "1" in <path-to-game>/autoexec.cfg and <path-to-game>/game.cfg.
Borderless fullscreen windowed
See the glossary page for potential workarounds.
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
See the glossary page for potential workarounds.
High-fidelity upscaling
See the glossary page for potential workarounds.
Vertical sync (Vsync)
See the glossary page for potential workarounds.
60 FPS
120+ FPS
Game logic is tied to frame rate.
High dynamic range display (HDR)

Widescreen resolution

Run the game in widescreen resolutions
  1. Go to <path-to-game>/autoexec.cfg.
  2. Look for the lines "ScreenWidth" and "ScreenHeight".
  3. Change them to the desired value.

Notes

HUD is rendered too small at higher resolutions.

Input

Keyboard and mouse State Notes
Remapping
Set keyboard binds in <path-to-game>/autoexec.cfg and <path-to-game>/game.cfg under the line enabledevice "##keyboard".
Mouse acceleration
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Controller
Controller support
Controller types

Audio

Audio feature State Notes
Separate volume controls
Music and Sound Effects sliders.
Surround sound
Subtitles
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English

Issues fixed

Game starts in windowed mode

Use dgVoodoo 2[1]

Mouse movement jumping pixels/stuttering

Use dinputto8[2]
  1. Download and extract dinput.dll to <path-to-game>.
  2. Inside <path-to-game>\autoexec.cfg, change "InputRate" "15.0" to "InputRate" "60.0".

Other information

API

Technical specs Supported Notes
Direct3D 7
Software renderer
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Audio Miles Sound System 3.0.0.0

System requirements

Windows
Minimum
Operating system (OS) 95, 98, ME
Processor (CPU) Intel Pentium 200 MHz
System memory (RAM) 32 MB
Hard disk drive (HDD) 200 MB
Video card (GPU) 8 MB of VRAM
DirectX 6 compatible
Sound (audio device) DirectX compatible


Notes

  1. 1.0 1.1 1.2 1.3 When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).

References

  1. Verified by User:AlphaYellow on 2023-12-26
  2. Verified by User:AlphaYellow on 2023-12-26