Difference between revisions of "Metal Gear Solid V: Ground Zeroes"
m (→top: updated template usage) |
Killerklown (talk | contribs) |
||
(64 intermediate revisions by 28 users not shown) | |||
Line 9: | Line 9: | ||
|release dates= | |release dates= | ||
{{Infobox game/row/date|Windows|December 18, 2014}} | {{Infobox game/row/date|Windows|December 18, 2014}} | ||
+ | |reception = | ||
+ | {{Infobox game/row/reception|Metacritic|metal-gear-solid-v-ground-zeroes|80}} | ||
+ | {{Infobox game/row/reception|OpenCritic|279/metal-gear-solid-v-ground-zeroes|75}} | ||
+ | {{Infobox game/row/reception|IGDB|metal-gear-solid-v-ground-zeroes|79}} | ||
+ | |taxonomy = | ||
+ | {{Infobox game/row/taxonomy/monetization | One-time game purchase }} | ||
+ | {{Infobox game/row/taxonomy/microtransactions | }} | ||
+ | {{Infobox game/row/taxonomy/modes | }} | ||
+ | {{Infobox game/row/taxonomy/pacing | Real-time }} | ||
+ | {{Infobox game/row/taxonomy/perspectives | First-person, Third-person }} | ||
+ | {{Infobox game/row/taxonomy/controls | }} | ||
+ | {{Infobox game/row/taxonomy/genres | Shooter, Stealth }} | ||
+ | {{Infobox game/row/taxonomy/sports | }} | ||
+ | {{Infobox game/row/taxonomy/vehicles | }} | ||
+ | {{Infobox game/row/taxonomy/art styles | }} | ||
+ | {{Infobox game/row/taxonomy/themes | }} | ||
+ | {{Infobox game/row/taxonomy/series|Metal Gear}} | ||
|steam appid = 311340 | |steam appid = 311340 | ||
|gogcom id = | |gogcom id = | ||
+ | |official site= https://www.konami.com/mg/mgs5/gz/certification.php | ||
+ | |hltb = 17291 | ||
|strategywiki = Metal Gear Solid V: Ground Zeroes | |strategywiki = Metal Gear Solid V: Ground Zeroes | ||
+ | |mobygames = metal-gear-solid-v-ground-zeroes | ||
|wikipedia = Metal Gear Solid V: Ground Zeroes | |wikipedia = Metal Gear Solid V: Ground Zeroes | ||
|winehq = | |winehq = | ||
|license = commercial | |license = commercial | ||
}} | }} | ||
− | {{Series|Metal Gear | + | {{Introduction |
+ | |introduction = '''''{{PAGENAME}}''''' is a {{Glossary:singleplayer}} {{Glossary:first-person}} and {{Glossary:third-person}} {{Glossary:stealth}} game developed by [[Company:Kojima Productions|Kojima Productions]] and published by [[Company:Konami|Konami]]. It is part of the ''[[Series:Metal Gear|Metal Gear]]'' series and chronologically takes place after the events of ''[[Wikipedia:Metal Gear Solid: Peace Walker|Metal Gear Solid: Peace Walker]]'' and before ''[[Metal Gear Solid V: The Phantom Pain]]''. | ||
− | + | |release history = The game was released on December 18, 2014. | |
− | + | ||
− | + | |current state = Currently, there is no way to change the in-game audio volume. | |
+ | }} | ||
'''General information''' | '''General information''' | ||
{{ii}} [https://community.pcgamingwiki.com/page/blog/_/features/port-reports/pc-report-metal-gear-solid-v-ground-zeroes-r168 PC Report] | {{ii}} [https://community.pcgamingwiki.com/page/blog/_/features/port-reports/pc-report-metal-gear-solid-v-ground-zeroes-r168 PC Report] | ||
{{ii}} [http://www.geforce.com/whats-new/guides/metal-gear-solid-v-ground-zeroes-graphics-and-performance-guide Tweaking Guide at GeForce] | {{ii}} [http://www.geforce.com/whats-new/guides/metal-gear-solid-v-ground-zeroes-graphics-and-performance-guide Tweaking Guide at GeForce] | ||
− | |||
− | |||
{{mm}} [https://steamcommunity.com/app/311340/discussions/ Steam Community Discussions] | {{mm}} [https://steamcommunity.com/app/311340/discussions/ Steam Community Discussions] | ||
Line 32: | Line 52: | ||
{{Availability| | {{Availability| | ||
{{Availability/row| Retail | | Steam | | | Windows }} | {{Availability/row| Retail | | Steam | | | Windows }} | ||
− | {{Availability/row| | + | {{Availability/row| GamersGate | metal-gear-solid-v-ground-zeroes | Steam | {{Store link|GamersGate|metal-gear-solid-v-the-definitive-experience|The Definitive Experience}} also available. | | Windows }} |
− | {{Availability/row| Gamesplanet | 2723-1 | Steam | | | Windows }} | + | {{Availability/row| Gamesplanet | 2723-1 | Steam | {{Store link|Gamesplanet|2857-3|The Definitive Experience}} also available. | | Windows }} |
− | {{Availability/row| GMG | metal-gear-solid-v-ground-zeroes | Steam | | | Windows }} | + | {{Availability/row| GMG | metal-gear-solid-v-ground-zeroes | Steam | {{Store link|GMG|metal-gear-solid-v-the-definitive-experience|The Definitive Experience}} also available. | | Windows }} |
− | {{Availability/row| Steam | 311340 | Steam | | | Windows }} | + | {{Availability/row| Humble | metal-gear-solid-v-ground-zeroes | Steam | {{Store link|Humble|metal-gear-solid-v-the-definitive-experience|The Definitive Experience}} also available. | | Windows }} |
+ | {{Availability/row| Steam | 311340 | Steam | The Definitive Experience also available. | | Windows }} | ||
+ | {{Availability/row| Amazon | B00R5727TI | Steam | | | Windows | unavailable }} | ||
}} | }} | ||
{{ii}} All versions require {{DRM|Steam}}. | {{ii}} All versions require {{DRM|Steam}}. | ||
+ | |||
+ | ===Version differences=== | ||
+ | {{ii}} '''The Definitive Experience''' includes [[Metal Gear Solid V: The Phantom Pain]] and all its DLCs. | ||
==Game data== | ==Game data== | ||
Line 51: | Line 76: | ||
{{Game data/saves|Windows|{{p|steam}}\userdata\{{p|uid}}\311340\remote\}} | {{Game data/saves|Windows|{{p|steam}}\userdata\{{p|uid}}\311340\remote\}} | ||
}} | }} | ||
− | {{ii}} Save game data location is shared with [[Metal Gear Solid V: The Phantom Pain]].<ref> | + | {{ii}} Save game data location is shared with [[Metal Gear Solid V: The Phantom Pain]].<ref>{{Refurl|url=https://steamdb.info/app/287700/ufs/|title=METAL GEAR SOLID V: THE PHANTOM PAIN · AppID: 287700 · Steam Database|date=9 June 2023}}</ref> |
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ||
{{Save game cloud syncing | {{Save game cloud syncing | ||
− | |origin | + | |discord = |
− | |origin notes | + | |discord notes = |
− | |steam cloud | + | |epic games launcher = |
− | |steam cloud notes = | + | |epic games launcher notes = |
− | | | + | |gog galaxy = |
− | | | + | |gog galaxy notes = |
+ | |origin = | ||
+ | |origin notes = | ||
+ | |steam cloud = true | ||
+ | |steam cloud notes = | ||
+ | |ubisoft connect = | ||
+ | |ubisoft connect notes = | ||
+ | |xbox cloud = | ||
+ | |xbox cloud notes = | ||
}} | }} | ||
− | ==Video | + | ==Video== |
{{Image|Ground Zeroes Graphic Settings.png|Video settings.}} | {{Image|Ground Zeroes Graphic Settings.png|Video settings.}} | ||
− | {{Video | + | {{Video |
− | |wsgf link = | + | |wsgf link = https://www.wsgf.org/dr/metal-gear-solid-v-ground-zeroes/en |
|widescreen wsgf award = gold | |widescreen wsgf award = gold | ||
|multimonitor wsgf award = limited | |multimonitor wsgf award = limited | ||
Line 74: | Line 107: | ||
|widescreen resolution notes= In-engine cutscenes are letterboxed in other aspects than 16:9. | |widescreen resolution notes= In-engine cutscenes are letterboxed in other aspects than 16:9. | ||
|multimonitor = hackable | |multimonitor = hackable | ||
− | |multimonitor notes = See the [ | + | |multimonitor notes = See the [https://community.pcgamingwiki.com/files/file/1602-metal-gear-solid-v-ground-zeroes-fov-fix/ WSGF topic]. |
|ultrawidescreen = hackable | |ultrawidescreen = hackable | ||
− | |ultrawidescreen notes = See the [ | + | |ultrawidescreen notes = See the [https://community.pcgamingwiki.com/files/file/1602-metal-gear-solid-v-ground-zeroes-fov-fix/ WSGF topic]. HUD is positioned for 16:9. |
|4k ultra hd = true | |4k ultra hd = true | ||
|4k ultra hd notes = | |4k ultra hd notes = | ||
Line 84: | Line 117: | ||
|windowed notes = | |windowed notes = | ||
|borderless windowed = true | |borderless windowed = true | ||
− | |borderless windowed notes = Some users have {{key|Alt|Tab}} issues when enabled. Workaround by using [[Glossary:Borderless fullscreen windowed#Borderless Gaming|Borderless Gaming]] | + | |borderless windowed notes = Some users have {{key|Alt|Tab}} issues when enabled. Workaround by using [[Glossary:Borderless fullscreen windowed#Borderless Gaming|Borderless Gaming]] - Set the game to "Windowed" in graphics options, then make the process borderless by selecting it in the Borderless Gaming window and clicking on the right arrow. |
|anisotropic = true | |anisotropic = true | ||
|anisotropic notes = | |anisotropic notes = | ||
|antialiasing = limited | |antialiasing = limited | ||
|antialiasing notes = [[FXAA]] only. Tied to the '''Screen Filtering''' setting. | |antialiasing notes = [[FXAA]] only. Tied to the '''Screen Filtering''' setting. | ||
+ | |upscaling = unknown | ||
+ | |upscaling tech = | ||
+ | |upscaling notes = | ||
|vsync = true | |vsync = true | ||
|vsync notes = | |vsync notes = | ||
Line 94: | Line 130: | ||
|60 fps notes = | |60 fps notes = | ||
|120 fps = hackable | |120 fps = hackable | ||
− | |120 fps notes = Frame rate is capped at 60 FPS.<ref name="KJPDevIntroduction">[https://steamcommunity.com/app/311340/discussions/0/613941122619835287/#c617319460827117256 KJPDev Introduction | + | |120 fps notes = Frame rate is capped at 60 FPS.<ref name="KJPDevIntroduction">[https://steamcommunity.com/app/311340/discussions/0/613941122619835287/#c617319460827117256 KJPDev Introduction :: METAL GEAR SOLID V: GROUND ZEROES General Discussion]</ref> See [[#High frame rate|High frame rate]]. |
− | |hdr = | + | |hdr = false |
− | |hdr notes = | + | |hdr notes = Support Auto HDR. |
− | |color blind = | + | |ray tracing = false |
+ | |ray tracing notes = | ||
+ | |color blind = false | ||
|color blind notes = | |color blind notes = | ||
}} | }} | ||
Line 103: | Line 141: | ||
===[[Glossary:Field of view (FOV)|Field of view (FOV)]]=== | ===[[Glossary:Field of view (FOV)|Field of view (FOV)]]=== | ||
{{Fixbox|description=Change FOV to 100, 110 or 120|ref={{cn|date=December 2016}}|fix= | {{Fixbox|description=Change FOV to 100, 110 or 120|ref={{cn|date=December 2016}}|fix= | ||
− | + | # Download [https://community.pcgamingwiki.com/files/file/1390-metal-gear-solid-v-ground-zeroes-ez-tools/ Metal Gear Solid V: Ground Zeroes EZ Tools]. | |
− | # Download [https:// | ||
# Copy the contents of <code>Do this first</code> to <code>{{p|game}}</code>. | # Copy the contents of <code>Do this first</code> to <code>{{p|game}}</code>. | ||
− | # Download [https:// | + | # Download [https://community.pcgamingwiki.com/files/file/1391-metal-gear-solid-v-modding-tools/ Metal Gear Solid V Modding Tools]. |
− | # Copy the contents to <code>{{p|game}}</code>. | + | # Copy the contents of <code>MGSV_QAR_Tool\</code> to <code>{{p|game}}</code>. |
# Double-click <code>unpack.bat</code> and wait for it to finish. | # Double-click <code>unpack.bat</code> and wait for it to finish. | ||
# Go to <code>Camera Fixes\FOV fix files</code> from the first archive. | # Go to <code>Camera Fixes\FOV fix files</code> from the first archive. | ||
Line 117: | Line 154: | ||
===[[Glossary:Frame rate (FPS)|High frame rate]]=== | ===[[Glossary:Frame rate (FPS)|High frame rate]]=== | ||
− | {{--}} Removing the 60 FPS cap causes problems with physics. | + | {{--}} Removing the 60 FPS cap causes problems with physics (e.g. throwing items freeze in mid-air). |
{{ii}} Make sure to set up your graphical settings beforehand. Changing in-game settings may undo this fix. | {{ii}} Make sure to set up your graphical settings beforehand. Changing in-game settings may undo this fix. | ||
− | {{Fixbox|description=Remove 60 FPS cap|ref={{cn|date=December 2016}}|fix= | + | {{Fixbox|description=Remove the 60 FPS cap|ref={{cn|date=December 2016}}|fix= |
− | # Download [https:// | + | # Download [https://community.pcgamingwiki.com/files/file/1390-metal-gear-solid-v-ground-zeroes-ez-tools/ Metal Gear Solid V: Ground Zeroes EZ Tools]. |
# Copy the contents of <code>Do this first</code> to <code>{{p|game}}</code>. | # Copy the contents of <code>Do this first</code> to <code>{{p|game}}</code>. | ||
− | # Download [https:// | + | # Download [https://community.pcgamingwiki.com/files/file/1391-metal-gear-solid-v-modding-tools/ Metal Gear Solid V Modding Tools]. |
− | # Copy the contents to <code>{{p|game}}</code>. | + | # Copy the contents of <code>MGSV_QAR_Tool\</code> to <code>{{p|game}}</code>. |
# Double-click <code>unpack.bat</code> and wait for it to finish. | # Double-click <code>unpack.bat</code> and wait for it to finish. | ||
# Go to <code>Camera Fixes\FPS fix files</code> from the first archive. | # Go to <code>Camera Fixes\FPS fix files</code> from the first archive. | ||
Line 137: | Line 174: | ||
}} | }} | ||
− | === | + | ===Ambient occlusion=== |
− | {{ | + | {{Fixbox|description=Force HBAO+ (Nvidia only)|ref=<ref>{{Refurl|url=https://www.nvidia.com/en-us/geforce/news/metal-gear-solid-v-the-phantom-pain-graphics-and-performance-guide/|title=Metal Gear Solid V: The Phantom Pain Graphics & Performance Guide|date=17 May 2023}}</ref>|fix= |
+ | # Download and run [[Nvidia Profile Inspector]]. | ||
+ | # Select the Metal Gear Solid V: Ground Zeroes profile. | ||
+ | #Change <code>Ambient Occlusion compatibility</code> value to <code>0x00180000</code>. | ||
+ | #Change <code>Ambient Occlusion setting</code> to <code>High Quality</code>. | ||
+ | #Change <code>Ambient Occlusion usage</code> to <code>Enabled</code>. | ||
+ | #Press "Apply Changes" in the top-right corner. | ||
− | {{Fixbox|description=Disable | + | '''Notes''' |
− | # Download [https:// | + | {{ii}} In-game AO needs to be disabled. |
− | # | + | }} |
− | # | + | |
− | + | ===Disabling post-processing effects separately=== | |
− | + | {{ii}} Depth of field, FXAA, and motion blur are all combined under the "Screen Filtering" graphics setting. | |
− | # | + | |
− | + | {{Fixbox|description=Disable Screen Filtering effects on separate graphics presets by editing files|ref={{cn|date=July 2016}}|fix= | |
− | # | + | #On the Metal Gear Solid V: Ground Zeroes installation folder, backup data_02.g0s. |
− | # Change | + | #Download [https://www.nexusmods.com/metalgearsolidvgz/mods/6/ (NEW) MGSV MODDING TOOL (1.0.0)] from the files tab. |
− | # | + | # Extract the archive and copy the contents of "MGSV MODDING\Tools\MGSV_QAR_Tool" into the Metal Gear Solid V: Ground Zeroes installation folder, the .exe and all the other files from this archive should be in the same folder as the game's .exe. |
+ | # Open cmd in the Metal Gear Solid V: Ground Zeroes installation folder (Shift+Right Click), type <CODE>MGSV_QAR_Tool.exe data_02.g0s -r</CODE>, and press {{key|Enter}} to extract the files inside the archive to a new folder called <code>data_02</code>. | ||
+ | #Open "data_02\Fox\Scripts\Gr" and open "gr_init_dx11.lua" with a text editor. | ||
+ | #Search (Ctrl+F) for "PluginDoF", "PluginFXAA", and "PluginMotionBlur". | ||
+ | # Change the EnableFilter=1 lines to EnableFilter=0 for each effect on the desired graphics preset section, as well as the QuarityType=1 lines to QuarityType=0 for the Depth of Field effect. | ||
+ | # Save the file. | ||
+ | # On the Metal Gear Solid V: Ground Zeroes installation folder, drag and drop the newly created data_02.inf file onto MGSV_QAR_Tool.exe to repack the archive. | ||
}} | }} | ||
− | {{Fixbox|description=Disable DOF|ref={{cn|date=December 2017}}|fix= | + | |
+ | {{Fixbox|description=Disable DOF globally by using Helix Mod|ref={{cn|date=December 2017}}|fix= | ||
Use [https://helixmod.blogspot.com/2016/01/metal-gear-solid-v-ground-zeroes-dx11.html Helix Mod: Metal Gear Solid V: Ground Zeroes (DX11)] to disable. | Use [https://helixmod.blogspot.com/2016/01/metal-gear-solid-v-ground-zeroes-dx11.html Helix Mod: Metal Gear Solid V: Ground Zeroes (DX11)] to disable. | ||
}} | }} | ||
− | ==Input | + | ==Input== |
{{Image|Ground Zeroes Bindings.png|Keyboard bindings.}} | {{Image|Ground Zeroes Bindings.png|Keyboard bindings.}} | ||
− | {{Input | + | {{Input |
|key remap = true | |key remap = true | ||
|key remap notes = Numpad and symbol keys cannot be used.<ref name="communityannouncement">[https://steamcommunity.com/games/311340/announcements/detail/252527885602176472 Steam Community :: Controller/Keyboard & Mouse support :: METAL GEAR SOLID V: GROUND ZEROES]</ref> | |key remap notes = Numpad and symbol keys cannot be used.<ref name="communityannouncement">[https://steamcommunity.com/games/311340/announcements/detail/252527885602176472 Steam Community :: Controller/Keyboard & Mouse support :: METAL GEAR SOLID V: GROUND ZEROES]</ref> | ||
Line 181: | Line 231: | ||
|invert controller y-axis = true | |invert controller y-axis = true | ||
|invert controller y-axis notes= Also x-axis, but neither independently for 1st and 3rd person mode. | |invert controller y-axis notes= Also x-axis, but neither independently for 1st and 3rd person mode. | ||
− | |xinput controllers = | + | |xinput controllers = true |
|xinput controllers notes = | |xinput controllers notes = | ||
− | |xbox prompts = | + | |xbox prompts = true |
|xbox prompts notes = | |xbox prompts notes = | ||
− | |impulse triggers = | + | |impulse triggers = false |
|impulse triggers notes = | |impulse triggers notes = | ||
− | | | + | |playstation controllers = false |
− | | | + | |playstation controller models = |
− | | | + | |playstation controllers notes = |
− | | | + | |playstation prompts = Hackable |
− | |light bar support = | + | |playstation prompts notes = For DualShock use the [https://www.nexusmods.com/metalgearsolidvgz/mods/12/ DualShock 3 and 4 button icons mod] |
+ | |light bar support = false | ||
|light bar support notes = | |light bar support notes = | ||
− | | | + | |dualsense adaptive trigger support = false |
− | | | + | |dualsense adaptive trigger support notes = |
+ | |dualsense haptics support = false | ||
+ | |dualsense haptics support notes = | ||
+ | |playstation connection modes = | ||
+ | |playstation connection modes notes = | ||
|tracked motion controllers= unknown | |tracked motion controllers= unknown | ||
|tracked motion controllers notes = | |tracked motion controllers notes = | ||
Line 203: | Line 258: | ||
|other button prompts = unknown | |other button prompts = unknown | ||
|other button prompts notes= | |other button prompts notes= | ||
− | |||
− | |||
|controller hotplug = unknown | |controller hotplug = unknown | ||
|controller hotplug notes = | |controller hotplug notes = | ||
|haptic feedback = true | |haptic feedback = true | ||
|haptic feedback notes = | |haptic feedback notes = | ||
− | |simultaneous input = | + | |simultaneous input = limited |
− | |simultaneous input notes = | + | |simultaneous input notes = No mouse camera. |
|steam input api = unknown | |steam input api = unknown | ||
|steam input api notes = | |steam input api notes = | ||
Line 223: | Line 276: | ||
}} | }} | ||
− | ==Audio | + | ==Audio== |
− | {{Audio | + | {{Audio |
|separate volume = false | |separate volume = false | ||
|separate volume notes = | |separate volume notes = | ||
|surround sound = true | |surround sound = true | ||
− | |surround sound notes = Up to 7.1 output.<ref> | + | |surround sound notes = Up to 7.1 output.<ref>{{Refurl|url=https://satsun.org/audio/|title=PC Gaming Surround Sound Round-up|date=17 May 2023}}</ref> |
|subtitles = true | |subtitles = true | ||
|subtitles notes = | |subtitles notes = | ||
Line 236: | Line 289: | ||
|mute on focus lost notes = | |mute on focus lost notes = | ||
|eax support = | |eax support = | ||
− | |eax support notes = | + | |eax support notes = |
+ | |royalty free audio = unknown | ||
+ | |royalty free audio notes = | ||
}} | }} | ||
Line 245: | Line 300: | ||
|audio = true | |audio = true | ||
|subtitles = true | |subtitles = true | ||
− | |notes = | + | |notes = English audio can only be selected if the language is set to English. |
|fan = | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Arabic | ||
+ | |interface = false | ||
+ | |audio = false | ||
+ | |subtitles = hackable | ||
+ | |notes = Fan translation by AR Team, [https://discord.com/invite/zpVpQAe download]. | ||
+ | |fan = true | ||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
Line 253: | Line 316: | ||
|audio = false | |audio = false | ||
|subtitles = true | |subtitles = true | ||
− | |notes = | + | |notes = Unavailable if language is set to Japanese. |
|fan = | |fan = | ||
}} | }} | ||
Line 261: | Line 324: | ||
|audio = false | |audio = false | ||
|subtitles = true | |subtitles = true | ||
− | |notes = | + | |notes = Unavailable if language is set to Japanese. |
|fan = | |fan = | ||
}} | }} | ||
Line 269: | Line 332: | ||
|audio = false | |audio = false | ||
|subtitles = true | |subtitles = true | ||
− | |notes = | + | |notes = Unavailable if language is set to Japanese. |
|fan = | |fan = | ||
}} | }} | ||
Line 277: | Line 340: | ||
|audio = true | |audio = true | ||
|subtitles = true | |subtitles = true | ||
− | |notes = | + | |notes = Japanese audio can only be selected if the language is set to Japanese. |
|fan = | |fan = | ||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
− | |language = Portuguese | + | |language = Brazilian Portuguese |
|interface = true | |interface = true | ||
|audio = false | |audio = false | ||
|subtitles = true | |subtitles = true | ||
− | |notes = | + | |notes = Labeled as just "Portuguese" on Steam. Unavailable if language is set to Japanese. |
|fan = | |fan = | ||
}} | }} | ||
Line 293: | Line 356: | ||
|audio = false | |audio = false | ||
|subtitles = true | |subtitles = true | ||
− | |notes = | + | |notes = Unavailable if language is set to Japanese. |
|fan = | |fan = | ||
}} | }} | ||
Line 301: | Line 364: | ||
|audio = false | |audio = false | ||
|subtitles = true | |subtitles = true | ||
− | |notes = | + | |notes = Unavailable if language is set to Japanese. |
|fan = | |fan = | ||
}} | }} | ||
Line 316: | Line 379: | ||
|native 3d notes = | |native 3d notes = | ||
|nvidia 3d vision = hackable | |nvidia 3d vision = hackable | ||
− | |nvidia 3d vision notes = See [ | + | |nvidia 3d vision notes = See [https://helixmod.blogspot.com/2016/01/metal-gear-solid-v-ground-zeroes-dx11.html Helix Mod: Metal Gear Solid V: Ground Zeroes (DX11)]. |
|tridef 3d = unknown | |tridef 3d = unknown | ||
|tridef 3d notes = | |tridef 3d notes = | ||
Line 346: | Line 409: | ||
==Issues unresolved== | ==Issues unresolved== | ||
− | ===Steam's offline mode wipes | + | ===Steam's offline mode wipes out save games=== |
− | {{--}} Do | + | {{--}} Do not access this game in offline mode. You will be asked to start a new game. This new save game will not be replaced by your old game saves when you reconnect to Steam.{{CN|date=July 20, 2018}} If you start a new game in offline mode, your save will be preserved after restart (at least while playing in offline mode). |
+ | |||
+ | ===Game crashes after changing resolution settings=== | ||
+ | {{ii}} Some resolutions like QHD 16:10, or changing default borderless to fullscreen, may cause the game to crash. In certain cases, settings may be saved causing game crash on startup. As a workaround, you will be forced to delete manually [[#Game data|game config]]. If you see more than one file in the folder, delete the most recent. | ||
==Issues fixed== | ==Issues fixed== | ||
− | === | + | ===Constant micro stuttering=== |
− | {{ | + | {{Fixbox|description=Disable Shader Cache in Nvidia Control Panel|ref=<ref>{{Refurl|url=https://steamcommunity.com/app/311340/discussions/0/3056239337648171069|title=NVIDIA Shader Cache :: Steam Community Discussions|date=17 May 2023}}</ref>}} |
− | {{Fixbox|description= | + | === Mouse cursor/blue loading circle appearing while using a controller=== |
− | + | {{Fixbox|description=In the game properties section on Steam, opt-in to "Beta: rollback1002 - ver 1.002".|ref={{cn|date=August 2021}}}} | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | {{ | ||
− | }} | ||
===Overly sensitive mouse aiming when using sniper zoom=== | ===Overly sensitive mouse aiming when using sniper zoom=== | ||
Line 393: | Line 449: | ||
|shader model versions = 5 | |shader model versions = 5 | ||
|shader model notes = | |shader model notes = | ||
− | |64-bit executable | + | |windows 32-bit exe = false |
− | |64-bit executable notes= | + | |windows 64-bit exe = true |
+ | |windows arm app = unknown | ||
+ | |windows exe notes = | ||
+ | |mac os x powerpc app = | ||
+ | |macos intel 32-bit app = | ||
+ | |macos intel 64-bit app = | ||
+ | |macos arm app = unknown | ||
+ | |macos app notes = | ||
+ | |linux 32-bit executable= | ||
+ | |linux 64-bit executable= | ||
+ | |linux arm app = unknown | ||
+ | |linux executable notes = | ||
}} | }} | ||
Line 417: | Line 484: | ||
|OSfamily = Windows | |OSfamily = Windows | ||
− | |minOS = Vista SP2 | + | |minOS = Vista SP2 |
|minCPU = Intel Core i5-4460 3.4 GHz | |minCPU = Intel Core i5-4460 3.4 GHz | ||
− | |minCPU2 = Quad | + | |minCPU2 = Quad Core |
|minRAM = 4 GB | |minRAM = 4 GB | ||
|minHD = 4 GB | |minHD = 4 GB | ||
Line 429: | Line 496: | ||
|recOS = 7, 8 | |recOS = 7, 8 | ||
|recCPU = Intel Core i7-4790 4.0 GHz | |recCPU = Intel Core i7-4790 4.0 GHz | ||
− | |recCPU2 = | + | |recCPU2 = |
− | |recRAM = | + | |recRAM = |
− | |recHD = | + | |recHD = |
|recGPU = Nvidia GeForce GTX 760 | |recGPU = Nvidia GeForce GTX 760 | ||
− | |recDX = | + | |recDX = |
|recaudio = DirectX 9.0c compatible (Surround Sound 5.1) | |recaudio = DirectX 9.0c compatible (Surround Sound 5.1) | ||
− | |notes = | + | |notes = |
− | + | ||
}} | }} | ||
{{References}} | {{References}} |
Latest revision as of 03:09, 1 April 2024
Developers | |
---|---|
Kojima Productions | |
Publishers | |
Konami | |
Engines | |
Fox Engine | |
Release dates | |
Windows | December 18, 2014 |
Reception | |
Metacritic | 80 |
OpenCritic | 75 |
IGDB | 79 |
Taxonomy | |
Monetization | One-time game purchase |
Pacing | Real-time |
Perspectives | First-person, Third-person |
Genres | Shooter, Stealth |
Series | Metal Gear |
Metal Gear Solid V: Ground Zeroes is a singleplayer first-person and third-person stealth game developed by Kojima Productions and published by Konami. It is part of the Metal Gear series and chronologically takes place after the events of Metal Gear Solid: Peace Walker and before Metal Gear Solid V: The Phantom Pain.
The game was released on December 18, 2014.
Currently, there is no way to change the in-game audio volume.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | ||||
GamersGate | The Definitive Experience also available. | |||
The Definitive Experience also available. | ||||
Green Man Gaming | The Definitive Experience also available. | |||
Humble Store | The Definitive Experience also available. | |||
Steam | The Definitive Experience also available. | |||
Amazon.com (unavailable) |
Version differences
- The Definitive Experience includes Metal Gear Solid V: The Phantom Pain and all its DLCs.
Game data
- Separate set of files for ROW and Japanese language versions.[citation needed]
Configuration file(s) location
System | Location |
---|---|
Windows | <Steam-folder>\userdata\<user-id>\311340\local\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/311340/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | <Steam-folder>\userdata\<user-id>\311340\remote\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/311340/pfx/[Note 1] |
- Save game data location is shared with Metal Gear Solid V: The Phantom Pain.[1]
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | In-engine cutscenes are letterboxed in other aspects than 16:9. | ||
Multi-monitor | See the WSGF topic. | ||
Ultra-widescreen | See the WSGF topic. HUD is positioned for 16:9. | ||
4K Ultra HD | |||
Field of view (FOV) | See Field of view (FOV). | ||
Windowed | |||
Borderless fullscreen windowed | Some users have Alt+Tab ↹ issues when enabled. Workaround by using Borderless Gaming - Set the game to "Windowed" in graphics options, then make the process borderless by selecting it in the Borderless Gaming window and clicking on the right arrow. | ||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | FXAA only. Tied to the Screen Filtering setting. | ||
Vertical sync (Vsync) | |||
60 FPS | |||
120+ FPS | Frame rate is capped at 60 FPS.[2] See High frame rate. | ||
High dynamic range display (HDR) | Support Auto HDR. | ||
Ray tracing (RT) |
Field of view (FOV)
Change FOV to 100, 110 or 120[citation needed] |
---|
|
High frame rate
- Removing the 60 FPS cap causes problems with physics (e.g. throwing items freeze in mid-air).
- Make sure to set up your graphical settings beforehand. Changing in-game settings may undo this fix.
Remove the 60 FPS cap[citation needed] |
---|
|
Ambient occlusion
Force HBAO+ (Nvidia only)[3] |
---|
Notes
|
Disabling post-processing effects separately
- Depth of field, FXAA, and motion blur are all combined under the "Screen Filtering" graphics setting.
Disable Screen Filtering effects on separate graphics presets by editing files[citation needed] |
---|
|
Disable DOF globally by using Helix Mod[citation needed] |
---|
Use Helix Mod: Metal Gear Solid V: Ground Zeroes (DX11) to disable. |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | Numpad and symbol keys cannot be used.[4] | |
Mouse acceleration | No mouse acceleration by default. Cannot be enabled through game. | |
Mouse sensitivity | Under Control Settings, Mouse Sensitivity. | |
Mouse input in menus | Partial support. Left-clicking enters highlighted menu option while right clicking backs out of a menu. | |
Mouse Y-axis inversion | ||
Controller | ||
Controller support | Supports DirectInput controllers.[2] | |
Full controller support | ||
Controller remapping | 4 presets: Action A and B, Shooter A and B.[4] | |
Controller sensitivity | Under Camera Settings, Camera Speed. | |
Controller Y-axis inversion | Also x-axis, but neither independently for 1st and 3rd person mode. |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | See the glossary page for potential workarounds. |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M | No mouse camera. |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | Up to 7.1 output.[5] | |
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | English audio can only be selected if the language is set to English. | |||
Arabic | Fan translation by AR Team, download. | |||
French | Unavailable if language is set to Japanese. | |||
German | Unavailable if language is set to Japanese. | |||
Italian | Unavailable if language is set to Japanese. | |||
Japanese | Japanese audio can only be selected if the language is set to Japanese. | |||
Brazilian Portuguese | Labeled as just "Portuguese" on Steam. Unavailable if language is set to Japanese. | |||
Russian | Unavailable if language is set to Japanese. | |||
Spanish | Unavailable if language is set to Japanese. |
VR support
3D modes | State | Notes | |
---|---|---|---|
Nvidia 3D Vision | See Helix Mod: Metal Gear Solid V: Ground Zeroes (DX11). |
Issues unresolved
Steam's offline mode wipes out save games
- Do not access this game in offline mode. You will be asked to start a new game. This new save game will not be replaced by your old game saves when you reconnect to Steam.[citation needed] If you start a new game in offline mode, your save will be preserved after restart (at least while playing in offline mode).
Game crashes after changing resolution settings
- Some resolutions like QHD 16:10, or changing default borderless to fullscreen, may cause the game to crash. In certain cases, settings may be saved causing game crash on startup. As a workaround, you will be forced to delete manually game config. If you see more than one file in the folder, delete the most recent.
Issues fixed
Constant micro stuttering
Disable Shader Cache in Nvidia Control Panel[6] |
---|
Mouse cursor/blue loading circle appearing while using a controller
In the game properties section on Steam, opt-in to "Beta: rollback1002 - ver 1.002".[citation needed] |
---|
Overly sensitive mouse aiming when using sniper zoom
Fix mouse sensitivity when sniper aiming[citation needed] |
---|
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 | |
Shader Model support | 5 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Audio | Wwise |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | Vista SP2 | 7, 8 |
Processor (CPU) | Intel Core i5-4460 3.4 GHz Quad Core |
Intel Core i7-4790 4.0 GHz |
System memory (RAM) | 4 GB | |
Hard disk drive (HDD) | 4 GB | |
Video card (GPU) | Nvidia GeForce GTX 650 2 GB of VRAM DirectX 11 compatible | Nvidia GeForce GTX 760 |
Sound (audio device) | DirectX 9.0c compatible | DirectX 9.0c compatible (Surround Sound 5.1) |
- A 64-bit operating system is required.
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/311340/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (311340) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ METAL GEAR SOLID V: THE PHANTOM PAIN · AppID: 287700 · Steam Database - last accessed on 9 June 2023
- ↑ 2.0 2.1 KJPDev Introduction :: METAL GEAR SOLID V: GROUND ZEROES General Discussion
- ↑ Metal Gear Solid V: The Phantom Pain Graphics & Performance Guide - last accessed on 17 May 2023
- ↑ 4.0 4.1 Steam Community :: Controller/Keyboard & Mouse support :: METAL GEAR SOLID V: GROUND ZEROES
- ↑ PC Gaming Surround Sound Round-up - last accessed on 17 May 2023
- ↑ NVIDIA Shader Cache :: Steam Community Discussions - last accessed on 17 May 2023