Difference between revisions of "Superbike 2000"
From PCGamingWiki, the wiki about fixing PC games
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|winehq = | |winehq = | ||
|license = commercial | |license = commercial | ||
− | |||
}} | }} | ||
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|ultrawidescreen wsgf award = | |ultrawidescreen wsgf award = | ||
|4k ultra hd wsgf award = | |4k ultra hd wsgf award = | ||
− | |widescreen resolution = | + | |widescreen resolution = true |
− | |widescreen resolution notes= | + | |widescreen resolution notes= The game's camera zooms in on the horizontal axis but it's very playable at 16:9 |
|multimonitor = false | |multimonitor = false | ||
|multimonitor notes = | |multimonitor notes = | ||
− | |ultrawidescreen = | + | |ultrawidescreen = true |
− | |ultrawidescreen notes = | + | |ultrawidescreen notes = The game's camera zooms in on the horizontal axis but it's functional on chase camera |
|4k ultra hd = false | |4k ultra hd = false | ||
|4k ultra hd notes = | |4k ultra hd notes = | ||
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|full controller = unknown | |full controller = unknown | ||
|full controller notes = | |full controller notes = | ||
− | |controller remap = | + | |controller remap = true |
|controller remap notes = | |controller remap notes = | ||
− | |controller sensitivity = | + | |controller sensitivity = true |
|controller sensitivity notes= | |controller sensitivity notes= | ||
|invert controller y-axis = unknown | |invert controller y-axis = unknown | ||
|invert controller y-axis notes= | |invert controller y-axis notes= | ||
− | |xinput controllers = | + | |xinput controllers = true |
|xinput controllers notes = | |xinput controllers notes = | ||
|xbox prompts = unknown | |xbox prompts = unknown | ||
Line 125: | Line 124: | ||
|impulse triggers = unknown | |impulse triggers = unknown | ||
|impulse triggers notes = | |impulse triggers notes = | ||
− | |dualshock 4 = | + | |dualshock 4 = true |
− | |dualshock 4 notes = | + | |dualshock 4 notes = with DS4Windows, no analog shoulder button support |
|dualshock prompts = unknown | |dualshock prompts = unknown | ||
|dualshock prompts notes = | |dualshock prompts notes = | ||
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|mute on focus lost = unknown | |mute on focus lost = unknown | ||
|mute on focus lost notes = | |mute on focus lost notes = | ||
− | |eax support = | + | |eax support = true |
|eax support notes = | |eax support notes = | ||
|royalty free audio = unknown | |royalty free audio = unknown | ||
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==Issues fixed== | ==Issues fixed== | ||
− | ===Game | + | ===Game doesn't load or crashes on 64bit Windows OS=== |
− | {{Fixbox|description= | + | {{Fixbox|description=Utilize DDrawCompat and Compatibility Mode|ref=<ref>{{Refcheck|user=Gweeneth|date=2024-03-29|comment=}}</ref>|fix= |
− | # Set {{ | + | # Install the game. |
− | # In the game' | + | # Download [https://github.com/narzoul/DDrawCompat/releases/ DDrawCompat-v0.5.1] and place {{code|ddraw.dll}} in SBK 2000 folder. |
+ | # Set {{code|SBK2000.exe}} to Win98/ME compatibility and 16-bit color mode. | ||
+ | # In-game, auto configure graphics and uncheck '''Real Shadows'''. | ||
+ | '''Notes:''' | ||
+ | {{ii}} If the game somehow crashes or doesn't work, try Win XP SP3 compatibility instead of Win98. | ||
}} | }} | ||
Latest revision as of 00:33, 30 March 2024
Developers | |
---|---|
Milestone S.r.l. | |
Publishers | |
EA Sports | |
Release dates | |
Windows | March 2, 2000 |
Taxonomy | |
Monetization | One-time game purchase |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | Third-person, First-person |
Controls | Direct control |
Genres | Racing, Sports |
Vehicles | Motorcycle, Track racing |
Art styles | Realistic |
Themes | Contemporary |
Series | Superbike |
Warnings
- SafeDisc retail DRM does not work on Windows Vista and later (see Availability for affected versions).
Superbike 2000 is a singleplayer and multiplayer third-person and first-person racing and sports game in the Superbike series.
Availability
Game data
Configuration file(s) location
System | Location |
---|---|
Windows |
Save game data location
System | Location |
---|---|
Windows |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | The game's camera zooms in on the horizontal axis but it's very playable at 16:9 | ||
Multi-monitor | |||
Ultra-widescreen | The game's camera zooms in on the horizontal axis but it's functional on chase camera | ||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | See the glossary page for potential workarounds. | ||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | |||
60 FPS | |||
120+ FPS |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | with DS4Windows, no analog shoulder button support | |
---|---|---|
PlayStation button prompts | ||
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes |
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
EAX support | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
LAN play | 6 | Versus |
||
Online play | 6 | The official multiplayer service was shut down. |
Issues fixed
Game doesn't load or crashes on 64bit Windows OS
Utilize DDrawCompat and Compatibility Mode[3] |
---|
Notes:
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 7 | |
Software renderer |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 95, 98 | |
Processor (CPU) | Intel Pentium 233 MHz | Intel Pentium II 300 MHz |
System memory (RAM) | 32 MB | 64 MB |
Hard disk drive (HDD) | 400 MB | |
Video card (GPU) | 2 MB of VRAM DirectX 7 compatible |
Notes
References
- ↑ Not Loading in Windows 10; this will break thousands of - Microsoft Community - last accessed on 2017-01-16
- ↑ Microsoft - MS15-097: Description of the security update for the graphics component in Windows: September 8, 2015 - last accessed on 2018-02-16
- ↑ Verified by User:Gweeneth on 2024-03-29