Difference between revisions of "GTR 2 - FIA GT Racing Game"
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{{Availability/row| GMG | gtr-2-fia-gt-racing-game | Steam | | | Windows }} | {{Availability/row| GMG | gtr-2-fia-gt-racing-game | Steam | | | Windows }} | ||
{{Availability/row| Humble | gtr-2-fia-gt-racing-game | Steam | | | Windows }} | {{Availability/row| Humble | gtr-2-fia-gt-racing-game | Steam | | | Windows }} | ||
− | {{Availability/row| Steam | 8790 | DRM-free | | + | {{Availability/row| Steam | 8790 | DRM-free | 1.1000 | | Windows }} |
}} | }} | ||
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{{Image|GTR2_Input_settings.png|In-game input settings.}} | {{Image|GTR2_Input_settings.png|In-game input settings.}} | ||
{{Image|GTR2_Advanced_Input.png|In-game advanced input settings.}} | {{Image|GTR2_Advanced_Input.png|In-game advanced input settings.}} | ||
+ | {{ii}} The game can send telemetry data to supported software and devices like motion platforms, bass shakers and telemetry displays through shared memory protocol (any game version) and UDP protocol (Steam version only). | ||
{{Input | {{Input | ||
|key remap = true | |key remap = true | ||
Line 244: | Line 245: | ||
==Network== | ==Network== | ||
− | |||
{{Network/Multiplayer | {{Network/Multiplayer | ||
|local play = false | |local play = false |
Revision as of 23:57, 22 March 2024
Developers | |
---|---|
Blimey! Games | |
SimBin Studios | |
Publishers | |
10tacle Studios | |
NA | Viva Media |
Engines | |
isiMotor2[1] | |
Release dates | |
Windows | September 29, 2006 |
Taxonomy | |
Monetization | One-time game purchase |
Modes | Multiplayer |
Genres | Racing |
Series | GTR - FIA GT Racing Game |
GTR - FIA GT Racing Game | |
---|---|
GTR - FIA GT Racing Game | 2005 |
GTR 2 - FIA GT Racing Game | 2006 |
Key points
- Extensive modding community.
- Official online servers have been shut down.
- The Steam version is missing Ferrari and Porsche cars due to licensing issues, see Restore removed content.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | StarForce DRM | |||
GamersGate | ||||
Green Man Gaming | ||||
Humble Store | ||||
Steam | 1.1000 |
Essential improvements
Skip intro videos
Instructions[citation needed] |
---|
|
Restore removed content
- It is advised you backup any files before modification.
Patch the EXE file |
---|
|
- This fix relocates the configuration file to
%USERPROFILE%\GTR2\Config.ini
.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\Config.ini[Note 1] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/8790/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\UserData\<user-id>\[Note 1] <path-to-game>\UserData\defviews.cam[Note 1] <path-to-game>\UserData\vehicledata.spt[Note 1] <path-to-game>\ReplayData\[Note 1] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/8790/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | FSAA, up to 4x. | ||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | Refresh rate cannot be altered if the game has administrator privileges. | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Input
- The game can send telemetry data to supported software and devices like motion platforms, bass shakers and telemetry displays through shared memory protocol (any game version) and UDP protocol (Steam version only).
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | See the glossary page for potential workarounds. |
---|
Generic/other controllers | ||
---|---|---|
Button prompts |
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Polish | Retail only. | |||
Russian | Retail only. |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | ||||
LAN play | 103 | |||
Online play | 103 | Requires in-game account. |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Issues fixed
Game failing to start
Reconfigure the game's Graphics options again.[2] |
---|
Limited performance on multi core CPUs
- This fix must be re-performed on game boot.
Enable multi-core support |
---|
|
VR support
3D modes | State | Notes | |
---|---|---|---|
vorpX | G3D User created game profile, see vorpx forum profile introduction. |
Devices | |||
---|---|---|---|
TrackIR | Supports: Yaw, Pitch, Roll, X, Y, Z. |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 7, 8.1, 9.0c |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Audio | Miles Sound System | |
Cutscenes | Bink Video |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 2000, XP XP, Vista, 7 (Steam) |
XP |
Processor (CPU) | 1.8 GHz Intel P-IV or 100% compatible processor 1.3 GHz Intel Pentium III or AMD (Steam) |
3 GHz Intel P-IV or 100% compatible processor 2 GHz Intel Pentium IV or AMD (Steam) |
System memory (RAM) | 512 MB | 1 GB |
Hard disk drive (HDD) | 1.7 GB 3 GB (Steam) | |
Video card (GPU) | 64 MB of VRAM DirectX 8.1 compatible | 256 MB of VRAM DirectX 9.0c compatible |
Sound (audio device) | DX8.1 comp. sound card | DX9.0 comp. sound card |
Notes
- ↑ 1.0 1.1 1.2 1.3 1.4 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details). - ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (8790) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Image Space Inc. | Ann Arbor, MI based Software Developer. (retrieved) - last accessed on 2023-05-17
- ↑ Verified by User:Silent on 2022-04-24
- This issue is caused by a mismatch of a DWM compatibility shim between the time the config is first saved (with the shim), and when it's read by the game (without the shim). By reconfiguring the game again, configs will be re-saved from a configurator running without that compatibility shim.