Difference between revisions of "Cellfactor: Revolution"
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|release dates= | |release dates= | ||
{{Infobox game/row/date|Windows|May 8, 2007}} | {{Infobox game/row/date|Windows|May 8, 2007}} | ||
+ | |taxonomy = | ||
+ | {{Infobox game/row/taxonomy/monetization | Freeware }} | ||
+ | {{Infobox game/row/taxonomy/microtransactions | }} | ||
+ | {{Infobox game/row/taxonomy/modes | }} | ||
+ | {{Infobox game/row/taxonomy/pacing | }} | ||
+ | {{Infobox game/row/taxonomy/perspectives | }} | ||
+ | {{Infobox game/row/taxonomy/controls | }} | ||
+ | {{Infobox game/row/taxonomy/genres | }} | ||
+ | {{Infobox game/row/taxonomy/sports | }} | ||
+ | {{Infobox game/row/taxonomy/vehicles | }} | ||
+ | {{Infobox game/row/taxonomy/art styles | }} | ||
+ | {{Infobox game/row/taxonomy/themes | }} | ||
+ | {{Infobox game/row/taxonomy/series | Cellfactor }} | ||
|steam appid = | |steam appid = | ||
|steam appid side = | |steam appid side = | ||
− | |gogcom | + | |gogcom id = |
+ | |mobygames = | ||
|strategywiki = | |strategywiki = | ||
|wikipedia = CellFactor: Revolution | |wikipedia = CellFactor: Revolution | ||
|winehq = | |winehq = | ||
+ | |license = Freeware | ||
}} | }} | ||
− | |||
'''Key points''' | '''Key points''' | ||
− | {{ii}} | + | {{ii}} Extreme Physics Levels require [[Glossary:Physics processing unit|Physics Acceleration Card]] or a [https://github.com/foxtacles/CRpatch hack]. |
==Availability== | ==Availability== | ||
{{Availability| | {{Availability| | ||
− | {{Availability/row| Publisher | http://www. | + | {{Availability/row| Publisher | https://web.archive.org/web/20150624094528/http://www.gamefront.com/files/CellFactor+Revolution+Full+Game/;7462987;/fileinfo.html | DRM-free | Available for free. | | Windows }} |
}} | }} | ||
Line 32: | Line 46: | ||
===Configuration file(s) location=== | ===Configuration file(s) location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/config|Windows|}} | + | {{Game data/config|Windows|{{p|game}}\RealityEngine.ini}} |
}} | }} | ||
− | ==Video | + | ==Video== |
{{Image|Cellfactor Revolution - Video settings.png|General video settings.}} | {{Image|Cellfactor Revolution - Video settings.png|General video settings.}} | ||
{{Image|Cellfactor Revolution - Video settings 2.png|Miscellaneous video settings.}} | {{Image|Cellfactor Revolution - Video settings 2.png|Miscellaneous video settings.}} | ||
− | {{Video | + | {{Video |
− | |wsgf link = | + | |wsgf link = https://www.wsgf.org/dr/cellfactor-revolution |
|widescreen wsgf award = silver | |widescreen wsgf award = silver | ||
|multimonitor wsgf award = silver | |multimonitor wsgf award = silver | ||
Line 74: | Line 88: | ||
}} | }} | ||
− | ==Input | + | ==Input== |
{{Image|Cellfactor Revolution - Input settings.png|Input settings.}} | {{Image|Cellfactor Revolution - Input settings.png|Input settings.}} | ||
− | {{Input | + | {{Input |
|key remap = true | |key remap = true | ||
|key remap notes = | |key remap notes = | ||
Line 89: | Line 103: | ||
|controller support = false | |controller support = false | ||
|controller support notes = | |controller support notes = | ||
− | |full controller = | + | |full controller = unknown |
|full controller notes = | |full controller notes = | ||
− | |controller remap = | + | |controller remap = unknown |
|controller remap notes = | |controller remap notes = | ||
− | |controller sensitivity = | + | |controller sensitivity = unknown |
|controller sensitivity notes= | |controller sensitivity notes= | ||
− | |invert controller y-axis = | + | |invert controller y-axis = unknown |
|invert controller y-axis notes= | |invert controller y-axis notes= | ||
|touchscreen = false | |touchscreen = false | ||
Line 101: | Line 115: | ||
}} | }} | ||
− | ==Audio | + | ==Audio== |
{{Image|Cellfactor Revolution - Audio settings.png|Audio settings.}} | {{Image|Cellfactor Revolution - Audio settings.png|Audio settings.}} | ||
− | {{Audio | + | {{Audio |
|separate volume = false | |separate volume = false | ||
|separate volume notes = Features only Master volume and Music Volume (doesn't allow do modify sound effects volume). | |separate volume notes = Features only Master volume and Music Volume (doesn't allow do modify sound effects volume). | ||
Line 112: | Line 126: | ||
|closed captions = false | |closed captions = false | ||
|closed captions notes = | |closed captions notes = | ||
− | |mute on focus lost = | + | |mute on focus lost = always on |
|mute on focus lost notes = No option to disable it. | |mute on focus lost notes = No option to disable it. | ||
|eax support = | |eax support = | ||
Line 121: | Line 135: | ||
{{L10n/switch | {{L10n/switch | ||
|language = English | |language = English | ||
− | |interface = | + | |interface = true |
|audio = n/a | |audio = n/a | ||
|subtitles = n/a | |subtitles = n/a | ||
|notes = | |notes = | ||
|fan = | |fan = | ||
− | |||
}} | }} | ||
}} | }} | ||
Line 150: | Line 163: | ||
|matchmaking = | |matchmaking = | ||
|matchmaking notes = | |matchmaking notes = | ||
− | |p2p = | + | |p2p = unknown |
|p2p notes = | |p2p notes = | ||
− | |dedicated = | + | |dedicated = unknown |
|dedicated notes = | |dedicated notes = | ||
|self-hosting = true | |self-hosting = true | ||
Line 162: | Line 175: | ||
|udp = | |udp = | ||
|upnp = | |upnp = | ||
+ | }} | ||
+ | |||
+ | ==Issues Fixed== | ||
+ | ===Crash at start-up=== | ||
+ | {{Fixbox|description=Start game in windowed mode|ref=<ref>{{Refcheck|user=Demon272481|date=2022-08-25|comment=}}</ref>|fix= | ||
+ | # Open <code>RealityEngine.ini</code> in {{p|game}}. | ||
+ | # Find the line <code>FullScreen = true</code> and change it to false, then save. | ||
}} | }} | ||
Line 187: | Line 207: | ||
|shader model versions = 3 | |shader model versions = 3 | ||
|shader model notes = | |shader model notes = | ||
− | |64-bit executable | + | |windows 32-bit exe = true |
− | |64-bit executable notes= | + | |windows 64-bit exe = false |
+ | |windows arm app = unknown | ||
+ | |windows exe notes = | ||
+ | |macos intel 32-bit app = | ||
+ | |macos intel 64-bit app = | ||
+ | |macos app notes = | ||
+ | |linux 32-bit executable= | ||
+ | |linux 64-bit executable= | ||
+ | |linux executable notes = | ||
}} | }} | ||
Latest revision as of 05:27, 18 March 2024
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
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Developers | |
---|---|
Artificial Studios, Inc. | |
Timeline Interactive | |
Immersion Software & Graphics Ltda. | |
Publishers | |
AGEIA Technologies, Inc. | |
Engines | |
Reality | |
Release dates | |
Windows | May 8, 2007 |
Taxonomy | |
Monetization | Freeware |
Series | Cellfactor |
Cellfactor | |
---|---|
Cellfactor: Combat Training | 2006 |
Cellfactor: Revolution | 2007 |
CellFactor: Psychokinetic Wars | 2010 |
Key points
- Extreme Physics Levels require Physics Acceleration Card or a hack.
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Publisher website | Available for free. |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\RealityEngine.ini[Note 1] |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | |||
High dynamic range display (HDR) | Rendered image uses SDR color space. In-game HDR option refers only to HDR Rendering. |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Features only Master volume and Music Volume (doesn't allow do modify sound effects volume). | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | No option to disable it. |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Network
Multiplayer types
Type | Native | Notes | |
---|---|---|---|
LAN play | |||
Online play |
Connection types
Type | Native | Notes |
---|---|---|
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Issues Fixed
Crash at start-up
Start game in windowed mode[1] |
---|
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 | |
Shader Model support | 3 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Physics | PhysX | Uses ver. 2.6.4.2 |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP (SP2) / Vista | |
Processor (CPU) | 2.2 GHz | Intel Core 2 Duo 1.8 GHz |
System memory (RAM) | 1 GB | 2 GB |
Hard disk drive (HDD) | 2 GB | |
Video card (GPU) | Nvidia GeForce 6800 ATI Radeon X800 256 MB of VRAM DirectX 9.0c compatible | Nvidia GeForce 7900 ATI Radeon X1900 512 MB of VRAM |
Other | Ageia PhysX Acceleration Card |
Notes
- ↑ When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).
References
- ↑ Verified by User:Demon272481 on 2022-08-25