Difference between revisions of "Battlezone"
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− | {{disambig|the 1998 Activision game|the PC booter port of the 1980s Atari game|[[Battlezone (1983)]]|its Game Room release|[[Battlezone (2010)]]|the Rebellion game|[[Battlezone (2017)]]}} | + | {{disambig|the 1998 Activision game|its 2016 remaster|[[Battlezone 98 Redux]]|the PC booter port of the 1980s Atari game|[[Battlezone (1983)]]|its Game Room release|[[Battlezone (2010)]]|the Rebellion game|[[Battlezone (2017)]]}} |
{{Infobox game | {{Infobox game | ||
|cover = Battlezone Coverart2.jpg | |cover = Battlezone Coverart2.jpg | ||
|developers = | |developers = | ||
− | |||
|publishers = | |publishers = | ||
+ | {{Infobox game/row/publisher|Activision}} | ||
|engines = | |engines = | ||
{{Infobox game/row/engine|MechWarrior 2}} | {{Infobox game/row/engine|MechWarrior 2}} | ||
Line 13: | Line 13: | ||
{{Infobox game/row/reception|IGDB|battlezone|}} | {{Infobox game/row/reception|IGDB|battlezone|}} | ||
|taxonomy = | |taxonomy = | ||
− | {{Infobox game/row/taxonomy/monetization | Expansion pack }} | + | {{Infobox game/row/taxonomy/monetization | One-time game purchase, Expansion pack }} |
{{Infobox game/row/taxonomy/microtransactions | }} | {{Infobox game/row/taxonomy/microtransactions | }} | ||
{{Infobox game/row/taxonomy/modes | Singleplayer, Multiplayer }} | {{Infobox game/row/taxonomy/modes | Singleplayer, Multiplayer }} | ||
Line 28: | Line 28: | ||
|gogcom id = | |gogcom id = | ||
|hltb = 963 | |hltb = 963 | ||
+ | |lutris = battlezone-98 | ||
|strategywiki = Battlezone (Activision) | |strategywiki = Battlezone (Activision) | ||
− | |mobygames = | + | |mobygames = 355 |
|wikipedia = Battlezone (1998 video game) | |wikipedia = Battlezone (1998 video game) | ||
|winehq = 130 | |winehq = 130 | ||
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}} | }} | ||
− | + | {{Introduction | |
− | {{ | + | |introduction = |
+ | |||
+ | |release history = The "servers" source code ([http://www.kegel.com/anet/ Anet]) was made open source in 2002. | ||
+ | |||
+ | |current state = | ||
+ | }} | ||
'''General information''' | '''General information''' | ||
Line 48: | Line 54: | ||
{{Availability/row| Retail | | disc | | | Windows }} | {{Availability/row| Retail | | disc | | | Windows }} | ||
}} | }} | ||
+ | {{ii}} Free demo versions are available from Archive.org: [https://archive.org/details/Bzone base game], [https://archive.org/details/BattlezoneTheRedOdysseyMissionPackDemo The Red Odyssey]. | ||
+ | ==Monetization== | ||
{{DLC| | {{DLC| | ||
{{DLC/row| Battlegrounds | | Windows }} | {{DLC/row| Battlegrounds | | Windows }} | ||
Line 56: | Line 64: | ||
==Essential improvements== | ==Essential improvements== | ||
===Patches=== | ===Patches=== | ||
− | + | * The latest official patch 1.4 and large assets are available at [https://www.patches-scrolls.de/patch/545/7/ www.patches-scrolls.de] and [https://soggi.org/misc/game-patches.htm soggi.org]. | |
− | + | * The latest unofficial patch 1.5.* is available at [https://battlezone.videoventure.org/ battlezone.videoventure.org]. | |
==Game data== | ==Game data== | ||
Line 95: | Line 103: | ||
|antialiasing = unknown | |antialiasing = unknown | ||
|antialiasing notes = | |antialiasing notes = | ||
+ | |upscaling = false | ||
+ | |upscaling tech = | ||
+ | |upscaling notes = | ||
|vsync = unknown | |vsync = unknown | ||
|vsync notes = | |vsync notes = | ||
Line 101: | Line 112: | ||
|120 fps = unknown | |120 fps = unknown | ||
|120 fps notes = | |120 fps notes = | ||
− | |hdr = | + | |hdr = false |
|hdr notes = | |hdr notes = | ||
|color blind = unknown | |color blind = unknown | ||
Line 179: | Line 190: | ||
|subtitles = false | |subtitles = false | ||
|subtitles notes = | |subtitles notes = | ||
− | |closed captions = | + | |closed captions = false |
|closed captions notes = | |closed captions notes = | ||
|mute on focus lost = unknown | |mute on focus lost = unknown | ||
Line 186: | Line 197: | ||
|red book cd audio notes = | |red book cd audio notes = | ||
|eax support = true | |eax support = true | ||
− | |eax support notes | + | |eax support notes = A3D 1.0,<ref>{{Refurl|url=https://web.archive.org/web/20031011173810/http://www.vortexofsound.com/techhelp/gm_bz1.htm|title=Games FAQ: Battlezone - Vortex of Sound (retrieved)|date=May 2023}}</ref> EAX (via IAS patch)<ref>{{Refurl|url=https://web.archive.org/web/20001001040127/http://www.earsound.com/titles/bzone.html|title=BattleZone in IAS (retrieved)|date=May 2023}}</ref> |
+ | |royalty free audio = unknown | ||
+ | |royalty free audio notes = | ||
}} | }} | ||
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|lan play modes = | |lan play modes = | ||
|lan play notes = | |lan play notes = | ||
− | |online play = | + | |online play = false |
|online play players = 8 | |online play players = 8 | ||
|online play modes = | |online play modes = | ||
− | |online play notes = | + | |online play notes = The official multiplayer service has been shut down. |
|asynchronous = | |asynchronous = | ||
|asynchronous notes = | |asynchronous notes = | ||
Line 252: | Line 265: | ||
===API=== | ===API=== | ||
{{API | {{API | ||
− | |direct3d versions = | + | |direct3d versions = 5.0 |
|direct3d notes = | |direct3d notes = | ||
|directdraw versions = | |directdraw versions = | ||
Line 273: | Line 286: | ||
|shader model notes = | |shader model notes = | ||
|windows 32-bit exe = true | |windows 32-bit exe = true | ||
− | |windows 64-bit exe = | + | |windows 64-bit exe = false |
+ | |windows arm app = false | ||
|windows exe notes = | |windows exe notes = | ||
|macos intel 32-bit app = | |macos intel 32-bit app = | ||
|macos intel 64-bit app = | |macos intel 64-bit app = | ||
+ | |macos arm app = unknown | ||
|macos app notes = | |macos app notes = | ||
|linux 32-bit executable= | |linux 32-bit executable= | ||
|linux 64-bit executable= | |linux 64-bit executable= | ||
+ | |linux arm app = unknown | ||
|linux executable notes = | |linux executable notes = | ||
}} | }} | ||
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|minOS = 95 | |minOS = 95 | ||
− | |minCPU = Intel Pentium | + | |minCPU = Intel Pentium 120 MHz |
|minRAM = 16 MB | |minRAM = 16 MB | ||
|minHD = 210 MB | |minHD = 210 MB | ||
− | |minGPU = | + | |minGPU = 16-bit high color card |
− | |minVRAM = | + | |minVRAM = 2 MB |
− | |minDX = | + | |minDX = 6.1 |
+ | |minother = 2X CD-ROM<br>28.8 Kbps modem for online multiplayer | ||
|recOS = 98 | |recOS = 98 | ||
− | |recCPU = | + | |recCPU = Intel Pentium 166 MHz |
|recRAM = 32 MB | |recRAM = 32 MB | ||
− | |recHD = | + | |recHD = 230 MB |
|recGPU = | |recGPU = | ||
}} | }} | ||
+ | {{ii}}Chipsets tested as of product release: 3Dfx, Rendition, ATI Rage Pro, Nvidia Riva 128, PowerVR, Permedia 2 | ||
{{References}} | {{References}} |
Latest revision as of 18:13, 16 March 2024
This page is for the 1998 Activision game. For its 2016 remaster, see Battlezone 98 Redux. For the PC booter port of the 1980s Atari game, see Battlezone (1983). For its Game Room release, see Battlezone (2010). For the Rebellion game, see Battlezone (2017).
Publishers | |
---|---|
Activision | |
Engines | |
MechWarrior 2 | |
Release dates | |
Windows | March 11, 1998 |
Taxonomy | |
Monetization | One-time game purchase, Expansion pack |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | Bird's-eye view, First-person |
Controls | Direct control |
Genres | RTS, Shooter, Strategy |
Vehicles | Tank |
Themes | Cold War, Sci-fi, Space |
Series | Battlezone |
Battlezone | |
---|---|
Battlezone (1983) | 1983 |
Battlezone | 1998 |
Battlezone II: Combat Commander | 1999 |
Battlezone (2010) | 2010 |
Battlezone 98 Redux | 2016 |
Battlezone (2017) | 2017 |
Battlezone: Combat Commander | 2018 |
Battlezone is a singleplayer and multiplayer bird's-eye view and first-person RTS, shooter and strategy game in the Battlezone series.
The "servers" source code (Anet) was made open source in 2002.
General information
- Battlezone 1 Community Forum
- battlezone1.com
- BATTLEZONE COMMUNITY FORUMS, Battlezone 1 subforum
- Battlezone Forums, Battlezone 1 subforum
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail |
- Free demo versions are available from Archive.org: base game, The Red Odyssey.
Monetization
DLC and expansion packs
Name | Notes | |
---|---|---|
Battlegrounds | ||
The Red Odyssey |
Essential improvements
Patches
- The latest official patch 1.4 and large assets are available at www.patches-scrolls.de and soggi.org.
- The latest unofficial patch 1.5.* is available at battlezone.videoventure.org.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows |
Save game data location
System | Location |
---|---|
Windows |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | Use the Unofficial Battlezone 1.5 Patch.[1] | ||
Multi-monitor | Use the Unofficial Battlezone 1.5 Patch.[2] | ||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | Possible with dxWnd, but difficult. | ||
Borderless fullscreen windowed | Use dxWnd. Battlezone will still attempt to capture the mouse after Alt+Tab ↹ to other applications. | ||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
High-fidelity upscaling | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | |||
High dynamic range display (HDR) |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | Can only remap vehicle controls. | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | Uses list of presets | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
EAX support | A3D 1.0,[3] EAX (via IAS patch)[4] | |
Royalty free audio | ||
Red Book CD audio | On Windows, CD music might not play correctly; see the troubleshooting guide for solutions. |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Japanese | Retail only | |||
Brazilian Portuguese | Retail only. |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
LAN play | 8 | |||
Online play | 8 | The official multiplayer service has been shut down. |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 5 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 95 | 98 |
Processor (CPU) | Intel Pentium 120 MHz | Intel Pentium 166 MHz |
System memory (RAM) | 16 MB | 32 MB |
Hard disk drive (HDD) | 210 MB | 230 MB |
Video card (GPU) | 16-bit high color card 2 MB of VRAM DirectX 6.1 compatible | |
Other | 2X CD-ROM 28.8 Kbps modem for online multiplayer |
- Chipsets tested as of product release: 3Dfx, Rendition, ATI Rage Pro, Nvidia Riva 128, PowerVR, Permedia 2
References
- ↑ https://www.wsgf.org/phpBB3/viewtopic.php?p=15366#p15366
- ↑ https://www.wsgf.org/phpBB3/viewtopic.php?f=68&t=20960
- ↑ Games FAQ: Battlezone - Vortex of Sound (retrieved) - last accessed on May 2023
- ↑ BattleZone in IAS (retrieved) - last accessed on May 2023