Difference between revisions of "Wanted: Dead"
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|widescreen resolution = true | |widescreen resolution = true | ||
|widescreen resolution notes= | |widescreen resolution notes= | ||
− | |multimonitor = | + | |multimonitor = false |
|multimonitor notes = | |multimonitor notes = | ||
− | |ultrawidescreen = | + | |ultrawidescreen = true |
− | |ultrawidescreen notes = | + | |ultrawidescreen notes = Pre-rendered cutscenes are {{Term|pillarboxed}} from 16:9. |
|4k ultra hd = true | |4k ultra hd = true | ||
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|anisotropic notes = Scales with the '''Texture Quality''' setting. | |anisotropic notes = Scales with the '''Texture Quality''' setting. | ||
|antialiasing = true | |antialiasing = true | ||
− | |antialiasing notes = | + | |antialiasing notes = [[FXAA]], [[TAA]] ('''Low''' and '''High'''). |
|upscaling = true | |upscaling = true | ||
|upscaling tech = TSR, DLSS 3.5, FSR 2.2 | |upscaling tech = TSR, DLSS 3.5, FSR 2.2 | ||
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|120 fps notes = | |120 fps notes = | ||
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|ray tracing = false | |ray tracing = false | ||
|ray tracing notes = | |ray tracing notes = |
Revision as of 08:12, 16 March 2024
Developers | |
---|---|
Soleil | |
Publishers | |
110 Industries | |
Engines | |
Unreal Engine 4 | |
Release dates | |
Windows | February 14, 2023 |
Reception | |
Metacritic | 57 |
OpenCritic | 59 |
IGDB | 63 |
Taxonomy | |
Monetization | One-time game purchase |
Microtransactions | None |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | Third-person |
Controls | Direct control |
Genres | Action, Adventure, Shooter |
Art styles | Realistic |
Themes | Cyberpunk |
Wanted: Dead is a singleplayer third-person action, adventure and shooter game.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Epic Games Store | ||||
Steam | Game can be launched directly from the executable. [1] |
Monetization
Type | Notes |
---|---|
One-time game purchase | The game requires an upfront purchase to access. |
Microtransactions
Type | Notes |
---|---|
No microtransactions | The game does not contain microtransactions. |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\WDGame\Saved\SaveGames\option\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1981610/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\WDGame\Saved\SaveGames\main\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1981610/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Epic Games Launcher | [2] | |
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | Pre-rendered cutscenes are pillarboxed from 16:9. | ||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | Scales with the Texture Quality setting. | ||
Anti-aliasing (AA) | FXAA, TAA (Low and High). | ||
High-fidelity upscaling | TSR, DLSS 3.5, FSR 2.2 |
||
Vertical sync (Vsync) | As a toggle. | ||
60 FPS and 120+ FPS | |||
High dynamic range display (HDR) | |||
Ray tracing (RT) |
- The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | Called Camera Acceleration. | |
Mouse sensitivity | Separate sensitivity for X and Y axis. | |
Mouse input in menus | ||
Mouse Y-axis inversion | X-axis can also be inverted. | |
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | A selection of 4 pre-configured presets. | |
Controller sensitivity | Separate sensitivity for X and Y axis. | |
Controller Y-axis inversion | X-axis can also be inverted. |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | See the glossary page for potential workarounds. |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Master, Music, Sound Effects and Voice sliders. | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Spanish |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10, 11 | |
Processor (CPU) | Intel Core i5 2500K | Intel Core i7 2700K |
System memory (RAM) | 8 GB | 16 GB |
Hard disk drive (HDD) | 50 GB | |
Video card (GPU) | Nvidia GeForce GTX 1060 DirectX 11 compatible | Nvidia GeForce RTX 2060 DirectX 12 compatible |
- DirectX feature level 11.1 is required.
- A 64-bit operating system is required.
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/1981610/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (1981610) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Verified by User:Taylor.mabby654 on 2024-02-10
- Worked flawlessly, played for 10 minutes with no Steam client running and offline.
- ↑ Verified by User:Low_expectations on 2023-11-25