Difference between revisions of "OutRun 2006: Coast 2 Coast"
From PCGamingWiki, the wiki about fixing PC games
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|cover = Outrun 2006 - Cover.png | |cover = Outrun 2006 - Cover.png | ||
|developers = | |developers = | ||
+ | {{Infobox game/row/developer|Sega AM2|OutRun 2 SP}} | ||
{{Infobox game/row/developer|Sumo Digital}} | {{Infobox game/row/developer|Sumo Digital}} | ||
|publishers = | |publishers = | ||
{{Infobox game/row/publisher|Sega}} | {{Infobox game/row/publisher|Sega}} | ||
|engines = | |engines = | ||
+ | {{Infobox game/row/engine|Sunshine Engine|ref=<ref>{{Refsnip|url=http://web.archive.org/web/20100223091303/http://blogs.sega.com/usa/2010/02/17/sonic-sega-all-stars-racing-dev-diary-4/|title=Sonic & SEGA All-Stars Racing Dev Diary 4 – A Tour of Sumo|date=2010-02-17|snippet=All this art is great, but without an engine to power it, it’s not going to be much of a game. To this end we’ve been using our in-house Sunshine engine to make it all whizz around at high speed. If you’ve played our OutRun conversions, VT3 or Sega Superstars Tennis, you’ve already played with Sunshine!}}</ref>}} | ||
|release dates= | |release dates= | ||
{{Infobox game/row/date|Windows|June 27, 2006}} | {{Infobox game/row/date|Windows|June 27, 2006}} | ||
+ | |reception = | ||
+ | {{Infobox game/row/reception|Metacritic|outrun-2006-coast-2-coast|81}} | ||
+ | |taxonomy = | ||
+ | {{Infobox game/row/taxonomy/modes | Singleplayer, Multiplayer }} | ||
+ | {{Infobox game/row/taxonomy/pacing | Real-time }} | ||
+ | {{Infobox game/row/taxonomy/perspectives | Third-person }} | ||
+ | {{Infobox game/row/taxonomy/controls | Direct control }} | ||
+ | {{Infobox game/row/taxonomy/genres | Arcade, Racing }} | ||
+ | {{Infobox game/row/taxonomy/sports | }} | ||
+ | {{Infobox game/row/taxonomy/vehicles | }} | ||
+ | {{Infobox game/row/taxonomy/art styles | }} | ||
+ | {{Infobox game/row/taxonomy/themes | }} | ||
+ | {{Infobox game/row/taxonomy/series | OutRun }} | ||
|steam appid = 4730 | |steam appid = 4730 | ||
− | |gogcom | + | |gogcom id = |
− | |strategywiki = | + | |strategywiki = OutRun 2006: Coast 2 Coast |
+ | |mobygames = outrun-2006-coast-2-coast | ||
+ | |igdb = outrun-2006-coast-2-coast | ||
+ | |hltb = 6839 | ||
|wikipedia = OutRun 2006: Coast 2 Coast | |wikipedia = OutRun 2006: Coast 2 Coast | ||
|winehq = 4697 | |winehq = 4697 | ||
+ | |license = commercial | ||
}} | }} | ||
− | |||
'''General information''' | '''General information''' | ||
− | {{mm}} [ | + | {{mm}} [https://steamcommunity.com/app/4730/discussions/ Steam Community Discussions] |
==Availability== | ==Availability== | ||
{{Availability| | {{Availability| | ||
− | {{Availability/row| Retail | | Disc | {{DRM|SecuROM}}. | | Windows }} | + | {{Availability/row| Retail | | Disc | {{DRM|SecuROM|7}}. | | Windows }} |
+ | {{Availability/row| Steam | 4730 | Steam | | | Windows | unavailable }} | ||
}} | }} | ||
− | {{ | + | {{--}} This game is no longer sold digitally. |
==Essential improvements== | ==Essential improvements== | ||
− | === | + | ===OutRun 2 FXT=== |
− | {{ii}} Replacement configuration tool that adds XInput rumble support, custom resolutions, windowed mode, additional camera views and more. | + | {{ii}} Replacement configuration tool that adds XInput rumble support, custom resolutions, windowed mode, additional camera views and more. Can be downloaded [http://dragonking.arcadecontrols.com/simplephp/ccount/click.php?id=80 here]. |
+ | {{ii}} Running {{file|FXTConfig.exe}} as admin for is required for first time use to apply its settings. Launch the game using {{file|OR2FXT.exe}} instead of its stock executable to ensure the modifications stick. | ||
+ | {{ii}} Before attempting to install texture replacement mods with OutRun FXT, make sure the <code>{{p|game}}\FXTcfg\texpacks\original</code> folder is empty and your game's files are not flagged as read-only to avoid errors. | ||
===Restore missing lens flare & bloom effects=== | ===Restore missing lens flare & bloom effects=== | ||
− | {{Fixbox|description=Instructions|ref={{ | + | {{ii}} A simple oversight with the PC conversion caused the lens flare and bloom effects from the console versions to go missing. |
− | # Go to <code>{{p|game}}\Media\</code>. | + | {{Fixbox|description=Instructions|ref=<ref>{{Refurl|url=https://www.youtube.com/watch?v=KhiJlXzx804|title=Outrun 2006 - Bloom effects now working on PC! - YouTube|date=2020-02-07}}</ref>|fix= |
− | # | + | # Go to <code>{{p|game}}\Media\</code> folder. |
− | # Paste | + | # Look for the {{file|lens_flare_offset.bin}} file and copy it. |
+ | # Paste this file into the <code>{{p|game}}\Common\</code> folder. | ||
}} | }} | ||
Line 41: | Line 63: | ||
{{Game data/config|Windows|{{p|game}}\outrun2006.ini}} | {{Game data/config|Windows|{{p|game}}\outrun2006.ini}} | ||
}} | }} | ||
+ | {{ii}} [[#OutRun 2 FXT|OutRun 2 FXT]]-related configuration files are stored in {{folder|{{p|game}}\FXTcfg\}}. | ||
===Save game data location=== | ===Save game data location=== | ||
Line 46: | Line 69: | ||
{{Game data/saves|Windows|{{p|game}}\SaveGame\}} | {{Game data/saves|Windows|{{p|game}}\SaveGame\}} | ||
}} | }} | ||
+ | {{ii}} {{file|common.dat}} is the game's save data. {{file|License*.dat}} is your player profile save data. {{file|rankings.dat}} is the high-scores save data. | ||
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ||
{{Save game cloud syncing | {{Save game cloud syncing | ||
− | |origin | + | |discord = |
− | |origin notes | + | |discord notes = |
− | |steam cloud | + | |epic games launcher = |
− | |steam cloud notes = | + | |epic games launcher notes = |
− | | | + | |gog galaxy = |
− | | | + | |gog galaxy notes = |
+ | |origin = | ||
+ | |origin notes = | ||
+ | |steam cloud = unknown | ||
+ | |steam cloud notes = | ||
+ | |ubisoft connect = | ||
+ | |ubisoft connect notes = | ||
+ | |xbox cloud = | ||
+ | |xbox cloud notes = | ||
}} | }} | ||
− | ==Video | + | ==Video== |
− | {{Video | + | {{Image|orc2c_video_settings.png|Basic video settings}} |
− | |wsgf link = | + | {{Video |
+ | |wsgf link = https://www.wsgf.org/dr/outrun-2006-coast-2-coast | ||
|widescreen wsgf award = silver | |widescreen wsgf award = silver | ||
|multimonitor wsgf award = silver | |multimonitor wsgf award = silver | ||
Line 65: | Line 98: | ||
|4k ultra hd wsgf award = incomplete | |4k ultra hd wsgf award = incomplete | ||
|widescreen resolution = true | |widescreen resolution = true | ||
− | |widescreen resolution notes= Set via | + | |widescreen resolution notes= Set via {{file|Config.exe}} or {{file|FXTConfig.exe}} if using [[#OutRun 2 FXT|OutRun 2 FXT]].<br> |
− | FOV is correct but HUD is stretched. | + | FOV is correct but the HUD is stretched. |
|multimonitor = true | |multimonitor = true | ||
|multimonitor notes = | |multimonitor notes = | ||
Line 77: | Line 110: | ||
|windowed = hackable | |windowed = hackable | ||
|windowed notes = See [[#Windowed|Windowed]]. | |windowed notes = See [[#Windowed|Windowed]]. | ||
− | |borderless windowed = | + | |borderless windowed = hackable |
− | |borderless windowed notes = | + | |borderless windowed notes = Run the game in windowed mode at your display's native resolution and use [[Glossary:Borderless fullscreen windowed#Borderless Gaming|Borderless Gaming]].<ref>{{Refcheck|user=AmethystViper|date=2020-02-08|comment=}}</ref> |
|anisotropic = false | |anisotropic = false | ||
− | |anisotropic notes = | + | |anisotropic notes = |
|antialiasing = true | |antialiasing = true | ||
− | |antialiasing notes = Set via | + | |antialiasing notes = Set via {{file|Config.exe}} or {{file|FXTConfig.exe}} if using [[#OutRun 2 FXT|OutRun 2 FXT]]. |
− | |vsync = | + | |vsync = always on |
− | |vsync notes = | + | |vsync notes = Always on. By default it is capped at 60 Hz. Forcing high refresh rate cause increases game speed. |
|60 fps = true | |60 fps = true | ||
|60 fps notes = | |60 fps notes = | ||
|120 fps = false | |120 fps = false | ||
|120 fps notes = Exceeding 60 FPS increases game speed. [[Glossary:Frame rate (FPS)#Frame rate capping|Cap the frame rate at 60 FPS]]. | |120 fps notes = Exceeding 60 FPS increases game speed. [[Glossary:Frame rate (FPS)#Frame rate capping|Cap the frame rate at 60 FPS]]. | ||
− | |hdr = | + | |hdr = false |
|hdr notes = | |hdr notes = | ||
− | |color blind = | + | |color blind = false |
|color blind notes = | |color blind notes = | ||
}} | }} | ||
===[[Glossary:Widescreen resolution|Widescreen resolution]]=== | ===[[Glossary:Widescreen resolution|Widescreen resolution]]=== | ||
− | {{Fixbox|description=Set custom resolution|ref=<ref>[ | + | {{Fixbox|description=Set custom resolution manually|ref=<ref>[https://www.wsgf.org/dr/outrun-2006-coast-2-coast OutRun 2006: Coast 2 Coast | WSGF]</ref>|fix= |
# Go to the installation folder. | # Go to the installation folder. | ||
− | # Open | + | # Open {{file|outrun2006.ini}}. |
− | # Change | + | # Change {{code|DX/RES/WIDTH}} and {{code|DX/RES/HEIGHT}} to the desired resolution. |
'''Notes''' | '''Notes''' | ||
Line 106: | Line 139: | ||
===[[Glossary:Windowed|Windowed]]=== | ===[[Glossary:Windowed|Windowed]]=== | ||
− | {{Fixbox|description=Enable windowed|ref=<ref> | + | {{Fixbox|description=Enable windowed|ref=<ref>{{Refurl|url=http://forum.arcadecontrols.com/index.php?topic=130891.0|title=Hacking Outrun 2006|date=May 2023}}</ref>|fix= |
# Go to the installation folder. | # Go to the installation folder. | ||
− | # Open | + | # Open {{file|outrun2006.ini}}. |
− | # Add <code>DX/WINDOWED = 1</code>. | + | # Add <code>DX/WINDOWED = 1</code>. Change this value to {{code|0}} for fullscreen. |
}} | }} | ||
− | ==Input | + | ==Input== |
− | {{Input | + | {{Input |
|key remap = true | |key remap = true | ||
|key remap notes = | |key remap notes = | ||
Line 121: | Line 154: | ||
|mouse sensitivity notes = | |mouse sensitivity notes = | ||
|mouse menu = false | |mouse menu = false | ||
− | |mouse menu notes = | + | |mouse menu notes = External configuration tool only. |
|invert mouse y-axis = n/a | |invert mouse y-axis = n/a | ||
|invert mouse y-axis notes = | |invert mouse y-axis notes = | ||
Line 127: | Line 160: | ||
|touchscreen notes = | |touchscreen notes = | ||
|controller support = true | |controller support = true | ||
− | |controller support notes = Keyboard prompts only. | + | |controller support notes = Keyboard prompts only. A texture replacement mod for [[#OutRun 2 FXT|OutRun 2 FXT]] is also available to replace the keyboard prompts with arcade-styled prompts from OutRun 2. |
− | |full controller = | + | |full controller = true |
− | |full controller notes = | + | |full controller notes = External configuration tool requires mouse, however the in-game menus can be navigated with a controller. Press the '''Gear Down''' button (Cancel) at the title screen to quit to desktop.<ref>{{Refcheck|user=AmethystViper|date=2020-02-07|comment=Tested after installing OutRun 2 FXT.}}</ref> |
|controller remap = true | |controller remap = true | ||
|controller remap notes = | |controller remap notes = | ||
Line 158: | Line 191: | ||
|other button prompts = false | |other button prompts = false | ||
|other button prompts notes= | |other button prompts notes= | ||
− | |controller hotplug = | + | |controller hotplug = false |
|controller hotplug notes = | |controller hotplug notes = | ||
|haptic feedback = true | |haptic feedback = true | ||
− | |haptic feedback notes = Use [ | + | |haptic feedback notes = Use [[#OutRun 2 FXT|OutRun 2 FXT]] for XInput controllers. |
|simultaneous input = true | |simultaneous input = true | ||
− | |simultaneous input notes = | + | |simultaneous input notes = |
|steam input api = unknown | |steam input api = unknown | ||
|steam input api notes = | |steam input api notes = | ||
+ | |steam hook input = unknown | ||
+ | |steam hook input notes = | ||
|steam input presets = unknown | |steam input presets = unknown | ||
|steam input presets notes = | |steam input presets notes = | ||
|steam controller prompts = unknown | |steam controller prompts = unknown | ||
|steam controller prompts notes = | |steam controller prompts notes = | ||
+ | |steam cursor detection = unknown | ||
+ | |steam cursor detection notes = | ||
}} | }} | ||
− | ==Audio | + | ==Audio== |
− | {{Audio | + | {{Audio |
|separate volume = true | |separate volume = true | ||
|separate volume notes = Music, Sound. | |separate volume notes = Music, Sound. | ||
− | |surround sound = | + | |surround sound = false |
− | |surround sound notes = | + | |surround sound notes = 3.0 |
|subtitles = false | |subtitles = false | ||
|subtitles notes = | |subtitles notes = | ||
Line 187: | Line 224: | ||
|eax support notes = | |eax support notes = | ||
}} | }} | ||
+ | |||
{{L10n|content= | {{L10n|content= | ||
{{L10n/switch | {{L10n/switch | ||
|language = English | |language = English | ||
− | |interface = | + | |interface = true |
− | |audio = | + | |audio = true |
− | |subtitles = | + | |subtitles = false |
− | |notes = | + | |notes = Metric measurements |
|fan = | |fan = | ||
− | |||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
|language = French | |language = French | ||
− | |interface = | + | |interface = true |
− | |audio = | + | |audio = true |
− | |subtitles = | + | |subtitles = false |
|notes = | |notes = | ||
|fan = | |fan = | ||
− | |||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
|language = German | |language = German | ||
− | |interface = | + | |interface = true |
− | |audio = | + | |audio = true |
− | |subtitles = | + | |subtitles = false |
|notes = | |notes = | ||
|fan = | |fan = | ||
− | |||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
|language = Italian | |language = Italian | ||
− | |interface = | + | |interface = true |
− | |audio = | + | |audio = true |
− | |subtitles = | + | |subtitles = false |
|notes = | |notes = | ||
|fan = | |fan = | ||
− | |||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
|language = Spanish | |language = Spanish | ||
− | |interface = | + | |interface = true |
− | |audio = | + | |audio = true |
− | |subtitles = | + | |subtitles = false |
|notes = | |notes = | ||
|fan = | |fan = | ||
− | |||
}} | }} | ||
}} | }} | ||
Line 244: | Line 277: | ||
|lan play players = 8 | |lan play players = 8 | ||
|lan play modes = | |lan play modes = | ||
− | |lan play notes = | + | |lan play notes = Likely errors when connecting more than 2 players. |
|online play = true | |online play = true | ||
|online play players = 8 | |online play players = 8 | ||
Line 280: | Line 313: | ||
# Change <code>TargetFPS=0.0</code> to <code>TargetFPS=60.0</code>. | # Change <code>TargetFPS=0.0</code> to <code>TargetFPS=60.0</code>. | ||
# Change <code>RefreshRate=-1</code> to <code>RefreshRate=0</code>. | # Change <code>RefreshRate=-1</code> to <code>RefreshRate=0</code>. | ||
+ | }} | ||
+ | |||
+ | ===OutRun 2 FXT: Overlay graphics occasionally popping up=== | ||
+ | {{ii}} OutRun 2 FXT includes a few new overlay graphics replacing their original counterparts, however this feature currently only works properly on fullscreen mode and it breaks when forcing window mode. Disabling {{file|Enable Overlay}} from the OutRun 2 FXT configuration tool may be preferable as the updated overlay graphics clashes with the stock GUI assets.<ref>{{Refcheck|user=AmethystViper|date=2020-02-08|comment=}}</ref> | ||
+ | |||
+ | ==="Unable to create Direct3D Device with current settings" Error when using Outrun 2 FXT=== | ||
+ | {{Fixbox|description=Delete <code>outrun2006.ini</code>|fix= | ||
+ | {{ii}} This is caused by a conflict in the existing configuration file of the original game with Outrun 2 FXT and causes the game to crash on launch. | ||
+ | |||
+ | #Delete <code>outrun2006.ini</code> located in {{p|game}} | ||
+ | #Launch <code>FXTConfig.exe</code> and save changes to create a new <code>outrun2006.ini</code>. | ||
}} | }} | ||
Line 305: | Line 349: | ||
|shader model versions = | |shader model versions = | ||
|shader model notes = | |shader model notes = | ||
− | |64-bit executable | + | |windows 32-bit exe = true |
− | |64-bit executable notes= | + | |windows 64-bit exe = false |
+ | |windows arm app = false | ||
+ | |windows exe notes = | ||
+ | |macos intel 32-bit app = | ||
+ | |macos intel 64-bit app = | ||
+ | |macos app notes = | ||
+ | |linux 32-bit executable= | ||
+ | |linux 64-bit executable= | ||
+ | |linux executable notes = | ||
+ | }} | ||
+ | |||
+ | ===Middleware=== | ||
+ | {{Middleware | ||
+ | |physics = | ||
+ | |physics notes = | ||
+ | |audio = | ||
+ | |audio notes = | ||
+ | |interface = | ||
+ | |interface notes = | ||
+ | |input = | ||
+ | |input notes = | ||
+ | |cutscenes = Bink Video | ||
+ | |cutscenes notes = | ||
+ | |multiplayer = DemonWare | ||
+ | |multiplayer notes= | ||
+ | |anticheat = | ||
+ | |anticheat notes = | ||
+ | }} | ||
+ | |||
+ | ===Reinstalling Clarissa's console versions' appearance=== | ||
+ | {{ii}} Clarissa was given a dark blue bra under her open shirt in the European PC release of the game. | ||
+ | {{ii}} Installing this mod will also replace the keyboard prompts with arcade-styled prompts from OutRun 2. | ||
+ | |||
+ | {{Fixbox|description=Install texture mods with OutRun FXT|ref=<ref>{{Refcheck|user=AmethystViper|date=2020-02-07|comment=Tested using a PAL release of the game set to English with this texture mod.}}</ref>|fix= | ||
+ | # Install [[#OutRun 2 FXT|OutRun 2 FXT]]. | ||
+ | # Download the texture packs for OutRun 2 FXT [http://forum.arcadecontrols.com/index.php/topic,155979.msg1687329.html#msg1687329 here] and extract the {{file|texmods}} folder somewhere convenient. | ||
+ | # Browse the {{file|texmods}} folder that you have extracted, then copy and paste the {{file|Arcade Buttons and Uncensored Clarissa (Desired Language)}} folder into <code>{{p|game}}\FXTcfg\texpacks\texmods</code> folder. | ||
+ | # Disable Read-only attribute for the <code>{{p|game}}\Sprite</code> folder if present.<ref>http://forum.arcadecontrols.com/index.php/topic,155979.msg1687523.html#msg1687523</ref> | ||
+ | # Run {{file|FXTConfig.exe}}, then click the {{code|Install Texture Packs}} button and click {{code|Yes}} when prompt. | ||
}} | }} | ||
Revision as of 19:06, 12 March 2024
Developers | |
---|---|
OutRun 2 SP | Sega AM2 |
Sumo Digital | |
Publishers | |
Sega | |
Engines | |
Sunshine Engine[1] | |
Release dates | |
Windows | June 27, 2006 |
Reception | |
Metacritic | 81 |
Taxonomy | |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | Third-person |
Controls | Direct control |
Genres | Arcade, Racing |
Series | OutRun |
OutRun | |
---|---|
Out Run | 1989 |
Turbo OutRun | 1990 |
OutRun 2006: Coast 2 Coast | 2006 |
Cannonball (Fan-made) | 2012 |
General information
Availability
- This game is no longer sold digitally.
Essential improvements
OutRun 2 FXT
- Replacement configuration tool that adds XInput rumble support, custom resolutions, windowed mode, additional camera views and more. Can be downloaded here.
- Running
FXTConfig.exe
as admin for is required for first time use to apply its settings. Launch the game usingOR2FXT.exe
instead of its stock executable to ensure the modifications stick. - Before attempting to install texture replacement mods with OutRun FXT, make sure the
<path-to-game>\FXTcfg\texpacks\original
folder is empty and your game's files are not flagged as read-only to avoid errors.
Restore missing lens flare & bloom effects
- A simple oversight with the PC conversion caused the lens flare and bloom effects from the console versions to go missing.
Instructions[2] |
---|
|
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\outrun2006.ini[Note 1] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/4730/pfx/[Note 2] |
- OutRun 2 FXT-related configuration files are stored in
<path-to-game>\FXTcfg\
.
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\SaveGame\[Note 1] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/4730/pfx/[Note 2] |
-
common.dat
is the game's save data.License*.dat
is your player profile save data.rankings.dat
is the high-scores save data.
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | Set via Config.exe or FXTConfig.exe if using OutRun 2 FXT.FOV is correct but the HUD is stretched. |
||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | See Windowed. | ||
Borderless fullscreen windowed | Run the game in windowed mode at your display's native resolution and use Borderless Gaming.[3] | ||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | Set via Config.exe or FXTConfig.exe if using OutRun 2 FXT. |
||
Vertical sync (Vsync) | Always on. By default it is capped at 60 Hz. Forcing high refresh rate cause increases game speed. | ||
60 FPS | |||
120+ FPS | Exceeding 60 FPS increases game speed. Cap the frame rate at 60 FPS. | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Widescreen resolution
Set custom resolution manually[4] |
---|
Notes
|
Windowed
Enable windowed[5] |
---|
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | No mouse support. | |
Mouse sensitivity | ||
Mouse input in menus | External configuration tool only. | |
Mouse Y-axis inversion | ||
Controller | ||
Controller support | Keyboard prompts only. A texture replacement mod for OutRun 2 FXT is also available to replace the keyboard prompts with arcade-styled prompts from OutRun 2. | |
Full controller support | External configuration tool requires mouse, however the in-game menus can be navigated with a controller. Press the Gear Down button (Cancel) at the title screen to quit to desktop.[6] | |
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers |
---|
Generic/other controllers | Generic DirectInput controllers are supported. | |
---|---|---|
Button prompts |
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | Use OutRun 2 FXT for XInput controllers. | |
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Music, Sound. | |
Surround sound | 3.0 | |
Subtitles | ||
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | Metric measurements | |||
French | ||||
German | ||||
Italian | ||||
Spanish |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | ||||
LAN play | 8 | Likely errors when connecting more than 2 players. | ||
Online play | 8 |
Issues fixed
Run the game at screen refresh rate
- Fullscreen mode defaults to 60 Hz, even if the screen refresh rate is set higher than that.
Set screen refresh rate[citation needed] |
---|
|
OutRun 2 FXT: Overlay graphics occasionally popping up
- OutRun 2 FXT includes a few new overlay graphics replacing their original counterparts, however this feature currently only works properly on fullscreen mode and it breaks when forcing window mode. Disabling
Enable Overlay
from the OutRun 2 FXT configuration tool may be preferable as the updated overlay graphics clashes with the stock GUI assets.[7]
"Unable to create Direct3D Device with current settings" Error when using Outrun 2 FXT
Delete outrun2006.ini
|
---|
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Cutscenes | Bink Video | |
Multiplayer | DemonWare |
Reinstalling Clarissa's console versions' appearance
- Clarissa was given a dark blue bra under her open shirt in the European PC release of the game.
- Installing this mod will also replace the keyboard prompts with arcade-styled prompts from OutRun 2.
Install texture mods with OutRun FXT[8] |
---|
|
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 2000, XP | |
Processor (CPU) | Intel Pentium 4 1.3 GHz | Intel Pentium 4 2.0 GHz |
System memory (RAM) | 256 MB | 512 MB |
Hard disk drive (HDD) | 1 GB | |
Video card (GPU) | Nvidia GeForce FX 5600 128 MB of VRAM | Nvidia GeForce 6200 |
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details). - ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (4730) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Sonic & SEGA All-Stars Racing Dev Diary 4 – A Tour of Sumo - last accessed on 2010-02-17
- "All this art is great, but without an engine to power it, it’s not going to be much of a game. To this end we’ve been using our in-house Sunshine engine to make it all whizz around at high speed. If you’ve played our OutRun conversions, VT3 or Sega Superstars Tennis, you’ve already played with Sunshine!"
- ↑ Outrun 2006 - Bloom effects now working on PC! - YouTube - last accessed on 2020-02-07
- ↑ Verified by User:AmethystViper on 2020-02-08
- ↑ OutRun 2006: Coast 2 Coast | WSGF
- ↑ Hacking Outrun 2006 - last accessed on May 2023
- ↑ Verified by User:AmethystViper on 2020-02-07
- Tested after installing OutRun 2 FXT.
- ↑ Verified by User:AmethystViper on 2020-02-08
- ↑ Verified by User:AmethystViper on 2020-02-07
- Tested using a PAL release of the game set to English with this texture mod.
- ↑ http://forum.arcadecontrols.com/index.php/topic,155979.msg1687523.html#msg1687523