Difference between revisions of "Vivisector - Beast Within"
From PCGamingWiki, the wiki about fixing PC games
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|release dates= | |release dates= | ||
{{Infobox game/row/date|Windows|September 30, 2005}} | {{Infobox game/row/date|Windows|September 30, 2005}} | ||
+ | |taxonomy = | ||
+ | {{Infobox game/row/taxonomy/monetization | One-Time Game Purchase }} | ||
+ | {{Infobox game/row/taxonomy/microtransactions | None }} | ||
+ | {{Infobox game/row/taxonomy/modes | Singleplayer}} | ||
+ | {{Infobox game/row/taxonomy/pacing | Real-Time}} | ||
+ | {{Infobox game/row/taxonomy/perspectives | First-Person}} | ||
+ | {{Infobox game/row/taxonomy/controls | Direct Control }} | ||
+ | {{Infobox game/row/taxonomy/genres | FPS}} | ||
+ | {{Infobox game/row/taxonomy/sports | }} | ||
+ | {{Infobox game/row/taxonomy/vehicles | }} | ||
+ | {{Infobox game/row/taxonomy/art styles | Realistic }} | ||
+ | {{Infobox game/row/taxonomy/themes | }} | ||
+ | {{Infobox game/row/taxonomy/series | }} | ||
|steam appid = | |steam appid = | ||
− | |gogcom | + | |gogcom id = |
+ | |strategywiki = | ||
+ | |mobygames = vivisector-beast-within | ||
+ | |wikipedia = Vivisector: Beast Within | ||
+ | |hltb = 10980 | ||
+ | |igdb = vivisector-beast-within | ||
|winehq = | |winehq = | ||
− | | | + | |lutris = vivisector-beast-within |
+ | |license = commercial | ||
}} | }} | ||
+ | |||
+ | '''General information''' | ||
+ | {{mm}} [http://ecx.images-amazon.com/images/I/B1v3TePHKoS.pdf Manual] | ||
==Availability== | ==Availability== | ||
{{Availability| | {{Availability| | ||
− | {{Availability/row| Retail | | Disc | |}} | + | {{Availability/row| Retail | | Disc |{{DRM|Starforce|3}} | | Windows }} |
+ | {{Availability/row| GamersGate | vivisector-beast-within |DRM-free | <ref>https://web.archive.org/web/20120121152715/http://www.gamersgate.com/DD-VVS/vivisector-beast-within</ref> | | Windows | unavailable }} | ||
}} | }} | ||
==Essential improvements== | ==Essential improvements== | ||
===Skip intro videos=== | ===Skip intro videos=== | ||
− | {{Fixbox| | + | {{Fixbox|description=Edit init.cfg|ref={{cn|date=July 2016}}|fix= |
− | |||
# Go to <code>{{p|game}}\Data\Scripts\</code> | # Go to <code>{{p|game}}\Data\Scripts\</code> | ||
# Open <code>init.cfg</code> with a text editor. | # Open <code>init.cfg</code> with a text editor. | ||
Line 33: | Line 55: | ||
===Configuration file(s) location=== | ===Configuration file(s) location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/ | + | {{Game data/config|Windows|{{p|game}}\config.cfg}} |
}} | }} | ||
===Save game data location=== | ===Save game data location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/ | + | {{Game data/saves|Windows|{{p|game}}\Data\Save\}} |
}} | }} | ||
+ | {{ii}} One autosave, two quicksave slots and nine manual slots. | ||
− | ==Video | + | ==Video== |
{{Image|Vivisector - Beast Within - video settings.png|Video settings.}} | {{Image|Vivisector - Beast Within - video settings.png|Video settings.}} | ||
− | {{Video | + | {{Video |
− | |wsgf link = | + | |wsgf link = https://www.wsgf.org/dr/vivisector-beast-within/en |
|widescreen wsgf award = limited | |widescreen wsgf award = limited | ||
|multimonitor wsgf award = unsupported | |multimonitor wsgf award = unsupported | ||
Line 50: | Line 73: | ||
|4k ultra hd wsgf award = incomplete | |4k ultra hd wsgf award = incomplete | ||
|widescreen resolution = hackable | |widescreen resolution = hackable | ||
− | |widescreen resolution notes= | + | |widescreen resolution notes= See [[#Widescreen resolution|Widescreen resolution]]. |
|multimonitor = false | |multimonitor = false | ||
|multimonitor notes = | |multimonitor notes = | ||
|ultrawidescreen = unknown | |ultrawidescreen = unknown | ||
|ultrawidescreen notes = | |ultrawidescreen notes = | ||
− | |4k ultra hd = | + | |4k ultra hd = hackable |
− | |4k ultra hd notes = | + | |4k ultra hd notes = See [[#Widescreen resolution|Widescreen resolution]]. |
|fov = hackable | |fov = hackable | ||
− | |fov notes = See [[#Field of view (FOV)|Field of view (FOV)]]. | + | |fov notes = 90 by default. See [[#Field of view (FOV)|Field of view (FOV)]]. |
|windowed = hackable | |windowed = hackable | ||
|windowed notes = Borderless only. See [[#Windowed|Windowed]]. | |windowed notes = Borderless only. See [[#Windowed|Windowed]]. | ||
Line 66: | Line 89: | ||
|anisotropic notes = | |anisotropic notes = | ||
|antialiasing = true | |antialiasing = true | ||
− | |antialiasing notes = | + | |antialiasing notes = Antialiasing disables shadows. Use your graphics card's program settings and enable it through there if you wish to keep shadows. |
− | |vsync = | + | |upscaling = false |
+ | |upscaling tech = | ||
+ | |upscaling notes = | ||
+ | |vsync = false | ||
|vsync notes = | |vsync notes = | ||
− | | | + | |60 fps = true |
− | | | + | |60 fps notes = |
+ | |120 fps = true | ||
+ | |120 fps notes = Capped at 500 FPS. | ||
+ | |hdr = false | ||
+ | |hdr notes = | ||
|color blind = false | |color blind = false | ||
|color blind notes = | |color blind notes = | ||
}} | }} | ||
+ | |||
+ | ===[[Glossary:Widescreen resolution|Widescreen resolution]]=== | ||
+ | {{Fixbox|description=Edit {{file|config.cfg}} and use [[DgVoodoo 2]]|fix= | ||
+ | # Edit {{file|{{p|game}}\config.cfg}} with a text editor. | ||
+ | # Change <code>@v.sx</code> to <code>1280</code> and <code> @v.sy</code> to <code>720</code>.{{note|note=Do not change the resolution to something like 1920x1080, the game has a maximum 1600 width resolution limit and the game will give you an error on launch if you do that. You'll be able to set the resolution to 1080p, 1440p, 4K or higher using dgVoodoo 2.}} | ||
+ | # Save the file. | ||
+ | # Download the latest version of [http://dege.freeweb.hu/dgVoodoo2/dgVoodoo2/ dgVoodoo 2] and extract the archive. | ||
+ | # Open the <code>MS\x86</code> folder and copy {{file|D3D8.dll}}, {{file|D3D9.dll}}, {{file|D3DImm.dll}} and {{file|DDraw.dll}}. | ||
+ | # Paste the files into the game installation folder where the game executable is. | ||
+ | # Run the included <code>dgVoodooCpl</code> program and configure the settings. | ||
+ | # Under the DirectX tab, resolutions can be forced. | ||
+ | {{ii}} FOV will be zoomed in, it is recommended to set the FOV to something like 120. See [[#Field of view (FOV)|Field of view (FOV)]] | ||
+ | }} | ||
+ | |||
+ | |||
+ | {{Fixbox|description=Use the widescreen fix|fix= | ||
+ | Use the [https://www.moddb.com/downloads/vivisector-beast-within-widescreen-fix-169-1610/ Vivisector Widescreen Fix mod].}} | ||
===[[Glossary:Field of view (FOV)|Field of view (FOV)]]=== | ===[[Glossary:Field of view (FOV)|Field of view (FOV)]]=== | ||
− | {{Fixbox| | + | {{Fixbox|description=Use render_fov command|fix= |
− | |||
# Open console by pressing {{key|~}}. | # Open console by pressing {{key|~}}. | ||
− | # Type in <code> | + | # Type in <code>render_fov '''X'''</code> where '''X''' your desired horizontal FOV value (e.g. <code>render_fov 90</code>). |
+ | {{ii}}FOV will reset on in game cinematics, some level loads and at seemingly random moments, must be reapplied frequently, adding it to autoexec.cfg works but doesn't stop it resetting. | ||
}} | }} | ||
===[[Glossary:Windowed|Windowed]]=== | ===[[Glossary:Windowed|Windowed]]=== | ||
− | {{Fixbox| | + | {{Fixbox|description=Edit init.cfg|ref={{cn|date=July 2016}}|fix= |
− | |||
# Go to <code>{{p|game}}\Data\Scripts\</code> | # Go to <code>{{p|game}}\Data\Scripts\</code> | ||
− | # Open | + | # Open {{file|init.cfg}} with a text editor. |
# Change <code>r.windowed 0</code> to <code>r.windowed 1</code> | # Change <code>r.windowed 0</code> to <code>r.windowed 1</code> | ||
# Save the changes. | # Save the changes. | ||
Line 94: | Line 140: | ||
}} | }} | ||
− | ==Input | + | ===Longer corpse and decal lifetime=== |
− | {{Input | + | {{Fixbox|description=Edit {{file|config.cfg}}|fix= |
+ | # Edit {{file|{{p|game}}\config.cfg}} with a text editor. | ||
+ | # Set: <code>@hitfx_lifetime = 9999</code> | ||
+ | }} | ||
+ | |||
+ | ==Input== | ||
+ | {{Input | ||
|key remap = true | |key remap = true | ||
|key remap notes = | |key remap notes = | ||
|acceleration option = false | |acceleration option = false | ||
|acceleration option notes = | |acceleration option notes = | ||
+ | |mouse sensitivity = unknown | ||
+ | |mouse sensitivity notes = | ||
|mouse menu = true | |mouse menu = true | ||
|mouse menu notes = | |mouse menu notes = | ||
Line 110: | Line 164: | ||
|controller remap = false | |controller remap = false | ||
|controller remap notes = | |controller remap notes = | ||
+ | |controller sensitivity = unknown | ||
+ | |controller sensitivity notes= | ||
|invert controller y-axis = false | |invert controller y-axis = false | ||
|invert controller y-axis notes= | |invert controller y-axis notes= | ||
|touchscreen = false | |touchscreen = false | ||
|touchscreen notes = | |touchscreen notes = | ||
+ | |xinput controllers = unknown | ||
+ | |xinput controllers notes = | ||
+ | |xbox prompts = unknown | ||
+ | |xbox prompts notes = | ||
+ | |impulse triggers = unknown | ||
+ | |impulse triggers notes = | ||
+ | |dualshock 4 = unknown | ||
+ | |dualshock 4 notes = | ||
+ | |dualshock prompts = unknown | ||
+ | |dualshock prompts notes = | ||
+ | |light bar support = unknown | ||
+ | |light bar support notes = | ||
+ | |dualshock 4 modes = unknown | ||
+ | |dualshock 4 modes notes = | ||
+ | |tracked motion controllers= unknown | ||
+ | |tracked motion controllers notes = | ||
+ | |tracked motion prompts = unknown | ||
+ | |tracked motion prompts notes = | ||
+ | |other controllers = unknown | ||
+ | |other controllers notes = | ||
+ | |other button prompts = unknown | ||
+ | |other button prompts notes= | ||
+ | |controller hotplug = unknown | ||
+ | |controller hotplug notes = | ||
+ | |haptic feedback = unknown | ||
+ | |haptic feedback notes = | ||
+ | |simultaneous input = unknown | ||
+ | |simultaneous input notes = | ||
+ | |steam input api = unknown | ||
+ | |steam input api notes = | ||
+ | |steam hook input = unknown | ||
+ | |steam hook input notes = | ||
+ | |steam input presets = unknown | ||
+ | |steam input presets notes = | ||
+ | |steam controller prompts = unknown | ||
+ | |steam controller prompts notes = | ||
+ | |steam cursor detection = unknown | ||
+ | |steam cursor detection notes = | ||
}} | }} | ||
− | ==Audio | + | ==Audio== |
{{Image|Vivisector - Beast Within - audio settings.png|Audio settings.}} | {{Image|Vivisector - Beast Within - audio settings.png|Audio settings.}} | ||
− | {{Audio | + | {{Audio |
|separate volume = false | |separate volume = false | ||
|separate volume notes = | |separate volume notes = | ||
− | |surround sound = | + | |surround sound = true |
− | |surround sound notes = | + | |surround sound notes = Up to 7.0 output. May require [[Glossary:Sound card#DirectSound hardware path|DirectSound 3D restoration software]].. |
|subtitles = true | |subtitles = true | ||
|subtitles notes = | |subtitles notes = | ||
Line 129: | Line 223: | ||
|mute on focus lost = true | |mute on focus lost = true | ||
|mute on focus lost notes = Alt-tabbing even in windowed mode causes the game to minimize (and mutes the sound). | |mute on focus lost notes = Alt-tabbing even in windowed mode causes the game to minimize (and mutes the sound). | ||
− | |eax support = | + | |eax support = true |
− | |eax support notes = | + | |eax support notes = EAX 4.0<ref>{{Refurl|url=https://web.archive.org/web/20050904102525/http://www.soundblaster.com/mailer/welcome.asp?mon=2005mar05|title=SoundBlaster.com - NewsLetters|date=May 2023}}</ref> |
+ | |royalty free audio = unknown | ||
+ | |royalty free audio notes = | ||
}} | }} | ||
Line 136: | Line 232: | ||
{{L10n/switch | {{L10n/switch | ||
|language = English | |language = English | ||
− | |interface = | + | |interface = true |
− | |audio = | + | |audio = true |
− | |subtitles = | + | |subtitles = true |
|notes = | |notes = | ||
|fan = | |fan = | ||
− | |fan | + | }} |
+ | {{L10n/switch | ||
+ | |language = Polish | ||
+ | |interface = true | ||
+ | |audio = false | ||
+ | |subtitles = true | ||
+ | |notes = Local retail only. | ||
+ | |fan = | ||
+ | |ref = | ||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
Line 148: | Line 252: | ||
|audio = true | |audio = true | ||
|subtitles = true | |subtitles = true | ||
− | |notes = | + | |notes = Local retail only. |
|fan = | |fan = | ||
− | |||
}} | }} | ||
}} | }} | ||
+ | |||
+ | ==Other information== | ||
+ | ===API=== | ||
+ | {{API | ||
+ | |direct3d versions = 9 | ||
+ | |direct3d notes = | ||
+ | |directdraw versions = | ||
+ | |directdraw notes = | ||
+ | |opengl versions = | ||
+ | |opengl notes = | ||
+ | |glide versions = | ||
+ | |glide notes = | ||
+ | |software mode = | ||
+ | |software mode notes = | ||
+ | |mantle support = | ||
+ | |mantle support notes = | ||
+ | |metal support = | ||
+ | |metal support notes = | ||
+ | |vulkan versions = | ||
+ | |vulkan notes = | ||
+ | |dos modes = | ||
+ | |dos modes notes = | ||
+ | |shader model versions = | ||
+ | |shader model notes = | ||
+ | |windows 32-bit exe = true | ||
+ | |windows 64-bit exe = false | ||
+ | |windows arm app = unknown | ||
+ | |windows exe notes = | ||
+ | |macos intel 32-bit app = | ||
+ | |macos intel 64-bit app = | ||
+ | |macos arm app = unknown | ||
+ | |macos app notes = | ||
+ | |linux 32-bit executable= | ||
+ | |linux 64-bit executable= | ||
+ | |linux arm app = unknown | ||
+ | |linux executable notes = | ||
+ | }} | ||
+ | |||
+ | ===Mods=== | ||
+ | * [https://www.nexusmods.com/vivisectorbeastwithin/mods/1?tab=files Vivisector Beast Within Upscale Project] | ||
+ | A 4x upscale of the game's textures, FMV's and logos. | ||
+ | {{ii}}Very big in size, 6.6gb compressed | ||
==System requirements== | ==System requirements== | ||
Line 158: | Line 303: | ||
|OSfamily = Windows | |OSfamily = Windows | ||
− | |minOS = 2000 | + | |minOS = 2000, XP, 7 |
− | |minCPU = Pentium 4 @ 1.8 GHz | + | |minCPU = Intel Pentium 4 @ 1.8 GHz |
− | |minCPU2 = Athlon @ 1.8 GHz | + | |minCPU2 = AMD Athlon @ 1.8 GHz |
|minRAM = 512 MB | |minRAM = 512 MB | ||
− | |minHD = | + | |minHD = 3 GB |
− | |minGPU = GeForce FX | + | |minGPU = Nvidia GeForce FX |
− | |minGPU2 = Radeon 7600 | + | |minGPU2 = AMD Radeon 7600 |
|minVRAM = 256 MB | |minVRAM = 256 MB | ||
|minDX = 9.0c | |minDX = 9.0c |
Latest revision as of 17:12, 10 March 2024
Developers | |
---|---|
Action Forms | |
Publishers | |
1C Company | |
Engines | |
AtmosFear | |
Release dates | |
Windows | September 30, 2005 |
Taxonomy | |
Monetization | One-time game purchase |
Microtransactions | None |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | First-person |
Controls | Direct control |
Genres | FPS |
Art styles | Realistic |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | StarForce 3 DRM[Note 1] | |||
GamersGate (unavailable) | [5] |
- StarForce DRM for this game does not work on modern versions of Windows (see above for affected versions).
Essential improvements
Skip intro videos
Edit init.cfg[citation needed] |
---|
|
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\config.cfg[Note 2] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\Data\Save\[Note 2] |
- One autosave, two quicksave slots and nine manual slots.
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | See Widescreen resolution. | ||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | See Widescreen resolution. | ||
Field of view (FOV) | 90 by default. See Field of view (FOV). | ||
Windowed | Borderless only. See Windowed. | ||
Borderless fullscreen windowed | See Windowed. | ||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | Antialiasing disables shadows. Use your graphics card's program settings and enable it through there if you wish to keep shadows. | ||
High-fidelity upscaling | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
60 FPS and 120+ FPS | Capped at 500 FPS. | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Widescreen resolution
Edit config.cfg and use DgVoodoo 2
|
---|
|
Use the widescreen fix |
---|
Use the Vivisector Widescreen Fix mod. |
Field of view (FOV)
Use render_fov command |
---|
|
Windowed
Edit init.cfg[citation needed] |
---|
Notes
|
Longer corpse and decal lifetime
Edit config.cfg
|
---|
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support |
Controller types |
---|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | Up to 7.0 output. May require DirectSound 3D restoration software.. | |
Subtitles | ||
Closed captions | ||
Mute on focus lost | Alt-tabbing even in windowed mode causes the game to minimize (and mutes the sound). | |
EAX support | EAX 4.0[6] | |
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Polish | Local retail only. | |||
Russian | Local retail only. |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Mods
A 4x upscale of the game's textures, FMV's and logos.
- Very big in size, 6.6gb compressed
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 2000, XP, 7 | |
Processor (CPU) | Intel Pentium 4 @ 1.8 GHz AMD Athlon @ 1.8 GHz |
|
System memory (RAM) | 512 MB | |
Hard disk drive (HDD) | 3 GB | |
Video card (GPU) | Nvidia GeForce FX AMD Radeon 7600 256 MB of VRAM DirectX 9.0c compatible |
Notes
- ↑ This version of StarForce DRM does not work on Windows Vista or later.[1][2][3][4] For supported versions of Windows the StarForce driver may need to be updated manually using SFUPDATE.
- ↑ 2.0 2.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details). - ↑ Do not change the resolution to something like 1920x1080, the game has a maximum 1600 width resolution limit and the game will give you an error on launch if you do that. You'll be able to set the resolution to 1080p, 1440p, 4K or higher using dgVoodoo 2.
References
- ↑ Windows Vista support - StarForce Support
- ↑ Windows 7 support - StarForce Support
- ↑ Windows 8.1 support - StarForce Support
- ↑ Windows 10 support - StarForce Support
- ↑ https://web.archive.org/web/20120121152715/http://www.gamersgate.com/DD-VVS/vivisector-beast-within
- ↑ SoundBlaster.com - NewsLetters - last accessed on May 2023