Difference between revisions of "Wakeboarding Unleashed Featuring Shaun Murray"
From PCGamingWiki, the wiki about fixing PC games
(→Video) |
|||
(25 intermediate revisions by 6 users not shown) | |||
Line 3: | Line 3: | ||
|cover = Wakeboarding Unleashed ft Shaun Murray Cover.png | |cover = Wakeboarding Unleashed ft Shaun Murray Cover.png | ||
|developers = | |developers = | ||
− | {{Infobox game/row/developer|Beenox}} | + | {{Infobox game/row/developer|Shaba Games}} |
− | {{Infobox game/row/ | + | {{Infobox game/row/porter|Beenox|Windows}} |
+ | {{Infobox game/row/porter|Beenox|OS X}} | ||
|publishers = | |publishers = | ||
{{Infobox game/row/publisher|Activision}} | {{Infobox game/row/publisher|Activision}} | ||
+ | {{Infobox game/row/publisher|Aspyr Media}} | ||
|engines = | |engines = | ||
|release dates= | |release dates= | ||
Line 18: | Line 20: | ||
{{Infobox game/row/taxonomy/monetization | }} | {{Infobox game/row/taxonomy/monetization | }} | ||
{{Infobox game/row/taxonomy/microtransactions | }} | {{Infobox game/row/taxonomy/microtransactions | }} | ||
− | {{Infobox game/row/taxonomy/modes | Singleplayer }} | + | {{Infobox game/row/taxonomy/modes | Singleplayer, Multiplayer }} |
{{Infobox game/row/taxonomy/pacing | }} | {{Infobox game/row/taxonomy/pacing | }} | ||
{{Infobox game/row/taxonomy/perspectives | }} | {{Infobox game/row/taxonomy/perspectives | }} | ||
{{Infobox game/row/taxonomy/controls | }} | {{Infobox game/row/taxonomy/controls | }} | ||
{{Infobox game/row/taxonomy/genres | Tricks }} | {{Infobox game/row/taxonomy/genres | Tricks }} | ||
− | {{Infobox game/row/taxonomy/sports | }} | + | {{Infobox game/row/taxonomy/sports | Water sports }} |
{{Infobox game/row/taxonomy/vehicles | }} | {{Infobox game/row/taxonomy/vehicles | }} | ||
{{Infobox game/row/taxonomy/art styles | }} | {{Infobox game/row/taxonomy/art styles | }} | ||
Line 60: | Line 62: | ||
===Configuration file(s) location=== | ===Configuration file(s) location=== | ||
{{Game data| | {{Game data| | ||
+ | {{Game data/config|Windows|{{p|hkcu}}\SOFTWARE\Aspyr Media\Wakeboarding Unleashed\Settings}} | ||
{{Game data/config|Windows|{{p|game}}\Game\config.cfg}} | {{Game data/config|Windows|{{p|game}}\Game\config.cfg}} | ||
{{Game data/config|OS X|}} | {{Game data/config|OS X|}} | ||
Line 68: | Line 71: | ||
{{Game data/saves|Windows|{{p|game}}\Game\Save\}} | {{Game data/saves|Windows|{{p|game}}\Game\Save\}} | ||
{{Game data/saves|OS X|}} | {{Game data/saves|OS X|}} | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
}} | }} | ||
Line 112: | Line 97: | ||
|anisotropic notes = [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]] | |anisotropic notes = [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]] | ||
|antialiasing = true | |antialiasing = true | ||
− | |antialiasing notes = MSAA | + | |antialiasing notes = [[FSAA]] Toggle, For [[MSAA]] force in GPU control panel or use [[dgVoodoo 2#DirectX 8|dgVoodoo 2]]. |
− | |vsync = | + | |upscaling = unknown |
+ | |upscaling tech = | ||
+ | |upscaling notes = | ||
+ | |vsync = always on | ||
|vsync notes = | |vsync notes = | ||
|60 fps = true | |60 fps = true | ||
− | |60 fps notes = | + | |60 fps notes = |
− | |120 fps = | + | |120 fps = true |
− | |120 fps notes = | + | |120 fps notes = Water animation jitters at higher framerate |
|hdr = false | |hdr = false | ||
|hdr notes = | |hdr notes = | ||
Line 158: | Line 146: | ||
===[[Glossary:Windowed|Windowed]]=== | ===[[Glossary:Windowed|Windowed]]=== | ||
{{Fixbox|description=Force windowed mode|fix= | {{Fixbox|description=Force windowed mode|fix= | ||
− | # Install the D3D8 wrapper bundled with [ | + | # Install the D3D8 wrapper bundled with [[DgVoodoo 2|DGVoodoo 2]] to <code>{{p|game}}\Game\</code>. |
# Inside the configuration utility under the Direct X tab untick "Application controlled fullscreen/windowed state" | # Inside the configuration utility under the Direct X tab untick "Application controlled fullscreen/windowed state" | ||
# Under the General tab, set Appearance to Windowed. | # Under the General tab, set Appearance to Windowed. | ||
Line 165: | Line 153: | ||
===[[Glossary:Anisotropic filtering (AF)|Anisotropic filtering (AF)]]=== | ===[[Glossary:Anisotropic filtering (AF)|Anisotropic filtering (AF)]]=== | ||
{{Fixbox|description=Enable anisotropic filtering|fix= | {{Fixbox|description=Enable anisotropic filtering|fix= | ||
− | # Install the D3D8 wrapper bundled with [ | + | # Install the D3D8 wrapper bundled with [[DgVoodoo 2|DGVoodoo 2]] to <code>{{p|game}}\Game\</code>. |
# Inside the configuration utility under Direct X set Texture Filtering to "Force anisotropic 16x". | # Inside the configuration utility under Direct X set Texture Filtering to "Force anisotropic 16x". | ||
}} | }} | ||
Line 193: | Line 181: | ||
|invert controller y-axis = unknown | |invert controller y-axis = unknown | ||
|invert controller y-axis notes= | |invert controller y-axis notes= | ||
− | |xinput controllers = | + | |xinput controllers = true |
|xinput controllers notes = | |xinput controllers notes = | ||
|xbox prompts = false | |xbox prompts = false | ||
|xbox prompts notes = | |xbox prompts notes = | ||
− | |impulse triggers = | + | |impulse triggers = false |
|impulse triggers notes = | |impulse triggers notes = | ||
|dualshock 4 = unknown | |dualshock 4 = unknown | ||
Line 246: | Line 234: | ||
|mute on focus lost notes = | |mute on focus lost notes = | ||
|eax support = | |eax support = | ||
− | |eax support notes = | + | |eax support notes = |
+ | |royalty free audio = false | ||
+ | |royalty free audio notes = | ||
|red book cd audio = | |red book cd audio = | ||
|red book cd audio notes = | |red book cd audio notes = | ||
Line 261: | Line 251: | ||
|ref = | |ref = | ||
}} | }} | ||
+ | }} | ||
+ | |||
+ | ==Network== | ||
+ | {{Network/Multiplayer | ||
+ | |local play = true | ||
+ | |local play players = 2 | ||
+ | |local play modes = | ||
+ | |local play notes = | ||
+ | |lan play = false | ||
+ | |lan play players = | ||
+ | |lan play modes = | ||
+ | |lan play notes = | ||
+ | |online play = false | ||
+ | |online play players = | ||
+ | |online play modes = | ||
+ | |online play notes = | ||
+ | |asynchronous = | ||
+ | |asynchronous notes = | ||
+ | }}{{Network/Connections | ||
+ | |matchmaking = | ||
+ | |matchmaking notes = | ||
+ | |p2p = | ||
+ | |p2p notes = | ||
+ | |dedicated = | ||
+ | |dedicated notes = | ||
+ | |self-hosting = | ||
+ | |self-hosting notes = | ||
+ | |direct ip = | ||
+ | |direct ip notes = | ||
+ | }}{{Network/Ports | ||
+ | |tcp = | ||
+ | |udp = | ||
+ | |upnp = | ||
}} | }} | ||
Line 273: | Line 296: | ||
===API=== | ===API=== | ||
{{API | {{API | ||
− | |direct3d versions = 8 | + | |direct3d versions = 8.1 |
|direct3d notes = | |direct3d notes = | ||
|directdraw versions = | |directdraw versions = | ||
Line 295: | Line 318: | ||
|shader model versions = | |shader model versions = | ||
|shader model notes = | |shader model notes = | ||
− | |windows 32-bit exe = | + | |windows 32-bit exe = true |
− | |windows 64-bit exe = unknown | + | |windows 64-bit exe = false |
+ | |windows arm app = unknown | ||
|windows exe notes = | |windows exe notes = | ||
− | |mac os x powerpc app = | + | |mac os x powerpc app = true |
|macos intel 32-bit app = unknown | |macos intel 32-bit app = unknown | ||
− | |macos intel 64-bit app = | + | |macos intel 64-bit app = false |
|macos app notes = | |macos app notes = | ||
|macos arm app = unknown | |macos arm app = unknown | ||
− | + | |linux powerpc app = unknown | |
− | |linux powerpc app = | ||
|linux 32-bit executable= unknown | |linux 32-bit executable= unknown | ||
|linux 64-bit executable= unknown | |linux 64-bit executable= unknown | ||
+ | |linux arm app = unknown | ||
|linux executable notes = | |linux executable notes = | ||
}} | }} | ||
Line 320: | Line 344: | ||
|input = | |input = | ||
|input notes = | |input notes = | ||
− | |cutscenes = | + | |cutscenes = Bink Video |
|cutscenes notes = | |cutscenes notes = | ||
|multiplayer = | |multiplayer = | ||
Line 332: | Line 356: | ||
|OSfamily = Windows | |OSfamily = Windows | ||
− | |minOS = | + | |minOS = 98 |
− | |minCPU = | + | |minCPU = Pentium III 600 MHz |
− | |minRAM = | + | |minRAM = 256 MB |
− | |minHD = | + | |minHD = 580 MB |
− | |minGPU = | + | |minGPU = ATI Radeon 7500 |
+ | |minGPU2 = NVIDIA GeForce 2 | ||
+ | |minVRAM = 32 MB | ||
|recOS = | |recOS = | ||
Line 350: | Line 376: | ||
|minOS = | |minOS = | ||
− | |minCPU = | + | |minCPU = G4 700 MHz |
− | |minRAM = | + | |minRAM = 256 MB |
− | |minHD = | + | |minHD = 580 MB |
− | |minGPU = | + | |minGPU = ATI Radeon 7500 |
+ | |minGPU2 = NVIDIA GeForce 2 | ||
+ | |minVRAM = 32 MB | ||
|recOS = | |recOS = |
Latest revision as of 08:49, 4 March 2024
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
Developers | |
---|---|
Shaba Games | |
Windows | Beenox |
macOS (OS X) | Beenox |
Publishers | |
Activision | |
Aspyr Media | |
Release dates | |
Windows | December 22, 2003 |
macOS (OS X) | December 22, 2003 |
Taxonomy | |
Modes | Singleplayer, Multiplayer |
Genres | Tricks |
Sports | Water sports |
Wakeboarding Unleashed Featuring Shaun Murray is a singleplayer and multiplayer tricks game.
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail |
- This game is not available digitally.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | HKEY_CURRENT_USER\SOFTWARE\Aspyr Media\Wakeboarding Unleashed\Settings |
Windows | <path-to-game>\Game\config.cfg[Note 1] |
macOS (OS X) |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\Game\Save\[Note 1] |
macOS (OS X) |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | Widescreen Fix | ||
Multi-monitor | |||
Ultra-widescreen | Widescreen Fix | ||
4K Ultra HD | Widescreen Fix | ||
Field of view (FOV) | Widescreen Fix | ||
Windowed | Windowed | ||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | Anisotropic filtering (AF) | ||
Anti-aliasing (AA) | FSAA Toggle, For MSAA force in GPU control panel or use dgVoodoo 2. | ||
Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
60 FPS and 120+ FPS | Water animation jitters at higher framerate | ||
High dynamic range display (HDR) | |||
Ray tracing (RT) |
Widescreen resolution
Widescreen Hex Edit |
---|
640 (4 Bytes): 19EAD8 19EB2C 19EB4C 19EB6C 480 (4 Bytes): 19EAE8 19EB7C 19EB3C 19EB5C 800 (4 Bytes): 19EADC 19EB30 19EB50 19EB70 600 (4 Bytes): 19EAEC 19EB40 19EB60 19EB80 1024 (4 Bytes): 19EAE0 19EB34 19EB54 19EB74 768 (4 Bytes): 19EAF0 19EB44 19EB64 19EB84 1280 (4 Bytes): 19EAE4 19EB38 19EB58 19EB78 1024 (4 Bytes): 19EAF4 19EB48 19EB68 19EB88 HUD/Overlay FOV F6760 (float): 1.333299994 to 1.77777779102325 (for 16:9) Main Menu FOV F6AEE (float): 1.333299994 to 1.77777779102325 (for 16:9) Game FOV F6AFD (float): 1.333299994 to 1.77777779102325 (for 16:9) |
Windowed
Force windowed mode |
---|
|
Anisotropic filtering (AF)
Enable anisotropic filtering |
---|
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | Keys displayed in the UI don't correspond to rebound inputs | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 2 | |||
LAN play | ||||
Online play |
Issues fixed
Game crashing on Windows 8 and later
Enable compatibility mode |
---|
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 8.1 |
Executable | PPC | 32-bit | 64-bit | Notes |
---|---|---|---|---|
Windows | ||||
macOS (OS X) |
Middleware
Middleware | Notes | |
---|---|---|
Cutscenes | Bink Video |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 98 | |
Processor (CPU) | Pentium III 600 MHz | |
System memory (RAM) | 256 MB | |
Hard disk drive (HDD) | 580 MB | |
Video card (GPU) | ATI Radeon 7500 NVIDIA GeForce 2 32 MB of VRAM |
macOS (OS X) | ||
---|---|---|
Minimum | ||
Operating system (OS) | ||
Processor (CPU) | G4 700 MHz | |
System memory (RAM) | 256 MB | |
Hard disk drive (HDD) | 580 MB | |
Video card (GPU) | ATI Radeon 7500 NVIDIA GeForce 2 32 MB of VRAM |
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).