Difference between revisions of "Final Fantasy IV"
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− | {{ | + | {{disambig|the 2D remaster|the 3D remake|[[Final Fantasy IV (3D Remake)]]}} |
{{Infobox game | {{Infobox game | ||
|title = Final Fantasy IV | |title = Final Fantasy IV | ||
|cover = Final Fantasy IV 2021 cover.jpg | |cover = Final Fantasy IV 2021 cover.jpg | ||
|developers = | |developers = | ||
− | {{Infobox game/row/developer| | + | {{Infobox game/row/developer|Tose}} |
|publishers = | |publishers = | ||
+ | {{Infobox game/row/publisher|Square Enix}} | ||
|engines = | |engines = | ||
+ | {{Infobox game/row/engine|Unity|name=Unity 2019|build=2019.4.20f1}} | ||
|release dates= | |release dates= | ||
− | {{Infobox game/row/date|Windows|2021}} | + | {{Infobox game/row/date|Windows|September 8, 2021|ref=<ref>{{Refurl|url=https://press.na.square-enix.com/FINAL-FANTASY-IVS-TIMELESS-STORY-AND-DYNAMIC-BATTLES-COME-TO-LIFE-ON-S|title=Square Enix North America Press Hub - FINAL FANTASY IV’S TIMELESS STORY AND DYNAMIC BATTLES COME TO LIFE ON STEAM AND MOBILE ON SEPTEMBER 8|date=2021-08-24}}</ref>}} |
|reception = | |reception = | ||
− | {{Infobox game/row/reception|Metacritic| | + | {{Infobox game/row/reception|Metacritic|final-fantasy-iv-pixel-remaster|83}} |
− | {{Infobox game/row/reception|OpenCritic| | + | {{Infobox game/row/reception|OpenCritic|11936/final-fantasy-iv-pixel-remaster|84}} |
− | {{Infobox game/row/reception|IGDB| | + | {{Infobox game/row/reception|IGDB|final-fantasy-iv-pixel-remaster|rating}} |
|taxonomy = | |taxonomy = | ||
− | {{Infobox game/row/taxonomy/monetization | }} | + | {{Infobox game/row/taxonomy/monetization | One-time game purchase }} |
{{Infobox game/row/taxonomy/microtransactions | None}} | {{Infobox game/row/taxonomy/microtransactions | None}} | ||
{{Infobox game/row/taxonomy/modes | Singleplayer}} | {{Infobox game/row/taxonomy/modes | Singleplayer}} | ||
Line 25: | Line 27: | ||
{{Infobox game/row/taxonomy/art styles | Anime, Pixel art}} | {{Infobox game/row/taxonomy/art styles | Anime, Pixel art}} | ||
{{Infobox game/row/taxonomy/themes | Fantasy}} | {{Infobox game/row/taxonomy/themes | Fantasy}} | ||
− | {{Infobox game/row/taxonomy/series | Final Fantasy}} | + | {{Infobox game/row/taxonomy/series | Final Fantasy Pixel Remaster, Final Fantasy }} |
|steam appid = 1173800 | |steam appid = 1173800 | ||
|steam appid side = | |steam appid side = | ||
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|gogcom id side = | |gogcom id side = | ||
|official site= https://finalfantasypixelremaster.square-enix-games.com/ | |official site= https://finalfantasypixelremaster.square-enix-games.com/ | ||
− | |hltb = | + | |hltb = 3499 |
− | + | |mobygames = final-fantasy-iv_ | |
− | |mobygames = final-fantasy- | ||
|strategywiki = Final Fantasy IV | |strategywiki = Final Fantasy IV | ||
|wikipedia = Final Fantasy IV | |wikipedia = Final Fantasy IV | ||
Line 39: | Line 40: | ||
|license = commercial | |license = commercial | ||
}} | }} | ||
+ | |||
+ | {{++}} Adds a mini map and Auto battle. | ||
+ | {{--}} Lacks some extra dungeons and a few other bonuses from the GBA and PSP versions. Including Interlude, The After Years and the Dev Team Office. | ||
{{Introduction | {{Introduction | ||
Line 53: | Line 57: | ||
==Availability== | ==Availability== | ||
{{Availability| | {{Availability| | ||
− | {{Availability/row| Steam | 1173800 | Steam | | | Windows | + | {{Availability/row| GMG | final-fantasy-iv-pc | Steam | | | Windows }} |
+ | {{Availability/row| Humble | final-fantasy-iv-2d-remaster | Steam | | | Windows }} | ||
+ | {{Availability/row| Steam | 1173800 | Steam | | | Windows }} | ||
}} | }} | ||
+ | {{ii}} All versions require {{DRM|Steam}}. | ||
+ | |||
+ | ==Essential improvements== | ||
+ | ===Improve the readability of the in-game text=== | ||
+ | {{--}} The stock fonts used by the game are narrow and difficult to read. | ||
+ | {{ii}} The Japanese font, however, has characters that are easier to read and resembles the font used in the PlayStation Portable remake of the Final Fantasy I & II, as well as [[Final Fantasy XIII]]. | ||
+ | {{ii}} As of January 30, 2024, the game has been updated to have the option of switching to the pixel font used in the console versions. | ||
+ | {{Fixbox|description=Instructions|ref=<ref name="RPGsite">{{Refurl|url=https://www.rpgsite.net/feature/11522-how-to-fix-that-awful-font-in-the-final-fantasy-pixel-remaster-games-on-pc|title=RPGSite - How to fix that awful font in the Final Fantasy Pixel Remaster games on PC|date=2021-07-30}}</ref><ref>{{Refurl|url=https://steamcommunity.com/sharedfiles/filedetails/?id=2560516877|title=FONT FIX FOR NON-ENGLISH LANGUAGES - Steam Community Guides|date=2021-07-30}}</ref>|fix= | ||
+ | # Browse to the local files of your Final Fantasy Pixel Remaster installation. | ||
+ | # Navigate to {{p|game}}\Final Fantasy_Data\Streaming Assets to find the font files. | ||
+ | # Delete {{file|font_en.bundle}} and {{file|font_en.manifest}}. | ||
+ | # Rename the {{code|ja}} part in the {{file|font_ja.bundle}} and {{file|font_ja.manifest}} files with {{code|en}}. | ||
+ | # For non-English languages, repeat Step 4 for the other localizations (e.g. {{code|es}}: Spanish, {{code|fr}}: French, {{code|de}}: German). | ||
+ | }} | ||
+ | |||
+ | ===[https://steamcommunity.com/sharedfiles/filedetails/?id=2786311940/Custom Font Mods]=== | ||
+ | {{++}} Community has made many fonts to choose from | ||
+ | {{++}} Fonts will work with all pixel remasters | ||
==Game data== | ==Game data== | ||
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===Save game data location=== | ===Save game data location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/saves|Windows|}} | + | {{Game data/saves|Windows|{{p|userprofile\documents}}\My Games\FINAL FANTASY IV PR\Steam\{{p|uid}}}} |
}} | }} | ||
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ||
{{Save game cloud syncing | {{Save game cloud syncing | ||
− | |discord | + | |discord = |
− | |discord notes | + | |discord notes = |
− | |epic games | + | |epic games launcher = |
− | |epic games | + | |epic games launcher notes = |
− | |gog galaxy | + | |gog galaxy = |
− | |gog galaxy notes | + | |gog galaxy notes = |
− | |origin | + | |origin = |
− | |origin notes | + | |origin notes = |
− | |steam cloud | + | |steam cloud = true |
− | |steam cloud notes | + | |steam cloud notes = |
− | |ubisoft connect | + | |ubisoft connect = |
− | |ubisoft connect notes | + | |ubisoft connect notes = |
− | |xbox cloud | + | |xbox cloud = |
− | |xbox cloud notes | + | |xbox cloud notes = |
}} | }} | ||
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|4k ultra hd wsgf award = | |4k ultra hd wsgf award = | ||
|widescreen resolution = true | |widescreen resolution = true | ||
− | |widescreen resolution notes= | + | |widescreen resolution notes= Game's resolutions seem to be designed for multiples of 1080p and 2160p. Shimmering on non-integer resolutions. |
− | |multimonitor = | + | |multimonitor = false |
|multimonitor notes = | |multimonitor notes = | ||
− | |ultrawidescreen = | + | |ultrawidescreen = true |
− | |ultrawidescreen notes = | + | |ultrawidescreen notes = Up to 21:9. |
− | |4k ultra hd = | + | |4k ultra hd = true |
|4k ultra hd notes = | |4k ultra hd notes = | ||
− | |fov = | + | |fov = false |
− | |fov notes = | + | |fov notes = Limited 3D effects do not require FOV modding. |
− | |windowed = | + | |windowed = true |
|windowed notes = | |windowed notes = | ||
− | |borderless windowed = | + | |borderless windowed = true |
|borderless windowed notes = | |borderless windowed notes = | ||
− | |anisotropic = | + | |anisotropic = n/a |
− | |anisotropic notes = | + | |anisotropic notes = Limited 3D effects have no anisotropic filtering. |
− | |antialiasing = | + | |antialiasing = false |
− | |antialiasing notes = | + | |antialiasing notes = Limited 3D effects have no anti-aliasing. |
− | |vsync = | + | |upscaling = unknown |
+ | |upscaling tech = | ||
+ | |upscaling notes = | ||
+ | |vsync = false | ||
|vsync notes = | |vsync notes = | ||
− | |60 fps = | + | |60 fps = true |
− | |60 fps notes = | + | |60 fps notes = 2D game with limited animation frames, so while movement/scrolling may work as 60 FPS, the game is not fully 60 FPS |
− | |120 fps = | + | |120 fps = hackable |
− | |120 fps notes = | + | |120 fps notes = See [https://github.com/darkxex/UnCapFF4PRemaster UnCapFF4PRemaster]. |
− | |hdr = | + | |hdr = false |
|hdr notes = | |hdr notes = | ||
− | |ray tracing = | + | |ray tracing = false |
|ray tracing notes = | |ray tracing notes = | ||
− | |color blind = | + | |color blind = false |
|color blind notes = | |color blind notes = | ||
}} | }} | ||
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==Input== | ==Input== | ||
{{Input | {{Input | ||
− | |key remap = | + | |key remap = true |
|key remap notes = | |key remap notes = | ||
− | |acceleration option = | + | |acceleration option = n/a |
|acceleration option notes = | |acceleration option notes = | ||
− | |mouse sensitivity = | + | |mouse sensitivity = n/a |
|mouse sensitivity notes = | |mouse sensitivity notes = | ||
− | |mouse menu = | + | |mouse menu = true |
|mouse menu notes = | |mouse menu notes = | ||
− | |invert mouse y-axis = | + | |invert mouse y-axis = n/a |
|invert mouse y-axis notes = | |invert mouse y-axis notes = | ||
|touchscreen = unknown | |touchscreen = unknown | ||
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|full controller = false | |full controller = false | ||
|full controller notes = | |full controller notes = | ||
− | |controller remap = | + | |controller remap = true |
|controller remap notes = | |controller remap notes = | ||
− | |controller sensitivity = | + | |controller sensitivity = n/a |
|controller sensitivity notes= | |controller sensitivity notes= | ||
− | |invert controller y-axis = | + | |invert controller y-axis = false |
|invert controller y-axis notes= | |invert controller y-axis notes= | ||
− | |xinput controllers = | + | |xinput controllers = true |
|xinput controllers notes = | |xinput controllers notes = | ||
− | |xbox prompts = | + | |xbox prompts = true |
|xbox prompts notes = | |xbox prompts notes = | ||
− | |impulse triggers = | + | |impulse triggers = false |
|impulse triggers notes = | |impulse triggers notes = | ||
− | |dualshock 4 = | + | |dualshock 4 = true |
− | |dualshock 4 notes = | + | |dualshock 4 notes = By default Circle is mapped to confirm and Cross is mapped to cancel. |
− | |dualshock prompts = | + | |dualshock prompts = true |
|dualshock prompts notes = | |dualshock prompts notes = | ||
− | |light bar support = | + | |light bar support = false |
|light bar support notes = | |light bar support notes = | ||
|dualshock 4 modes = unknown | |dualshock 4 modes = unknown | ||
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|controller hotplug = unknown | |controller hotplug = unknown | ||
|controller hotplug notes = | |controller hotplug notes = | ||
− | |haptic feedback = | + | |haptic feedback = false |
|haptic feedback notes = | |haptic feedback notes = | ||
|simultaneous input = unknown | |simultaneous input = unknown | ||
Line 190: | Line 217: | ||
==Audio== | ==Audio== | ||
{{Audio | {{Audio | ||
− | |separate volume = | + | |separate volume = true |
|separate volume notes = | |separate volume notes = | ||
− | |surround sound = | + | |surround sound = false |
|surround sound notes = | |surround sound notes = | ||
− | |subtitles = | + | |subtitles = n/a |
|subtitles notes = | |subtitles notes = | ||
− | |closed captions = | + | |closed captions = n/a |
|closed captions notes = | |closed captions notes = | ||
− | |mute on focus lost = | + | |mute on focus lost = false |
|mute on focus lost notes = | |mute on focus lost notes = | ||
|eax support = | |eax support = | ||
|eax support notes = | |eax support notes = | ||
+ | |royalty free audio = unknown | ||
+ | |royalty free audio notes = | ||
|red book cd audio = | |red book cd audio = | ||
|red book cd audio notes = | |red book cd audio notes = | ||
Line 322: | Line 351: | ||
===API=== | ===API=== | ||
{{API | {{API | ||
− | |direct3d versions = | + | |direct3d versions = 11 |
|direct3d notes = | |direct3d notes = | ||
|directdraw versions = | |directdraw versions = | ||
Line 344: | Line 373: | ||
|shader model versions = | |shader model versions = | ||
|shader model notes = | |shader model notes = | ||
− | |windows 32-bit exe = | + | |windows 32-bit exe = false |
− | |windows 64-bit exe = | + | |windows 64-bit exe = true |
|windows arm app = unknown | |windows arm app = unknown | ||
|windows exe notes = | |windows exe notes = | ||
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|anticheat notes = | |anticheat notes = | ||
}} | }} | ||
+ | |||
+ | ===Modifications=== | ||
+ | * [https://steamcommunity.com/sharedfiles/filedetails/?id=2786311940/ Custom Font Mods] - A collection of alternative font mods which are also compatible with the other games in the Final Fantasy Pixel Remaster series. | ||
==System requirements== | ==System requirements== |
Revision as of 21:25, 12 February 2024
This page is for the 2D remaster. For the 3D remake, see Final Fantasy IV (3D Remake).
Developers | |
---|---|
Tose | |
Publishers | |
Square Enix | |
Engines | |
Unity 2019[Note 1] | |
Release dates | |
Windows | September 8, 2021[1] |
Reception | |
Metacritic | 83 |
OpenCritic | 84 |
Taxonomy | |
Monetization | One-time game purchase |
Microtransactions | None |
Modes | Singleplayer |
Pacing | Continuous turn-based |
Perspectives | Bird's-eye view |
Genres | JRPG |
Art styles | Anime, Pixel art |
Themes | Fantasy |
Series | Final Fantasy Pixel Remaster, Final Fantasy |
Final Fantasy Pixel Remaster | |
---|---|
Subseries of Final Fantasy | |
Final Fantasy | 2021 |
Final Fantasy II | 2021 |
Final Fantasy III | 2021 |
Final Fantasy IV | 2021 |
Final Fantasy V (2021) | 2021 |
Final Fantasy VI (2022) | 2022 |
- Adds a mini map and Auto battle.
- Lacks some extra dungeons and a few other bonuses from the GBA and PSP versions. Including Interlude, The After Years and the Dev Team Office.
Final Fantasy IV is a singleplayer bird's-eye view JRPG game in the Final Fantasy Pixel Remaster and Final Fantasy series.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Green Man Gaming | ||||
Humble Store | ||||
Steam |
Essential improvements
Improve the readability of the in-game text
- The stock fonts used by the game are narrow and difficult to read.
- The Japanese font, however, has characters that are easier to read and resembles the font used in the PlayStation Portable remake of the Final Fantasy I & II, as well as Final Fantasy XIII.
- As of January 30, 2024, the game has been updated to have the option of switching to the pixel font used in the console versions.
Instructions[2][3] |
---|
|
Font Mods
- Community has made many fonts to choose from
- Fonts will work with all pixel remasters
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1173800/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\My Games\FINAL FANTASY IV PR\Steam\<user-id> |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1173800/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
OneDrive | Requires enabling backup of the Documents folder in OneDrive on all computers. | |
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | Game's resolutions seem to be designed for multiples of 1080p and 2160p. Shimmering on non-integer resolutions. | ||
Multi-monitor | |||
Ultra-widescreen | Up to 21:9. | ||
4K Ultra HD | |||
Field of view (FOV) | Limited 3D effects do not require FOV modding. | ||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | Limited 3D effects have no anisotropic filtering. | ||
Anti-aliasing (AA) | Limited 3D effects have no anti-aliasing. | ||
Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
60 FPS | 2D game with limited animation frames, so while movement/scrolling may work as 60 FPS, the game is not fully 60 FPS | ||
120+ FPS | See UnCapFF4PRemaster. | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. | ||
Ray tracing (RT) |
- The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | By default Circle is mapped to confirm and Cross is mapped to cancel. | |
---|---|---|
PlayStation button prompts | ||
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes |
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Simplified Chinese | ||||
Traditional Chinese | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Korean | ||||
Brazilian Portuguese | ||||
Russian | ||||
Spanish | ||||
Thai |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
- No middleware information; you can edit this page to add it.
Modifications
- Custom Font Mods - A collection of alternative font mods which are also compatible with the other games in the Final Fantasy Pixel Remaster series.
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 8.1, 10 (v1909) | |
Processor (CPU) | Intel Core i3-2105 AMD A8-7600 |
Intel Core i3-3225 AMD A8-7600 |
System memory (RAM) | 4 GB | |
Hard disk drive (HDD) | 1 GB | |
Video card (GPU) | AMD Radeon R7 Intel HD Graphics 3000 | AMD Radeon R7 Intel HD Graphics 4000 DirectX 12 compatible |
- A 64-bit operating system is required.
Notes
- ↑ Unity engine build: 2019.4.20f1
- ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/1173800/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (1173800) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Square Enix North America Press Hub - FINAL FANTASY IV’S TIMELESS STORY AND DYNAMIC BATTLES COME TO LIFE ON STEAM AND MOBILE ON SEPTEMBER 8 - last accessed on 2021-08-24
- ↑ RPGSite - How to fix that awful font in the Final Fantasy Pixel Remaster games on PC - last accessed on 2021-07-30
- ↑ FONT FIX FOR NON-ENGLISH LANGUAGES - Steam Community Guides - last accessed on 2021-07-30